Monday patch notes will make /tosg/ excited again!
Juan Adams
>Ah whatever I'm busy playing someone else will save it
Hmmmm I guess not.
Luke Barnes
>4 lameass events finally end oh yeah, about time >new lameass events not so sure about that
Thomas Cooper
Dead game, dead general
Sebastian Torres
>master pimp Kim >mudslimes uhh
William Young
>Old thread was so inactive it died I guess this is the end.
Caleb Robinson
It seemed like it got pushed off in less than an hour. Was there spam or something?
Isaiah Cox
nope. that was not first time we 404 but we are still here
Daniel Gonzalez
What went wrong?
Asher Perry
Why the fuck is the game is dead?
Ethan Kelly
Because people don't play it. And people don't play it because people don't like it. And people don't like it because it's shit.
Landon Morgan
I'm assuming you've played since launch and potentially before then and you really don't know?
There have been a lot of changes since launch but polishing a turd is still a turd in the end.
Jacob Lee
Fix the fucking game. It's too beautiful to die, it has a reasonably fun control scheme, just fix your bullshit. You added in a dual gunner class and it single-handedly brought me back.
Caleb Sanchez
Yeah, but why did the game die just a few weeks after R9 patch? It wasn't supposed to happen that soon...
Oliver Stewart
>new patch hype >niggers come >hype over >niggers fuck off to other new patch hype game
Parker Clark
I'm assuming a lot of people had no fucking clue what to do like I did. I personally don't mind farming gear to get a better character in a HG or something, I just wish I knew how to do all of that stuff when I first came back.
I think the main thing that upsets me is that I have no idea how to do whatever dungeons are past 300. Earth Tower? Saalus or whatever? I have no fucking clue. I'm still running the 300 dungeon and the drops are mostly worthless.
Zachary Garcia
play the game
Dylan Sanchez
I do. I just wish I had more I could do for an hour/two hours a day without having to struggle to find a group and research how the fuck I'm supposed to do other stuff. I like the dungeons and I like the limited entries as long as I can get something potentially rare and useful as a drop.
Mason Sanders
It's not good.
Very linear world with very dumb stat system. The economy is not based around the 1200 people that play the game. Instances in a fucking 2D mmorpg..why?
Hunter Long
300 is highest dungeon. they are all only for exp+silver now and drop nothing really good. do 300 for kinda fast cash even at 360. can just que it
saalus is for shards, for transcendence. and little cash.
ET only for 'real endgame gear' farming and only Floor20-40. gear from lower is shit. it takes forever to get anything and only really good with full set bonus. probably better to skip if you are new.
challenge modes are good for exp and gear too. and not bad silver.
most of that is at website or ingame help too
Liam Bell
Last and first time it went 404 was almost at bump limit Now it went 404 at not even 200 posts Gentlemen, we aren't going to survive this winter at this rate
Aiden Martin
This game should copy elements of granblue fantasy and and remove that stupid upgrade system. Why should pure fucking luck determine how strong your weapons can get?
Brayden Lopez
Because there is fuck nothing to do Sure there are """"challenges"""" and "raid" But what for? For what purpose you need now to make Marsinios stuffs?
Eli Evans
YOU HAVE TO GO BACK YOU FUCKING FAGGOT RODENT
Ryder Fisher
Fuck off nobody calls him like this besides himself and his circlejerk (all two of them).
Adrian Gutierrez
Please don't let this thread 404 too
Michael Ward
I just called him that.
Julian Hughes
buns
its all there fault
Michael Gray
Buns are one of the few things keeping this sinking ship afloat
Thomas Young
>more people gone from guild than before r9 patch what happened?
Benjamin Watson
>People come back for new content >Realize they have to grind the old content still to do the new content because r9 didn't massively spike everyone's power with base damage
Ryan Wilson
You are thinking of your off topic garbage too highly
Angel Hall
this
blame this nigger
Julian Campbell
Anyone know where to find out the jToS playercount?
Caleb Smith
is PP dirty pole any good ? guessing not since I can't find anything on this.
Carter Jones
PP still doesn't shoot fragments from pole, not sure if still bug or intended
The numbers next to the server names? Is that ranked players? help
Jason Perry
>current year >still can't read every language
Luke Brown
It's people that did adventure journal, which I would think everyone ends up doing anyway because of how the game is.
It's the top right.
Jaxon Rivera
is div2->monk3->zealot2 a good build for pve? do i go full str?
Justin Johnson
>new dps class for swordies >3 skills tied to stance
What the fuck is the point
Dylan Butler
How?
Easton Carter
I'm playing the game right now just to start off so fuck off. But I just wanted to say -
R9 added nothing significant other than new classes. The things you do after like CM, ET, and the such are not a challenging at all. It's just another chore in your list to do. It did not fix core game structure which is shit.
Limitations to party group strangle the potential for large "raids" which are due to poor optimization. All bosses up until end WB don't even use interesting mechanics or they don't matter anymore and the monster AI is laughable. Incredibility shitty optimization (yes I said it twice). Like mentioned in one of the previous threads by another, they couldn't even implement a proper random stats system. A fucking blue can get better stat distribution than the highest weapon roll rarity. Why? Why isn't there some low/mid/high stat ranges for the weapon rarities?
There is a limit to how much cute can do it for this. Yes, it's cute. Fucking cute. CUTE as hell. But other than that there is nothing going for this at the moment.
I can see they are trying to change it for the better but at the same time it seems to me there's no direction. Or the direction is really just to get as much money as possible for development of another shit game - just like early release.
The whole early release was a mistake if you look at it as a game too. As a cash grab, it worked well and maybe they just realized this game was fucking trash which is why they did it. Maybe if they released it as it is now, a more polished product, it would have possibly done better off in the long run.
Now we are stuck with forever shit game.
Zachary Ortiz
PD or Zeal for CM?
Ayden Watson
cleric2
Camden Morris
>Why isn't there some low/mid/high stat ranges for the weapon rarities
So that any weapon or armor you get could potentially be useful to somebody and because lower rarity armor/weapons being cheaper to stat reroll and more common (thus higher chance of better color and mod number) gives some incentive to use them, thought that was obvious.
Christopher Sullivan
I'm not that guy, but I think orange armor should at least have a higher minimum roll. It just sucks ass to get an Orange and it rolls a single purple line. Can't it at least guarantee a green roll or at least 2 lines or something?
Jack Evans
I would definitely be down for 2 lines min but the explicit purpose of the shit rolls is basically to just be dust, trash oranges is obnoxious but intended since in theory a lot of them should be entering the economy each day due to the drop chance not being THAT low.
Carson Rogers
>the drop chance not being THAT low. It's pretty low. And then the chance of getting a roll that isn't pure shit is even smaller.
James Miller
It's low in the sense that a hanaming gem is low. Any individual person won't get many hanaming gems but with how many get killed there should be at least a handful, that's how it's balanced. And all the shit ones are meant to be used as dust to optimize the other ones. The biggest problem was making some of the masinios weapons so good, people won't bother with the system for a lot of classes, like Masinios staff is better than any staff you could roll.
Also the stats are fucking dumb, they went out of their way to make ele resist rolls abysmally low just for people using Kite Moor, you can't roll AoE attack/defense/movement speed, just stupid all around.
Ryan Lewis
The way stats are now makes blue and purple items useful. If there were minimum rolls, they might as well remove anything under orange. There's nothing wrong with the core idea. It wanted to be a cute grinding game. It's a cute grinding game. Go play Wow if you want to do pointless epic raid treadmills.
The biggest problem with this game is that no one wants to do anything at all but grind dailies all day until they pop. This is why they have so many alts they force through them. For all the complaints, you can bet your ass they'd do nothing but the same saalus/dungeon/CM all day every day if they were allowed and then complain how the game "forced" them to slave away doing that boring shit all day. The only reason people play the game at all is because it has interesting classes really, which is why they crawl back during reset events. There's no hope for this game no matter what they did because the playerbase is completely worthless and the only suggestion they have to fix it is the typical "make it WoW/RO/FFXI/FFXIV/The MMO I'm nostalgic for but can't bear to play anymore because I did everything already and don't care to play MMOs nowadays anyway"
Hudson Robinson
true dat
Ansi for president. fuck off Swa**
Adam Thompson
>The way stats are now makes blue and purple items useful. For what purpose? Inferior items aren't supposed to be more "useful" than superior ones. They are simply supposed ot be more accessible.
>There's nothing wrong with the core idea. There's nothing wrong with the core idea of having RNGed items, like in diablo, poe and even wow. Except that those games implement it properly and sensibly.
>It's a cute grinding game It's not. There's nothing to grind except silver. There's no sense of progression and only a sense of loss and disappointment.
>The biggest problem with this game is that no one wants to do anything at all See above. Not surprising that people don't want to do boring, unrewarding and punishing content.
Benjamin Jackson
They have a breadcrumb quest leading to saalus. What more could they possibly do to shove instructions down your throat?
Daniel Jenkins
Get more looting chance, boi.
Wyatt Brooks
Another retardedly useless stat.
Jack White
Looting chance is super noticeable actually.
Thomas Williams
t. never farmed in the HG wearing a full looting chance set
Retard.
Wyatt Stewart
>Inferior items aren't supposed to be more "useful" than superior ones. They are simply supposed ot be more accessible. Except no one in this game uses, cares about, or upgrades anything less than the best. They just stick with their level 15 shit until they get max level shit of the highest possible quality. In random stat games, whites and magics are just trash not even with looking at nor identifying. They aren't anything but dust now as it is. The least they can do is be marginally useful before dusting. Orange items have the benefit of better upgrades, transcendence, and awakenings. They don't need overall better random rolls too.
>There's nothing wrong with the core idea of having RNGed items, like in diablo, poe and even wow. Except that those games implement it properly and sensibly. That's not what I was saying. I was responding to >It did not fix core game structure which is shit. But on that topic you brought up... actually just read what I said above about random stat games.
>There's nothing to grind except silver. That's all you do in grinding games, grind exp and gold. Maybe drops to make some shitty hat or other item, which you can do here too.
>There's no sense of progression That's because people skip all the leveling process and gearing as much as possible, going from level 15 equips to max level equips, so they don't need to spend a week getting a better sword so they can kill enemies at level 155 or whatever. If you want, as a mentioned, pointless ``endgame'' raiding to get armor sets so you can do raids to get armor sets, go play WoW.
>boring, unrewarding and punishing content. So what is that? It's not ET, it's not PVP since you didn't mention it, its not WBs. What is it? WoW raids?
Jaxson Lewis
Are there are videos of Necros farming at Nazarene? I want to see how good skellies are in there.
Easton Turner
>So what is that? So what is not that*
Dominic Cox
It's noticeable but the drop rates are still shit. Just look at the insane amount of looting chance you get during CMs and yet all is dropped is useless blue trash.
But I guess you CAN grind in ToS. You just kill shit until something, maybe, eventually drops. Doesn't matter what, because the only thing you need to care about is how much can you resell it and then hope that you can use that silver to buy something that you actually need.
It's a shit feeling.
Ryder Martin
>tfw they refused my offer to buy it for 15m or 120 shards This world is so unfair...
David Hall
You sound like the people who complain in PoE that playing self-found is too hard, yes the entire game is built around you trading shit with other people and not just killing things by yourself till you get the best shit.
Elijah Kelly
>Except no one in this game uses, cares about, or upgrades anything less than the best. That's a different problem. A problem with ToS and not the players. >That's all you do in grinding games, grind exp and gold. That's what you do in boring dying games like ToS. That's one of the reasons it's on life support. >That's because people skip all the leveling process and gearing as much as possible That's a problem with ToS, not with the playerbase. >So what is that? Don't look at WoW. Look at similar games to ToS. ARPGs like diablo, poe, grim dawn, etc. They are all based on grinding, loot hoarding and character building. The concept seems pretty stupid, how can mindless, repetitive games like that even function? And yet, even D3 has probably a bigger and livelier playerbase than ToS. Because those games implement RNG, grinding, repetitiveness, build diversity better. The devs know what's good and bad about every aspect of their game. They know how to minimise the bad things about RNG and maximise the good things for example. They know how to make apparent repetitiveness not boring. They know how to keep players hooked. IMC does things randomly with zero thought put into everything.
Levi Price
Why the fuck do you want most items to be nothing but worthless clutter? It's not fun at all to get an inventory full of unidentified stuff and know it would be better to delete it than to waste time looking at the stats. It wouldn't be fun to do 10 challenge modes without ever getting a drop worth identifying. It is fun to get a good blue roll and replace an ancient 315 item with it. Good blues help non-RMTers catch up and avoid the trap of not being able to get good stuff because they don't have good stuff.
Your idea of "properly and sensibly" is anti-fun bullshit. Diablo 3 was a clusterfuck of bad design decisions. WoW was all about fixed stat items back when I played it, but everything I've heard about their new random legendaries is negative.
>It's not. There's nothing to grind except silver. There's no sense of progression and only a sense of loss and disappointment. You're being dishonest because you have no argument against the new loot grinding system other than that your autism is offended by color coding not being the only thing that matters.
>punishing The biggest problem with this content is it isn't punishing. It's so fucking easy you act like armor defense doesn't even exist. You retards whine about how you have no reason to progress your character in a game where progressing characters is the whole purpose.
Carter Lee
Diablo one week after new season start is more boring then TOS 3 weeks after this patch tho.
Jace Robinson
>Why the fuck do you want most items to be nothing but worthless clutter? It's not worthless clutter. It just makes sense to make items of inferior quality inferior. A blue weapon should have much better stats than an orange weapon. Or rather, an orange weapon shouldn't just have one line of "Stamina +12", it's ridiculous. It doesn't help with anything. It only makes players feel like shit. The only way to not feel like shit when you id such an item is if you condition yourself into accepting the overall shittyness of the system to inhibit any kind of possible excitement you can get out of looting/grinding.
Jack Sanders
>Players complain game has no horizontal progression and only vertical progression >Players complain when game has items with lower damage but higher stats readily available as an alternative to items with good stats but worse damage >Because "b-b-but the weapon isn't perfect so I can't use it"
Oliver White
>You retards whine about how you have no reason to progress your character in a game where progressing characters is the whole purpose. There's no progression that's the problem. Every mechanic makes players feel like shit. I still have no 350 weapon so what should I do besides stalking the market? Grinding for the weapon you want is the worst decision you can make. The drop rates are low. The chance to get the item you need to even lower. And then you have to identify it and the chance of not having something utterly shit is very low. Ad then you'll have to enhance it which again is a shitty mechanic which will only make you feel like shit after you end up at +8 0 pot on an already subpar "+87 damage against boars" weapon.
Parker Robinson
>Players complain >IMC listens that is what went wrong. from day one
Alexander Collins
t. I dont want to grind because i'm a lazy nigger
William Long
>I still have no 350 weapon so what should I do besides stalking the market
Fucking grind silver. Grind items in HG and sell them to people like what you're waiting for someone to do for you. The best items are supposed to be rare, fags like you are why we have this absurd inflation where everyone has a billion silver but there's no items because "I'll just log in and do dailies a million times for raw silver and wait for someone to get me the items".
Cameron Phillips
>so what should I do Do not be active, just stay a babby and wait to be feed with a big golden spoon!
Matthew Reyes
Those are problems with the playerbase, and the game is the way it is because IMC listened to players. Most of the design features it has now were things players asked for.
Diablo 3 did a bad job with random loot, repetitiveness, and build diversity. It has more players because it was made by a top company with good programmers and customer support.
Levi Hill
>Fucking grind silver. Yeah fuck you I have 87m in storage and there's nothing even remotely decent on the market. And I'm not stalking the shout 24/7. The problem with "just don't be lazy and grind it yourself" is that it's fucking boring and unrewarding. It's not even that it takes too long, it just that there are too many steps which will leave you utterly disappointed and put you on suicide watch. That's the issue. It's not about difficulty or the time it takes. It's how it makes players feel. And it true. You can see it in the charts. The fucking game is dead and it will never, EVER recover unless the entirely change the developer/designer team.
Owen Jackson
>I have 87m silver
And let me guess, zero actual items beyond the bare minimum to do dailies. Just silver you are sitting on forever because you don't think killing shit is fun in a game where literally the only thing you can do is kill shit.
Dominic Butler
I have several orange 315 weapons, decently transed. I did farm ingredients to make them and the recipe too for one of them.
>you don't think killing shit is fun in a game where literally the only thing you can do is kill shit. Yeah. I don't think killing shit in ToS is fun for many reasons, including technical one (low perf, bad controls, low visibility). IMC could have made it fun, but they haven't, because they don't know how.
John Davis
I came back to this game, hoping that I will see (finally!) enjoyable high-level content.
What I got instead: - some classes are still useless - grind-your-way-to-300-in-5-hours, fuck quests - several dungeons removed/changed (but why?) - everybody wastes their lives on 300 dungeon+saalus x10 times/day - shitty challenge modes + ridiculous thing called "raid" for whatever reason - absolutely boring Hitler Grounds: loot some shit and just fuck off to never come back again - idiotic diablo loot system (fucking retards, it doesn't work if your kusoge has no loot), even more idiotic weapon upgrades (so much fun in adding +20% damage over and over)
Fuck it.
Samuel Green
>Get a meh orange weapon >Trans it and put some gems because archers deal no damage otherwise >Get a better weapon >Need to refarm blessed gems and get new lv7 gems to get back to my old weapons level You waste so many resources if you invest before you have the perfect weapon even with rng diablo gear. I hate this shit.
Ayden Turner
maybe it's you who's the problem user, maybe you just don't find things fun anymore
Landon Peterson
Yeah maybe it's me. The game is alive after. Just look at those steamcharts.
Ayden Lee
>Break weapon >Get 90% of your blessed gems back
Leveling colored gems does kind of suck though.
Isaac Lee
It would be worthless clutter. What would it be used for? Inferior quality items are already inferior on average and at the high end. Would you be happier if they reduced the orange item drop rate to 1/5 of what it is now to compensate for removing bad rolls, and maybe had orange powder drop directly? At least the way it is now you can get an orange weapon with high base damage and bad stats easily.
If you're not willing to use blue or purple weapons, that must mean inferior quality items are already inferior enough. However, low end oranges are very cheap compared to old crafted practonium purples. The progression path is getting a second rate orange weapon while waiting for a perfect one.
I'll agree that the anvil upgrade system is shit since it can ruin an item you already invested a lot into. Transcendence is shit too. However, with identifying it's just autism over colors.
Grayson Lopez
>go into macros >copy the default text >paste into shop >can't do anything else because those take the entire shop sign characters
Andrew Ross
How many classes are still useless? There's not much of that left, maybe pyro and wugushi. I'd like to know why they keep removing dungeons, though.
Xavier Long
>still Some are still useless. Some became useless.
Mason Anderson
Name them.
Cameron Morales
Swordsmen
Levi Myers
retard
Carson Butler
>tfw guild is mass quitting
Robert Perry
What guild? If it's mine, I'll quit too.
Jayden Ramirez
Spread your legs and start erping to keep the crowd entertained
Adam Phillips
I get my ERP on a different game, ToS is for cute.
Wyatt Ortiz
Corsair can't even loot bosses anymore Only reason why anyone picks scout is for pvp Nobody even cares about rune caster Actively playing as Templar1 woulnd't exist if it wasn't for the 10m teleport Alchemists are an afk alt that you use to craft potions for 8 hours.
>But being able to afk with them means they're good I can fish with a pyromancer or afk saalus/tbl with it so pyro is godlike :^)
Jacob Howard
My guild is having talks of merging with other guilds. That alone is killing my will to play, since they don't even do stuff with the members we have. It's kind of pointless to get more people to do nothing with.
Aiden Young
>blew 20m on hat enchants scrolls >didn't get what I wanted ree