/palg/ - Paladins General

NOTE: You will be playing against bots in casual queue until you reach account level 5.

>Official pages
Website: paladins.com/
Forums: forums.paladins.com/
Server status: status.hirezstudios.com/

>FAQ, useful links etc.
pastebin.com/mx4LjKSz

>Patch notes (OB65)
forums.paladins.com/showthread.php?67154-Open-Beta-65-PC-Patch-Notes-January-4th-2018

>Steam Store
store.steampowered.com/app/444090/

>Paladins Wiki
paladins.gamepedia.com/Paladins_Wiki

>Tutorials made by Hi-Rez (playlist) (may contain outdated info)
youtube.com/watch?v=qvmzT6CSvg8&list=PLfqXKYM_LlNyc6n9nhYujLyniK69nMFrB

>Champion guides made by Hi-Rez (playlist) (may contain outdated info)
youtube.com/watch?v=a8zkWCiKcbM&list=PLfqXKYM_LlNwUxmoNDngInm4DnaanoKS9

>Decks
paladinsdecks.com/

>Account statistics
masterpaladins.com
paladins.guru

>Reveal Trailer (Moji):
youtube.com/watch?v=Z20SZAvW6EU

>PTS (Play Test Server):
forums.paladins.com/showthread.php?13102-Joining-Paladins-PTS-and-Contributing-to-Development-September-27th-2016

>PTS Steam Version:
steam://install/596350

>PTS Bug Reporting (OB64):
forums.paladins.com/showthread.php?63988-OB64-PTS-Bug-Thread

>lore shit
pastebin.com/rf7f5sQY
youtube.com/watch?v=TrztEF5HmAs

>OP Template
pastebin.com/zYHWhTLY

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ONCE MORE I DIE

. . . And SMITE!

>literally no news on HoTG since pre hrx patch
>the only thing we've got since then is 1(one) steam achievement
Xd

I would like to remind everyone that to this day, Drogoz is still the best husband. All the new champions are nothing compared to him. Nothing I tell ya.
Honest to honest, does anyone even play this game anymore? After unbound I just play against boots and sometimes go to ranked just to stop it from decaying.

It's dead, they have no reason to continue developing it.

Nah I play one bot match with Lian every day to get her daily champion chest and then I'm done.
My rank has already decayed to negative tiers probably

16 Palafacts that will blow your mind

>Comeback mechanic gives you 4% capture per second when your team is two points behind, and 3.5% capture per second when your team is one point behind.
>Cauterize from multiple sources from the same player stacks, with diminishing returns starting after 30%
>Knockback from opponents is also affected by your movement. Walk backwards from Ash and you'll be knocked back far greater than if you were walking towards her
>Self-knockback from weapon shots (e.g. Drogoz's rockets, Evie's staff, Pip's gun) is bugged and depends on the direction you're going in the map geometry
>Talus has invincibilty frames when using his teleport
>Ruckus has the buggiest headshot hitbox in the game
>Projectiles come from your weapon, not from the center of the screen, so they can be used to shoot at a spot while still remaining behind a wall
>Outline around the enemy champion has nothing to do with their hitbox (e.g. BK has no hitbox on hands; Willo has a huge hitbox)
>Some champions can avoid being headshotted by looking all their way down and with their back towards their opponent
>Moji can stack her clouds multiple times. They can also heal deployables such as Ghrok's totem or Inara's wall.
>BK cannot sticky bombs on you when you're CC immune. You can also remove stickied bombs by hitting yourself with self damage
>You can jump higher by being next to a wall, facing it, then jumping. This can be used even while on a horse or under a movement ability such as Pip's
>You can momentarily avoid being damaged by Tyra's firebomb by using the aforementioned jumping higher trick
>Champions can cut their reload animation by using some kind of skill. Some can abuse this to reload faster than intended
>You can use the third person camera from emotes and some abilities to look around corners
>Jumping at the right time as Makoa while hooking someone will make them get stuck in the air for a moment.

...

hirezjnash assures me the team are hard at work developing new content