Is adding a limit to the amount of healing items a player can use in a short span of time poor game design?
Kayden Hughes
It worked for Dark Souls
Alexander Brooks
who won demo day 19
Henry Moore
a game within a game
Aiden Gonzalez
everyone with a demo (so not me)
Camden Myers
Tales of, Star Ocean, Kingdom Hearts etc etc
Jayden Adams
don't give up
Julian Richardson
in my opinion no, but I like that style of gameplay
Landon Jones
no, the opposite is, because it totally kills all tension unless theres a penalty in using it (like MH, where you cant stock up on 100 potions anyways)
David Wood
we all lose
Easton Garcia
It worked for Terraria
Ethan Davis
It's an indication of a more fundamental failing, why does the player have so many healing items and why are they able to use them in rapid succession without being killed.
But it isn't always possible to easily solve the above so you can at least make the 'limit' more interesting, like each potion makes you a bit drunk or something.
Austin Ross
depends if having unlimited healing means not dying
Henry Nelson
shut up JFla
Dylan Brown
Demos so far.
(You) Keep up the good work!
Matthew Smith
Is it OK if in a turn-based RPG only one party member can use consumable items (and can target other party members with them of course)
Ayden Parker
keked
David Fisher
make it upgradeable along with attack, defense and attack speed
Michael Gutierrez
whoops
Blake Cruz
picture of strange journey's MC dressed up as a vending machine.jpg
Jace Johnson
>can't beat area >buy and gather as many health ups as possible(more then I need because it was easy to get a hold of them) >spamming health, beat area it's an exploit if you don't do anything to cap this
Colton Stewart
Why not make then a healer and remove items altogether?
Sebastian Cook
How much experience did you have before you joined a gamejam?
Aiden White
None
Tyler Allen
642 XP
Michael Collins
Literally 0
Gabriel Evans
Like 9 years, genuinely
Brandon Parker
I haven't joined a game jam yet
Mason Long
three years of cs undergrad and two months with game engines
Sebastian Brown
None, I'm hoping to accrue some before I join the next game jam with an utterly dogshit pixel art adventure game.
Andrew Ortiz
Nearly every Atelier game does this
Zachary Morris
So I have a raycast that detects when an object is clicked/touched How can I make this so that it only destroys one instance of a prefab that I'm randomly spawning on my screen? Right now it destroys ALL the instances of my prefab on click/touch.
I thought it would be this.gameObject, but it doesn't seem to be that.
Adrian Reyes
RaycastHit have the object you want destroyed.
Jace Watson
I-I'll get my demo ready for the next demo day. P-promise!
Lucas Price
I'll have to play Strange Journey
I'm trying to make it like a character customization thing where you equip your characters with different abilities, where one is to use items in battle which would make that guy your healer or that's the idea
I played Atelier Iris 3 ages ago and I genuinely didn't remember this I guess I'll have to play those games as well
Nathaniel Peterson
You still have until Monday.
Luis Nguyen
Finished overhauling the controls screen. Now it includes curves, deadzones, and a calibration screen.
Connor Jones
I don't have enough free time to get it done for this demo day
Alexander Foster
>0
Aiden Ortiz
A game where you fucking OWN people by pointing out their flaws and making them realize it is you who is superior for realizing these objective facts and making them know them
Christopher Jackson
...
Evan Carter
>Right now it destroys ALL the instances of my prefab on click/touch. What All your code literally does is destroying the gameObject it is attached to - that's what refers to. Your implementation is a mess
Jaxon Gray
"this" refers to the gameobject the script is attached to, not what you're hitting. you want hit.collider.gameObject
Benjamin Phillips
Game jams are a waste of time. If you have 48 hours of crunch time, use it to make your game.
Sebastian Scott
what are the differences between indiegogo and kickstarter? why would someone choose one or the other?
Ian Sanders
The first gamejam I joined was after about 2 weeks of learning.
Ryan Howard
going to the park and then a movie with my demo :)
Gavin Perez
>braces not on a new line
why would I ever bother helping a complete retard?
Colton Ward
indiegogo is kickstarter for people who can't go into america without visas
Leo Powell
>he uses a language with braces what's it like being a CHILD
Nolan Sullivan
what the fuck
Grayson Johnson
Indiegogo lets you keep the money made during the campaign,even if you didn't reach the intended goal. Also
Samuel Phillips
Glad to see blueprints getting the appreciation they deserve
Jose Anderson
...
Thomas Thomas
Oh I didn't know "this" referred to what is was attached. Thank you very much.
>Your implementation is a mess Well, I'm trying.
Jeremiah Gomez
Agreed, COBOL master race.
IF X IS GREATER THAN 5 THAN RUN FUNCTION END IF
Leo Foster
Quick, post dead games bonus points for dead games that only you remember >the FTC scammer vanished >the guy making that max payne-like TPS vanished >the Random Access Dungeon game vanished
Samuel Reed
DELETE THIS RIGHT NOW
Robert Watson
Heh, can't imagine why you'd need to be a US citizen or visitor to use Kickstarter
Christopher Reyes
It still hur
Brayden Ortiz
>tfw no one remembers my dead games
Lucas Edwards
...
Asher Nguyen
Ortus by Jazza Studios
Jace Johnson
Some visa waiver countries aren't included in the list of acceptable countries kickstarter.com/help/faq/creator questions#faq_41823 Which basically means I'm pretty much arbitrarily screwed to using IndieGoGo which feels a lot more dangerous
Dominic Sanchez
CUT
Kayden Lopez
Tic-tac-toe in Java with a command line interface and half a point and click game
Levi Scott
Where's Clarent?
Grayson Parker
how do you make explosions?
Austin Mitchell
(You)
Luis Rivera
Quick, post games that were released, but ultimately didn't make that big of a splash
Owen Martin
I'm still pissed that I decided to skip DD9, the fanart was top.
Camden Diaz
come on man that's just bullying
Caleb Allen
Don't wanna sound mean but take a look at the tutorials first, this is a very common issue. And on C#syntax too, "this" is a reserved word that points at the instance that is calling the function.
Ian Long
I have a secret max payne-like project going, I may be able to post about it soon
Which one are you talking about anyway?
Aaron Foster
>his game allows healing of any kind my game doesn't, at least in battle
Josiah Cooper
It was pretty easy, I just bought a pack on the asset store for $20
oh no... i'm going to have to spend half an hour changing two things in gamemaker in my pixel metroidvania... i'm wasting 45 dollarS!
Evan Sanders
ilu
also that mouse girl
Josiah Myers
these aren't demos, theyre prototypes fortunately most people arent retarded so semantics don't bother them
you know what also hurts sales, not having a game LOL
Dylan Edwards
>selling a game with no trailer or demo yields 100,000 copies on average
jesus christ
I'm guessing these are "AAA" games though
William Foster
Demo day demos aren't release demos you fucktard. They're test builds for getting feedback, not for selling your game and you would know that if you weren't a nodev newfriend.