More like Farm Souls 2. >there are people defending DS2 farming and grind
Colton Kelly
It was so fun getting all the Loyce souls to unlock a face to face meeting with my waifu.
Ethan Wright
"It's not farming if it's guaranteed" said the chinese gold farmer in WoW and he didn't know that such a profound sentence would be used as a silly internet argument where one side went too far off the deep end one too many times
Luis Campbell
"Kill the dogs first" is honestly the best advice to give to a new DaS player. I just defeated the Capra Demon, and my god, he's a pushover when the dogs are gone. But, well, killing the damn dogs was the most difficult part of the fight, so it did take a few tries.
Asher Turner
>People still getting upset that Best Souls 2 is the one not directed by their prophet Miyazaki Its the gift that keeps on giving.
Parker King
DaS2 had the best BM gestures. Who needs Point Down or Applause when you can No Way, Mock, This One's Me or Decapitate?
Jace Cook
When someone uses the term "guaranteed drop" it's safe to infer that they mean, "this item has a 100% chance to drop from the enemy when I kill it." I can't believe this has to be explained.
Benjamin Reyes
>decapitate gesture
Matthew Jackson
Pretty sure anybody arguing otherwise is plain retarded. By that logic, Proofs in DaS3 are also 100% drop.
There's also the thing where once you hit the de-spawn limit on an enemy, literally everything they drop plummets close to zero, even with CoC. The only way that DaS2 is "good" for farming is that SotFS made numerous previously one-time enemies respawning, so you could more easily farm them for equipment than in vanilla where it took an Ascetic.
Levi Ortiz
If you're into DS2 then more power to you. The games before and after it are way different so enjoy DS2 because that's going to be the only game from's gonna make in that overall style, gameplay and atmosphere.
John Thomas
CoC makes enemies not despawn.
Asher King
That's the point. If you kill enemies enough to despawn them, then the only way to witness those reduced drop rates is with CoC.
Jackson Ward
They never needed to make the enemies to despawn in the first place.
Adam Young
I dunno, I will never disparage anybody who decided to despawn the entirety of any of the DLC gauntlets, especially Iron Passage.
Alexander Thomas
bremer dan gorst?
Luis Powell
Name one thing you like about DaS2:Sotfs, and one thing you hate.
>Good Seed of the Tree of Giants >Bad No full eye orbs
Zachary Roberts
>going through shrine of storms >feeling pretty good, the regular skeletons drop easily and sen's fortress trained me well for the pressure plate traps >even got to kick vanguard's ass for that sweet feeling of how far I've come since the start >then i meet that red-eyed black skeleton with 2kat jesus christ i think i hit him for a whopping 30 damage while the local spooks were all taking ~150 then he jumped over the goddamn wall and nuked my health bar in two hits
Camden Clark
That was never the argument, the guy was trying to justify Sif souls being needed for 3 different weapons as "not farming". It's not RNG but it's still farming
Cooper Gray
>played through DS3 for the first time >loved it, plays beautifully at 60FPS on my PC, maxed out easily >go back to DS1 for a replay >runs like shit, no DSfix settings can make it not stutter every 3 seconds What is going on here? I've been reading about this issue for over and hour and can't find any solution at all. I've disabled Steam Overlay, set basically all my settings to very low, and maintain a good FPS except for occasional dips and constant stutters. My specs are definitely good enough to run at 60FPS, and I know it's a bad port but I ran it just played it just a couple years ago and definitely don't remember it being this bad.
Carter Edwards
...
Jack Powell
Shit Souls 2 Blown the fuck out
Levi Thompson
I guess I'm still thinking in MMO terms. To me killing the same boss three times isn't farming.
Joshua Hill
>15 minute+ invasions because host and buttbuddy McGee will never ever leave the bonfire >finally win
Charles Parker
Whip out your crossbow and annoy them.
Jonathan Gonzalez
Shit Souls 2 Blown the fuck out
Samuel Hernandez
absolute noob question: wtf is the SL50 "+5"? Why the +5? if it's SL55 just fucking say that.
Michael Hughes
it's sl50 with a +5 weapon ya dingus
Aaron King
Sub human
Thomas Watson
Dark Souls 3 matches players by both Soul Level and their highest weapon upgrade level. SL50+5 would be a level 50 character with a +5 normal weapon. Boss weapons and other weapons that only upgrade to +5 are counted as twice their upgrade level, so a +2 boss weapon is equivalent to a +4 normal one.
William Campbell
how do you guys hack in dark souls 3 without getting caught?
can I just make every item drop 5x champion souls, or what?
Luke Butler
thanks for the normal human answer
Charles Powell
What is the purpose of Crow Quills WA except that you look really stylish?
Andrew Mitchell
What’s the most faggot build?
Benjamin Jones
Why are blues so bad?
Samuel King
You can put poison/bleed resin on the quills and still apply it at range with the WA. You also get a unique follow-up (r1? r2?) after performing the WA.
Thomas Robinson
On high dex it does somewhat decent damage, especially since it's quite safe unless you do it up close. All the chip damage starts to add up. That's for duels, in invasions it's worthless.
John Hernandez
fastroll fire surge only
Nolan Green
Here I am waiting ages to get summoned as a blue while these shits waste it. Fuck I hate DS3
Ayden Morgan
>babby can't defeat the mean invader alone
Aiden Campbell
Too many sissy blues and not enough reds. Join the dark side and invade.
Chase Bennett
blue is for failures who either can't invade or can't use CE no exceptions
Landon Lopez
What does the Ashen One look like?
Carter Hughes
Soul of Cinder
Eli Howard
wandering knight, Also I think alva would have been a better choice for canon ds2 armor
Carter Rivera
Grab the onislayer great bow my dude.
Aaron Rodriguez
...
Chase Adams
It’s almost funny how many differences SoC has with Firelink set.
Austin Flores
>implying this isn't the canon Ashen One
Henry Howard
faraam knight armor will always be the most attractive armor ever devised by mankind. So that one, assuming ashen one has taste.
chosen undead will always wear the nameless knight gear in my head canon
Kevin Cook
just use ce until it tells you not to, then delete your save and do it again
Jackson Sullivan
expected results
Charles Scott
Faggots are bundles of sticks. If we’re going to keep the flame burning, we must provide good material.
Jaxon Clark
>good invading people is still pretty fun >bad movement, hitboxes, animations etc. are still fucked
Jayden Hill
Best set for sure.
Jonathan Miller
Invading is all I can do since rarely get summoned as a blue
Leo Mitchell
REEEEEEEEEEEEEEEEEEEEE
I waited like 15 minutes to do this dumb boss with the host because he kept trying to summon phantoms and I didn't even get the fucking sunlight medal
AAAAAAAAAAAA
Michael Diaz
It's ok, I know this feel all too well.
Chase Torres
>finally finish game at sl1 with no upgrades >think to myself that i'm going to spook new players with my end game equipment and that the invasions will be fun as fuck >do some invasions >it's nothing but 1v3 twink builds as far as the eye can see >even the goddamn hosts have ringed city equipment >only ran into an actually new player once and 2-shot them, felt unfair instead of fun >realize these guys probably all muled their equipment from their sl 120 characters to their sl1 ones >keep getting pointed down at >realize they probably think i did the same i did NOT beat sl1 SoC for this
Liam Phillips
What do they taste like?
Alexander Lewis
I want Spongebob-kun back
Dominic Price
>those tiny screaming faces on their crowns AAAAAAAA
Logan Ortiz
Nameless Knight + EK helm = nice. Elite Knight is used for the jp cover art though.
Alva would've been a poor choice for the "canon" armor because it was made for a very specific NPC. Faraam is fucking badass in design but shit in execution because >DS2 graphics. In DS3 the Faraam is great.
David Diaz
I feel like DaS3 would have benefited from a DeS style hub system. I just don't really understand why everything is an set up as one interconnected world. Having a few bonfires/archstones that could be tackled in any order would have made it a much better game.
Luis Thomas
Friendly notification, the filter has been updated with a few more things, mainly more ENBposter avatarfaggotry images and tweaking one of the comment filters.
That makes literally only one of you.
Brayden Lewis
Yeah, this or either a post-lordvessel or DS2 style thing where you have a path for each specific LoC would've been nice. Unless you make it really complete and work on it a ton like in DaS, an interconnected world isn't going to be interesting.
David Moore
even just removing a bunch of bonfires would have made DS3 a better game its like every bonfire is less than five minutes away from the rest and this makes the game super fucking boring
Eli Williams
i actually thought they were going to do this when i saw lothric high wall available at the beginning when i hadn't even gone there yet that would've been neat
Jose James
The thing I find most weird about these dudes is, how the fuck can they still move if their necks and spinal cords have been snapped like literal Slim Jims.
Oliver Anderson
I've fallen off in that exact spot, though I was a yellow.
Ryder Gomez
Good: >bone fist Bad: >virutally everything else
Also >liking the fucking seed of all things
Grayson Torres
biology is convoluted
Aaron Mitchell
>e-celeb copycat builds
Landon Gonzalez
tfw no yellow eye orbs
Dylan Turner
Since the dlc were made after the despawn mechanic was, I'd say this isn't really an argument. 2 stupid things don't make 1 smart one
Mason Johnson
but it's fun
Brandon Russell
They’re kept alive by the power of the dark soul bro
Julian Edwards
alva wasnt a npc in ds2 tho
Hudson Price
...
Logan Gonzalez
alva is the player
Isaac Smith
>kill vordt >drops a bonfire >move to settlement >bonfire immediately there >move ahead five feet >another bonfire what the hell were the level designers doing? i can understand a rushed area like DS1 demon ruins, you want a lot of checkpoints because you're out of time and money to spend making sure the area and bosses are well-balanced and it's better to play it safe than make the most annoying area in the game even more annoying. but that shouldn't happen with the beginning areas of the fucking game. that's where you want to be spending the most time and effort ensuring the highest quality experience to hook your new players. compare to burg, which has just one bonfire for the whole area and you end up using it three separate times. you never once come back to that useless bonfire right at the start of settlement. it serves absolutely no purpose.
Levi Scott
I can't believe they're fine with the Dragonslayer Armour & Grand Archive bonfire, but they didn't want to add a Catacombs bonfire after Abyss Watchers?
Landon Brown
That would make it the perfect canon armor though, you dope
Luke Robinson
>going through ng+ on sotfs for the first time >encounter the dukes dear freja on the ledge before the church in tseldora >scared the shit out if me wtf I love tseldora now
William Watson
all the cloth has been burned off
Daniel Russell
For you maybe. Spongebob-kun was making this general a better place.
Luis Cooper
>die to a laggy ruskie twink in the catacombs who wins a war of attrition by sheer virtue of dropping himself all the estus mats with CE >tfw he wasn't even good
David Myers
I think the crown is different.
Oliver Powell
Chosen Undead was a thief, only stupid babies used k***ht gear
Easton Martinez
only stupid babies aren't buff enough to wear heavy armor and rather roll away from danger
Lucas Powell
>by sheer virtue of dropping himself all the estus mats with CE what makes you think that? Even a badish player (remember, PvE/=PvP) can get 14+9 at low level, excluding the shard and ash in the archives
Noah Phillips
III needed more levels like Cathedral of the deep.
Aiden Hall
agreed. cotd and ga were the best level design
Jordan Carter
>enter the Depths >find a lootable corpse >as I approach it, some fucking slime drops from the ceiling on my head and engulfs me I thought it would be enough if I walked with my shield up and looked in both directions before turning corners / exiting corridors. But no. I forgot to be wary of the ceiling. What next -- trappers from D&D hiding in the floor tiles?