/rlg/ Roguelike General

Existential crisis mode edition

Previous thread
>FAQ
pastebin.com/Q7K91Q34

>What to Play
pastebin.com/yfUKx35f

>Individual Game Pastas
pastebin.com/V7MzidCu

>News
IVAN 0.50.9 released
github.com/Attnam/ivan/releases

/dev/null tribute tourny starts Nov. 1
Play it at hardfought.org

>/rlg/'s shared DCSS online account
User: rlgrobin
Password: ownfault (or "robin" on Xtahua)

>Roguelike Servers:

roguenex.us/ (CDDA, angband, PCB)
angband.live/ (Angband and variants, including PCB)
hardfought.org/ (Nethack and variants, including slex)

Other urls found in this thread:

youtube.com/watch?v=KNZSXnrbs_k
twitter.com/NSFWRedditVideo

rogue isnt a roguelike

My name is Rob and I AM a cool kid.

Rogue is very much like rogue

Perhaps the most like.

> not playing games that are meaningless

Rogue is the least like rogue because it IS rogue, and therefore can not be rogue.

>rogue cannot be rogue
>A != A

remove nausea

Nausea is an important mechanic.

*can not be like rogue

Ooooipsies

Nigher

You’re hurting the cause.

Nonsense. Rogue is very much like Rogue, and it is Rogue. The one doesn't prevent the other.

I am the bigger man, you are the NIGGER MAN.

A ha ha ha ha ha ha! So des ka!

> des

Hajimemashte! >:)

Ah yes, roguelikes.

my favourite roguelike is Crawl

please don;t troll in rlg

tomediscorrd infiltrator here, they're in cohorts with the antifa and raid us at the same time antifa raids /pol/.
Remember, stay aryan, stay strong.
Sieg Hail!

biskup will kill them all

god willing, rlg and pol will both permadie today and the world will become a better place

How do you change controls in ADOM? I want pick up on g

open adom.kbd with your text editor and look the syntax up on the wiki

Cheers mate

gives new meaning to the word arrowhead

unreal world is comfy but i wish there were more things to do in the game

How similar is DCSS monster spellcasting to player spellcasting? I want to figure out how much it'll impact my Orc Sorcerors and the necromancer unique if I try giving them platemail.

it won't impact them at all
monsters have no fail chance (unless you hit them with antimagic brand) and they have no mana
their ai randomly decides whether to attack, cast spell, or move, then it randomly chooses a spell from its spell list

Makes sense. Thanks.

Bumping to remind everyone that I could get my old ass clueless dad to almost beat mibe. You should be ashamed.

Why isn't there a /pol/ roguelike? Like a Nazi version of Liberal Crime Squad.

>MDFi of Okawaru
So what you are saying is that races, classes and abilities that are too powerful should be removed from the game?

Because rightwingers are terrible at any sort of art that involves even the tiniest bit of creativity.
All "creative" rightwingers were schizos who just reproduced on paper/canvas what their insanity created.

I think there is a conservative crime squad, but even if there isn't, LCS is open source you know.

The only thing righties are good at is memeing. It's winning them the culture war, but they don't get many points for style.

What roguelikes allow me to mass genocide other, inferior species?

All of them? Mass genocide of lesser species like orcs, kobolds, snapjaws or what have you are the norm.

If a game doesn't let you slay massive quantities of creatures of other races then it very well may not be a roguelike.

Ok cool. I'll try DCSS because it looks the most accessible.

Okay, be careful sweetheart. :)

Their memes are crude and vast majority of them is low quality. The only real reason they are winning the meme war is that they have way more memers.

If you want something right is really good at, it's propaganda. This is something both sides actually try, but left still hasn't managed to do well.

Fag

>reproduced on paper/canvas what their insanity created
But that is creativity, is it not?

I'd expect creativity to be more conscious and a skill, not something that you can substitute with insanity or drugs.
A boring painter whose skills are entirely technical and who is basically a slower camera would still produce weird shit if he was given LSD. I wouldn't say it means LSD can give you creativity.

>noticing sacrifice
>not noticing the MDFi

If the painting's good, I don't see why it should matter how it was made. I judge art on how it makes me feel, not its intended underlying meaning.
Even the deeper-meaning folks usually see genuine passion as a positive thing, though.
Like, you're saying that Lovecraft was essentially cheating. He was drawing on his own fear of niggers to better convey fear in his writing. Presumably, someone else could do the same with just a really good understanding of horror tropes, without ever having felt fear in his life. If you must consider one of these superior, why would it be the latter?
Would the ideal artist feel nothing, and convey emotion in his work purely by understanding that emotion on a mechanical level? If two pieces of artwork were equally good, but one was made by a computer algorithm, would you consider it more authentic since the other artist was leaning on his inherent humanity?

I wouldn't call an algorithm creative, unless it can actually select the components by itself.
A "creative algorithm" would need to understand (or pretend to) what will happen if you put things together. I wouldn't call Deepart creative - creativity comes from the human feeding it a porn pic and painting of Virgin Mary, because he knows the result will be hilarious and seemingly pretentious despite being vulgar and mundane.

For me, the creativity involves not just being the tool of expression, but controlling the "source" of this expression as well. Lovecraft dreamed up Cthulhu, but then also invented all sorts of lore around the character. His fear of niggers was an impulse and a source of poor prose, but the idea to reanimate dead niggers was his own.

So I'd say that to be creative, you need not just random chaos that makes you imagine things, but also the ability to say which ones are good.
This is what separates creativity from RNG+rendering - the ability to weigh the RNG in the direction of things that "are good" by some measurement.

>tfw rgl general is so dead the spooky skeletons dont even visit us
Also I figured out all the actual fun abilities in Qud are on Espers and its terrible as a bump man game

Bump man is always boring, Qud at least has active abilities from skills and some interesting "potions" and grenades. Hybrid builds are also very viable in Qud, so you get some variety from there as well.

you've never used axes then

in IVAN, how do I make the screen focus on me after every move?

In the end, it wasn't ToME that killed this general - it was refusal to accept ToME into your hearts.

Can you describe ToME to me in terms of Spongebob Squarepants?

Liberal Crime Squad is a satire of the self righteous left and people like this transguy:

A is A but A can't be like A because it is A

Tell me about axes, then.

> MDFi

one for me and one for my homies

youtube.com/watch?v=KNZSXnrbs_k

Sorry, but you're confusing a redundant statement with a logically unsound statement because you're an idiot. It is not the case that A cannot be like A because it is A, it is merely the case that it would be tautological to state that A is like A. Its being tautological does not make it incorrect, though you assume it does because you're incapable of practicing logical thought and instead derive your idea of a proper logical construction from what you've heard other people say.

Axes let you get a skill that can let you dismember targets, which can get you extra equipment out of certain targets, like salthopper mandibles and so on. If you dismember someone's face you can wear it for an Ego boost. It can also let you get certain weapons that you can't otherwise, because if you dismember a laser turret's hand or whatever, it'll drop the laser rifle.

Damn I have no response to that

>paid roguelikes

ravioli ravioli give me the formuoli

muh gameplay depth

On a scale of Dreadmor to Tangledeep, where does Sword of the Stars: The Pit rate? Is the game notaroguelike or simply so shallow that it's not even worth joking about here?

...

Looks like a paid roguelike to me.
Not a necessarily good one either.
Nice art though.

I played it like once, a long time ago, and thought it was really uninteresting.

>Looks like a paid roguelike to me.
Hence the comparison to Dreadmor and Tangledeep yes.

Hence the comment >looks like a paid roguelike to me.
Maybe I should have been more specific and said looks like a typical paid roguelike to me.

It doesn't rate on that scale in a meaningful way. So no.

post you're current run, /rlg/
also, I'm in need of some advice. This is the furthest i've ever got in ToME4 and I really don't want to fuck it up. How do I not splat and regret the time i've put into this char?
any advice for someone new to ToME4?

I bought it and deeply regretted it. I didn't end up liking DoD but I put more time and effort into it than SoTS. DoD is much better. I haven't played tangledeep (yet)

I watched some Russian streamer play it a lot a long time ago. Looked tedious and boring. Also has progression shit across characters.

>giving money to goons

Kerberos used the last of their real-developer reputation to get enough money to keep on their artists, so it looks OK. As far as gameplay goes, it's from a (former) 4X developer, and nobody there knew anything about roguelike design.

Any tome players here? Trying rogue for the first time, what talent should I max first?

There are many ways to build and play each class. Personally I prefer skipping the stealth entirely, as rogues ironically aren't very good at it. Charm mastery, medium/heavy armor, lethality and poison.

Guys

I bought One Way Heroics

Am I scum

Rogue is one of the most varied classes in the game. Just try everything and see what you like. Poison and the thing with rogues brew are porbably the best trees, along with flurry

nah

It's pretty fun, and definitely worth the $1 or how much you paid for it, but there's not much to it beyond that.

Around 3.50 euros, but it was a bundle with the plus DLC so I think it was a fair price.

y do japanese rls like meta progression and grinding so much

The influence of every JRPG ever made looms large.

y do japanese (...) like (...) grinding so much

Alright, rlg, let's stop the dcss and roguelite circlejerk for a bit and get down to important topics: what's your favourite shitty nethack class?

Respond with your favourite shitty class from nethack, or your favourite class from a shitty version of nethack.

minotaur berserker

knight

I'll go third. I've always had a soft spot for rogues. Chucking piles of daggers always seems like a plan, but I always die quicker than if I'm playing a valk or barbarian.

>Playing Tome4
>Following a build guide so I'm actually doing good for once
>Race's XP modifier means I need to do an extra dungeon to reach where I'm supposed to be for the guide
>Go to ruined dungeon
>Get mindblasted through a wall, die

I've only played as a samurai in Nethack, I've also considered playing as a knight although it seems more complex than playing a samurai.

Tourist duh
Or if playing dnethack tourist incantifier for that sweet sweet spell aptitude

okay. serious question.
How do I get into Nethack? I've tried a couple times but the game seems intentionally dense. I've played hundreds of hours of poschengband and DCSS, and lots of other fun roguelikes, but i've never dedicated time to Nethack and I really want to.
I own Vulture for Nethack on steam, but it doesn't seem ideal for learning the game and I prefer ASCII or tiles over an isometric grid.
Help me out, /rlg/, I want to love this game which seems so beloved.

>Tags: Roguelike, Roguelite, Hardcore, Permadeath, JRPG, Early Access, Anime

im this guyand I ended up getting into a bunch of orc encounters on the world map. The first few were fine but the last one I was insta-killed by something off-screen. No idea what it was. Pretty annoying

What game

I recommend playing Nethack4 since it has some quality of life, stuff that regular Nethack doesn't have, like a better UI. It also has several tilesets to choose from which in my opinion are better than the regular Nethack tileset and if you want you can just play with ASCII.

Play Nethack4, which removes much of the interface screws.

Read the wiki until you have an encyclopedic knowledge of the game, at which point it becomes easy.

ADOM