/domg/ - Dominions General

Routing Edition

Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher.
The game combines a simple presentation with an extremely wide array of strategic options, including over 3000 units, 900 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them.
It has simplistic graphics but is easily moddable and extremely deep.
Basically, it's an autist’s wet dream of a war game.

>Steamgroup
steamcommunity.com/groups/vanheimageofvidya

>Group chatroom
steam://friends/joinchat/103582791434709795

>Our pastebin
pastebin.com/wjbSA98Y

>Drawfaggotry
dominionsdraws.imgur.com/

>DOMINIONS 5 IS OUT.

>Where do I get it?
Currently only available on Steam.
store.steampowered.com/app/722060/Dominions_5__Warriors_of_the_Faith/

>Manual
illwinter.com/dom5/dom5manual.pdf
illwinter.com/dom5/dom5tables.pdf

>Mod inspector
larzm42.github.io/dom5inspector/

>Multiplayer guide
steamcommunity.com/sharedfiles/filedetails/?id=1212948582

>Debug mod
dropbox.com/s/oo492x2cs8vag34/debug509.zip?dl=0

>How do I change the fonts?
Replace guifont.ttf, guifont_fancy.ttf and guifont_texty.ttf in the game's 'data' folder (C:\Steam\steamapps\common\Dominions5\data usually).

>Is there an easier way to play multiplayer?
Yes.
rpgcodex.net/forums/index.php?threads/dominions-4-pbem-manager-new-stuff.104015/
Works for Dominions 5 just as well.

>Completed games
Submit them here:
docs.google.com/forms/d/e/1FAIpQLSeuclmaCiRo8vcTztsKjPJxnBgRDE-E1uNvE5j0x5wDZMMhRA/viewform
Results:
docs.google.com/spreadsheets/d/1OxILAa3Y_O7Vk2NFhKAAQfStHqh1WJXMkGCim9sQ_ns/edit#gid=1292233344

>OP pastebin
Just copypaste it and link the previous thread below.
pastebin.com/RbFWcFcU

>Previous Pantokrator:

Other urls found in this thread:

drive.google.com/file/d/12yp1OUadqI4KGN5g0t3xybCaUBuxnQUK/view?usp=sharing
twitter.com/NSFWRedditGif

...

Wouldn't this mean the soil on which the crops sprouted was nutritionally poor, and thus the harvest would've been poor?

Nature magic, bro.

>Anons retreating from →
>A total of 99 anons dispersed and retreated on their own, 83 of them made it back to friendly territory

Does the random gen work yet with Dom5?

Nationgen, you mean? He's been working on it, apparently.

Growth on MA Asphodel or nah?

Absolutely.

No, because they wouldn't have quickly grown again then.

I won't go back to the last thread to find the post number, but to the person asking what advantages LA Pythium has over MA: your enemies have weaker mages, which makes hydras harder to counter.

Actually for the manikins or just to make more centaurs? Why not go hard death?

You're gonna need freespawn, yes.

What, do you want to run out of gold and have nothing?
Their freespawn scales off Growth, and it helps slow their innate death. You want the freespawn.

You're gonna run out of gold and have nothing anyway. Asphodel popkills at 0.5% per turn per candle.

Huh. That's much faster than I thought it was.

Asphodel's one of the slow ones.

Do all units of Heat-loving nations suffer in cold or not?

>when your Dormant Titan SC plan actually saves your ass

You always take extra fatigue when fighting outside your preferred temperature, though IIRC heat/cold resistance mitigates that effect.

done that with EA Ulm too.

imo, tho, the windrider meme made Arco full on stop being a bitch early, and any elves finna fight you can get rushed instead if you've got a bless. Feel like going dormant sc might've made you prey instead of predator, even if the comeback fight feels good

It counters extreme heat/cold enc penalties, but not cold-blooded.

So you're saying that Machakans shouldn't have extra fatigue in Heat 3 but should have fatigue in Cold 1? Because I'm pretty sure that's now how it works

You're right, cold-blooded is separate from preferred temperature. You could theoretically have a cold-blooded race that prefers Cold scales, though that would be pretty shitty.

It's in the manual, mate.

>Some nations (see Nations list) prefer certain heat or cold settings. They suffer penalties when outside of their preferred environment, just like nations without a preferred temperature setting suffer penalties when the environment has heat/cold scales other than zero.

I was under the impression that scales preference was just tied to income and supplies, not actual fatigue in combat

I haven't tried the Wind Riders with a huge bless yet. In this game I've got +4 Def +5 HP, which is good for expansion (or it would've been if I didn't use stupid scripting and get a bunch of Wind Lords killed) but it didn't really work against Elves with a bigger bless.

Oops, reply was meant for .

you were impressed wrong

It could be the manual is wrong, but I've seen no evidence to support that.

>IIRC heat/cold resistance mitigates that effect.
I've been looking for the formula for this in the manuals, but haven't found any. I'll test it, but if someone knows how this works that'd be great.

Checking the unit's encumbrance, I can see +2 enc where the scales are 2 away from their preferred temperature.

How the fuck do you counter turbobless Mictlan, assuming you don't have good sacreds of your own?

Kill their commanders or shower them in the power of your magic.

If he has a big sacred blob, he'll need his H3 priests to effectively bless it. Assassinate them or snipe them off with battlefield spells that can kill squishy units.

You get +2 Severe Heat enc at Heat3 on C'tis.

Shit, right. Did some tests with Niefelheim and their units don't seem to mind heat until it's at +3.

Is this a decent Nazca pretender? Should I prioritize propheting a mallqui or get some researchers first?

Why are extreme temperature scales so popular?

On a temp neutral nation, Heat or Cold 3 Growth 3 is a minimal reduction in income for a small number of turns, and is ignorable in combat if the shit you use about has any kind of Fire/Cold resist. Although the "Resists don't show up until 3 in a path" change has meant that some nations get kinda screwed by that way more than they used to.

>Is this a decent Nazca pretender?
No
If you're going for Supayas you need a bit more than quickness to make them useful, and if you're not going for supayas you'll probably want a mage bless instead and/or more scales

Due to how seasons work the effect of extreme temp scales will be cancelled out for parts of the year and will not make it any worse for the rest of it, trading temp scales for growth is usually a good tradeoff

Because relative to most other scales they don't have a huge impact, and because maxing out a temperature skill isn't as bad as it seems due to seasonal variation. This makes it relatively painless to treat temperature as a dump stat.

For example, if you have neutral temperature scales you still have to deal with non-optimal temperatures half the time (too hot in summer, too cold in winter). If you take max cold it can't get any worse in winter and it actually gets better in summer, so the net loss isn't as big as the UI would tell you.

Gold for points without associated bad events or resource capping.

Temperature scales do have some bad events IIRC. Like heavy snowfall blocking trade and stuff like that.

Would dropping MR for blood surge be enough? I'm hesitant to drop muh gold scales.

Yeah, but compared to Drain or Misfortune, they're fucking nothing.

Blood surge and/or one of the magic attack blesses to give them more offensive power would make them substantially more useful

*trapezes behind you*

Well Vanheim I can't seem to find anyone who wants to sub you (being early game with quickness turboblessed spiders on your cap doesn't help I think). Anyone here wants to sub Vanheim? is his situation.

>Playing one of the weakest early game nations
>Pick a fight with one of the strongest on principle

About to get fucked up unnecessarily, how are your games

>tfw losing 5 elf thugs in one fight because I went full retard on the scripting

Raise Dead

I keep underestimating attack rear fliers and I don't like it.

What is a good beginner nation? EA/MA/LA?

Do pathboost items on communion masters change communion slave fatigue modifiers? For instance, will an E1S1 communion master with earth boots give their E1S1 communion slaves a 100% or 200% modifier when casting earth spells?

>Primordis
>EA Popkill Nation made of up magic beings- elementals, mindless oozes, constructs, etc.
>Gain lots of magic gems in Fire, Air, Water, Earth, has the same in magic paths
>Get freespawn sprites, wisps, terracotta soldiers, and other minor beings
>Has special priest spells that grant magic beings extra resistance
>Specalize in summoning lots of elementals in combat, elemental evocations, summoning elemental spirit commanders, etc.
>Lore is that it's the power of the primordial world trying to destroy civilization and return the world to elemental chaos

Rate this idea.

blizzard/10

Pretty sure you've posted this before, but I don't hate it.

TC/Ulm/Don't bother

EA Niefelheim, EA Tir Na N'Og, EA Caelum, MA Agartha, MA Ulm, MA C'tis, LA Agartha

These all have easy access to certain basic strategies that can get you a long way and give you a feel for how their paths and most prominent mechanics work.

Thanks, anons!

One that looks cool to you. There aren't really any easymode nations so you might as well pick one you'll enjoy playing.

>free shade commander
memepill me on the bane venom charm, friends

Equip a BVC on a stealthy undead, hide said undead either in a high-value enemy province, one of the enemy's main production/research centers, or the enemy's main army, and hope they don't get patrolled out. Laugh as their population dies and their troops get diseased.

Is there any way to undo or send in a correct turn file to lamaserver?

Just send a new turn, it'll automatically overwrite the old one.

Do the turn properly and send the .2h file again. You can't undo, but you can always revise before timer rolls around.

what nation and build should i do for maximum inbreeded mutts

Abysia with a freak lord pretender.

Abysia or Pangaea.

Ragha also works, because they're a mix of several other nations.

Wait, inbred.
Erytheia. Definitely Erytheia.

You can't control when you put it on and it alerts an enemy that it's happening as soon as you step into one of their provinces, so be prepared for them to know exactly what's going on and likely who's doing it before you're even in place. With that said, try to have a scout network to know where their troops are. Send the dude to a high-pop province away from armies so that you don't get patrolled out. If you're fighting this person in a war, he'll either have to take the income hit or divert troops to patrol out your dude, giving you a troop advantage.

Hinom and Ashod. Even has jews for your retarded memelord self.

Erytheia
>marrying close family for generations has made them so inbred their royalty all recruit with insanity
Abysia
>crossing everything they can get their hands on with demons and producing crippled retard chaff of all shapes and sizes
Abysia's probably closest to the 56%er spirit

Also, lolis

Are you guys still having fun?

I'm just chillling.

Yeah, I saw that. You keep being the first one to send every single turn but you didn't even kill oceania AI yet.

I wonder what are you doing.

It's turn 35 and I can't keep up with 24h timer, can we have 48h per turn please?

Curious.

A simple question, what's new for Hinnom in Dom5? Stock Dom4 strategies? Anything new that I should consider?

What's a good bless for them?

There was a tough indie province in a chokepoint between us, so I left him alone for quite a while so I could expand in peace. At the moment he's shitting out tons of shark tribe shitters so removing him is a pain in the ass, but since I now control the chokepoint he can't really fight back so I'm just taking my time wearing him down.

Just forge a million of water lens and summon 30 water elementals per battle. AIs can't do anything to counter that since they don't script mages at all.

Admins for 14NationRoyalD5EA and NotAnotherPelywirMA, I'm going to spend the week in a resort with my family. Could I have a 4-day extension?

I'm not using my mages against him, since I'm trying to rush some long-term research goals.

Does it function every turn, even when moving? Can I run an invis BVC boy around plaguing a new province every turn and make my enemy commit multiple patrol groups to box me in if he wants to kill it?

Yes.

Anyone else enjoy browsing generals for games you don't play because you aren't good at them? I lurk in dominions, dwarf fortress, rogue-like/lite, and Grand strategy threads. I used to browse dark souls threads. I don't play any of those games.

Nobody here is good at dominions.

Just because you're not good at the game doesn't mean you can't play it. I'm shit at grand strategy games and I've still played most Paradox games.

I've been in domg since dom4 and I haven't played a single MP game. And I basically never play SP because the AI sucks.

How to counter Solar Rays as Lemuria?

Dare I ask why?

Too much autism in the wrong direction. Anxiety. Fear of failure.

2bh lad I do that a lot for gookclick RTS like AoE2, Supcom FAF and W3 but Dominions multi is so slow that you really only need to study up to get good at it
with PBEMs you can go and thoroughly research the nation that's attacking you before you respond, it's super noob-friendly

Once you've done one it's easier to start others
Especially on /domg/ nobody will call you out personally for your failures unless someone is doing some serious diplomancy, which in itself is pretty rare in anonymous games

Pretty much the same reasons as me
I can't get into playing competitive multiplayer games
I'm not into watching streams either, but i love reading and hearing about other peoples' experiences in games

Mod which makes LA Pythium foreignrec commanders 1 commpoint and makes hydra a national summon at ench 4 (N2H2, 10N) instead of a recruitable.
drive.google.com/file/d/12yp1OUadqI4KGN5g0t3xybCaUBuxnQUK/view?usp=sharing

What long term goal is more important than Conj 5? Voice of Tiamat and large elementals are both great for Hotlantis.

virus dont click

joke's on you, I've been looking for dolphin porn

wtf this turned my hydra's poison cloud into mustard gas