Thanks, I remember I tried *some* DC emulator, but had very little luck with it (mainly audio problems, even in the console's menu), but I'll give this one a try
Jaxson Garcia
This adapter just doesn't fucking work. Oh well...time to set up for plan B tonight. May my knuckles forgive me.
Ayden Wilson
the farm is so dead these days
what went wrong?
Dominic Nguyen
Forums in general seem to have died off. Everywhere I ever went to when I was growing up is either slowed to a
Some users moved into various IRC channels and Discord circlejerks. Shmups kept dying over and over.
It's a shame, since at least the farm could be Google searched. Whatever discord splitting goes on, you can bet it won't be on search engines.
Austin Baker
Playing Deathsmiles with a controller I hate. Going to be a short one tonight because of both a late start and not quite remembering all the nuances I picked up in October
Guwange is shit. It's ruined by catspider and way too punishing chaining.
Cave sucks
Levi Evans
cave OWNS bitch!
Connor Gonzalez
You have to be extremely mentally retarded to make a stage 3 boss 5 times harder than a stage 4 boss, honestly.
Jordan Turner
cave is for the big boys
go back to ikaruga punk BITCH
Jason Allen
it's shite, its 10x harder than the rest of the game if you go for full milk. Just quit the game like i did, that's what real winning is. They fixed the balancing in blue but its still annoying, but i am absolutely bored to death of the genre so there is that.
Gavin Sullivan
>cave is for the big boys Just because a game is badly balanced doesn't mean it's for "the big boys". Enjoy eating shit I guess
Jack Lopez
I will still keep playing the game, but I stop trying to do 3 cycles from now on. It's just too annoying.
>second sentence into the review >Ikaruga DOJ cucked yet again.
Dylan Mitchell
ikaruga is the only shmup they know and space invaders
Oliver Williams
Shows how good Ikaruga is. Even the plebs know it.
Logan Bailey
no it shows how good its marketing was and how palatable it's gimmick is.
Austin Ramirez
>marketing Treasure is a well known company. People just know their games. Has little to do with marketing, they are just a popular company.
>how palatable it's gimmick is What is this even supposed to mean? It's a good gimmick. Transforming the bullets into pick-up items is a genious idea. Much better than silly collectathons like Battle Garegga or whatever.
Bentley Kelly
Ikaruga is a treasure
Grayson Brown
ikapooga to autism for me i prefer just press shoot button and kill everything
Lincoln Perez
That's just how chaining works, in pretty much every game. It requires memorization, but it's very rewarding to combo.
Austin Rivera
>What is this even supposed to mean? exactly what it says if you understand english ie that the concept of the gimmick polarity switching is a palatable idea that sounds cool to normies thus it is popular yet less than 1% even learn to play it. No ones talking about whether it's good or not, that's a different argument.
>Treasure is a well known company. People just know their games. Has little to do with marketing, they are just a popular company. This is derp as fuck, every company is well known because of it's marketing strategy, word of mouth goes so far but doesn't compete with endorsement from major reviewers and such, the reason ikaruga got so big was solely because it was featured in IGN and the like and not because it was treasure or anything else. Get in the real world for fuck sake.
Cameron Butler
>exactly what it says if you understand english You didn't even say which gimmick you mean. The game is about more than just switching polarity, but whatever. Also if something is palatable then this is an indication that it's good, except you have shit taste of course.
>every company is well known because of it's marketing strategy No, they are well known because they make games many people like. Show me proof that Treasure payed IGN or whatever you are assuming there. IGN just liked their game, simple as that. This is not marketing, it's just people liking your game, you fucking retard.
And Ikaruga also would have been successfull without IGN, because it's a very good game. DOJ looks like it's from the mid-90s, and is only playable by superplayers. It's no wonder the game was not as successfull as Ikaruga.
Adrian Clark
>hurr Treasure paid IGN Truely the Varg of shmups. *tips tinfoil hat*
Raise self esteem, stop being a victim and slave to primitive desire and start taking control and striving to be better, more controlled and healthier in all aspects, literally just build yourself a person.
>You didn't even say which gimmick you mean. Polarity is the only unique gimmick in it for fuck sake.
>Also if something is palatable then this is an indication that it's good Im not going to bother because your thoughts are to simple, palatable means an idea SOUNDS like it would be good ie APPEALING it doesn't mean once you play it you actually love it, this is why lots of players dont like ikaruga because it sounded great but in reality was not.
>Show me proof that Treasure payed IGN Who said this? It was FEATURED in IGN a major gaming news platform this is MARKETING, how do you think IGN chooses its reviews? Lots of game devs submit their game to major organizations and hope they get taken on and hope the review is positive. AGAIN whether the game is good or not is not being discussed.
>No, they are well known because they make games many people like. And how did people ever know the games existed in teh first place? oh yeah thats right marketing.....
>And Ikaruga also would have been successfull without IGN Maybe but never AS successful because exposure plants the seeds of following. Another strong thing that acted as good marketing was the viral double video on youtube by vtf-ino i think?
>DOJ looks like it's from the mid-90s, and is only playable by superplayers. It's no wonder the game was not as successfull as Ikaruga. It's not popular because it's an unknown niche game thats seen as for super hardcore only that doesn't entice with a palatable gimmick ie something that sounds new. Go watch the IGN review of ikaruga and see the guy focuses massively on "this might look like the same old shooter but MUHHHHH POLARITY WOO" it's the entirety of his case.
Luis Powell
Also to add im so tired of arguing with you because you're just like Plasmo ie pedantic as fuck, misses every clear as day point and just engages in wanky semantics and diversion, i have other better things to discuss elsewhere tbqh. You need to learn how the industry works aswell.
>Polarity is the only unique gimmick in it for fuck sake. Dimahoo already had polarity. Its "shoot 3 in row chaining" is much more unique.
>palatable means an idea SOUNDS like it ok, i am not perfect at english, thats why i asked too no need to get so buttflustered
>It was FEATURED in IGN a major gaming news platform this is MARKETING Its only marketing if treasure actually submitted a copy to them. We dont know that though. They also feature games they dont get copies for free for, you know. Also, akai katana was also on ign, yet nobody cares about it. So, no, marketing has little to do with this.
Ikaruga completely deserves its success. Its an exceptionally well made game. You are just too hipster to acknowledge this.
>Ikaruga completely deserves its success. Its an exceptionally well made game. You are just too hipster to acknowledge this. kraut for the last time, no one is debating this at all.
yeah 3d always scores more with westies for sure.
>Dimahoo already had polarity. true but no one knows of it outside of the community.
>Its only marketing if treasure actually submitted a copy to them. No by definition all good reviews are marketing but i do suspect they did because it was also localized a few times.
>Also, akai katana was also on ign, yet nobody cares about it. yeah because it looks like same old thing to normies, it's gimmick isn't palatable and anime is seen as for cringey nerdlingers who fuck pillows and other gay shit so no one in the west with self respect wants to be associated with it.