It's easy to hit a detonator in the head and run up to him to backstab without him blowing up or having to slow down for stealth. Similarly, I can also use it to stun trackers and mortars and then backstab them, though that's more useful for mortars.
Wrong, there's only one person in this thread, and it's me.
John Gray
>/Mgg/ how long ago did someone fuck it up?
Julian Hall
Build some sandbags or a watchtower to get high enough?
Idk I don't remember that particular spot.
Easton Miller
Anyone have the numerical values for sprint attack and heavy attack up post patch?
has anyone managed to kill anyone off since the patch? I have a d rank exploration going out alone with 3% success rate and returning without injuries
Robert Lewis
new epic or something?
Jose Hernandez
Supposedly there are people with placeable AA guns but it could just be clueless people who have never seen the interceptor support request.
John Kelly
Why would you? Assuming your teammates aren't braindead, hard difficulty is easy to S-rank and gives you 900BP (like 5x what you get on easy) and it takes only like 5 minutes longer.
Alexander Roberts
Except you have to blow shitloads of resources on Hard
Jonathan Diaz
You get 900 BP for B ranks in hard.
Jack Martinez
No idea, I've only done it twice and didn't get anything new.
Jonathan Perry
So as long as you don't completely fail, you're golden.
it's 900 for S-rank on hard, you're using the cheap 7 day booster to double it
Brandon Miller
Steam went down
Jack Adams
I used the booster the day I got it. I don't have one active right now.
Bentley Stewart
I got 900bp for A
Brandon Bell
steams back up.
Evan Gutierrez
ree
Leo Price
Holy shit dudes, Rescue mode is what I've been craving for since the multiplayer beta came out. I've only played easy so far but even that can fuck you up good if no one prepares the extraction digger with defences, the medic stamina buff may not work but shoulder charge is a fucking godsend to boot bombers away.
I'm not fussed about the rewards just yet as for a first try its fucking fun >everyone guarding the pick up buddy >need to check every corner at wanderers are fast and dont let up >unless you brought shitloads of ammo you're constantly running laying barricades and chucking grenades behind you as the horde grows >that last stand feel waiting for the extraction to kick in
Yes they do, in Rescue. They don't have a lot of deployables for you to use on defending. He means there's a 7 day pass for only 200 SV coins right now (the price of a single day pass). Also it's 1800BP for clearing 3 waves on ANY difficulty rescue here.
Leo Collins
I'm not using any pass.
Jack Baker
You need that one man to distract the boss as well. Or group kill it right away if strong enough I figure, how easy is it to do if you're max level with decent gear?
Kayden Gray
I've only booted Big Picture once to see what's it about and after only by mistake. Pretty sure I wasn't forcing anything at any point.
Also, all this fuss is because of 2 fucking clicks? Because if it is that simple, we're talking some major millenial level first world problems here. I remember games that took hours to get to work properly. I guess Steam made people take everything for granted, even though it recieved and keeps recieving shit.
Joseph Green
Everyone is just going to start killing the boss. It gives iris on death and makes getting the S rank that much easier.
Oh, that reminds me Can we verify what states allow you to damage wanderers coming out of wormholes? I think they patched it to stop you from puting auto turrets on spawns, because in Rescue they're immune to damage until they get up off the ground. Double check because we didn't test in Salvage or anything. Would probably change quite a lot.
Henry Bailey
I don't think you can damage them when they're just coming out in salvage either. You can still damage them in single player moving singularities though.
William Collins
Did salvage weekly today, no damage untill they hit the ground for sure. I don't quite remember wheter it wears off when they do hit it or after they get up.
Caleb Phillips
i asked this in another thread and forgot to check so does anyone else disconnect after alt tabbing after the new update?
Cameron Wright
No, but since release alt-tabbing during loading often gave me infinite load.
Xavier Sullivan
Switch from fullscreen to borderless. It sucks too, because I get better performance in fullscreen.
Blake Anderson
Borderless fullscreen seems to work, didn't have any issues.
Luis Bennett
>BP isn't spent >you get the rewards when you reach the BP requirement
Just solo easy village rescue, got a B rank. Not sure what hard is like but ramps are pretty damn good if you line the paths with them. Had 0 defenses set up at the digger so pretty much just counted on the dude getting ballooned and evac'd before he dropped.
Jonathan Sullivan
>Discussing irrelevant Survive shit when we are less than 100 nukes away from actual Disarmament
Aaron Parker
>bringing up irrelevant TPP shit when a new gamemode just came out
Christian Flores
People still play MGS V?
And didn't hackers already turn nuke counter to 0 a few times?
Caleb Reyes
A truly revolutionary gamemode indeed hah
Brayden Gutierrez
it's pretty fun
Jayden Torres
curious to know how much BP ypu got from that?
Leo Rivera
I've heard that a few dozen people worldwide actually play Survive, so anything is possible now.
Honestly though, DS seems to have an interesting premise, but "muh symbolism" and forced drama seeping through the teasers don't bode well for its writing.
Adrian Baker
>Death Stranding I don't even own a ps4, no fucks given
Nicholas Powell
The first one took what, some serious DLC and an expansion to finally be a game worth playing? Doubt it's going to be good right out of the box.
Sebastian Lee
What level is it, I haven't played it yet
Jack Rivera
300BP. Also, just tried ramps in solo hard. In forsaken village at the very least, placing them in super tight chokepoints fucks with the hard. I managed to solo bring one back to the digger as a test. If you don't place it in a good chokepoint they will just walk around it while you go over it. As a disclaimer I didn't have any trackers or mortars on my ass, just bombers who would walk over the ramp, fall and I wouldn't see them again till the end.
Jack Allen
the main problem with state of decay was its lack of multiplayer which the sequel has
Gabriel Scott
>Why isn't everyone talking about that thing we did a month ago
Luke Jenkins
It's legit this time though.
Jaxon Gomez
I like Survive because it's mechanically impeccable and feels excellent to play (because Fox engine of course) and judging by State of Decay 1 there is absolutely zero chance of this even coming close to Survive in terms of raw gameplay.
Alexander Flores
>join easy rescue >everyone with guns >everyone communicates >one clearing front, one watching back >one calling audibles, going where he needs to be to help with front or back >barriers were placed before hand >easy S rank
>join hard rescue >every with bows and hammers >no ammo or guns >no barriers >everyone rushes boss >cant beat it >lures boss to digger >summoning survivor before people are ready >everyone grenading each other so they can carry the survivor >everyone hording detonator ammo >c rank or fail
Easy mode it is.
Hunter Morris
Had plenty of fun in first and will have in this one.
Comparing it to survive is fair, I guess, but each has strong points on it's own. Now if it could be combined, damn son.
That would probably be the ultimate zombie survival game.
Hudson Gonzalez
Anyone here lvl 3 evade extender? >EE on my Lance and GL >EE on my SA >EE on my GS
>everyone grenading each other so they can carry the survivor Wait why? From my experience solo carrying the survivor isn't worth shit for points.
William Moore
Nigger its like worth 3k after the game
Aiden Turner
Read this post and very briefly thought there was an armor skill to increase evade distance (which would be great, by the way)
Anyways double check what thread you're in.
Carter Nguyen
Welp it finally happened. I'm out of Iron.
Brandon Thompson
Well you're wrong. it gives a lot of score.
No real point in carrying more than one survivor if you want to be a scorewhore though.
Hunter Bennett
Ah. I didn't really look that closely at end score card. Now I think about it, I did end the game with 6.2k points and I didn't do shit really. I was too focused on the measly 50 points you get for carrying 50m
David Green
We need more bosses roaming the open world and an ability to invite friends for coop after finishing the game.
Just fucking imagine riding a crafted jeep with 3 friends, off to find and wreck some sort of lovecraftian creature in a place that makes Jungle look like a happy little farm.
Jason Ramirez
At some point I actually raised a brow at my wood dropping low, but iron?
Even though I gave up on breaking barrels for most of campaign and a lot of time after, doing a round of teleporters every other day keeps me at 5k+, even though I'm spamming normal fences.
Sebastian Price
60ish
Camden Walker
>Get level 3 Base upgrade >It just increases the build area >Exact same build capacity as Level 2