Should I buy the new hero's golden gun on day 1 of their release?
Landon Murphy
...
Asher Nguyen
Why not a designated "pocket" healer. She jumps on someone's back (piggyback-ride) and heals this one hero immensly. While doing so she can shoot /aim normally while the hero she rides on does the walking/jumping around. She can jump from Hero to Hero like Mercy. She can only heal 1 hero at a time. She uses a Pump-Action-Shotgun, dealing MASSIVE damage on close range but with a very slow reload between shots.
Landon Hill
no.
Thomas Hall
New Hero Idea (Hero focus = debuffs) >250 HP Hero >Shift = Tripwire Hero places a tripwire that is invisible to the enemy. Can only be seen when the enemy is really close to it (kind of like sombra). It is placed the same way as Mei's icewall. Enemies walking into the trapwire are -Stunned for 1 Second -Minus 25% movement speed for 5 seconds -Weapon's magazine is emptied, enemy has to reload -Reloading speed is reduced by 25% for 5 seconds -Enemy loses 25 HP -Enemy loses 5 Ult Charge The tripwire can only be destroyed by enemy players who are close enough to the wire to see it, so it can't "accidentally" be destroyed- >E = Smoke bomb Hero throws a smoke bomb. The area covered by the smoke can not be seen through. Your team can't see through the smoke as well but can still see the red outlines of the enemy team. >Weapon: Automatic Crossbow (kind of like the demon hunter in Diablo 3) (projectiles are as fast Hanzo's arrows, does not need to be charged and has a high rate of fire) >Using the mousewheel she can chose between diffrent kinds of arrows. No matter the selected arrow type, each shot deals ~25 dmg minimum -deadly Bolts: deal 50 dmg/shot instad of 25 -Anti-Shield/Armor Bolts: Deal 75 dmg/shot to shields and/or armor, regular HP is damaged by 25 HP / shot -Anti-Barrier-Bolts: Just like regular bolts but can effortlessly shoot through Reinhardt/Orisa/Symmetra/Winston Shields -Anti-Air-Bolts: Slight Aim-Assist against flying targets (Pharah/Mercy, DVA, jumping Winston, etc.) -Changing ammo type = 2x realod-speed-time >Meelee: Poisoned Dagger -Just like a regular Meelee attack but it deals an additional 25 DMG over time (5 dmg / second) >Right mouse button: Tag-Pistol -Works kind of like Ana's sleep dart. Enemy is not sleeped but is instead hit for 25 dmg and, kind of with Hanzo's Sonar Arrow, your team can see the tagged target through walls for 5-10 seconds. (10 seconds if it was a headshot)
What do you think???
Thomas Evans
SAY WHAT
Hudson Adams
>tl;dr No offence, but every time I see detailed numbers, I just drone off. Hero concepts should be about broads strokes, not about the minutiae.
Asher Myers
>Overcomplicated hero with no apparent focus:The Post
Leo Bennett
Choke on a dick, you spawn camping Genji mains
Bentley Reyes
It would be the hero most obviously fitting the "defense" role, more so than any other so called "defense" hero.
Austin Wright
I don't think you'll manage that in any conventional way
Kevin Cook
Tracer was a bloke named Lenny before the accident
Gabriel Hernandez
I am sorry for yelling, but everything I point outi in terms of data, you just go back to talking about how you "feel" >Blizzard shouldn't be using a bell curve anyway, but instead a logarithmic scale of some sort. Yet the bell curve is what we have, if you look at population data, you will find that most things end up at a bell curve. This is how blizzard chose to group the rankings.
Jonathan Barnes
d-daddy...
Ethan Morgan
smoke bombs/vision obscuring is a neat idea, but potentially really strong, and could win any team fight. probably best for an ulti
Blake Brooks
Theres a paladin character that does that and its her ult, incredbly powerfull and fun to play with it
Jeremiah Jackson
Yeah that'd be fun to play against; an ultimate which blinds you so the enemy just walks up and pushes your shit in without any counter play.
Camden Hall
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Adam Morgan
Reminder that we need another support and that we might not get one because Blizzard was focused on esports instead.
Jackson Jones
>ana as primary wot
Gabriel Sanders
Reposting my Hammond idea with Ultimate change.
Support 200 health Passive ability: Primate Agility. Allows Hammond to cling to and climb along walls and some slanted roofs by jumping at the surface. All abilities are usable while on a wall. Jump to detach from the wall.
Primary fire: Laser Pistol. A weapon of his own design built from scraps found around Horizon. The photon bursts it fires are unaffected by Armor. Hitscan, 25 damage, 0.75 second firing rate, 10 ammo, 1.5 second reload
Secondary fire: Restoration Grenade. Lobs a grenade at a location that heals allies when it lands and explodes. 120 healing, 3m radius, 2 second cooldown, a circle appears on the landing location so you can aim your tosses easily
Ability 1: Barrier Web. Places a barrier projector where he stands. Can place four in total and at least three are needed to create a barrier wall between them. Barrier has 800 health but will reactivate after four seconds if the transmitters are still intact if broken. Projectors must be within 10 meters of each other to function. Projectors have 50 health each. Cooldown functions similar to Symmetra's Turrets.
Ability 2: Velocity Enhancer. Tags an ally with a dart that increases their movement and reload speed by 30% for 5 seconds. 12-second cooldown that starts after the dart's duration runs out or the darted ally dies/switches.
Ultimate: Neural Inhibitor. Sets a small device that creates a sphere in which enemies cannot use their abilities or Ultimates. Any abilities or Ultimates with a channeled or lasting duration (Speed Boost, Particle Barrier, Whole Hog, Tactical Visor, Valkyrie, etc) will immediately end upon being inside the sphere. Does not inhibit or destroy mechanical devices inside the sphere (Orisa and Winston's Barrier Projectors, Supercharger, Venom Mine, Teleporter/Shield Generator, etc) but it will prevent them being deployed as long as the user is inside the field. 6m radius.
Jackson Williams
good god ana is ugly af, should have kept her shrike mask as default
Jose Brown
It's not like you are instantly blinded like with a flashbang. The smoke has to spread first and everything.
Brayden Reyes
Firstly >wanting more DPS heroes at this point in the game
Then, >High HP for a hero that in no way at all needs it (Reaper/Doom has to be up close, Mei is a Tank hybred anyways, Bastion is stationary) >Trip is hardcountered by Winston, as if Winston didn't hardcounter enough things already >Trip is no real threat, more of an inconvenience >Trip adds yet another fucking stun in to the game, as if it wasn't cancer enough >Smoke would be heavily Off favoured as with any smoke in any game, despite being on a 'Def hero' >Tankbusting from a distance with no downside, Shield/Armour bolts >Punishing Rein and Orisa for doing their job >Air bolts are obviously going to be buggy >All bolts are overcomplicated and would be difficult to play and impossible to counterplay >Melee is unnecessarily complicated >Alt fire is unnecesarily complicate when it could just be one of the bolts and cut on a different bolt, hence preventing the whole 'bolt ammo switch' bullshit >No ult
I think you need to take it back to the drawing boards. KISS the thing, Keep It Simple for Stupid
Julian Long
I wonder what kind of team fps/moba style healer they can come up with.
A good ana can be a main healer m'lord.
Ryder Harris
I want a Pirate McCree skin so he can plunder my booty.
Adrian Moore
Shit Ana, shit healer, shit tank, similar mechanics to a lot of heroes, shit character, shit idea.
Brayden Morales
actually it would already have a few counters Widow, S76 ult, and Hanzo sanic arrow.
Camden Bailey
BLIZZZZAAAAAAARRRRRD
Benjamin Mitchell
Explain, please.
Alexander Gonzalez
This happens a lot to me, but seemingly only during events. Within ~500xp of leveling and I have to play another fucking game for a loot box.
Angel Jenkins
Take it back.
Luke Scott
Can be, but anything less cripples the team. Mercy and Lucio or Zen is what's best to me at the moment.
Noah Bennett
shitpost
Gabriel Kelly
>hero rebalance >doomfist now has 50 armor on top of 250 hp >mei also has 50 armor on top of 250 hp >genji can't animation cancel a reflect with a dash >tracer's chronal accelerator is now a critspot. if she dies from a crit to it, it explodes and deals 100 damage in an AOE.
Robert Morris
If your hero idea involves stuns, slowdowns, forced reloads, or ability interruptions, don't fucking post it
Colton Hill
too late, fuccboi
Jose Lopez
>tracer's chronal accelerator is now a critspot. if she dies from a crit to it, it explodes and deals 100 damage in an AOE.
Justin Powell
wow what shit ideas.
Jace Bailey
>it's the 'cynic who refuses to give valid criticism' episode
Landon Hernandez
>stop posting things I don't like waaah waaah mommy mommy
Lincoln King
These are all things that objectively make games less fun, if you think they're good ideas you're a shitter that's thirsty for a new crutch
Jacob Wood
Wall running genji staggered on hit.
Thomas Kelly
I'm sorry but as soon as I saw your Mei buff I understood you were a delusional meifag and couldn't take the rest seriously. Your Tracer change is also retarded if you wanted to hear that.
Liam Thomas
Are we posting hero ideas? >secondary support >m1: Thompson smg, similar to sombra >m2: healing grenade, on lower cooldown then ana's one >E: shift between two auras: one reduces damage, one increase rate of fire >ultimate: all allies don't need to reload for the duration >design you guessed, it's the stereotypical mafia guy Post name for the ability because i'm lazy
Sebastian Martin
>doomfist now has 50 armor on top of 250 hp not really going to help him
>mei also has 50 armor on top of 250 hp why?
>genji can't animation cancel a reflect with a dash ok
>tracer's chronal accelerator is now a critspot. if she dies from a crit to it, it explodes and deals 100 damage in an AOE. not sure about this one but found it funny.
Jose Cruz
>can make all these customized skins for pro teams nobody ever once gave a single shit about >can't make generic RED vs BLU skins to make casual competitive more playable
Grayson Sanchez
>ultimate: all allies don't need to reload for the duration
Luke Green
>all allies don't need to reload for the duration Really makes no sense outside of energy based weapons, and would be mostly useless for a lot of characters
Wyatt Sanders
>objectively
Your opinion is not objective and Supports require such things to not be torn to pieces in a second by the DPS.
Eli Campbell
That's what they have teammates for dipshit, they do fine without them now
Hunter Cox
yes to all these because i want to see tracer explode
Bentley Sanders
that would be the weakest ultimate ever.
Liam Davis
What announcements do you expect from blizzcon?
Carson Adams
The only new DPS should be the doom guy.
Normal pump shotgun with explosive burst and charged shot bound to alternate fire. Switch them with shift. Can double jump but not climb walls like genji. Melee finishing a hero gives him 25 armor and 25 health. E is maybe a normal grenade.
Lincoln Foster
Eh, i can see it work for some cool combo like >infinite boop >tac visor+this=pain >Winston+zarya in general become more powerful >tracer become a nightmare Give it a big duration+short charge time and i think could be nice, but not overpowered in all honesty, i didn't know what to give him as an ultimate
Cameron Flores
>let's give the lowest health character in the game a critbox in her center of gravity and where it's easiest to hit
never get into game design. it also doesn't even make sense lore-wise.
Blake Reyes
>zen charging as much balls as the auto-fire timer allows darkness falls
Eli Bailey
It would have to be secondary to some other effect for it to be at all on par with literally every ult in the game except maybe supercharger, and would probably be better as a 75% reload speed buff or something
Jeremiah Cook
Who counters genji ? As soldier it's annoying that I have to bait him into using his parry and dash first to be able to headshot him. The problem is that I am vulnerable to his teammates during this momment.
Zachary Murphy
A new hero, 4 months have passed since doomfist release and that seems to be the time period for which they announce heroes. Other than that, not much else. I want more, but it seems that the esports stuff has been what they have been working on the most.
Carter Moore
>Supports should not contribute anything that makes me upset
So they shouldn't heal eaither because when they heal enemies it makes you angry.
>hurr their teammates can babysit them
You've never played the game, have you.
Xavier Murphy
new support new map esports stuff skins Mercy nerf
Brody King
>doom guy >can jump That's not doom guy.
Also, his ult should be berserk mode where he runs super fast and can only melee punch people for massive damage.
Nicholas Collins
Posted this in the old thread
>zarya >thinks he can save his grav for next game I'm too guilty of this but some people don't realize that before ulting you: >have to get dva out of her mech >get rid of rein's shield unless you have hanzo/sombra >make sure zen is either dead or has used his ult >check that your team is alive and all necessary ults are ready >other shit that I'm probably forgetting right now I-it's not as easy as it looks alright
Evan Flores
>making the thing that keeps a character grounded in time a weakspot makes no sense lore-wise even though it's been shown multiple times in the lore that it's often used against her as a weak spot
Colton Evans
I meant making it explode you fucking retard.
Benjamin Stewart
>ultimate: 15 second or so, allies don't need to reload and have their cooldown halved/reduced
Better? I was also thinking giving the grenade a secondary effect like "remove status effects from target"
Jackson Richardson
god I hope the new hero isn't a support. supports are so boring to play
Ayden Reed
>completely different thing than what I said Come up with an actual arguement >>hurr their teammates can babysit them t. silver DPS main that doesn't know it's his job to protect supports Also nice redditspacing, fag
Henry Evans
At least in the new game he can jump and it leads to some cool fights. Maybe instead of jumping his passive would add-on to the melee bit and allow him to move faster for 2 seconds after the final blow.
That's a solid ult idea. Kind of like Winston though.
Hunter Moore
>Offense >Defense >Tank >Support
Your main picks, post 'em
Hudson Taylor
Your post literally only mentioned it being a critbox and not it exploding, specify next time faggot
Austin Morris
don't try to mess with cooldown, then you get in awkward situations like mercy rez every 15 seconds, or tracer having rewind too often.
Matthew Wilson
>Offense I'm shit at basically all of them, but I guess Slodier 76, sometimes Reaper if the enemies ahve annoying tanks >Defense Junkrat or Mei because I'm shit at DPS in general >Tank D.Va, sometimes Roadhog if it's quickplay >Support Mercy
Jordan Lewis
Offense: Pharah Defense: Torbjorn Tank: Reinhardt Support: Lucio
Angel Sanders
I'll do whatever the fuck I want, you fucking sissy.
Eli Ross
...
Joseph Ortiz
What about instead of faster cooldowns, faster ult charge
Adam Parker
>Offense Reaper or soldier >Defense Torbjorn or junkrat >Tank Reinhardt or Orisa >Support All except lucio
Noah Nguyen
>Come up with an actual arguement
I will when you come up with something more than "it makes me angry so don't do it".
>t. silver DPS main that doesn't know it's his job to protect supports
I do that. I've yet to see anyone do that for me when I play a Support.
>Also nice redditspacing, fag
Because making posts easy to read = "reddit", just like everything else that makes you shit your diaper in rage.
Luke Campbell
Winston's doesn't do that much damage, it's mostly CC. Genji's ult would probably be closer comparison. Or nanoboosted Rein when Ana still gave speed boost.
Of course they can't actually use doomguy but they could bring back Blackthorne as their first crossover hero. He would almost fit OW lore anyway, and he engenders that whole early 90's doomguy heavy metal 'tude rambo aesthetic.
Henry James
>Tracer >Widowmaker >D.va >Zenyatta
Eli Rodriguez
I mean, it's an ultimate and i imagined working like lucio's one: you have to be in range+los to get the buf. It also would be useful only with some heroes so >realize this would probably force a meta of cooldown heroes only Mmmmmm, instant cooldown refresh? immunity to debuff for the duration? Something totally different as an ultimate?
How long until the dev team runs out of ideas and starts adding crossover heroes? I feel like they have a lot in the pipeline right now considering the game is still new. They just refuse to release anything cause of their big money plans.
Xavier Hall
>queue for FFA >ENEMY NEEDS T H R E E K I L L S >it's a genji
Daniel Hall
Listen, this is not meant to be rude, but the heroes need the ult charges and cooldowns. Those are univerals limiters. Remove those and the potential, note potential not guarantee, that you are able to make a hero completely broken. Too much of the game is built with those mechanics as the foundation, mess with them and you risk collapsing the entire building that is the game.