Center to object by selecting + f to find the explosion. I don't understand what you mean by applying force to the player.
Austin Reed
Here's the explosion object, the pointeffector2d works but the animation i put in isn't playing
by "applying force to the player" I mean I want the way the ball reacts to the shot to happen to the player but I'm assuing that the player's rigidbody is preventing this or something
Jayden Sanchez
>go to drawthread >get 4 yous from drawing yay a game soon
Henry Taylor
That is the fact of making something real. You have to compromise. Not just in making games either. It's the same with relationships, jobs, ambitions, and life in general. You have to accept something flawed, or just not have it at all. It's a humbling experience being "put in check" by reality. But I do know that overcoming that, learning to accept reality at it is (and not how you wish it was), is a part of maturing and the only way to get anything at all in life. You're not a genius. You won't revolutionize games. Your dream project will never happen, for a dozen reasons you can't even see yet. But there is still a chance to make something good that people like. Take it or don't.
My advice is not to use rigidbody, but to implement your own, much smaller version of it using colliders. Also, don't compare layers by code, layers are meant to be handled in the physics settings to include/exclude. You're using it as if they are tags.
Evan Parker
top kek. >Day 12458 of denial
Easton Walker
Progress!
Logan Williams
I think I'm all finished with this spell now. There is a 1 second pause while the spell goes off where you can't move during that time, but considering that the game isn't really based on fights, and instead more on puzzles, I think it should be fine. Also got rid of the stamina system I made yesterday and decided to go with a simple numerical base for the spells. You pick up x items which lets you use y spell x many times.
Christian Nguyen
Wow thanks user, that's exactly what I was looking for!
I'm already using it, but currently running into some troubles due bugs/lack of documentation and lightmapping. Wish it had more advanced features (or a wiki at least).
Easton Ramirez
Is it a bad idea to avoid unity? I had to make a game using it in first year and I hated it
Daniel Gutierrez
so a bunch of yandere anime girls try to catch you and all you do is place a bullet in their skull?dude nice
Jason Campbell
It's wrong to hate it without knowing it
Hudson Nguyen
No, it's a great idea.
You should try Godot.
Angel Williams
Animal Crossing but on PC
Gabriel Thomas
but you haven't given up on giving up every thread. There's still hope
Aiden Young
Yanderes exist to be shot at
Adrian Morris
That's pretty smooth 3D, that's cool you can pull that off in Godot.
Kayden Anderson
Looks like an actual presentable game. Falling animation needs more work though.
Justin Hughes
>tfw weird bug that fucksup level data saving appears 1.5 hours before demo day ends
the progress between my Demo Day submissions is small but without DD I wouldn't have the pressure to make any progress at all. so I'm grateful it exists
Kayden Cooper
because it's bad
Joseph Carter
But now you can make em even faster!
Landon Martinez
what does the spell do?
Gavin Ward
woah senpai! I dont think Im ready for that kind of relationship.
I just gamedev to procastinate boring webdev
Evan Green
and far better than any of the trash you've ever made.
Leo Reyes
No, just faster!
Cameron Brooks
how much do artists cost?
say i wanted a character sprite, with all the basic 8 frame animations like running, jumping, attacking and falling
Nathaniel Roberts
You've been studying animation, right user? Good, vibrant animation can go a long way in making a successful game!
Tyler Garcia
Isn't this game dead?
Robert Kelly
>posts a flop
what did he mean by this
Isaiah Smith
and better. You haven't even posted anything yet. Obviously you don't want to prove me right.
I have finished my demo please play it the levels from my previous demo have been redone by maybe like 33%, made easier mostly and there's 4 new levels and controller support the audio is bad though you probably will want to mute at least the sound effects
also a level editor with a lot of objects to mess around with, you could make the entire game for me with it if you wanted to
I have a lot more levels finished but I didn't want to include them all in the demo, 9 is already a lot
Asher Anderson
I guarantee you it didn't flop for the animation in that cutscene.
Jonathan James
can i help you with the art?
Caleb Scott
wuts the game? it looks cool
Aaron Gomez
>Not picking overwatch for that argument
Juan Adams
but i like you a lot! trust me animudev-chan !
Daniel Ortiz
yes make me a new logo please
Lucas White
holyshit you fag keep the discussion in here
Jaxson Evans
Any examples of turn based rpgs where you can target enemies limbs?
Christopher Baker
No, just faster, and with weird topology to boot!
Aaron Gomez
finally figured out normal maps I think it looks good
Parker Young
holy shit why can something be so cute and so hot at the same time, this has to breaking a law or something
Brandon Parker
None where that mechanic was actually meaningful in nature.
Luke Price
i want to make vr ejactulation machine solely for this girl
Ethan Diaz
>those seams
Brandon Cook
world of warcraft
Justin Myers
>what is budget?
Josiah Gonzalez
That’s not necessarily the thing I was focusing on, I just let blender unwrap it for me
Landon Allen
WHAT THE FUCK
Julian Gutierrez
its 5 AM and i can't, for the life of me, figure out a bug that's happening when i try to implement this. i guess this feature will have to wait until DD18 lmoa
i sleep.
Asher Gray
goodnight devs
Andrew Collins
I hope all of you devs are doing nofap.
If everyone here did, agdg would get so much more progressposting instead of shitposting.
Kayden Morris
shoot where it does more damage to kill it faster so it cant hurt you any more. Why would you shoot anywhere but the (safest/fastest to kill) place?
I think that mechanic only works if its random to add spiciness to combat like on dwarf fortress
Jace Moore
What's up with all the fucking whodevs at the demoday?
Ayden Sanchez
which ones are whodevs
Eli Stewart
>building up sexual frustration because memes!!! >less shitposting (you)
Oliver Long
I don't know about that
Imagine if you're fighting an enemy who you know can ohko you with a kick so you damage his leg so he can't use that attack at full power/at all.
In an action game it'd be stupid but in a turn based game it could be a pretty compelling mechanic
Andrew Anderson
Thanks! Yeah I'll have to do that
Just a simple aoe damage spell. Knocks back harder enemies, kills weaker ones, breaks boxes, activates switches, etc.
Gavin Walker
FTL
Thomas Powell
I disagree, action games could get away with it because its skill based, so you shoot at dick or arms to see fun reactions.
but in a turn based games players always go for the easy exploits, even if its not fun. They will go for the same thing.
in FTL most players just shoot at shields and weapons because its safer and easier. Not all players, but most.
Zachary Reed
Props for using Toga, just wanted to give a shoutout to best girl of that series.
Grayson Cruz
Is there any point to making just a platformer? Feels like no one would play it.
Aiden Thomas
>implement feature >don't test it
Angel Brooks
Is there a point to anything? no
just do what you feel like dude, and you will have fun. Who knows, maybe others have fun with it as well as a side effect.
Leo Robinson
>dev entire game without running it once >upload it to itch.io
Michael King
>tfw u get ur demo day game in with 15 minutes left hopefully it works
Brody Jackson
fallout 1, 2 and I think tactics
Christian Kelly
>memes You only believe this because you're an idiot who can't stop.
Alexander Russell
are you really going to keep the whole panties thing? are you planning on selling this? it looks decent, better than I was expecting, you'd be limiting your audience with this goal
Jayden Turner
10 minutes baby, and it's tested, and I added in a last-minute reward for the players that kill everything
Gabriel Green
>play game in itch.io >it doesn't work >look at comments >nothing but comments saying it doesn't work So it was you
Henry Carter
You are all exercising right? It's not healthy to just sit down and dev all day. Go for a jog around the block, do some star jumps, some situps, some lifting!
Anthony Lopez
Spend more time on your game and less worrying about others.
nofap is a meme and it will always be,fapping once every 2-3 days is fine you dont need to go from fapping 5 times a day to no fap for 20-30 days to do stuff,everything is good with moderation,just close all porn boards,dont go to porn website for few days and you will be fine and you will find vanilla stuff interesting again instead of those obscure fetishes of yours
Landon Cooper
This is an imageboard.
Matthew Wilson
I know, it's just that the gif is too big and I'd have to go through the effort of converting it into a webm, and I'm a lazy boi.
Lucas Rogers
>fapping once every 2-3 days is fine I guess it depends on the person. I get depressed if I fap that much, so I have to consciously choose not to fap for a couple of days when I got shit to do during the week