Made a new thing. It's a bomb enemy, it destroys everything about it and kills the player if it gets to the end of the lane.
I think I'm done adding new enemy types. I'm gonna start working on the health and lives system properly, and probably start designing all the 3D models.
Dylan Collins
Anyone got a good example of an 8 direction sprite sheet? I fuggin suck at artfag shit
Nolan Long
how do you overcome the constant feeling of depression and feeling like a failure and overcoming the fact you'll never make it?
Testing medals that give passive skills in battle!
Julian Barnes
It often does
Lucas Harris
yeah
Anthony Hughes
>Paper Mario with bugs Lad you're going to be rich
Luke Evans
No school today, so I'll keep on pushing out as many characters as I can before my motivation fades
Grayson King
Damn dude you have the style down to a perfection
David Hill
whats worse giving up or working on the same thing for eternity because you have trouble finishing projects
Grayson Baker
Focus on achievable daily goals. Finishing them gives you a boost of confidence to do the next set of goals and in time builds your discipline to finish long term projects.
Hudson Adams
Strong delusions and not giving a fuck
Wyatt Butler
You are baiting, right?
Sebastian Cooper
>tfw both depressed and anxious i have powers you runts cant even... d..d.d.d.dream offf.f.f...
Cameron James
Is that a theonian
Leo Rogers
I have some noob questions, Im making a game with gamemaker 2
>how do I add in animations for my character, such as attacking >what is a good program to animate my characters and items
Thankyou and best of luck on your development
Tyler Watson
That sure is Long time, no see! I'm finally working on a project again. Made all these yesterday:
Hudson Richardson
I know how hard it is force yourself to work on your game. Believe me, I do. Perhaps my hardworking single mother was not enough for me to learn what it means to be disciplined . But I still try, I try every day, just like she did. Some days when the going gets tough I remember a quote. The quote is not about game development but it very much applies here as well. You see, game development is a lot like running a shop. Some days the shop is full of customers, some days it's just collecting dust. Those days are the hardest, but you still have to open the shop. If you don't open the shop, you will never see a successful day. You gotta open up shop. Thank you.
Henry Clark
>how do I add in animations for my character, such as attacking please youtube this kind of extremely vague questions. >what is a good program to animate my characters and items there are several possibilities. once again, looking stuff up in the first place could let you know more about that. but most simple, indie games go for spritesheets, which basically means "you draw everything".
Brayden Kelly
God bless
Kevin Fisher
>carellposter is back get back to work you lazy fuck
David Thomas
I would, and Ive tried, but when I youtube or google these type of things I only get the "ad articles" that promote whatever paid for them. I was hoping someone here would be experienced enough to know. Or spam about premade models and characters animation while I want to make my own. Its also hard to distinct for me what is good advice and what isnt from there because Im so inexperienced.
What is a good program to animate my main characters attack animation in so I can use it in my game. How do you add these animations into your game?
Sebastian Garcia
What kind of art are you using?, if it's pixel art, i use Paint.net for mine and it works fine enough, also, you're not going to get better and learn what works and what doesn;t by not doing any research for yourself.
Aaron Fisher
hmm
Isaiah Clark
Improved art a bit. Fog gets lights from windows and projectiles.
Gavin Roberts
>trending >cash out cashing in on social
Grayson Thompson
2d handrawn then modified via photoshop. So 2d. Think darkest dungeon
that looks sweet. How did you animate those characters?
Eli Cooper
I hope they're moving to the beat of the music
Andrew Martin
Do you dev professionally?
Brayden Robinson
There's no way out of depression that would lie within gamedev or any other mental labor. All ways are external. Have a normal schedule, eat healthy, exercise, go out occasionally, don't fap too much.
Aiden Bailey
Get some perspective. Realize your problems aren't that big of a deal in the grand scheme of things. Be thankful that you are able to stay in warm shelter with internet access and food.
Nolan Williams
drugs kill those braincels that make you think and see reality for what it really is delusional people are happier
we need more depression games
Luis Ortiz
> don't fap too much ... is this a serious thing? I've been severely depressed for months and literally the only thing in my life that I still do that I used to enjoy is beat my meat. In fact, I jerk off literally every day at least 2-3 times minimum. Some days I get to 5 now. Is this what is holding me back?
Colton Russell
How do you design Hard Surfaces ? I get the gist of how you're supposed to model them but how do you decide on where to chamfer, where to had a nipply bit, and so on ? Especially for futuristic environements/ships.
Jason Long
I've got a question about shaders. Do games that do a lot of shader stuff on a character have all of that in a single shader along with the standard lighting? What I mean is like, if I have a character that could get wet which makes them shiney, get burnt which makes them darker, get frozen which turns them to ice, and dissolve with a dissolving effect. Are those all a single shader with variables to control them?
Adam Bell
>he's never had a streamer play his game successfully instant joy desu
Leo Young
I just go out and be myself. Girls love a gamedev full of confidence. When I whisper softly in their ears the amount of useless bullshit features I'm adding to my engine they can hardly stand on their legs. They know I'm not finishing shit and they don't care. And neither do I.
Angel Price
>hand drawn then modified in photoshop Well then there you fucking go, animate frame by frame in photoshop.
Aaron Bailey
Why do you have to be an asshole? Im asking for help in a normal manner after doing my own research and you act like this
Either answer the question or dont waste my time brainlet?
Lucas Johnson
>that smooth camera angle adjustment when you move horizontally muh dick
Colton James
K ill do that only recently made the switch, this didnt even appear in my searches.
thankyou
Colton Torres
If you fap more than a few times per week it becomes just another way of procrastinating.
How do you call the diference between the shmups that are infinite and the ones that have levels?
Luke Gomez
I'm not sure but it might be. I know this state when fapping is one of the few enjoyable things, but personally I feel better when I do other things instead and fap only when I actually want it.
Henry Bennett
>everything jitters while moving up and down stairs This is why using ramps as the collision model is better.
Brody Evans
Success gives you a temporary boost, but only for so much time.
Elijah Adams
It's called "shmup with infinite levels" Or if you want to be a millennial, "roguelike shmup"
Connor James
I think they are shaking too much. Creates lots of visual noise.
Wyatt Campbell
It's pretty much just a meme, but it doesn't hurt to try. You aren't going to become superman, but you could use that time to try out other hobbies. You shouldn't be doing anything if you don't want to do it. If you're jerking off just out of habit, even when you don't feel like jerking off, then you should probably fix that.
Justin Reed
Getting down to my first gam in earnest after tinkering and learning over christmas.
Gavin Ortiz
GROOVY
Samuel Bailey
talent
Sebastian Parker
3d necrodancer? looks neato
Jayden Lopez
Looks cool, what type of game are you going for? Roguelite like Necrodancer?
Robert Evans
Yeah, I intend to rip off as much as I think I can get away with mechanically from that game. Maybe not the digging though.
Eli Rodriguez
----[ Recap ]---- Game: Horror JRPG Dev: LoneBuckshot Tools: Unity Web: twitter.com/LoneBuckshot & lonebuckshot.tumblr.com/ Progress: + Working on some ambient horror music + Added debuff spells to Flesh Wraith and Corrupted Warden + Redesigning some dialogue sprites + You can bully pixies now
Ryder Scott
DBZ dance game?
Christian Diaz
Is Jeremy going to get to bone the demon
Sebastian Nguyen
eye opening
Owen Diaz
Wtf are you doing here? Is this some new shitposting Meta? I feel so motivated and confused at the same time...
Liam Wright
+ Working on some ambient horror music neurofunk is great horror music material if you slow it down maybe it will inspire you like it did for me
Eli Stewart
>what is payback effect
Jack Gutierrez
>over christmas Are you a Serb?
Daniel Perez
Ragdolls and animating control points.
Yeah, I hope to have some music-beat detection in it.
The guys that made Adam practically rewrote the whole engine to make the videos, new lighting (based on UE4), new environment building tools, basically new everything you see in the videos, and the few parts that they made open source are unusably buggy. Book of the Dead is most likely the same. The things they use in the videos aren't available in the engine, nothing but misleading marketing to wow the uninformed.
Matthew Torres
>making games is hard Wew. I wonder what you'd guys do to yourselves if you had to work a real job. I'm having a pretty good time making games, myself.
Jeremiah Phillips
its not that unity is bad, its just that all the unity standard assets are horribly shit
out of the box unreal is way better in terms of everything
Ian Lewis
woah ver deep story
Jonathan Myers
Yep. And on top of all that its for a fucking walking simulator. What a joke. Its good though, the more people that are fooled by this the better. Less competition for me.
I already read it, the Adam blurbs were equally misleading.
Easton James
>unity showcases nothing but the pretty videos from the teams they specifically hired to make in the front page, none of which are games or even accurately portray the features of the engine did they just give up on games?
Jackson Jackson
DELETE THIS
Gabriel Rivera
>visual shader scripting >custom render pipelines How can anyone even compete now?
Angel Richardson
raytracing is finished you mean
Brody Campbell
Short answer:
There will be intimacy. You touch her soft and sensitive ears by accident at one point, which makes her moan. Read the long answer for a more detailed explanation of what I have in mind.
Long answer:
The story focuses on their interaction with each other and how they handle the problems the main antagonist throws at them. The pitch is that they both are chained together by accident and can only move a few yard from each other before one starts literally dragging the other. The antagonist guy is hunting them down to break the chain for reasons unknown, the bad news is that if the chain breaks, they both die.
The monster after them isn't your run-of-the-mill-chaotic-evil villain. He'll mess with them on a psychological level to the point where they slowly start to turn on each other, because they don't know what's real anymore and what's not. That's where they intimacy comes into play, because when one starts to crack, the other needs to tell them that everything is going to be alright. Which can lead to hand-holding, long walks on the corpse infested beach or general lewdness.. Then again Jeremy's a very pious person, so consorting with demons might corrode his character. Fun times ahead.
Also lewd cabbages
Camden Thompson
How do I do art if I can't draw???
Evan Williams
- you don't - you hack it - you learn it for a llong time - you get someone to do it for you
Jason Peterson
...
Sebastian Anderson
Do pixelmeme.
Bentley Anderson
>neurofunk is great horror music material if you slow it down Thanks, that not a bad idea. I'm currently messing around and trying different genres just for fun to see where I can take it. Also I hope that with practice I can come bit closer to making something dream-like, inspired by this: youtube.com/watch?v=9L7mZH2u3Qc
Hudson Morris
And like mentioned you can now bully pixies and make them cry. That will teach them!
Hudson Lopez
Are there any good books on actual game design rather than just introductions to programming?
Henry Morris
no. game design is a black art. you can only learn by doing. and lots of introspection.
Isaiah Bell
Here's a new one. This one I made after concept art from a group member, so it ended up looking a lot more "clean" than my usual stuff.
Caleb Sullivan
Game design is programming Any idea from someone who doesn't know how to program is pretty much worthless