I’m looking for an in between of damage and execution. I don’t mind sacrificing a few points of damage for markedly easier execution but also I want to get my hits in.
Tyler Harris
>can't block snake edge and other noob killing tools >i know ill just lab it >set dummy to do junkyard, snake edge and a throw >still can't do it with any real consistency after like an hour fuck this game
Elijah Williams
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Jason Carter
His most generic combo that works for most launcher is f3 s! ff4 b3 f2 b42, rolling strike is guaranteed (3+4) after a wallsplat, for Starburst low launchers you float with u/f34 1,2 F3 S and finish with WR2. for the mid STB auncher the easy one is Dash- F3 s into ff4 b3 f2 b42, the low CH gives you a juggle where you usually floats with ws1 b3 f2 f2 f3 S wr2 combos for when you have starburst require you to screw with d1,2. for example out of a hopkick you would do b2 b3 d1,2 S wr2 for 68 damage. if you have STB and get a launch with df1,2 against female characters you need to do a 1 instead of b3 otherwise the combo will drop. You always get starburst out of WS2 so you are also using d1,2 as screw here. the easy combo without the timely perfect ff3 is, ws2, b3, b3, f2, d1,2 S wr2 this deals 68 damage. If you feel confident on doing timely perfect ff3 or IWR2 Salami has most of the combos that use them, now if you want the really optimal go with this youtube.com/watch?v=YtuhZuvR6KU
Gabriel Nguyen
dope. i’ll dig in. also i have kind of a weird question as a newer player but do i need more than one combo per launcher or is there an optimal combo per launcher?
Ayden Bennett
Depends on the character. Some characters need to use different combos against female characters and bears, there also big bodies combos who do more damage than your regular combo but it's up to you as it's not like your regular bnb combo will drop against them. Then there also using different options for either more damage or more wall carry but this doesnt mean doing a completely different combo in most cases
Jace Fisher
thanks for clearing that up, I’ll start working on Claudio
Jonathan Lewis
Claudio and 2d characters are also a little different in this matter as they can do different combos if they have meter or in Claudio case STB