Just like make game!
> Play Demo Day 17
itch.io/jam/agdg-demo-day-17
> Current Mecha Jam (3 days!)
itch.io/jam/op-mechanoid
> Helpful links
Website: tools.aggydaggy.com
Weekly Recap: recap.agdg.io
AGDG Steam Games: homph.com/steam
Fanart and stuff: drive.google.com/drive/folders/0B6j4pcv3V-vfb3hKSlhRRzlLbFE
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627
Previous Thread: Previous Demo Days: pastebin.com/PAX2PvrV
Previous Jams: pastebin.com/BdjWRwX8
> Engines
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
UE4: unrealengine.com
Unity: unity3d.com
> Models/art/textures/sprites
opengameart.org
blender-models.com
> Free audio
freesound.org/browse
freemusicarchive.org
incompetech.com/music
fantasymusica.org
> How to Webm
obsproject.com
gitgud.io/nixx/WebMConverter
In on real thread, holy ground, sacred to my people.
Why are dogs so under-represented in games?
Put a doggo in your game and get easy social media points
jannies got sick of shitposting
progress only in this thread
>no source in OP
we're safe... for now.
Making a pure fixed-point 2D engine. No floating point in sight. My shit will run on tamagotchis.
>terrible at designing things
>people tell me 3D is easier
>try it
>terrible at designing things and making 3D models
How do I improve, agdg?
>people tell me 3D is easier
Pro tip, don't believe liars
make 2d characters in memepoly world
or steal this style