Hmm, another development. This image was taken 9 minutes before the Ro-chan Are you really sure that wasn't you? I mean, it is looking like some random other guy was stealing your shit, might've even been a public room too, but they didn't seem to have a problem using the gestures well enough.
I think maybe you left out of there and the guy started being cheeky and showing off. I dunno. I suppose it's the effect of being bewildered and lost by amazing stuff and not focusing on details at the moment. I guess we'll never know, the strange Ro-chan thief will remain a mystery.
Thanks, I appreciate the feeling.
You're still going at it! Nice! You can do it! The progress looks pretty good.
Thanks! Hope you have a day filled with kindness and warm feelings. Let me do as I do when I see you and post one of my own. youtube.com/watch?v=KGLimrFWQ8U
I do not have a VRfu because I am not a homosexual.
Isaac Robinson
I am a homosexual and I do not have a vrfu because why limit yourself to just one dick? I want to suck all the dicks.
David Allen
>want to take my avatar game to the next level >not a unity wizard >only barely know my way around blender >afraid that if I ask anyone for help doing things like world particles or cameras they'll make fun of me for not knowing or just refuse to help
Dominic Lewis
That's the mindset that brought AIDS to western civilization.
Henry Walker
I thought that too but /vrg/ is surprisingly kind!
Carson King
Have you ordered your Hi5 Haptic VR Glove yet? Only $999!
Can we please not have any more cameras? Every single one counts as a mirror and is another time my poor CPU & GPU have to render all your optimized avatars.
Nolan Powell
Yeah, that's not the trick. Objects need to be parented to your avatar in some way to have them uploaded. The animation should work when you have it on your avatar.
David Sanders
but they're fun
Dominic Perez
>original Pinkguy world footage still never posted >Raid from last night gets posted Such is life. Still hilarious.
Josiah Martin
Yeah, hand and finger tracking and haptics, which I guess means vibration. I think the finger tracking is the main point of these things.
Ian Jackson
Cameras shouldn't do anything to performance if they're hidden. People just need to be liberal about using them and not having them out 24/7.
Colton Mitchell
>play with same bunch of vrchat friends every day for few months >feel like your friendship bonds are unbreakable >suddenly people talking shit behind your back after bullying considering quitting
Camden Torres
Luckily virtual sex has a zero percent std transmission rate. Also AIDS is kinda hot. Not enough to be worth it, obviously, but still.
Logan Green
Do you guys think it's possible to write a shader that does the following: changes the X and Y offset by a set amount at a set interval and is also unlit
>users can import custom materials/models and hang out in each other's homes in Home 2.0 (still inferior to VRChat due to the avatars) >positional timewarp implemented, can increase performance on low end systems, needs depth information from games >launch Go titles include Anshar Wars Online, Catan VR, They Expect Nothing >they actually think people at parties are gonna pass Gos around >Santa Cruz controllers are similar to Touch
Is that literally not just the shader our Chen user used to make it shake? It's in the big asset pack thing that's linked commonly
Jacob Diaz
Alright, so I moved the GameObject > Camera to the armature and parented it to the wrist. I duplicated my model and rigged up an animation for turning on the camera and making the phone active. In VRchat the camera works locally (but it's already on before I even use my override?), but everyone else says they just seen a black screen. I was at this point earlier. I just feel like I don't understand what I'm trying to accomplish.
So to use them in actual games (if they're ever supported) you'd have to have these + the dildos, seeing as there's no buttons or trackpads anywhere to be seen. Think I'll just wait for the Knuckles.
Jason Ross
>nothing about fullbodytracking
top keeeeek
Luis Cook
any user have the link to this pack?
Ethan Jones
Realistically it can't be done acceptably with the rift's current tracking technology. Maybe once the Facebook brain-computer interface comes out.
Kevin Diaz
Why would you need buttons or trackpads when you have finger tracking? Buttons and trackpads are things you use with your fingers. They're just crude forms of finger tracking.
Mason Hall
You could use them in games that implement a gesture-based control system, but yeah, it requires some effort from devs. Right now you can play Climbey with them with no dildos.
Nathan Long
kite is decent when he's not hyped out of his fucking mind he would do well with some ritalin
Landon Ward
>tfw Microsoft won't repurpose the Kinect for VR like Sony did with the Move
Parker Edwards
>2nd most unoptimized model >spams particles too nope
Easton Gonzalez
>AIDS is kinda hot what
Gabriel Bailey
Physical feedback is important. You might be able to simulate buttons well enough with one of those multi-million dollar hydraulic VR gloves, but with this you'll have to make an OK sign in your left hand and point where you want to walk or something.
>durrrrrrrrr i dun nede 2 optimish jus git better pc
>3k dollars later >30 fps peak meetup hours
Joseph Richardson
Is that an image of your current setup? You need to toggle the camera component, like I said, not the game object. Pic related. Have it look like that by default, and then check the checkbox when recording the animation.
The "Camera : Game Object.Is Active" setting doesn't need to be there. because the default value for it should already be "active".
To busy talking shit people peoples backs, llke that jelly guy lmao what an easy target.
Eli Rogers
If your 3000 dollar turd doesn't have better than an 8th gen i5 I don't know what to say for you buddy lol
Mason Morgan
One of my models has an issue where she opens her mouth whenever I look down. It's somehow caused by the eye tracking, although they're all set up similarly to my other uploads. Has anyone else ran into this?
Henry White
>8th gen i7 this is how i know you are full of shit
Thanks, somehow the lowerlid shapekeys were completely missing.
Blake Young
I THINK I got it working. In that I think I understand where I went wrong and fixed it. But as soon as i used my animation override ingame, I got this weird birds-eye view of the hub, and I could freely look like fully 360 around it. I think I just need to tweak my settings, but any ideas?
Because I'm having fun. I don't need to speak up because none of you complain about kite to his face.
Cameron Nelson
Did you set your camera to target your render texture?
Ryan Stewart
>go to sleep >wake up >dont leave bed such is my life now
Jacob Ross
just plug me into the matrix already
Logan Walker
>steam wallet is 80 cents short nice
Luis Murphy
I forgot to and that's what caused that problem. Now I'm just back to having a local camera that works for me but everyone still sees a black screen. :(
Ian Parker
>>they actually think people at parties are gonna pass Gos around I legitimately passed my headset around with my friends last weekends when I was showing off GORN to them Normies are absolutely fucking entranced by this thing let me tell you