/twg/ Total War General

/eternalasrai/ edition

Mortal Empires is OUT:

Blood and Gore:
store.steampowered.com/app/594591

Grace making a skeleton outfit, Halloween Tomb Kangs promo confirmed?
twitter.com/graceblaise/status/924325458665230336

How the Combined Map works
totalwar.com/blog/mortal-empires
totalwar.com/blog/mortal-empires-with-ian-roxburgh

>FAQs and General Info
pastebin.com/uGj4AUHR
pastebin.com/gZ1T9VCN
twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications
twcenter.net/forums/forumdisplay.php?1553-Total-War-Warhammer-II-Modifications

>History information:
totalwar.com/blog/what-the-teams-are-working-on-07-06-17
totalwar.com/blog/a-total-war-saga-announce-blog
Summary:
Saga title is a spiritual successor to Rome 2. Some are guessing the map will be Britannia.
Campaign pack coming up for a past history title, probably Rome 2.
Next big history game is a setting they've never done before. Will feature "important character relations that occur between the major personalities in the game."

Previously

first for Tyrion

>kangz never

HEIR OF AENERION

HEIR OF FAGGOTRION

Witch Hunters are really good in battles now

>Fire on the move
>360 fire
>bullets penetrate several entities.

I got a question: Slavs or Longbeards?

Fuck me sideways, I've just realized why one user once called Silver Helms "Virgin cav"

>Elves by Western developers
They always fuck it up.

What should my early priorities be as Queek in the ME campaign? Where do I expand and what are my best early units?

Cheeki breeki my son

>the first great king of the high elves
>his name is ripped from a human (númenórean) king
Can't even get their references right

>very simple easy battle ahead, should be zero casualties
>some of my units are hurt
>cant autoresolve or they will be destroyed
>forced to play

eshins finest shows how to properly take down an elf-thing maiden

What's the problem, user?

Silver Helms are kinda balls, but I see nothing in your picture that would imply they're virgin cav in appearance.

>westerners doing elves wrong
You mean the people who might have a flawed but way-better-than-all-the-alternatives-idea of what elves should be like?

Clan rats into wan mirrion artillery

Sack the orc town south of you then capture the town to the easy, then either fuck up vampire ork or dwarves until you’re ready for 8 peaks.

remember when there were autoresolve stances
passive, balanced, aggressive

what happened CA

Those didn't do anything anyway

Sack Mt arachnos immediately to quell the orcs, then go take your minor settlement in the starting province. Max it to level 3.

Do not take any of the southern province. Beat up my arachnos a couple more times, get good relations with the vampires on either side of you, then raze them. Karak Zorn will now ignore you for the foreseeable future.

Use your rank 3 minor province to rush globadiers. Once you have a few of them and a good number of clanrats, head Northeast and start ransacking Karak Azul territory. Don't settle anything unless you have the food to comfortably max it.

Once you can build more artillery, head home to grab it, then go take 8 peaks.

>try to lure him out while Queek and his main army is setting up an ambush
>he just runs through the ambush field as if Queek's not there
What the fuck

Eastern Elves are literally tiny waisted, huge titted bimbos who wear no clothing and get raped by orcs.

Not that I am complaining, but they're not compelling at all visually. They're just pornography material.

I actually like them, especially when paired with "Dashing" general. But don't you see that moustache on their face?
I actually like Elves from the Korean shitty soul-sucking grindgames. Japan usually gets it wrong.

So I have like 100+ hours in WH1 and 50 in WH2 and I had never actually tried to lord-blobbing method.

It is stupidly effective. Franz and my mage were able to get nearly 500 kills before the battle began proper. One overcast meteor on Franz got my mage at least 200 kills, then a big chain lightning got him another 200.

On a side note: Meteor seems to deal a lot of damage but not actually score THAT many kills. When I cast it, the health of every unit on Franz dropped to nearly nothing, but he only got 200 kills when it looked like he should have had 500+.

I have 5-6 slots for monsters in my VC stack. What do I bring? Are fliers a meme?

How can I compare stats against an enemy army? Do I just have to do it mentally instead of the game doing it for me?

yeh they messed up the kill system, ive seen some artys whipe out whole units but still have 0 kills

I guess the SHs might work well in the campaign as cheaper cav, but I've only really played HEs in MP and they just don't perform.

As for eastern elves; I wouldn't really expect the koreans or japanese to get elves right. They're a very european thing, both in the mythological sense and in literature. "We" made them up, after all.

Just remove everything. Plundering a settlement and then taking it is very powerful as you'll basically raze it for your enemy, you don't even have to try to hold onto it. Just fuck with them and make some dosh!

Happy Halloween Spooktacular /twg/

You are going to be playing an undead campaign today, right?

Imagine going from making decent youtube content for total war, then getting a job at CA, then streaming and getting decent donations for making said content and stream, then quitting the job, ruin any chance of working near the industry again, and just make "reviews" where you parrot all the "top" threads on ribbit and put 0 effort into editing or having a personality.
How is Darren /ourguy/ still? Doesn't even leak stuff anymore, soup kitchen incoming

You were spotted. Spotted ambushing armies don't project a field of control.

Of course.

How do I get Mannlet as Vlad? Is it just by confederating? Or can I take over Vlad's country and then just recruit him?

He is an undead after all, I should be able to raise him if I kill him.

What do you want game 3 to be /twg ?

I don't care what queers say I want my god specific armies, so it would be something like 2 chaos armies at release and 2 for dlc since everyone is crying over an all chaos factions game 3.

>Khorne
>Tzeench
>Ogre kingdoms
>1 good faction, Kislev maybe?
>Chaos dwarves for dlc
>Warriors of chaos have the biggest roster to choose from since they can borrow units from the other gods, but with penalties (can't have Khorne and Slaanesh units in the same army)
>new dlc for old factions (Colossal Squig, Jabberslythe etc)

It's because a lot of comets kills are from the additional force of the explosion on the OC, which don't get attributed to the caster. Only the things directly contacted by the comet will count.

I just want my Clan Skyre DLC

>Franz in charge of an empire

I want all new factions to be added in 2 and three to be a super combined mega map whose only purpose is properly unifying everything properly.

All of VCs flyers are exceptional.

i heard he wanted them to add a whole new faction called the republic and the LL would be Nerrad. They would have the best of everything and could not lose. CA said no so he had a hissy fit

Confederate the little shit. Take all Sylvania and get hood relations with him. He should then pick a fight with dwarfs and lose his army because of attrition. Then he will come crawling back to his mommy and daddy begging them to save him from the mean stunties. Confederate then spank him for good measure

Skryre.

Chaos Dwarfs control maybe the third largest area in all of Warhammer, if the Dark Lands are in, which they will be, they'll be in.

Daemons will be one army, then Kislev and Ogres.
It's pretty cut and dry.

Kislev is possibly DLC.

>Empire
>Viable with ASININE MORTALS running about

Imagine an AI trying to fight this crap.

Except they actually did.

No, I'm talking about Clan Skyre.

Ah yes, led by their Lord, Iit Caw.

I will suck a dick for Tomb Kangz RIGHT NOW

So I HAVE to confederate him?

Lame, but acceptable. I'll just kick his ass until he joins me.

lmao dats lit xDD

will be announced at 6:pm

I got your Tomb King right here, buddy.

It's turn 30, there's no chaos.

We didn't forge for the warhammer for that.

>daemons will be one army

>Kinda want to take Vlad and migrate to the desert with Issy to look at the pyramids but just finished my old pre-ME campaign where i conquered the nearly half the original map.

I still have a hard time imagining how they would spin WH3 for a standalone game. Maybe they will say fuck it and just release it as expac for the WH2 and Mortal Empires? Are they just going to do a Dark Lands map with Chorfs, Chaos demons, Ogres, and maybe Kislev? It doesn't sound really appealing.

That screenshot is without chaos either. Varg declare war on me on turn ~50 and I was fighting them for over 50 turns. Literally impossible to do anything but kill the stray army that gets in range because if I ever stayed outside of a city I'd have 3-4 armies bumrush me.

Chaos didn't even start invading until turn 150, and even then it was just the first wave.

It's halloween. Do it. Don't let a past experience limit you.

No shit, Daemons are warp beings that manifest into the real world briefly and their only permanent entry into the world is the two holes north and south.

Warriors are barbarians who pray to their brutal gods in order to receive gifts.

The two only intersect when there is a massive crusade going on, but Beastmen and Chaos Dwarfs join in then too.

They are a distinct army with unique mechanics, deal with it.

They'll be divided up into seperate armies based on their god, retard

>Daemons will be one army
Why does everyone keep spouting this without any evidence, A God army with variations of WoC could work too.

WHICH KING?

But it wouldn't be true to the fucking tabletop.

The evidence is that CA have slavishly been adhering to the tabletop as best they can, why would they deviate now?

Numenoreans did use elvish names though. Human tongues also borrowed a lot from avarin.

What time is that in American?

>tfw making 15k as dawi by turn 50 while also having three full stacks
>tfw I won't expand any further until vampire and norscan fucking shits have been wiped out and empire provinces actually survive until lategame

Soon.

>First Mortal Empires campaign
>Play as High Elves
>because of 2 huge fluke wins by Tiranoc early on Morathi’s faction was completely hamstringed.
>Now everyone is smelling blood in the water and the dark elves in general are getting shat on by everything from Lizardmen to Barbarians.
>Even fucking Mousillon sent two stacks across the world to get a piece of the land pie.
>mfw

There are like 3 deamons per god dude

Shill against the Darkness

KING OF DAHKNESS!

WITCH KING

Norsca

They've also slavishly kept from adding any God specific varieties of WoC or Beastmen.

QUEEN OF DAHKNESS!

>Halloween
Fucking pagans get out of my general

So 4 factions with 3 LLs each? Makes sense

Man CA butchered the fuck out of delves huh?
Morathi looks like someone who'd lead the cult of trannies not pleasure.
Malekith has some retarded mask instead of this sweet helmet/face cover combo

Finally got the game. Should I start first with a vortex campaign or the mortal empires? I'm gonna play a new faction anyway so I want to know which campaign is all around better.

Also, post roll chart.

Norsca had a codex published in White Dwarf, and they're obviously adding god mechanics to Warriors later on.
But Daemons are their own faction.

oh boy i can't wait to build my spooky gothic castles around the campaign map

>shitty orc settlements with von carstein flags for the rest of the fucking game no matter how much i upgrade them
>can't even give a gothic model to my new imperial capital

why did they put this into warhammer 2

I like vortex more until ME gets the proper bugfixes/polish/updating it needs

ALSO ROLL BOIS

No, more like 4 factions with 3 different types of units

>Are you ready for the ultimate Total War game, and the conclusion to the Warhammer Total War trilogy...
>Well here comes...CHAOS DAEMONS IN GREEN...AND CHAOS DAEMONS IN RED...AND CHAOS DAEMONS IN PINK...AND FINALLY...CHAOS DAEMONS IN BLUE!
>Only 59.99 plus tip

This is the model from that edition.

Mask has always been there matey.

Definitely vortex for the new races.

they all have different units though

How dare you reply to me, filthy grobi scum.

>a dozen warmblood factions

how am i supposed to tell them apart

4 vargheist 2 terrorgheist

Not enough for 4 different armies.

Someone should remake this image, I want to give it a try someday

Oh, that's retarded. Glad he got BTFO by Teclis then for looking like a retard.

No crypt horrors?

2 mins in mspaint

6pm gmt is 2pm EST

Dream game 3 would be
Base factions:
>Daemons
>Chorfs
>Ogres
>Cathay
Preorder dlc like Norsca
>Kislev
Dlcs
>Ind
>Nippon
>Hobgoblins
>Eastern Beastmen
>Eastern "Norscan tribes"
But that obviously won't happen.

>Click on Vlad
"King of darkness!"
>Click on isabella
"I am darkness"

Get a room you two

You think they're keeping god themed beastmen in reserve to pad out the chaos daemons faction?

Too bad we chased out that furry drawfag.

>Cathay

Even in your dreams that's a fucking stupid idea

basic Norscan marauders got enough unit variety for a roster so I wouldn't put it past CA to have plaguebearers (great weapons) and similar variants on existing units

why. Cathay is the only chance for TW:W 3 to not be black and barren shithole.