Does somebody know how to work letters into high scores, like in old arcade games?
Zachary Hill
Reminder that your game is trash if it doesn't have at least 3 endings.
Jordan Miller
My game has the red ending, green ending, and blue ending.
Lincoln Miller
Added a little food counter on the top-left under the life bar to show how much food will be needed when resting to fully refill, or expand, the life bar.
The counter changes depending on what meal is selected to be made, and its value increases as damage is taken, it can be checked at any time by opening the menu.
Jeremiah Scott
O shit you're in here? Didn't even know. Followed you on twitter ever since I saw the spider webm on le rebbit.
Ayden Bailey
Okay another shader question here, so texture_coords range from 0..1 so this should color a sprite from black to its full color as a gradient along the x axis, yet it instead colors my entire sprite as black for some reason? Anyone know whats up with this?
Landon Thompson
Does a segmentation fault count as an ending?
Christian Garcia
Endings are an outdated hangover from the arcade days
>UPDATE July 2016 : Due to poor stability and outdated Qt to run Krita 3.0 in good condition, I left Ubuntu 16.04 with the Cinnamon desktop to a Manjaro XFCE install for my workstation...
Cameron Morales
Reposting Why Unity light cookie does this?
Austin Barnes
yeah, mp3s are free :)
Ryan Jenkins
Pardon me kind user, would you please state the name of your game, a method of contact, and whether or not you have established an LLC?
Jonathan Flores
Is your near clipping plane set to something retarded?
Parker Allen
I don't know shit about Manjaro but I can't argue with XFCE, it's the best option for non-tiling.
Isaac James
I make my own audio so I guess it's free
Joshua Collins
Ya, been here from the start, thanks for following. That some 3d hotline miami?
Hunter Turner
If your object isn't ready to be used after instantiation, your code is shit.
If you have to call some method like Init() or other garbage manually, your code is beyond shit.
Nicholas Taylor
Can I change the color of some parts of the text in a button/label using set_text in Godot?
Andrew Myers
Game looks sweet, look forward to release whenever that is.
I made that anim for a Hotline Miami animation reel I was planning on doing with a friend, yeah.
Showed it to a friend and now he wants to try making a first person Hotline Miami kinda game so we'll be getting rid of the TF2 arms and changing the anims up to be faster. We already got a prototype going and I'm pretty excited.
(this Glock anim is different than the HM game; the hotline-esque game won't have reloads)
Mason Miller
No, it's basically default. Tried to set Near to 0.1 and nothing changed.
Camden Johnson
You mean like changing the color of one word in a sentence? No. I think the RichTextLabel is the only one where you can do that, it supports BBCode.
Matthew Russell
Gotcha.
Brody Bailey
hello friends stay hydrated and warm and make progress glad to come back to see people not being giant shitters, but i might just be jinxing it
Ethan Baker
polycode binaries are out lads
Caleb Cooper
Pong Snake Super Mario
is this the best progression?
Jack Lee
Yeah. You could throw Tetris in there after Snake.
Parker Cruz
snake to super mario is pretty big. snake to zelda is probably a lot easier, but depending on the language none of this could be necessary
Julian Green
For tutorial projects or what?
Oliver Taylor
In Unity, C#, how can I target/select objects sitting in the background, when I work in 3d perspective and the object targeting/selecting them is not in the centre of the camera?
People say I have to use raycasts for this, but I have no idea how to do this in perspective.
William James
Way ahead of you, user.
-Game Over Screen -Quit Game from menu -Win Game Screen
Three deeply satisfying endings.
Isaiah Cruz
Why would Zelda be easier? Zelda has jump&run elements just the same, and more elaborated enemy AI. And a big map you can traverse freely, instead of a bunch of levels with linear progression. Overall I think Zelda/Metroid have more features to clone compared to vanilla Mario.
Just use OnMouseDown or Enter or whatever kind you need.
Lucas Perry
>Just use OnMouseDown or Enter I've already heard about this, but problem is my game is not meant to be played with mouse. It's an arcade game and mainly for controllers/sticks.
Ryan Fisher
my game doesn't even have an ending, those are unnecessary unless it's story based
Kayden Bailey
Oh you're just that troll that I wasted a bunch of posts on helping the other day.
Great job, "you got me".
Jordan Cook
So you have a game?
Nathan Bell
...
Hudson Edwards
fuck unity and the horse it rode in on
Isaiah Sanchez
>godot claims yet another victim
kek, should've picked the winning side
Juan Jones
They bug out when they get snagged by trees, but I like the way the look marching over terrain.
James Murphy
my game isn't meant to be played, it's meant to be experienced
it does if you hex edit the binary so the error says congratulations
Christian Robinson
is being a furry content creator lucrative
Jackson Perry
Does that mean you don't support NVIDIA cards?
Henry Williams
I'll let you know when the game is released.
Carson Jenkins
what about your comics though
Adrian Perez
I'll take that as a no
Adam Lewis
Nice Shogun clone.
Chase Bell
The bed thing makes me think of a big brain
Hunter Thomas
Shouldn't this just render 'spr_hud_indulg_cntrl_grad' instead of the original sprite? It just renders 'spr_hud_indulg_cntr' (original sprite) for some reason.
Robert Lopez
>oop in lua
Hunter Adams
Player combos progress. The shield blocking still has some "bugs" like when the enemy hits the player before the shield, resulting in the player being struck instead. Should probably do some kind of solution where a shield can block anything coming forward +- 30 degrees instead.
I keep forgetting how to do that if/else replacement or what it's even called It goes something like this: bool test = 0 ? x > 0 : 1....;
Jeremiah Torres
Is your game exclusively homo shit or does it have futa and or traps? Asking for a friend
Colton Morgan
ternary operator bool test = x > 0 ? 0 : 1;
Joshua Clark
best language, library, IDE to learn data structures?
Evan Evans
riiiight, thanks
Landon Sullivan
>Super Mario No. Tetris is pretty much the perfect capstone beginner project. Super small in scope, yet dense with interesting challenges.
Isaiah Morgan
Pretty interesting. Never realized how shitty random looks.
Cameron James
In Unity, I have a cylinder object with a code attached which should make it look towards the camera
transform.LookAt(target);
However it only looks at it by laying down (think of a long cylinder which falls on the ground). How can I make it so that looks at it with its upper side, the top face of the object?
Angel Torres
Where can i find a boyfriend capable of programming my game idea for me?
Luke Price
Hey user, the z (blue) axis is what will point towards the given target. You can modify how the object will be rotated around the z-axis by passing in another Vector3 (world-up).
>got my first follower >many more to come I'm about to make it agdg
Ryan Howard
do you have a cute penis?
Cooper Walker
Large but smooth and feminine
Jose Peterson
>You can modify how the object will be rotated around the z-axis by passing in another Vector3 (world-up). And how do I write this? I can't find any real example for this.
James Murphy
Looks too regular, at least they should rotate the grid into the direction they are moving. But how did you implement it? I assume the units just try to keep a fixed x and y distance to the squad leader while avoiding map obstacles?
Owen Torres
this
the appealing part of lua is that it doesn't shove that OOP shit down your throat
Eli Green
STOP PROGRESSING ITS NOT FAIR
Thomas Sullivan
Units have a set position local to the main player object and they try their best to get back to that position when they get offset by too much. There's no actual pathfinding, which I plan on using when they get off track or lost.
Keep in mind, if your cylinders z axis is pointing length wise, then it will point at the target position like a gun parrel (aka - face down).
What you probably want to do is give your 3d cylinder mesh a parent object (GameObject > Create empty, then drag your cylinder onto that empty object). Now zero the cylinders position, rotation etc. And use the lookAt function on the parent object (instead of the cylinder). Now, rotate the cylinder in the parent, such that it has the correct orientation.
Bentley King
Started doing the ingredients counter for the potion box, showing how many ingredients it will cost to fully refill all spent potions. Now for the hard part of hooking it up.
Parker Jones
Gave the player a double jump, think I'm going to add so that the player can stagger enemies by jumping on their heads.
Joshua Torres
>targetPositionVector3 This gives me errors. What should I really write there?
>1MA project finally has a release date >look amazing >built in Construct 1 >enginedevs btfo
James Johnson
Yeah, I figured. In the long run you'll want a more natural look, but that's gonna come automatically if you add speed penalties depending on terrain slope/vegetation/ground. And the more unity you have the more important it becomes to cut down on real pathfinding as long as it can be faked by your squad logic.
Wyatt Ross
>tiny shield >blocking an 8 foot long club
doubt.jpg
Jack Green
Yeah, plans are to have a decent amount of units so minimizing pathfinding is the pain reason for why I'm faking it using squad logic. Biggest issue I'm having right now is rotation freaks them out to the point they can't get back to their positions.
Matthew Bell
you should zoom out the view a bit
Jayden Gray
What is an enginedev?
Ethan Edwards
>enginedevs btfo enginedevs have been btfo'd for about 20 years now.
Also thanks for the link, I didn't know that game was still alive, I thought it died.
Nicholas Kelly
Same for the bunch of pretty successful gamemaker games. Construct is extremely awful though, checked it out a few years ago and the limitations are pure horror if you are able to use "real" programming languages.
Luis King
>female protagonist with a strong black female ally
lul
Logan Ross
Here you go bud
Grayson Foster
you should zoom out a lot
Isaiah Brown
You jealous?
Daniel Long
God I can't wait for net neutrality to get rid of people like you.
Leo Nelson
>(((sandberg)))
Lincoln Nelson
What? Obama started net neutrality but his entire legacy is being torn apart...how will net neutrality get rid of that user?
Brandon Diaz
That's the licecap size, I wanted to record it a bit longer so I made it smaller. Here's the full view
Mason Lewis
>Biggest issue I'm having right now is rotation freaks them out to the point they can't get back to their positions.
But why? Assuming you have unit and a vector representing its desired position relative to the squad leader it's a trivial task to rotate that vector around the player. Really "simple" vector math, and any decent framework should have tool functions for that already. If you got bugs there, take a step back and start with a simpler case like 1 unit rotating around the player at a fixed distance.
Daniel Sanders
[QUESTION FOR DESIGNER]
1) Items recharge over time 2) Items recharge by collecting pickups (ammo, etc) 3) Both