>>use the maximum possible values for armor for russian vehicles, while giving non-russian vehicles the least possible values for armor?
Retarded, only burgers had an issue with this because they were expecting to have M1A1 armour instead of the shitty armour of the original M1
>>cite sources that were made literally a month before we dropped an update?
what
>>got caught having values in-game that make APDS blatantly underperform against russian sloped armor and swept it under the rug when players chimped out?
A lot of tanks use 60 degree sloped armour, also its getting fixed
>>got caught giving the IS-6 extra armor behind the mantlet armor, then going "oops didn't mean to!" and made a hotfix immediately after?
idk, fuck that tank
>>nerfed HESH because it was too effective against russian tanks, namely the IS-6?
deserved nerf, although heavy handed. HESH could delete any russian tank at any range without needing to aim
>>gave the T-64B a stock APFSDS that pens the M1 Abrams and Challenger I on all sides and angles, costing only 400 silver lions?
It was like that IRL :^)
>>gave the Challenger I APDS and M1 Abrams APFSDS stock which cannot even penetrate the front of the T-64B, and made it cost much more than the T-64B's stock APFSDS?
Tugsten is cheaper than DU :^)
>gave the M1 Abrams and Challenger I completely wrong armor values?
Irrelevant, now fixed
>put the Object 906 at 7.0, not 8.0, and are not giving hull break in 1.77?
It shouldn't have hull break, like the sheridan which shouldn't either.
>released the Yak-23 and put it at 7.3 where it is completely overperforming compared to other planes at its BR?
>released the F3D-1, without it's radar, and told US players to "just turn" when it cannot compete at 8.0 with a max speed of 768 km/h?
>are about to release the La-200, which has a top speed higher than the F-86F-2?
>Jets balance
>let the ZSU-57-2 become a better tank destroyer than SPAAG?
Western designers are you even trying?
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