>what makes you think people unlocking implants will get banned
It affects their bottom line. Cheating does too, and to a much larger extent, but it's nebulous to quantify - you can tell an exec that 30 players have abused a bug to get implants for free when the average income for the group should've been $1000 and that exec will say, "well ban them already wtf am I payin you for"
But try telling him that a bunch of the players cheat and it's causing some level of attrition on the playerbase and he'll stare blankly and ask how much money he's losing, which gets an answer like "Well we aren't really sure, and also the anti-cheat will require 4 more devs, an outside contractor, and 6 months of work, maybe $300k all told and it'll only work for a couple of months before we need to do it again"
It's very cheap to ban you at a click for getting free implants.
It's very expensive to ensure cheaters get banned and stay out of the game for good.
>It's very cheap to ban you at a click for getting free implants.It's very expensive to ensure cheaters get banned and stay out of the game for good.
It's also very expensive to ban a large portion of your player base because the developers were fucking idiots who didn't sanity check their systems before putting them on the live server.
Remember, you could literally get free guns from the VR Training area because the devs didn't fucking bug test it enough.
Cooper White
Grenades too for like 2 years, and more recently you could unlock every T5 implant when the latest iteration of that system came out. Werl took (most of) them away when that happened, though, instead of handing out bans.
Kayden Walker
You're assuming the execs are competent. PS2 has the unfortunate combo of incompetent devs, incompetent execs, and incompetent players. And if you're assuming execs are competent: no sane person will disregard the impact of potential customers being driven away by obvious cheaters. You can also easily estimate how much money cheaters are preventing you from making. Ergo, they're not competent.
Here's a couple funny things: You could get free unlocks in VR. That's a massive monetary loss right there. When the game launched, for like 3 years you could refill infantry consumables in VR at no cost. In my opinion that had a pretty big impact on membership sales, since the main selling point of memberships (once you're past the point where you need certs to kit out your main) was doubled resource income, so you could spam stuff twice as much.
To give you an idea of how retarded the execs are: they literally had the devs put in extremely restrictive queues, and a big ass banner that loudly yells at you to give them money to skip the queue. That's the main selling point of memberships right now.
Cooper Diaz
Wait I'm fucking up Old resource income wasn't doubled for members, right?
>they literally had the devs put in extremely restrictive queues, and a big ass banner that loudly yells at you to give them money to skip the queue. That's the main selling point of memberships right now.
Sounds exactly like Veeky Forums
Nicholas Bennett
It's a god damn pic of bread shitter open google and use your imagination for a minute
Blake Walker
I think memebers have always gotten +50% resource income, just the base income wasn't fixed like it is now.
Zachary Gomez
The fact that you made a thread doesn't mean you made a good one.
Yeah, it really sucks. I bought my parts on black friday so I saved a few hundred but it still came out to around 1.5k for PC and peripherals, since I was on a laptop before.
>higher velocity On the contrary, I'd support 1 shot headshots instead of velocity, as most of the times you are hunting big game like lights, MAXes, Liberators etc. Velocity matters less. If the situation forces you to use it against infantry, I feel like you should be rewarded a fair bit more instead of dealing semi auto sniper damage with bolt action delay.
Gabriel Howard
RO genocide when?
Jordan Murphy
>it's this retarded ass faggot again Back to your cave, Ivan. No (you)s for you today
>im funcking plying Veeky Forums is a very special board, in that you don't browse the board and look for good threads, but you browse one (or several) general. Nobody just looks at the Veeky Forums catalog and thinks "hmmmmmmmmm what am I going to play today"
Brody Clark
This user gets it. You usually browse the generals of the game(s) that you play, no matter how shit they are.