Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 3000 units, 900 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game.
>How do I change the fonts? Replace guifont.ttf, guifont_fancy.ttf and guifont_texty.ttf in the game's 'data' folder (C:\Steam\steamapps\common\Dominions5\data usually).
>OP pastebin Just copypaste it and link the previous thread below. pastebin.com/RbFWcFcU
>Previous Pantokrator:
Jayden Wright
First for salty ghosts
Nathaniel Green
anti-Lemuria collusion never happened, but it should have
Brandon Foster
>make an expansion strategy >test it out a few times in singleplayer, works great >get into a multiplayer game >capital doesn't have enough resources to pull it off properly Aren't capital starting values supposed to be always the same?
Joseph Evans
...
Samuel Diaz
*attacks your rear* psssh... nothing personla.. kid
Leo Wood
Seems hardly necessary in that scenario
Nolan Thompson
Asphodel, i'll take Meer (27) from you for a turn so I can deal with Machaka better. Just sayin'
Jacob Brooks
I'm pretty sure it's what happened considering the kill counts
Oliver Hughes
Depends on what memebless Mictlan has
Bentley Evans
>33 Eagle Warrior kills >75 Ozelotl kills if he didn't attack rear he's got a giant horseshoe up his ass
Leo Evans
>the Uttervast isn't true ethereal
Fucking Illfraud.
Also are there any open MA games?
Xavier Stewart
Rate my Ys pretender
You've essentially lost 160 points for just unlocking those two additional magic paths. Very inefficient.
Xavier Nelson
It's not working. I'm down to 5 dom provinces out of 150. Is this the end /domg/?
Xavier Rodriguez
>domkilled by AI wew
Hunter Gray
I'd take it Dormant and take P3 Scales. You want this 2 knights second turn
Matthew Nguyen
Thinking about it, does Mu and Shamballa nations sound cool?
Oliver Scott
>Start on another easily boxed in island
Jayden Wood
My police director has 26 attack. Unfortunately, he's still a crappy human so I can't do anything with this.
Aaron Perez
This is dontstaledesusmpai admin. Helheim will be removed next turn if he ais. Along with Caelum if he stales for 3 turns. With that being said, is anyone interested in subbing for helheim or Caelum?
Jackson Phillips
Put on of those instant death weapon artifacts on him for laughs
Kayden Diaz
I can sub for either, if you want.
Connor Ramirez
Why did he bring so many extra priests?
John Young
>I couldn't find any on the inspector ??? >lil centipede on top of a cave crab i jej Lore is really generic, follow Illwinter's example and steal some interesting lore from IRL cultures/myths other than just stating what paths their mages are. Any national spells? Mummified centipede husks from the necromancers would be neat. Luck mostly benefits squishy/shapeshifting sacreds. Putting your 115g sacreds' survivability at the bottom of their health pool means they're going to get afflictions up the ass, so at the very least you'd want recup with it. Even then I don't think it'd be as good as a rainbow or quickness.
Joseph Clark
Are you content now Vanheim?
Juan Williams
thanks man, it didn't change the outcome of the battle much (52 deaths on the enemy side instead of 40 and I still lost) but I'm not bothered by losing a battle, just when there's the possibility that it's cause it's fucked up sorry for the hassle
Carter Turner
>Asphodel, i'll take Meer (27) from you for a turn so I can deal with Machaka better. Just sayin'
Asher Carter
No, you can start in a swamp.
Wyatt Turner
Vaetti are CUTE and worthy of giant LOVE.
Kevin Foster
large_insertion size_difference sort:score
Dominic Green
She's cute indeed.
Are foul spawn worthy of the love of vaettir?
Luis Rivera
>Manlet Revenge >Maximum size: 1 Does this mean it can only be worn by a creature of size 1? So it can't be worn by humans?
Jeremiah Kelly
Yup
Levi Carter
Balanced starts were a thing on Player Made maps for Dom 4. No such thing for Dom 5 yet.
Levi Cruz
They would be if people would fucking fix their generated maps before running games on them.
Isaac Peterson
>It's an episode of your expanding army kills the indies first right as they bump with a foreign expanding party >It's a rerun
Jonathan Watson
>sort:score where does this work
Wyatt Sanchez
play RNG game, go maximal RNG
gelbooru other boorus are largely order:score
Owen Brooks
Does increased magic scales increase the chance of magic sites in general?
Ayden Russell
>tfw your pretender magic duels another pretender and wins
Josiah Edwards
How do you counter an early game rush from Chud Skinshifters and similar units?
A decent 19hp berserker sacred that turns into a Great Bear on death. It tears through anything even without bless.
Owen Murphy
No.
Jayden Jackson
No. It enables certain events, though, particularly gem generation ones.
Parker Gomez
>send modest expansion party that should clean up with minimal losses >does just that >then bumps my greatest ally's avvite expansion force >cleans them up too >tfw guilty forever
Caleb Brown
sure. meet me in discord or write your email in spoilers.
Adam Anderson
>it puts you in a position where they and you both know you dont have any kind of defence left
Kayden Green
Ai really loves going for back ranks now huh.
Jayden Lopez
Depends on what magic you have available if your troops aren't going to cut it. There's usually a few useful earlygame spells for each path that can deal with smaller numbers of units
Josiah Williams
in the multiplayer games section
Jason Morgan
Yes, however it is the surrounding provinces which provide resources to the fort which can change. For example. 2 mountains are better than 2 wastelands for resources.
Austin Jones
They also cast long range attack ritual spells like burds and werewolves.
Bentley Gray
>smaller number of units 6 skinsifters per turn, for 5 turns, with 0 casualties per turn = 30 Skinshifters
Colton Howard
if you have astral mages, mind burn
Austin Reed
This was the same type of province and on turn 1.
It isn't a big difference, but I have high resource cost units. A couple of points meant the difference between being able to do my plan and having to figure out something else.
Eli Howard
Unrest & resource values can differ also, aswell as Population
Adam Young
>Mages cast Mind Burn >5 Skinshifters take 14 damage, survive. >25 more remain >this is not even their final form >laughingbearsHD.png
Ayden Peterson
DSDS admin here. Helheim is subbed in by kind user.
Dylan Nelson
But what nation are you playing as?
Dylan Bailey
idk man, attack rear with fliers or knights
Logan Jackson
Yo Ulm, you here?
Easton Gonzalez
What is it
Christopher Walker
new LA game when?
Nicholas Murphy
I'm out of Earth gems. I can include what I have, but that'll be like, two. You cool with Fire or Water to make up the difference? Payment on delivery of items.
Robert Rogers
Do you have any nation-specific strats in mind?
Jordan Flores
It's cool, I'll take the water gems
Caleb Price
Mictlan should be dropping super-blessed Eagle Warriors on their commander, Xibalba and Caelum should be doing their equivalent of the same
Kevin Sanders
Most strats are nation/build dependent
Isaac Martin
dont listen to that guy. he's an impostor
blood slaves are always welcome. ill take astral, fire, and water as well.
Brayden Roberts
Skinshifters are berserkers. Killing the commander will delay them for 1 turn, nothing more.
Does bloodsurge trigger on killing the first shape of a multi-shape unit?
Brayden Moore
someone host a LA game please
Caleb Sullivan
No, MA.
Nathaniel Reed
>cities, and traditions >, Fix your shit.
David Smith
BIG MEATY CLAWS
Eli Sullivan
Should Pythium legionnaires recieve the "Formation Figther" trait?
Kayden Gomez
Huh. Centaurs count as cavalry now?
Adam Williams
all legionaires *should* but they probably don't for balance reasons, and to give people a reason to use triarii
Gavin Phillips
>balance reasons
the non-undead rome/greek nations need all the help they can get
Noah Hill
MARIGNON STILL NEEDS THEIR 24 HOUR EXTENSION THEYVE BEEN ASKING FOR. REEEEEEEEEEEEEEEEEEEEEEEE
Carson Kelly
Wait, what? Do they? How do you know?
Austin Sullivan
They seem to get -1 Harassment penalty per attack.
Henry Rodriguez
The inspector doesn't list them as having #mounted
Oh, yeah. That's the default now. Cavalry gets -1 per every 2 attacks. Somebody didn't read the manual.
Owen Sanchez
I had not realized that. Isn't that a big buff to giants?
Luke Taylor
Maybe higher levels of formation fighter should give +def bonuses when units with it fill a square?
Nicholas Edwards
Probably pretty nice, yes. Still outnumbered generally, but...
Jordan Nelson
that doesn't help when Ermoran factions only get one (shitty) formation fighter unit
Aiden Taylor
That would be cool. Professionals helping defend each other without reverting back to Doms4 repel. People with more training/trust being better at it, fits flavorwise. Rank 0 would just be as it is now (more man/square) Neat.
Right now I don't think formation fighter is ranked at all (the only parameter it has modding wise is how many extra size points are allowed in the square), but not like that's unchangeable.
Yeah, probably have to add it to Hastati/Principe/etc, too. Makes it all make more sense, anyways. Triarii could have a better FF rank, or whatever.
Too bad this is unmoddable.
Ethan Powell
...
Julian Nelson
Nice meme friendo! Make sure to crosspost it to Reddit for those sweet upvotes!
Xavier Stewart
At the same time I'd also give giants the sweep mechanic from CoE where overkill damage hits other units in the square (after passing a defense check), would give some giants a reason for existing
Hunter Turner
Are you ok user?
Anthony Martinez
>0/10 Dai Oni bless, for shame. Invuln is literally worthless because Stoneskin overwrites it.
Joseph Thompson
How is a buff to cav fighting outnumbered a buff to giants?
Caleb Jones
Hey, Admin for BigGame, would you be willing to AI the stalers, or look for people to replace them? It has been a while and I don't think anyone wants to keep waiting on them every turn.
If you would rather not spend a lot of effort on it, I would be willing to take over as Admin and assume those jobs. I just want the game to continue and continue to be fun to play.
Bentley Foster
It was -2 per attack taken in Dom4. Which meant that giants fighting even 3-attack-per-square humans had fuckall chance of avoiding getting hit at least once, and even worse if they were dealing with surrounding troops. And even MORE worse for higher attack density stuff. The change to -1 means they might actually get some use out of their shields now.
Jason Fisher
Wasn't it a change from unique attacks->attacks (eg, units with multiple attacks trigger it now, but didn't used to) so that it's the same for units with 2 attacks and better than it used to be for units with more?
Asking because I don't actually know
Henry Allen
Units don't heal between battles if they go through multiple battles in one turn, right?
Jonathan Nelson
To the best of my knowledge, in Dom4 multiple attacks from a single unit reduced defence of the thing they were attacking by -2 per attack made. (Except against Cav, which got -1)
Connor Turner
Better
Xavier Cruz
Unless they've got Regen, yeah. If they have regen they'll top up.