Chalices aren't random and bitches are overreacting. Zullie found out that the seed of a dungeon and it's glyph are two different things, so when you make a glyph you're just pulling a pre made dungeon out. That's why some anons have seen very familiar layouts in different glyphs but that's not all, if Zullie is right, enemy placements, chests and it's possible loot are also pre estabilished. So that means that the 2200 combinations of layouts have already been explored by some random players and nothing new was found. We are trying to organize the biggest spelunk of all time and catalog every single one of the 2200 dungeons to see if everything that needs to be found was seen.
David Thomas
That reminds me, didn't that Kazin guy said something similar around April this year? About dungeons not being random.
William Cruz
Purge this
Brody Fisher
>We are trying to organize the biggest spelunk of all time and catalog every single one of the 2200 dungeons to see if everything that needs to be found was seen. Based
Count me in if this happens between 24th dec and 7th jan
Justin Collins
>tfw no gf with eyes on the inside
Angel Rivera
We are still at the drawning board figuring out how to do it, some people suggested asking help to the discord and reddit but we can barely make a simple sinister race happen so that's not conclusive. Either way, it would take months to properly write down the dungeon layouts.
Jace Kelly
Is this the end of bbg as we know it
Julian Thompson
why is yamamura white?
Alexander Barnes
he's asian
Ryder Hernandez
>fighting ludwig >mastered phase 1, know how to dodge attacks, get hits in/rally appropriately >phase 2 >rolling rolling rolling like an idiot then hitting his butt >win but unsatisfied
how do I win in a cinematic way against Ludwig phase 2?
Nathan Carter
We don't even have to write down layouts. We do need a bunch of people who have the save editor and are willing to systematically create chalices in order from 1a-100a and 1b-100b, then note anything noteworthy about the seed. We only need to do this for the depth 4s and 5s, so that cuts it down from 2200 to like 1000? not sure on how we even got the 2200 number 2bh.
Christopher Perez
his character model is white looking, and his va is british
Landon Hernandez
>asking help to the discord and reddit Dire times call for dire measures, I guess
Colton Ortiz
He enters a visceral state at 5% hp, so its pretty certain to end in a cinematic way
Cooper Watson
Timeline of events
> save editor found to be able to somewhat manipulate Chalices (thanks Zullie) > create some Sinister Foetid Rotted Cursed dungeons for fun > fuck with entry requirements to allow Uncanny Burial Blade, Uncanny/Lost Wheel and Lost Chikage right after you get first Chalice > SFRC dungeons spread to reddit via random invaders being summoned > completly unrelated an enemy was found in a Depth 4 Root that hasn't been officially seen since a pre-release trailer > Chalice enthusiasm reienasiance, people start sperlunking Depth 4's and Sinister glyphs trying to find stuff that won't appear in Depth 5 FRC's > about a week of this > then Zullie drops more knowledge: Chalices are way less random than we thought. Only 2200 variations total. There's 200 Isz, Lower Loran, Ihyll and Ailing Loran dungeons (as well as sinister versions of those). While every other Root Chalice has 100 outcomes.
Everyone gets depressed because if you've been playing for a while you've probably seen a double digits % of possible Isz, Loran and Ihyll dungeons. There is highly likely only one instance of "ultra rare" things like the Flaming Weapon Undead Giant. Entire sense of "this is rare" is now replaced with "this happens x number of times". It's also likely that there stuff that would theoretically be possible, but just doesn't occur. Abhorrant Beast was found in Sinister Ihyll. Once. Could maybe also appear in Isz, but there's only 400 chances.
So we collectively frenzied.
But now, we can document all those Chalices scientifically, if we want.
Gavin Bell
Anybody up to something? impromtu, spelunk, coop?
James Gutierrez
Something that I came across while going over all of this was the fact that (not 100% sure on this) every root chalice has a layer 4, but only rarely gives us access to it.
>if you've been playing for a while you've probably seen a double digits % of possible Isz, Loran and Ihyll dungeons
So while this is true, we may have an unexplored frontier of layer 4s that could have some extra kino shit in em
Caleb Miller
i'd go for a spelunk or some fights
Landon Bennett
People on Reddit want to document all the Chalices as well.
I say we give them Ihyll (or whatever) whilst we focus on Isz (or whatever). Generate a bunch at a time and have people clear them out and report.
In an ideal world we'd have saved videos of running through them. But that's probably way too complex to do as a community.
Anthony Sanchez
>reienasiance There are typos, there are misspellings and then there's this
Austin Fisher
Let's spar then. I'll met you in Loran. Impromptu in Loran, ladies and gentlemen
Jaxson Taylor
I like this idea. But who will bring it up officially? An event as big as return to X?
Brandon Wood
i healed right after i bbulleted right? sorry
Connor Smith
it's alright, happens
John Peterson
Meadows, is that you?
Jace Myers
actually i did that agaisnt him heh
Ayden Garcia
Jesus christ. Played a braindead pvp of ds3 for a few hours and cannot collect myself after. Shamefur dispray
Bentley Ramirez
>not sure on how we even got the 2200 number 2bh. 100 Pthumeru Root 100 Central Pthu Root 100 Lower Pthu Root 100 Sinister Lower Pthu Root 100 Cursed and Defiled Root 200 Pthu Ihyll Root 200 Sinister Pthu Ihyll Root 100 Hintertomb Root 100 Lower Hinter Root 100 Sinister Hinter Root 200 Ailing Loran Root 200 Lower Loran Root 200 Sinister Lower Loran Root 200 Isz Root 200 Sinister Isz Root
Isaiah Brown
why are the dlc bosses so good? even the living failures arent bad
Henry Nelson
sometimes i still have ds2 flashbacks even though i mostly played only bloodborne and no other souls games for the past six months
Alexander Evans
>-2nd gem farming link Thanks OP
Jacob Collins
I use backstep to get up like every time I get knocked down now, unless I have to dodge something. It's so much faster than rolling and it looks anime as fuck. Also you can do the specific backstep moves immediately after them (so basically you can go straight from being on the floor to doing a backstep move). There seem to be a couple different variations of it; sometimes you just sit up on your ass and quickly step backwards into the standing position
Jayden Howard
Name a better feeling than going to sleep after an intense spelunk race and waking up to learn that the wheelbros won again.
Pro-tip: thou cannot.
Owen Reyes
so if we narrowed our search to depth 4's & 5s
100 Cursed and Defiled Root 200 Pthu Ihyll Root 200 Sinister Pthu Ihyll Root 200 Ailing Loran Root 200 Lower Loran Root 200 Sinister Lower Loran Root 200 Isz Root 200 Sinister Isz Root ----- 1500 total, 1100 of which we should be able to force open a layer 4 on. then 800 depth 1-3's.
things worth recording: -seed -bosses -boos room types, if there's a weird combo (reddit found one with ebrietas and a huge hole in the middle not too long ago) -presence of wandering bosses -presence of naturally spawning bell-ringing women -noteworthy chalice layout
Isaiah Nguyen
...
Wyatt Mitchell
Also add strange enemies like moles, shadows and fly heads.
Luke King
gotta go guys ggs the both of you
Samuel Wright
The Living Failures are a really mediocre boss and not really DLC quality.
Elijah Watson
Are we only 3 people in Loran?
Ryder Mitchell
>egg was the leader of the wheelbros >still won
Can the wheelbros be stopped?
Colton Thomas
ebby with the pit isn't exactly rare,i've seen it a few times before
Grayson Rivera
gg, til next time
Easton Foster
>Executioners can have a literal retard running the show and still win Not sure if this says more about them or the other teams.
Hunter Diaz
>1100 of which we should be able to force open a layer 4 on
Lower, even. Sinister Dungeons don't seem to be capable of having a 4th layer.
Joseph Edwards
you're right it should be 900
William Price
This is just, biazzare.
Why? If they had to do Chalices this way, that makes the descision to have so many chalice types even dumber.
If there's 2200 dungeons, it would make sense to have 2200 (or as close as possible) be in the sub-type people actually want. Why are sinister dungeons seperate? If they used those 200 dungeons for regular Depth 5 roots and just allowed Sinister Rite on all dungeons, the effective variety would go up massively in the types of chalice people have a reason to do.
Why do Depth 1 Roots exist? That's 100 layouts no one will ever have fun exploring.
Fuck.
The chance of finding a once ever find in a chalice is higher than getting a decent Bloodtinge offshape.
I'm not even upset anymore. Just bewildered. This honestly seems like the least intelligent way of making randomly generated dungeons I've ever seen. Next time just give us the editing tool to make our own. Doom has Snapmap which includes scripting and lots of complex stuff. Chalices are just rooms that very simply bolt together and enemies placed around who have no cabaibilty for scripted actions or complex Ai. We'd have had numerically more dungeons and better designed ones to boot 500 Dudes on bridge, lmao
Henry Gutierrez
execunts literally got invaded twice for the entire chalice also when lotte invaded the vilebloods for the second times he managed to keep them busy for at least 5 minutes, so the more you get invaded the more time you lose
Owen Murphy
>who have no cabaibilty for scripted actions
There's a tiny bit. Stuff like the firebomb throwers who don't throw bombs at you when the aggro, but instead aim at oil urns, or knife throwers who wait to throw their knives until you're dodging between swinging blades. Not very complex stuff at all, but they did try just a little.
Adam Lee
Egg is cute and not dumb
Julian Morales
Sinisters have their own layouts? So what's the point of SFRCs? Making Sinisters a little more difficult?
Aiden Foster
>Sinisters have their own layouts? It's apparently necessary for the spawnpoints the Bell Maidens use. If you force a normal dungeon to have the Sinister rite, it still won't spawn Bell Maidens because the game doesn't know where to put them.
>Making Sinisters a little more difficult? Yeah.
Ryder Walker
I had nothing better to do so I counted how many pellets the Blunderbuss shoots, about 35 pellets per shot.
Yes, the FR part don't even add new enemies, just adds red aura.
Jacob Powell
why is amygdala so hard? i killed her in one go first time
Robert James
It's easy to win when you have JUSTICE on your side.
:^)
Easton Miller
>yfw you realise that every single fuck you room you ever found in a dungeon was deliberately designed by a FROM employee during over-hours
Julian Murphy
Good fights Meadows. I think I'm done for now.
Eli Brown
gg. thanks for coming
Chase Lopez
It's possible that they were generated during production and then the ones that were deemed "possible" to clear by testers were put into the actual game.
Joseph Diaz
There aren't even that many rooms. Making a system to generate them would have been more effort than just making them by hand.
Carter Thomas
>someone took the effort to make 100 depth 1 chalices >when we could have a single massive dungeon going under Yharnam, discovering an actual lore while going through bosses and insane hunters in order to reach and kill the Queen instead of reusing assets to fill layers and useless rooms This makes me mad
Jason Watson
>tfw in every bloodborne video people pronounce it lud-WIG >even though it's pronounced properly in the game several times REEE
Henry Butler
I mean, isn't that how it's supposed to be pronounced?
Elijah Bennett
I thought it was kind of pronounced like "Ludu-vig"
Oliver Young
fuckign weeaboos i swear
Jason Reed
...
David Allen
P-Princess?
Adrian Moore
Are there any other weapons I can use with 40/40 skilltinge?
Daniel Harris
reiter and bowblade chikage maybe
Isaac Butler
Is the Reiter any good tho
Owen Jackson
the build itself is really good in pvp but pretty trash in pve, expecially as a cooperator when you can't reliably parry in pvp the reiter is amazing
Wyatt Turner
Hm. I guess I'll pass on that. I'm more focused on PvE. But while on this topic, I wanna make a character with Arcane. What are good build for arcane shit. How is the Holy Moonlight sword. Or how about the Burial Blades even?
Ethan Lopez
In a game all about offense, the reiterpallasch reigns as the one that rewards passive play the most. That first R1 is the bane of any who want to get in your face and it's generally good for baiting that response
Liam Nguyen
i have 3 arcane builds an arc build, a strarc build and a pure arc build on my arc build i have 50 arc and the minimal requirements to be able to confert effectively every convertable weapons. On my str arc i have 38 str and 38 arc and i'm able to effectively use the tonitrus, the hlms, the wheel and the bhammer. And on my pure arc i have 70 arc and can use the starting weapons and the sspear. All of them are pretty solid
Oliver Ortiz
>tfw you beat Bloody Crow of Cainhurst without cheesing him
Nicholas Green
I thought there was a health absorb stat of some sort that you could get on blood gems?
Maybe I was dreaming
Bentley Campbell
There actually is: it's called "HP gradually depletes".
Nolan Howard
I swear I've something like it being used on me in pvp, as in a guy shot me with his evelyn and a large chunk of his health got restored. He didn't use a bloodvial, nor land a visceral
Michael Ward
>a probably got an upboat on a message
Ayden Myers
>approaching 1 million echoes per level up
People with max level chracters must literally be autistic
Adam Rivera
I for one welcome our new doll SFM porn overlord.
Adam Thomas
That must've been it then. That shit confused the fuck out of me at the time.
Elijah Ross
I'm going through chalices right now, Lower Pthu. Is there a guide on how to get to the deepest chalices? I don't want to miss an item.
William Clark
...
Elijah Young
What weapon/firearm is the best for performing interrupts?
Jackson White
Shotguns
Xavier Gomez
Thanks, you too.
Isaiah Powell
It might just be my imagination but they feel a few frames slower than pistols
Kevin Nguyen
They are but you said interrupts, not to parry a enemy.
Jayden Martin
What is pic related?
Noah Jones
>They are but you said interrupts, not to parry a enemy. Yeah, because that's what "parries" are called in this game
Grayson Parker
Never heard anyone call them that, anyway yes pistols are the best at parrying enemies since they're the fastest.
Tyler Jones
Shotguns aren't slower, Ludwig's just have a slightly longer recovery and Blunder has less range. Both shotguns and pistols are pretty good at parrying, just depends if you favor spread over range and better recovery.
Matthew Wilson
What are the bloody frogs weak to?
Brody Morris
What's the PVP level? I've hit 80 and don't want to go higher.
Matthew Hall
80-120, 98-117 is common here
Logan Cox
>anything above level 100 being acceptable Please do not spread the cancer.