What do you mean, screen dimensions? UI Layout? Or main game screen structure?
Adam Collins
Daily reminder that you will never be successful. It is extremely rare for a single person to make a great game with great art, great music, great gameplay, great design, and great programming, all while marketing it correctly.
Ryder Torres
I don't think UE4 gets enough credit for how customizable the UI is. Sometimes I'll even pull the content browser into another window if I'm working solely on level design.
Grayson Collins
Progress. Been fixing some bugs from the demo and programmed some mechanics about healing. In this one you can transfer blood from your different body parts, since each body part will have special abilities according to its blood quantity, it involves some strategy to the player to choose what ability they want for the moment if they dont have the necessary materials to restore blood. When you try to transfer more blood than the body part can handle, the leftover is distributed equally on the rest of the body parts.
That's why I'm going the waifu route. If my game sucks, I can still earn money drawing porn.
Jace Perez
...
Hunter Long
Also added an elevator.
Caleb Fisher
why
Gabriel Harris
If you right click on a tab you can hide them, usually makes sense to do, especially on the viewport/toolbar ones.
Adam Cooper
why what?
Alexander Gray
That's pretty uplifting user, good job. I'm sure implementing it had a lot of ups and downs but you really got from point a to b.
Jack Brooks
Pretty nice musics. I like the forest one best.
Jackson Reyes
A middle eastern themed background music for an arcade runner.
Wyatt Cruz
neat idea, seems tedious and pointless to actually use though
Grayson Scott
u got sumtin to hide niga??
Justin Sanders
yes, he's very insecure about his game or god forbid someone will steal his idea!
Jaxson Turner
Yeah, I'd rather not reveal too much about my game before it's released.
But I have posted a video of it here couple of days ago and got mostly positive feedback!
Liam Jackson
are you ashamed of your game?
Kayden Morgan
didn't even realize that
thanks user
Hudson Ramirez
He didn't buy the high res viewport and filenames assets.
Owen Adams
I'm definitely not insecure or ashamed of it. I have posted a video of it here and got positive feedback as I expected. I believe I can only lose by revealing too much, even though I'm probably a bit too paranoid.
Adam Flores
Why is Unreal's UI so goddamn ugly?
Blake Rodriguez
post a game engine with a good UI
unity's is just as bad if not worse
Andrew Smith
Godot 3.0
Carter Ross
How much % profit should you offer an animator and a sound guy/musician?
I don't think sharing equally is fair.
Dylan Gutierrez
That's why you pay them per item
Jace Williams
>add high score list >see people play and send new scores I AM NOT CRYING ALLRIGHT
Sebastian Walker
0%, revshare is asking for trouble
Alexander Phillips
>lmao bro just like be yourself and pay 50 dollars per 32x32 frame and 700 dollars per a 30 second music piece
Jacob Cook
Equal share gets you super duper brownie points, which are worth more than the extra 50 bucks you'll get out of your "fair" share.
William White
You can't make a serious game in Godot. Literally a hobbyist engine.
Jose Lee
In my hypothetical scenario, after removing fees like unreal's 5% etc, 50% of what's left goes to the "company" and the other 50% is split equally among everyone. If there's enough to keep going great, otherwise I just take the "company" money.
Benjamin Roberts
Can someone help me with floorcasting in a ray caster? Is it as simple as getting the pixels that make up the player's perspective of the floor? I'm drawing each pixel independently right now but it's really slow. Would putting these in a pixel array buffer first drastically improve performance?
Luis Long
That's fine because I'm a hobby dev currently. I can still sell hobby games though.
Isaac Price
Define serious game.
Tyler Walker
>super duper brownie points ?????
Dylan Turner
>tfw diagnosed with AIDS >will probably be dead before I finish my game
Alexander Green
>Is it as simple as getting the pixels that make up the player's perspective of the floor? Yes.
>Would putting these in a pixel array buffer first drastically improve performance? Hard to say, depends if the bottleneck is the computation or the drawing.
Sebastian Ross
>not having money >making a game
you're in for a big shock once you come closer to release
Juan Torres
Do game jams.
also, AIDS isn't a death sentence. Medicated you can live a normal life. Unless you just can't afford the meds?
Logan Walker
>You can't make a game in Godot. Fixed.
Kevin Powell
to give you the extra initiative to get the pro version
Alexander Bailey
see, i already blew it all on llc and steam direct
Easton Adams
If you actually have AIDS it's too late to medicate. And HIV is still a death sentence, you just die to HIV-induced dementia rather than AIDS.
Jeremiah Perry
>having sex and/or sharing drug needles with other people literally too normie to make games to begin with
Ian Ramirez
aids is a flagship normalfag disease, you were never meant to make game in the first place
And I calculate every single pixel? I'm still trying to figure out the transformation for perspective so right now I'm just drawing them flat.
Christopher Perry
Pretty much. Walls are easier since you only have to do lines but with the floor you've gotta do every pixel.
Isaac Parker
Thanks bro, it kind of do what is intended to do, but I still need to fix some issues, such as the character doesn't detect the elevator floor and the engine thinks the character is falling, so when the elevator is moving, the character lost the control and he makes kind of mini jumps when going down(webm related) Thanks, I actually think this wont get used to much as its more of an emergency thing, for example as you don`t have enough resources to restore your blood, so you can regulate yourself your abilities. Also can be useful to regulate your resources, as if you have lost much blood only on a single body part and dont want to waste an object to restore only it, as the objects will restore a percentage of every body part blood count.
Connor Ortiz
it should go without saying always a female protagonist
Isaiah Butler
I don't know where I got it
When I joined Antifa they made me do a blood oath I think it might've been then
Evan James
Make you redistribute your blood using the analog stick, not some boring menu simulator.
Hunter Hughes
Unreals is way uglier than Unity. It's not even close.
Brayden Smith
It's ok.
Easier to get started with than bgfx but also includes lots of cruft.
Tyler Kelly
Thanks! I guess I also don't have to get every pixel in between since the perspective transform will likely not draw some of them. I think I should calculate the distance first
Jason James
Ok, I will search a way to do it more dynamic, I made the menu because I haven`t thought on a good way to do it, but wanted to program the mechanic, probably will change it and remove the menu.
Austin Lopez
If he already has full blown AIDS, yes, but people often say AIDS when they mean HIV. Even with treatment that late, though, you can still live 10-40 years with treatment. More than enough time to make game. By "medicate" I mean treat it and mitigate it, not cure it.
William Russell
Please stop fucking meme'ing. A man has a deadly disease.
Adrian White
>dating sim Just let the player pick, better for self insertion. Have both girls and guys as people you can date regardless of MC's gender so you can approach a wider fanbase of degerates
Nolan Diaz
I've had AIDS for years having to post here with weebs. You get used to it.
>his engine doesn't have built in screen shake LOL
Jeremiah Perry
Not a single one of you mentioned that I forgot about his bikini armor. I'm terribly disappointed.
Blake Baker
at least stick to actual game progress and not just (You) bait
David Roberts
>cave story, touhou, dwarve fortress, yume nikki, noitu love, minecraft, don't exist because of meme reasons
Bentley Gutierrez
Furries get off to showing everyone they are furries. Furry porn itself is pretty meh to these creatures.
Logan Williams
Do these sparkles look good? I'm trying to recreate some of the cool particle effects I saw in BotW.
Samuel Edwards
Girls or gameplay, faggot.
Matthew Myers
which one of these should i use i know its pixel shit and i shouldn't use any but pls help me the far left is head on the third is what i have been using and hated it and the second one is the one i made just now to clean up the 3rd one and the far right is one i whipped up in about 10 minutes but didn't like it but if its better i'd obv clean it up
Benjamin Gonzalez
All is going well is my DMC-like Princess Peach game.
Hudson Evans
I have some shitty old project images that I'm down to show off.
Connor Ortiz
...
Wyatt Myers
I didn't even know this existed. These threads been around long? I'm going to be working on 3rd person game in Unity, but I still have to finish my blender learning and make a 3rd person foundation to build off of.
Lincoln Watson
for unity is there any way to stop my build from saving player prefs whenever I close it?
Gavin King
Got pushblocks in. They're blocks. You can push them if you have the proper subweapon equipped.
Christian Baker
They look great, imo. The twinkling animation really helps sell it.
Alexander King
If a weapon is needed to move them, wouldn't it make sense to attack the block instead of just walking into them?
Dylan Bell
There were gamedev threads on /v/ before Veeky Forums existed (there still are sometimes) But yeah /agdg/ has been around since the start of Veeky Forums. Good luck with your game user!
Ethan Ward
A long ass time, it did and still exists as a new thread on /v/ before Veeky Forums existed.
Caleb Collins
... don't write to it? you have to manually save to playerprefs
Henry Allen
It'd be a lot more awkward to push them diagonally if it required a sword hit.
Zachary Foster
Moving them diagonally now looks awkward. Do you just hold directions when you jump into them?
Parker Cruz
Accidentally implemented the v2 fonts yesterday
v1 fonts were simpler, but drastically different so it took another while
It's still a little bit off, but I'll fix it up more as I go along
Tyler Cruz
If I have an abritrary group of objects, how can I efficiently add them to a list or 2d-list in order from say left to right?
Ryder Torres
uh this is probably retarded but I've been using playerprefs to dictate enemy spawns but I;m not saving it manually just setting ints and such.
Hunter Butler
Hold sub weapon and direction while bumping the block, yeah. Should be interesting to see how much people dislike them.