POST SOME FUCKING AMATEUR VIDEO GAME DEVELOPMENT PROGRESS.
Bentley Adams
Report in with progress you maggots. Permission to repost from last thread granted.
Jackson Cruz
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Aaron Roberts
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Jaxon Bailey
Anybody use pic related?
Dylan Brooks
A game where you make a game Gain progress on your game by chatting online with other players, progress multiplier builds off replies Posting about your game will drop progress by 20%, but each view to your game page will build the hype meter. You need to maintain a good balance. Monthly donations are rng based on hype value You need money to survive and continue devving. If your savings run out, you have to give up and get a job Hype on release determines game success
Caleb James
Very cute!
Daniel Myers
>tfw you playtest something so much that the thrill of it is lost >add something challenging to bring the feel back rinse repeat until it's unplayable to casuals
Carter Green
what's the best way to handle firearms? A projectile that fires straight from the guns barrel, or play a VFX at the guns barrel and line trace from the center of the screen to make it look like you're shooting at the crosshair? Or is there a better way?
Cooper Wilson
are they mating?
Jayden Davis
Ain't that one of the main reasons older games were hard ?
Hunter Davis
never heard of it.
Landon Howard
wow it's true cuckoldry > pedophilia on the triggering people scale
Xavier Gonzalez
Both have their pros and cons
Christopher Phillips
Back in the day we would just say "lol i trol u" instead of this "triggered!" crap
Landon Murphy
If you can, add more segments to the tail.
Robert Gray
Add more cute girls to your games fagets
Evan Sanchez
jesus christ how old are you grandpa?
Juan Watson
I am trying
Noah Peterson
where are your cute girls?
Ethan Harris
26 been here 12 years now
David Flores
Can it even die ?
Blake Allen
I prefer cute anthros.
Aiden Long
my cuck simulator is going to have so many cute girls (legal age) to breed.
Anthony Hall
almost all my games have cute girls though. I will make a mecha girl game soon
Jaxson Bell
did you finally collect enough images?
Christian Wood
*for the black bull to breed fixed kill yourself
Connor Reyes
started on some cosmetic stuff
probably just headwear, so I don't have to bother animating or rigging anything. Maybe easy torso stuff like a tie or t-shirts.
all free stuff you can just select from options. i figure it might make 4-player more interesting instead of each player looking exactly the same
Logan Flores
Yeah, from hundreds of bullets or single melee combo.
Tyler Fisher
Yes I think that's a good idea. Even simple stuff will make people happy.
Christian James
>not my fetish ree kill yourself ree!
Cooper Harris
The game wasn't just about cuckoldry it was about interracial cuckoldry. if I have to see progress reports for that I will definitely leave the genera;
Ryder Russell
Alternate horns and sound effects
Jose Carter
Finished the base house model which the aliens live in
Gabriel Roberts
well she's a magnificent and terrifying beast. Looks like a challenging boss fight
Blake Diaz
I don't really like the idea of spawning projectiles from the gun barrel, that would mean angle of the shots is affected by guns orientation in the animation. Which is true in real life, but sucks in video games.
If you're using hitscan weapons, you could do the actual damaging ray-casts from the crosshair view, but spawn tracer trails from the barrel of the gun towards the point the crosshair is aiming at.
Michael Morales
If you're making a meme game you may as well go full retard and add lootboxes ~ironically~.
Nathan Reed
Glad to see you're still around. Haven't seen your progress in a while. Looks dope.
I didn't know your game was going to have aliens in it.
Daniel Reed
I'm hoping so!
I thought about that but alternate horns would mean modifying the first and third-person models, which sounds a bit tough for now
Don't you mean
dootboxes?
Dominic Wright
last one
Leo Gray
welp that does it, i'm making an interracial cuckoldry game in my spare time think i'm going to use godot3 to do it too
Juan Ross
>dootboxes?
Do it you magnificent bastard.
Michael Jackson
You're going to put in all that work in just to make me leave? You must have too much time on your hands.
Eli Richardson
people that talk about doing things don't actually do them
Nicholas Morales
What happened to the onion?
Jackson Ramirez
explain this doot meme
Xavier Campbell
>put a blatant 18+ players only on your game page and in the actual game because it's lewd >mfw people that are obviously underage by the way they type leave comments and messages
Tyler Butler
that made me hungry !
Grayson Kelly
he went to 3d school and morphed into the sculpt/cgcookie shitposter
Matthew Brown
>Piccled Ricc got DMCA'd and the developer got wiped from Steam jej
Landon Price
make alternate horns that just change color and slap a different sound instead
Jose Mitchell
So is Godot the best free engine choice or does it just look that way at first glance? Also: is PyGame worth looking into, given I'm decent at programming already?
Pic unrelated.
Noah Hill
Does that mean the dev is blacklisted from steam?
Owen Moore
Who could have seen that coming.
Bentley Powell
Wish I could marry a woman like this.
Henry Stewart
>PyGame lol no, it will run like shit. Godot will support python soon and GDscript is already similar so just use that.
Michael Long
>tfw finally deciding to use C++ in UE4 >c++ for logic where blueprints would add overhead, blueprints for stuff where fucking with code would require a ton of engine-specific types and macros
I'm finally using UE4 the smart way. The power at my fingertips is overwhelming. Now I can keep abandoning projects even faster!
Charles Clark
I thought you died.
Jaxson Price
DEMO DAY SO SOON AND I DON'T WANT TO SPOIL ANYTHING AS FOR MY GAME RELIES ON MYSTERY AND ATMOSPHERE
Juan Parker
>blueprints for stuff where fucking with code would require a ton of engine-specific types and macros so you will waste hours to implement stuff 1/30 of your code in c++ and 29/30 in blueprints so you can lower your game requirements of 1%?damn you are smart
Lucas Wood
>blueprints >smart or useful in any way to people who can actually program
Logan Lopez
I just use C++ for stuff which can't be done in blueprints
Gabriel Reed
So you've made a game in UE4 without blueprints?
It'd probably be the first.
Lincoln Ward
>blueprints are exactly the same as libraries >hahahaha you use libraries 1/10 for the (you)
Dylan Anderson
>tfw you haven't found a single thing that can't be done through blueprints I'll probably have to deal with a couple C++ stuff for multiplayer but so far I've managed to connect to servers locally and travel maps without.
Michael Williams
>tfw doesnt even know how to blueprints
Landon Gonzalez
My most common use is external/directory stuff. For example blueprints can load a save game if you have the name, but not look in a folder to find save games.
During an on hiatus/dead project I did most of my graphics menu in C++ because that was how you could write to configs (I think they've improved in this regard recently), little things like checking the version of directx the game was running in.
William Russell
Rotate thread?
Hunter Barnes
That's what I was doing up to this point as well. Only some functions to access raw pixel data from textures. I also have a ded multiplayer project done in blueprint only. But seeing how fucking easy it was to make a simple map editor by writing it in C++ and just exposing "change field" "get map" etc. functions to BP I think I'll be using C++ more. Looking back many of my projects were killed because I tried to do really complicated, computation heavy stuff on BP. I feel enlightened. This has to be the way. Using blueprints and engine as a big library to handle input, graphics, and level creation, while the game logic is in classic code.
Noah Hernandez
>For example blueprints can load a save game if you have the name, but not look in a folder to find save games. Oh yeah I didn't think about that one. Kind of a bummer but that's the least of my concerns right now. >graphics menu [...] (I think they've improved in this regard recently) In my previous (hiatus/dead too) project I had found two nodes for graphical options, one for the level and one for the resolution (can't remember their names) but I didn't manage to get them to work. Again this is not much of a concern right now.
Most complex thing I had done was pathfinding (needed a three dimensional one instead of the built in version), and even that was done in blueprint. It's a case by case scenario but I don't think I'll have to do actual code for my current or even upcoming games.
Jose Parker
Going to use these sprites as the base for the character profiles of the girls. Just need make some tummy overlays for 3rd month, 5th month, 7thmonth and 9 month of the pregnancy.
Hunter Watson
not really sure what this accomplished but here you go
Juan Morris
I was trying to generate a dungeon with a set number of rooms. Rooms were attached to the sides of corridors that were connecting between "hubs". Hubs were more or less placed on concentric circles. I wanted the rooms and hubs divided into "zones", and I wanted to be able to generate the dungeon to have a specific number of rooms. And I've probably done it in a very retarded way, using custom A* to check which zone center is closest to the room so that the room can be assigned to a zone, doing multiple O(n^2) operations because I was iterating over edges again and again.
And all in blueprint. Christ I was dumb on so many levels.
Brandon Jenkins
That reminds me when I tried making a modular room builder so I could input a room size, tweak some variables to change what's inside or which assets it uses from my modular ones and get different looking rooms without too much effort.
Somehow I ended up with more spaghetti than my a* implementation, the whole thing was an utter mess.
Nicholas Moore
Holy shit "their" game space odyssey is an asset flip of a complete unity project with THE SAME FUCKING NAME
Jackson Young
good luck user. post final results when your done
Easton Clark
Wait. If you buy an asset pack aren't you free to use it in your games?
Dominic Bailey
Sure, it's just a extremely scummy behavior from the "developer".
John Ross
>create new empty gameobject >xyz is at a random place
really don't understand why it's not 0,0,0 and I have to manually reset every new gameobject
Easton Watson
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Liam Harris
>waaah why aren't my values initialised for me.
It's like programming 101.
Easton Lopez
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Michael Nguyen
thanks, it's too bad patreon stopped allowing lewd games to be funded, i feel like i could be onto a $20,000 a month idea here. I'm going to try post as often as lolidev does, he's the inspiration here.
How will this do for the main character/bull profile. Not sure if to make it so you control the bull directly or manage the bull. Or maybe both?
Nicholas Ramirez
>doesn't even follow the roads
Liam Collins
There's an invisible 3d cursor in unity that moves around when you adjust the camera.
Austin Morris
In Godot Spatial nodes are initialized to 0,0,0.
Jason Long
>no pathfinding at least put some effort
Joseph Green
people walk where they want in beach towns shirtless
Colton Gonzalez
>people walk through private property and through walls just because they're shirtless
Jack Jackson
>he doesn't have quantum phasing nipples
Aiden Richardson
If it's a cucksim you should never have control over the nigger
John Brooks
>your average queensland beach town Woolworths >literally everyone is walking around barefoot >half the men are shirtless i still don't know how people do it
Luis Perez
literally a fucking pedophile
Connor Barnes
You'll make no money retard. interracial porn is one of the least profitable out there, you won't get a single sale.
James Johnson
Shaders are pure black magic. How the heck do people make good shaders?
Juan Clark
node based shader editors
Nathaniel Rodriguez
citation? I keep hearing these conspiracy theories that the entire interracial porn industry is funded by george soros and other jews in order to undermine the white race? People saying that the porn is never bought and the productions of it are kept up by jewish money being poured into it with no return. But never any proof... I mean there sure is a lot of it, it must be a pretty big international conspiracy operation because it seems to extend well past the American porn industry and even be in the european and japanese markets. But you know what's even less profitable than completely legal interracial? pedophile porn
Kayden James
Progress : Sneak movement
I'm trying to add sneaking AI behavior into my game and it's a big & tricky task.
Challenge lies in adding functionality without impacting path-finding performance, so I worked on improving existing A* function to handle this.
I plan on adding units moving to best sneak attack positions. (sorta like XCOM2 where you sneak attack for bonus then you're revealed for the rest of the combat)
Also, finally started twitter & patreon. Follow me if you want to see all my progress of ask me any question.