nth for 194943462 is a big fag who uses objectively garbage weapons
Tyler Bailey
And easy peeks at pantsu
David Cox
Hip windows!
Kayden Hernandez
Mm want a piece of dat
Hudson Cooper
I want to place my dick there.
Jordan Cruz
she's clearly not wearing pantsu though
Evan Walker
...
Jayden Perry
>nopan with hip windows >nopan huntresses MUH
Gavin Parker
Fuck off
Brody Rivera
Hey so I'm trying to play Portable 3rd with my bro but when we get into a quest before it finishes loading one of us drops from the game. And it doesn't say disconnected or anything we just don't show up to one another. Is this common? Is there some way to fix it?
Michael Collins
your ports aren't open
Gavin Myers
Have both of you taken turns hosting a quest?
Nathan King
post the webm
Thomas Gonzalez
Has anyone ever successfully solo hunted Gog with a HH?
Asher Gomez
Lets hear your own concepts for new styles and weapons
Colton Lopez
Both very good points, gonna definitely try this tomorrow. I figured I didn't have to port forward as we've played other games using Evolve, but who knows. I didn't let him host, that's a really good idea, though, I should have thought of it. In my defense I'm drunk.
Lucas Brown
a style that's all about combos with GS
a style uses the SnS shield a lot more to smash monster face in
Adrian Torres
Eternal Music Box, Dragon Attack +3 + lotsa raw
Nathan Hall
Had similar issues, solved it by capping the framerate to 5fps whilst loading the quest.
Isaac Young
What tunes does it play?
Adam Edwards
PPSSPP netplay can sometimes work really well but it's also a very finicky thing. It's possible to have rooms where anyone can put up a quest and nobody disconnects at the start of a quest, while other times there's some retarded rituals required or only one person can post quests. I think MHFU is probably a lot less buggier in this regard than P3rd (HD may or may not be responsible), but similar problems exist for both.
I've only had three-man rooms going on the former with Hamachi and two-man at best on the latter using Hunsterverse.
a shield that transforms into a much larger shield
Xavier Hill
Fistfighting / fist weapons extremely mobile, decent verticality but not IG levels high damage output elemental / status is the way to go has to wear gunner gear to keep up mobility, even though s/he fights in melee range
Landon Peterson
was meant to reply to this
Ian Cox
When did Navirou evolve?
Angel Jackson
Jej, I thought the same.
Parker Davis
A mace that transforms into a sword and in sword mode it explodes (knocking the hunter back) on contact with the monster A sword that transforms into a basketball that can be thrown at the monster for a weak explosion A boomerang that also functions as a onehanded axe, the boomerang steals energy from monsters and the axe turns it into explosions A onehanded crossbow that you carry two of (dont ask how you reload them), ammo is infinite but you have to melee with it to build up a gauge that makes shots do 50% more damage and explode
t whoever designed GL, SA, CB and IG
Nicholas Diaz
>he doesn't know how to reload a crossbow with the hand that's already holding it :joy_emoji:
Landon Howard
Ball and chain, as a fast-ish KO weapon It could gain speed (and maybe damage?) as you combo swings together without being interrupted Hold R to spin it around in place (or while moving slowly?) and let go to do a hammer toss for high damage. Or maybe hit X for a straight throw and A for an arcing through like bows.
Maybe after throwing it you could punch shit with your gauntlets, but if you try to run too far away you get slowed down because of the ball dragging behind you (chain is attached to your waist). Press R again to reel it in when you have an opening, Y to yank it straight into the sheathing animation.
There's probably more you can do with it, could be a neat hammer variant.
Tyler Anderson
>he thinks weapon balance will be good in World
Christopher Young
oh my fucking god stop
Liam Lopez
A musket. Fires ammo types made with different mined materials. High single shot damage but has to reload every time. Has a bayonet to double as a spear which attacks similarly to a lance. Can end some combos with a reload. (un)Balanced so there is no reason to ever fire a shot and just becomes a shieldless spear in autismruns.
Adam Nguyen
...
James Campbell
I like yukumo mittens in Gen because when I go into demon mode they look like boxing gloves
Jason Wilson
...
Henry Mitchell
WAKE UP AND GET THE FUCK OFF MY TOWER
Isaiah Rogers
IT'S NOT JANUARY 26th YET
Ian Davis
A shame FU doesn't have that same light effect with the eyes.
Tyler Green
I'm about to play 3U for the first time, is hunting horn good enough that it's a viable choice to focus on solo? i love dooting but solo horn is pretty slow in 4u/gen. if it's decent enough as a solo weapon in 3u i'll probably clear most of the game with HH
Juan Martinez
All weapons are fine in 3U.
Colton Rodriguez
except you are favourite, that one sucks
Aaron Perez
>All weapons are fine in 3U SA is overpowered though
Justin Watson
Aren't you supposed to be beating up your daughter, Gaijin "Strike 'er Style" Hunter?
Evan Bailey
Except for bow guns. You have to manually turn the camera around in 3U. It's unplayable like that.
Wyatt Sullivan
Falcon and pistol >Shots leave behind marks on the monster >When you reload, you send out the falcon >He does a single attack on each mark >As he attacks at least 35+ hitzones, his ferocity meter will increase, increasing his damage >At max ferocity you can activate a special move (a dive I guess?) dealing massive damage and completely draining the meter >Missing, not attacking, or hitting shitzones will cause the meter to drop and he will return to your arm how gay/10
Justin White
literally IG
Aaron Clark
nah m8, no hitting things with stick
Parker Cook
Bazelgeuse's design has been leaked boys!!!
Ethan Thompson
a giant axe that works the way the GS was originally supposed to
Logan Allen
>psychokinetic monster >his 'wings' are four giant blades he flings around to attack with >each blade can be individually destroyed >resorts to throwing pieces of the environment at you once they're all gone
Zachary Hughes
I haven't been keeping up, have they confirmed if transmog will be a thing for all armor sets, or just the DLC things like that Samurai armor or whatever?
Hudson Carter
The way it's been stated there are vanity armour slots BUT only certain vanity-only armour can go in them, like the samurai stuff. Weirder still APPARENTLY the Aloy set is an *actual* armour set, not vanity.
We'll have to see when it's actually shown to us, because it sounds weird so far.
Julian Lee
huh... that does sound kinda weird. Well, as long as we get some vanity-only armor sets that can be obtained in game without needing real money then that's fine by me I guess.
Blake Johnson
I wouldn't mind some of the event armor being vanity, might have a reason to actually wear it then
Jack King
Transmog is the most pointless thing ever. It has nothing to do with hunting monsters and has no place in the game. I hope Capcom keeps that girly shit out of World.
Jonathan Reed
Sounds alot like tonfa, which I think was created to fill the 'monk' void that the chinese market is so into. Their vertical element looks really sweet.
Jayden Gomez
user, like 50% of the fucking game revolves around crafting cool looking gear, get the fuck over yourself. Why do you think people who wear clownsuits are (rightfully) ridiculed?
Grayson Cruz
>make perfect armour set >no reason to ever make other armour sets
>make perfect armour set >now hunt everything in the game to use as visual replacements >but can also not do that if you're not into that for some reason
The ONLY argument against transmog is 'muh FEELS wrong' which is a dumb autism to have.
Joseph Perry
This is definitly one of the better ideas I have seen. Kurusai-gama is definitly up there for me, but this is perhaps an even neater implementation of the idea.
One hammer weilder's chain could count as 4 players slingers interms of monster grappling strength, while the proposed sickle and chain could count as two
I also really like the idea of blocking while holding the big ball.
Weapon specific styles are an infinite well of concepts
Logan Ross
so you only want to draw and charge? Sounds terrible desu
Jaxon Thomas
When he says "originally" I'm guessing he means "before there was a charge", ie MH1.
Brandon Sanders
He probably meant 1stGen GS which was all draw, no charge I can get behind the idea.
Hudson Clark
huh, that sounds pretty neat. Gives me a reason to check out gen1 someday
Adrian Clark
He means a slow comboing weapon with high damage per hit and large hitboxes to make up for how much the game's system of openings favours either extreme predictive hit n run or rapid light attack dps. Which grows less true each generation as hitboxes gradually become both tighter and more logical and weapon movesets focus less on action commitment.
Camden Reyes
The angle of that screenshot and the position of the GS makes it look like rathalos textures on an astalos model.
Blake Baker
Believe me m8 hitboxes in World are fuckmassive. Anjanath in particular has multiple moves that I guarantee will have you shouting "I WASN'T ANYWHERE NEAR THAT" at your TV in December.
Hunter Foster
>implying I'm a consolefag You mean at my monitor in april
Austin Barnes
But when you say it you'll be referring to the release date.
Thomas Harris
...
Aaron Turner
the hitboxes on Anjanath hipchecks are fucking atrociously wide. If that's how they decided to make monsters "hard" in World, by giving them shitty hitboxes, then I'm gonna be really mildly frustrated.
Jason Brooks
Respect those hitboxes, son
Oliver Hall
How could it possibly be worse than 4U? Making the top tiers from that game a bit worse and everything else better will inevitably close the gaps.
Jacob Miller
Does anyone else feel like base iframes have been increased in World? I've seen lots of demos and videos of people accidentally iframing through roars and shit.
Jaxson Garcia
I think that rolling animation didn't actually have a hitbox, since it wasn't a proper attack and that bonegaan was just rolling to change areas.
Also, wider hitboxes just mean more GP into AED counters for me. Unless they're fucked up directional hitboxes that hit you from behind.
Elijah Lee
That particular roll just slightly missed him.
Wyatt Thomas
SA's axe mode was originally literally just original GS but with really fast movement speed and more damage. Then they kept nerfing it. It's back to some of its former glory in World though.
Brandon Cook
Really? I haven't. In fact it seems like roars come with no warning whatsoever in World. The monsters just cancel their animations and insta stun you. You sure those roars were actual roars and not just animations that looked like roars? Like, when monsters get out of traps they "roar" but it doesn't stun you.
Henry Anderson
>fucked up directional hitboxes that hit you from behind. This shit gets me fucking livid. I still, to this day, can't figure out which way that Lagiacrus bite comes from. You know the one.
Brayden Ward
I don't think so, I've seen plenty of people trying to iframe through an attack only to get hit right after the iframe period ends. Seems as short as ever.
Asher Peterson
I know for certain one of the armours available in the demonstration version has a point or two of evasion on it. Maybe they were using that.
Easton Cook
Most hitboxes in World are pretty tight, it's just Anjanath whose hitboxes are fucking massive.
Kevin Perry
>You know the one. I don't, never had this problem with Lagi. Glavenus' turn-around-bite's hitbox though seems to come from some very weird angle. And, of course, the worst offender is still Rajang's backhop, which hits you from behind if you're facing his back legs.
Henry Watson
It was a charm, wasn't it?
Yeah, Anajanath seems to be the only real offender, and with only a handful of moves.
Rajang's spinning punch, too.
Henry Rivera
Tail spins from some monsters like Gravios or the -bloses clip me around my fucking block like 50% of the time. Basarios is somehow the worst offender. It feels like a complete guessing game whether they expect you to face the center of the monster or face the direction the tail is coming from on the big wyverns. Luckily tail spins never do much damage, but still.
Jaxon Harris
a charm's basically armour
sh-shut up
Eli Perry
this gif makes me upset
it does not loop
Kevin Morris
What has been done cannot be undone, user. Unless you restart the level I guess.