gas every single spy main and also every medic main who doesnt solo queue
Jack Lopez
>playing pyro on process >escaping incoming scout >leave one invisible lingering flame particle right here and leave >second later the scout dies to it very intuitive, very fun to play against why is the very first particle invisible anyway
Ethan Howard
teamfortress.tv/44775/esea-s26-w9-ascent-vs-svift-na Talk about cutting it close. This happens in roughly an hour and 10 minute. Saw Paddie talking about it on stream, but wasn't sure if it was going to be cast because there was no announcement.
Benjamin Green
and also most med mains in fact
Camden Perry
>Hey guys afterburn isn't fun to play against because it's 60 free damage for the Pyro landing a single hit >We have to fix this >Alright, let's just have Pyro deal 120 damage instantly for a single hit, that should fix the problem
Kayden Turner
any POV streams on it? Tired of casters
Nathaniel Gonzalez
Aesthetics gone wrong, it gives a fade-in to the flame so it isn't a sudden laser block. Too bad it's completely invisible and tap-firing for invisible fire is a thing