>tfw you use a YOLO addle gas against Hippogryph and you end with 6 free turns Enough turns to kill it with easy at level 23
Jacob White
Why are we spamming images at the start of a thread rather than at the end?
Joseph Gutierrez
Why not?
Elijah Bennett
Because is the best moment to post your waifu
Chase Clark
Generic Earthlain is best girl.
Jason Jenkins
So why Star Devourer has a rabbit on its rocket engine?
Liam Gray
i kinda want to run like 3-4 celestrian
can a lone dragoon keep them all alive?
Anthony Cruz
>check sauce on booru >original source is imgur Nigga, you what? Anyway, she is really cute.
John Morgan
bunnies love eating
anyway, did we ever really find out how star devourer 'eats' worlds? does it straight up gobble them down or is it more of a galactus type thing? I'm guessing the latter
Aaron Evans
Anyone can give me good party comp ideas for star devourer? I want a non-cheese party with ideally as little gimmicks as possible but still good enough to not waste an hour there.
Gavin Perry
Rare Fang
Nathan Cooper
is binding/status important in EO1? My DH keeps getting obliterated
whip or sword
Blake Martin
>party is currently level 82, want to reach level 99 for retirement >already did all the bar quests >only place to grind for levels is stratum 6 and fuck stratum 6 >too autistic to shell out money for DLC So this is what despair feels like.
Liam Allen
whip boi
Brayden Fisher
pirate the dlc tard
Angel Lewis
Fang of course.
Juan Garcia
Equip a training orb, make an autowalk route in a boss room, put a clothespin on your B button, and go watch TV
Eli Howard
>Hell Slash Hell Slash is seriously overrated.
Parker Russell
...
Jackson Kelly
Do any necro actually use matk for anything or upgrading coffins is entirely pointless?
Brandon Davis
life exchange, fire bomb, ice bomb, gates of hell, anything that blows up wraiths pretty much
Sebastian Moore
Goddamint Luna, you're supposed to be innocent what went wrong
Brandon Gray
>Life exchange Shouldn't that be based on wis?
Parker Harris
BLACKED
Michael Evans
Any neat tricks or synergy's you can do with the Masurao's mirror moon? On paper a parry move sounds great, but surely it's not as good as it sounds.
Julian Stewart
>Please enter your legendary title.
Daniel Collins
Is this hardcoded to select the same character for both events? Because that's exactly what happened to my Necromancer.
Aiden Stewart
>life exchange Doesn't it use wis? >gates of hell Is it actually worth giving a shit about? No, in my case they were different characters
Levi Morris
Is there a list of alternate classes viable for each race?
Brayden Collins
Please help me making a starting party for EO3, I'm desperate
Easton Nelson
Not really since most other counters/retaliations require the victim to take damage.
Austin Wright
all farmers
Owen Taylor
Is MAtk not factored into the healing equation? I thought it was wis and matk the same way damage is int and matk
Juan Long
Princess/Monk/Hoplite Zodiac/Zodiac
Joshua Scott
>Phantom Duelist >get lure because I thought what a crazy combo is lure+predict >Lure effect is for the same turn you use it >making it impossible to combo with predict
goddamint, why did they did that to PD? just to whatch them suffer? That would be the only amazing thing this mastery would do Now I wasted my precious 1 skill point on this
Samuel Myers
>Neat tricks or Synergy Dragon Roar on the Masurao. Hell Slash. Deathbringer Harbinger can use Temporal Slash.
In general though, Mirror Moon is the worst of the parries. Lure can trigger two attacks, and Counter Guard and Cross Counter have larger target selection.
Blake Williams
Really? Both princess and monk? No melee? Can the zodiacs carry everything?
I'm too low IQ for this
Ryan Walker
Get your team to land blind or a leg bind. With either of those in place lightweight and aggro from Ray of Light will be enough to evade a hit without Predict.
Zachary Long
if you wanna be a zodiac you gotta have a big brain
Cooper Jackson
g/h m/z/a
Joshua Torres
>Lure+Predict combo The combo is Phantom Swords + Haste Prayer + Lure, or Optic Thrust + Lure. >That would be the only amazing thing this mastery would do Dodging at least four times in a turn allows you to proc between 4 and 16 Sylphid counters, which deals between 300% and 1200% damage.
You use Predict defensively, to buy turns or to stack up Ray of Light. You use Wind Curtain to nullify line-targeted attacks. You use a dedicated Lure team to pump out huge amounts of damage.
Ayden Sanders
recommended level for 3 stratum boss?
Aaron Morales
Dragon roar + Mirror Moon is something I'd like to try out. It'll probably be too unreliable and a waste of turns though.
Camden Edwards
Who knows. Maybe? Lure strategies probably outclass it though. P.S. my next run is either going to be a Lure team comp or a Warlock / Necro team comp.
Peerless demon is useless on a 1kat isn't it. Only affects triple strike? Or does it count as hitting all enemies once as a multi-hit and it affects Petal scatter as well?
Does getting all the way to 99 before retiring do anything at all? Seems like a waste of experience
Eli Ward
She's also gorgeous and fun to be around. And I have a hunch she's absolutely wild in bed too.
Michael Watson
>all the the chests that I missed were in the first stratum well now I just feel like a brainlet
Hunter Martin
The most stats and skill points. Pretty sure it's 10 bonus points to both
Oliver Gutierrez
She's cute, but too much clothing
Juan Phillips
I can't decide between Elemancer and Omnimancer. Elemancer looks like the standard mage class while the other use all 6 elemental attacks.
Also I want to pick up a title for Necromancer, but I don't which one allow me to have a 9999 ghost, Spirit Evoker or Spirit Broker?
Ayden Cruz
>Death's Edge has a 20% Speed Modifier Uuuuuhhhhh.... Does this mean that the Pugilist becomes kill?
Isaiah Lewis
Pick elemancer if you have someone else faster and with int based skills
Ethan Bailey
>About to do Hippo for the first time on my second playthrough >Entire team is level 27 >Team feels kinda shaky, heard that people have had a lot of trouble if they weren't running a Chain Fencer group >Dead on turn 4, killed before he could even use Sky Dive once I don't understand, how do people struggle against this guy? I literally only have a single damage dealer in this group.
Nathaniel Bell
being overleveled helps
Jordan Kelly
Omnimancer is the "glue" that holds your team together. They do a little bit of everything, help a bunch on random encounters, help gain conditionals, and are largely self sufficient.
Elemancer is TP hungry and SP hungry and requires some team synergy, most notably to trigger Common Magic, but they objectively hit like trucks.
Brandon Morales
was it a pugilist
Gabriel Williams
fag
Liam Bennett
You have a pugilist dont you
Jace Harris
>Overleveled Is that how you spell it? I have no idea. I explicitly tried not to be overleveled in this playthrough. I cleared every floor as quickly as possible and avoided taking fights with FoEs. Isn't 27 the standard level for Hippo? I haven't saved yet. Do you want me to restart, rest down to level 23, and try this again?
Oui, it's a little baby Impact Pugilist. She'll grow, though. She'll grow.
Ayden Allen
Thanks. Any idea what title allow me to have 9999 ghosts with Necromancer?
Samuel Hughes
I dunno I was 30 for hippo, i never grinded, i do do every quest though and kill each foe at least once, i had to kill a couple of the nose guys on the way cause im too stupid to figure out the puzzle
hippo killed me once even still so I dont really feel like i ruined the challenge or anything, my team was insanely garbage pre mastery though i had 2 harbingers
Samuel Taylor
Absolutely no idea whether or not Type B Necromancers have access to Zombie Powder.
Jason Miller
My first time I was level 32/33. FoE genocides and all that. This time around I'm trying to stop myself from killing FoEs so I can focus on the puzzles, some of them are pretty neat.
>lmao2harbRingersr I've actually been impressed with my Harbinger so far. Little known secret, but Miasma Armour makes it easier to run from combat, so Auto-Miasma is a near guaranteed escape. It's useful for keeping my level down.
Henry Davis
thunder fist is the most overpowered basic skill
>2 harbingers your team might still be garbage
Luke Myers
Spirit Broker is the one with zombie powder.
Thomas Fisher
Anyone?
Jackson Gutierrez
Dumb question but whenever I try to launch the EO2U undub after installing updates/dlc, it's stuck looping at the beginning black Nintendo 3DS game boot screen.
I have to clue what to do to fix this, please help
Aaron Ross
>Thunderfist is the strongest basic skill I disagree. The elemental Chains continue to be strong far into Stratum Five, and likely into postgame if you're building toward elemental Chains instead of Chain Killer for whatever reason.
Overexertion is probably the strongest basic skill. Or maybe Ruinous Prayer? Line Guard? There are a lot of really strong basic skills, actually.
Sebastian Allen
How much support should Elemancer really have to remain worthwhile? I'm starting a new chain party and was going to have one on the front line with a Herald in back using Oracle on free turns, but that won't be triggering Common Magic much. Almost want to run two, with a Punisher, but I'd lose out on Rover binds.
Brody Green
Yes, Peerless Demon is near useless on 1Kat, hence them receiving Sword God in their Mastery spec.
Aaron Fisher
Chains are good, especially if you actually build around them but Thunder Fist is way more drag and drop
and to maximize chains effectiveness you still need Pug anyway so its not like you wont have it and thunder fist can even proc chains which is especially relevant for Hippo
Oliver Thompson
ありがとう
Jack Rodriguez
I can tell you right now that as an impact pug you never stop using thunder fist until the end of the postgame The combination of composite damage and reliable numbers for literally peanuts TP can't be beat
Zachary Hall
Dance Oracle has a 200% speed modifier, a Shaman equipped with a Bow should almost always move ahead of your Warlock. You can also use a different INT damage dealer, like... ... ... Necromancer. Smoke Botanist has Smoke Bomb too, I guess. I guess it'd be worthwhile to see if Common Magic procs on INT damage or on elemental damage, it'd be a lot more usable if it was just elemental damage.
I think Necro would be the best support for an Elemancer as they've got Wraith Cry and they can also usually trigger Common Magic.
Connor Reyes
I guess it depends on whether you're talking about pre-second name skills, or best overall basic skills. I think Thunderfist might take the cake in the former case, since so many teams are wholly reliant on it to carry their damage until Stratum Three.
Tyler Wilson
>He trusted her with a cow
Adrian Morgan
I have an Elemancer and my only other INT magic damager dealer would be my shaman if I used an elemental prayer.
Cameron Walker
Where do you find the cow?
Michael Allen
Oh yeah I only meant pre-mastery
everyone else catches up in a big way as soon as they get them, pug is just so incredibly dominant early because of it though, especially because they just like accidentally made every notable enemy weak to either bash or volt
my team didnt have it and chains are how i beat hippo even though I was actually going for phantom duelist and so wasn't really set up to take advantage, they are definitely good too but thunder fist is just so strong
Dominic Moore
Save Guard-kun.
Asher Myers
find the guard three times in 10F
Charles Diaz
...
Jaxson Myers
And then make a trip to 8F.
Elijah Cruz
My wife (not dead)
Kevin Taylor
Speaking of the guard on 10f, what do I have to do to win the bug battle?
Dominic Bailey
Remember when people were complaining that Pugilist was bad in the demo? Strange days.
Anthony Watson
>"Hey, there will be a party in my room tonight, wanna join?"
Colton Edwards
I dont think anyone expected thunderfist to be 450
it looks like a textbook throwaway 200% at rank 10 move