>tfw I'm making a space game and I have to do my best not to make it look like a generic space game this is harder than I thought
Joshua Russell
>getting the urge of making a side project Tell me I don't need it /agdg/
Michael Howard
...
Jackson Wilson
That's from Alien (1979)
Nathan Gonzalez
you don't need it refactor your game instead
Cooper Collins
How does game hosting work? Do you always have to tamper with their router/whatever settings just to make make sure remote players can find your device or can this or something similar be done through code? Is such a thing like installing a game on two different devices and one being able to host a match even possible without additional port forwarding and firewall fuckery?