/d2g/ - Dota 2 General

>INFORMATION & GUIDES
Major Patch: dota2.com/duelingfates (7.07)
Minor Patch: dota2.com/news/updates/35745 (7.07d)
Most Recent Update: dota2.com/news/updates
New Players: purgegamers.true.io/g/dota-2-guide
New Players (League Refugee Edition): dotabuff.com/learn/lol
Wiki: dota2.gamepedia.com
Blog: blog.dota2.com
Lore: dota2.gamepedia.com/Lore
Guides: steamcommunity.com/app/570/guides
Cosmetic Simulator: dotaloadout.com
Competitive Scene: wiki.teamliquid.net/dota2/Main_Page
Competitive DOTA 2 Analysis: datdota.com
Hero Stats, DPS Calculator, & Interactive Map: devilesk.com/dota2
Discord: pottisdefenseforce.com

>STATISTICS
dotabuff.com
opendota.com
stratz.com

>NEWS & STREAMS
gosugamers.net
liquiddota.com
dota2protracker.com
Streamlink: github.com/streamlink/streamlink
GUI: github.com/streamlink/streamlink-twitch-gui

Previous Thread:

Other urls found in this thread:

eslgaming.com/article/facebook-new-main-broadcasting-platform-csgo-pro-league-and-esl-one-3829
pottisdefenseforce.com
twitter.com/NSFWRedditGif

no anime

New hero :

Nyxia, The Duelist

Int, Meele

Skill 1 : Dominator
Instant moves behind the target and slashes him 4 times. Each slash deals Nyxia's damage while pushing the target.

Slash multiplier : 70%/75%/80%/85%
Push range per slash : 125
Cast range : 400/450/500/550
Slash interval : 0.40
Stun duration : 1.6

Cooldown : 18

Skill 2 : Charged Blade
Nyxia's blade turns into red as it emits a destructive energy granting her 4 attacks to deal magic damage.

Magic damage bonus : 100/130/160/190
Duration : 17

Cooldown : 12

Skill 3 : Magi Instinct
Her inner arcane energy grants her percentage of spell amplification and magic resistance for every kill she got.
This ability collects kills without being learned.
Active component grants temporarily modified movement speed and flying vision.

Magic damage amp/resist per kill : 0.5%/0.75%/1%/1.25%
Modified Speed : 550/570/590/610
Duration : 1.5
Flying vision : 1000/1100/1200/1300
Flying vision duration : 1.5

Cooldown : 4

Skill 4 : Arena
Targets an enemy. provoking him for a duel.
Meanwhile all units are paused and turned into invulnerable until the duration ends.
By paused, all channeling spells and their animations are temporarily stopped and particles left mid air but causing nothing.
Whoever gets the lowest hp or dies in middle of the duration will get him and his whole team take damage.
During the duration, all is in black and white except for the duelists.

Damage : 500/600/700 + 160% of Winner's damage.
Arena duration : 6.5

Cooldown : 70/60/50

unironically one of the most retarded designs I've seen on /d2g/ yet

literally league

eslgaming.com/article/facebook-new-main-broadcasting-platform-csgo-pro-league-and-esl-one-3829

Reminder to help poor old Zucky out by watching ESL so he can get to know you better.

I would rather harkon's blade be ported over instead

more importantly why was datdota removed from the op?

Send my greetings to this man.

Reminder Underlord is the THICCest hero in Dota 2