Jesus Christ they're retarded. Apparently 4 corvettes requires more resources and people than an entire starbase incapacitated or a planet sieged and cut off form basic supplies. it was honestly better desu, even if there was only one option with life long election
Michael Wood
>Stellaris? NYET
Levi Carter
Horatio.
Elijah Ortiz
how should I build my first colony?
Luke Powell
based
Justin Howard
>Paradronex try to find excuses about why WE goes up so fast >To Hiveminds and robots
Jack Sullivan
The more I hear about Stellaris, the more worried I am about EU4 and CK2 and how Paradox will try to fuck them up and make them unplayable. And then I remember they're already barely playable because of the 135 531 DLCs that are never explained.
Brandon Robinson
I hate that so goddamn much. Hiveminds still get the same events with the same text as regular empires.
Adrian Jackson
>Just think about all of the orphans made after that single corvette exploded in a battle that wiped out the enemy fleet and captured their colony ;_;
Cameron Smith
>Stellaris improves wars, especially from the defenders side >AI is still an extreme pussy and will almost never goes to war on its own.
Jacob Scott
>the patch is bad because I'm bad at video games
Levi Walker
>it's yet another "ablublu i got rekt by stellaris let's quickly blame wiz and paradox and sweden as a whole for my loss" episode Even DSP is better than you. And DSP is trash.
Isaac Barnes
the patch is bad because paradox is incapable of playtests
Grayson Robinson
the patch is bad because you have no sense of strategy
Juan Garcia
Should I play with advanced AI starts?
Adrian Young
okay mr wiz how do I form a strategy when playing devouring swarm when their main mechanic does not function and they starve to death attempting to eat pops?
Dominic Smith
Obvious troll. Paradoxdrone cuck
when will we be rid of these faggots?
Thomas Brown
git gud
Tyler Reyes
>Look_i_posted_it_again.jpeg
Alexander Morris
i like stellaris as much as the next guy, but there's no denying that the update came with a bunch of bugs.
Logan Morales
proof?
Angel Sullivan
I know is probably pretty early to talk about it, but how the fuck does WE work with the Crisis? Don't the two mechanics contradict each other?
Adrian Phillips
WE only works during war no war, no WE
James Miller
>Why would the defender take a bigger WE penalty over losing a star base compared to the aggressor? They cleary saw they had no chance of winning that battle and evacuated in time.
Adam Cox
>War exhaustian not working as intended
>Devouring swarm starving to death when they try to eat pops
just to name a couple
Nolan Young
...
James Sanchez
so how is 2.0/apocalypse?
Kayden Jones
>So butthurt by a picture, you're still quoting it in the new thread pathetic
Camden Bailey
better and bug-free for the most part
Ayden Anderson
It's like alpha early access, except 2 years after the game's release.
Aaron Ross
>Cleary losing 8 corvettes against the space octopus was too much, we have to stop this war right now >But keep sending people to their death against the space octopus from other galaxy, victory at any cost!
Jose Hernandez
Fun but broken, needs patching
Camden Gutierrez
paid beta test
Nathaniel Hill
Wait for 2.0.3
Anthony Allen
it's working as intended the intention is shit tho >alright he has no fleet now its the time to attack >nu uh commander, check your privileges, we want to rest and we want to rest now >alright the fleet that participaded can rest I go with the rest >EVERYONE TO SLEEP NOW who the fuck it's supposed to be tired? the general population? I don't give them enough rights to care for their opinion, this is an empire, not a democracy on a soy diet
Andrew Russell
shhhh, go to sleep the devs can't be wrong
Sebastian Hall
What's the general consensus on the change to armor?
Connor Miller
Rate my ship naming autism >corvettes: mythical animals - Strix for standard interceptor build; Hydra for swarmer missile build >destroyer; mythical persons/things - Diomedes for standard damage build; Aegis for PD build >cruiser: real persons - Artillery build: Themistocles; torpedo+artillery build: Genghis Khan; strike craft/PD build - Chester Nimitz broadside build: Chloe Moretz >battleship, geographic locations - Giga Cannon artillery build - Vesuvius; Carrier Build - Leyte Gulf; Focused Arc Emitter Build - Pacific
Aaron Butler
>we fixed 500 of the 400 detected bugs
Brody Rogers
It's aight.
William Morris
It makes my corvettes not die so quickly
Nicholas Kelly
irrelevant to survive the high damage weapons, and once everyone is at close range the result it's the same as before but it takes a little longer
Gavin Flores
What if Paradox fucked up and WE is reverse for some fucking up reason? I have see multiple people here and in the Paradox forums say they got 100% WE after totally erradicating the enemy fleet and one of their outpost, while the other Empire only gets like 20% WE for it.
Elijah Barnes
Where can I find a pirated version of apocalypse? cs.rin.ru doesn't have it yet apparently
Nathaniel Rogers
based zelevas poster
Justin Wilson
something lik this it's supposed to work that way, the other empire gets less exhaustion because their combatants are dead, you can't get tired if you're dead
Jackson Flores
The archives
Asher Peterson
>What do you mean you encountered a bug? We fixed 600 of them! >Hey, listen, this guy's found one of the bugs that slipped past the 800 we fixed. I suppose the dev team was overworked from the 1200 bugs we fixed, so one or two probably have slipped through the cracks.
Lincoln Peterson
>Man I'm really tired of fighting this interdimensional invader for the fate of all life in the galaxy >meh fuck it
Aaron Miller
no shit they made that number out of their ass, that doesn't mean they didn't bugfix, just wait or dowgrade to 1.9 and stop being crybabies
Ian Howard
>paid How much did you pay to download 2.0?
Jaxon Gutierrez
>moving the goalpost
Cameron Ross
That's literally how it goes against Fanatical Purifiers, Devouring Swearm, Rogue Defense System and the Assimilators.
Oliver Ross
If you mean the link in the pastebin, it doesn't have it or even synthetic dawn
Liam Brooks
When are the Paradoxfags going back to their containment thread?
Wyatt Bailey
/civ4xg/ is literally the stellaris containment thread for /gsg/
Colton Sullivan
user this isn't /gsg/, you migh be lost
Isaiah Sanders
lmao what a nigger you didn't look on links like "GOD" apparently
Bentley Campbell
>there's really no such thing as a completely bug-free release of software as complex as a PDS game Fucking Dwarf Fortress launches with less bugs than Paradox games
Luis Phillips
Nah, I think it's working as intended. Adding a feature that rewards poor strategical planning is very paradox like. For some reason they are obsessed with stopping the player from doing too good or too bad, even when it's completely deserved. >prepared for war and perfectly executed it? Have this war exhaustion, can't have you doing too well >ignored a growing threat on your borders and got stomped? Don't worry you poor little thing, warscore and war exhaustion are here to ensure that you won't get punished for being bad at strategy
Bentley Ortiz
You have it the other way around. This general would be dead without us.
Josiah Phillips
You do nothing but bitch about Stellaris, tho. Death is preferable to whining.
Zachary Reed
????
John Ross
>war exhaustion I hear the AI ignores WE though.
Robert Robinson
Yeah, this is the kind of shit party games do. See Smash Bros and Mario Kart for examples. Works great when you have to have a casual, pick-up-and-play game where everyone can have fun. But mechanics like that have no place in a strategy game pretending to be serious.
Oh well, I view Stellaris as a platform for mods anyway, so hopefully it's easy to mod war exhaustion.
Jeremiah Hughes
steamcommunity.com/sharedfiles/filedetails/?id=1311061546 >Ship loss before was 2 times the size (example: 1 Destroyer = 2*2 -> 4%) now the factor is 0.5 which brings it down to 1% for a single Destroyer. >I also reduced the yearly attrition to 5% per year (before it was ~9%). No wonder the WE filled so fast, it was fucking retardedly inflated.
Joseph Green
>All these people saying War exhaustion is how fed up of war your people are. >For some reason Hive Minds and Machine Networks have War exhaustion.
Isaac Barnes
>Stellaris improves wars
I'm not sure what fucking game you are playing but it sure the hell didn't
Ryder Hill
2.0 improved combat, it certainly didn't improve wars.
Leo Moore
>WE is based on absolute units JUST
Logan Rogers
>makes me think
But the hyperlanes don't allow for any real strategy at all since the AI always knows where you are before you even meet them, meaning that if you aren't constantly shitting out starbase outposts you're going to get blocked by the faggot AI before you can even see them. The only strategy is mindless expansion to prevent getting blocked.
Nicholas Garcia
>giga cannon >not lances
user...
Christopher Walker
And its even stupider now because it struggles with borders and navigating Hyperlane chokepoints. I think it HAS to ignore WE just to function without crashing the game.
Isaiah Rogers
Did Paradox ruin another game by balancing it entirely around multiplayer?
Logan Gray
Jesus fucking Christ that is dumb.
Caleb Long
Why were embassies removed? Why did they change how terraforming works? Why did they make it so that you start with all weaponry enabled and only one kind of FTL? Dumbing down the game is good because then people don't have to make real choices while they congratulate themselves for "muh strategic warfare" which consists of going in a line defeating the enemy starbases to force them to surrender.
John Ortiz
Does anyone even fucking play Stellaris multiplayer? I really wish they would fix their fucking AI.
Cooper Taylor
You mean by fucking over the formulas and fleet sizes that favored mono-cruiser fleets?
All it did to improve combat was make the (relatively) micro intensive bullshit like corvette scouts and doomstacks, made them even more micro intensive.
Isaiah Morgan
So, how do you pirate the Stellaris DLCs if you own the base game on 2.0?
Isaiah Cruz
Yeah, for Paradox these systems are usually skewed towards stopping the player from doing "too good". It's everywhere in their new games. I don't understand the logic behind this type of balancing because it sure as hell doesn't reward strategical planning, it just puts roadblocks in front of it. Maybe it's just because it's easier for them to implement this garbage instead of making AI and mechanics better.
Isaiah James
>Finally gang up on some purifiers early game with an unrelated neighbor >BARELY make it to complete curbstomp before war exhaustion gets to 100% because it's shared with everyone on either side of the war >get three of their planet, putting me 1 over max cores >neighbor that closed borders during war now starts making claims on every planet I have a starbase on this is fucking retarded
Joseph Parker
Most of the streamers say it is a better game in multiplayer than single player.
Isaiah Nguyen
If you make each type of government unique then that messes up multiplayer balance. Everything must be same, everything must be balance.
Samuel Hughes
>WE isn't even based on maximum naval capacity >WE isn't even based on current fleet strength >losing 10 corvettes when your whole fleet is 20 corvettes will do the same as losing 10 corvettes when your whole fleet is 100 cruisers Jesus Christ.
Carson Sullivan
>Ship loss before was 2 times the size >losing a battleship is worth 16% WE >losing more than half a dozen battleships if cause to call for peace even if you have several dozen of the fucking things Okay, seriously, what the fuck?
Colton Johnson
Jesus fucking Christ why does it take so fucking long to invade a planet now? Wars are like pulling teeth now
Joshua Peterson
Didn't CK2 reach the end of its development and EU4 is supposed to be reaching the end in the next year or so?
Kayden Evans
If ES2 was actually good people would be talking about it, not just meming about it
Isaac Gonzalez
>why does it take so fucking long to invade a planet now? what the fuck are you on? You can literally steamroll planets now with just armies now what's your problem with it?
Nathaniel Reed
I was about to ask the source, but then it dawned on me. A lot of animes look the same.
Chase Edwards
Lances are shit
Mason Phillips
>everyone talking about stellaris and endless spess 2 >no new fantasy 4x around
pls...
Hunter Perry
Driftlands. In a way.
Isaiah Walker
Endless Legend 2 in 2022, friend
Leo Mitchell
You can talk about that Civ6 expansion. I suddenly realised that I only played about an hour of it before returning to ES2 due to Vaulter release.
Carson Rodriguez
Working as intended. Buy more DLC goy.
Kayden Scott
I refuse to believe WE is that retarded. There's got to be some kind of scaling factor with navy size, right? Maybe number of pops? Something? I know Wiz makes some dumb fucking decisions, but I refuse to believe even he would make a change this astronomically retarded. I refuse.