Invokers whole identity as a hero is then thrown into the trash.
If anything his utility should be pumped, and his damaging abilities toned down. Also he should be re balanced and forced to allocate points into all his elements, not just one to avoid the one trick pony issue.
Basically heres my idea
>Make current Agh's his standard Invoke >Make all his elements level at the same time, similarly to shadow raze >Reduce mana costs to compensate for this nerf, making it necessary to rotate through abilities to remain effective >Also add some more utility to his abilities (Meteor mini-stun, Sunstrike ignite/reveal, EMP Slow, etc as examples)
Now Invoker requires actual skill to succeed at, rather than just spamming the same 3 spells all game that are drastically over-scaled.
Henry Ross
Anime makes you better at dota
Eli Gomez
lmao
Jason Peterson
>tfw no dota gf
Hunter Martin
So nipple-BH threadstarter is going to be a thing for the foreseeable future now
Colton Hernandez
TRAIN HERO Melee/Strength
Fog of War Q: Release a cloud of scalding hot steam around you that slows and deals damage while obstructing enemy vision. Enemies can still see units that are right next to them(150 units). Duration: 6 Radius: 400 Slow: 15%/20%/25%/30% Damage per second: 24/36/48/60 CD: 14/12/10/8 Mana: 65/70/75/80
Crash Course W: Build up speed while rushing to the target location, stunning, damaging, and knocking aside any enemies you hit on the way. Start speed: 200 Speed increase per second: 100 Range: 1800 Damage: 160/240/320/400 Stun duration: 2.2 CD: 20 Mana: 140
Steam Engine E: Consume a tree to temporarily gain increased health regeneration. Health regen: 7.5 Duration: 16/24/32 CD: 16 Mana: 0
Stoke D: Toggle to gain increased movement speed at the cost of exhausting the wood in your Steam Engine twice as quickly. Does not increase consumption rate while standing still. Bonus movement speed: 20%
Epic Proportions R: Take on immense size, increasing your strength, attack range, and gaining unobstructed vision along with the ability to step over cliffs and smash through trees. Increases your collision size during Crash Course. Duration: 30 Bonus strength: 20/35/50 Bonus attack range: 150 CD: 100 Mana: 100/150/200