reminder you can access the balance beta by going into the game's steam properties and opting in
Progression is kept/shared.
-Many damage values are down, so is cleaving -Kerillians 'return 20% of ammo on special use' now actually only returns 20% instead of 50% as it's been doing all this time. -Power increasing talents/traits now actually function -Volley xbow has a weapon switch delay after shooting to cripple the weapon switch exploit. -Party member icons now show their special meter where their ammo meter used to be -more to come
>BH weapon switch exploit fixed >Siennas Shotgun blast can't stunlock Chaos Warriors anymore but it can stumble them >Only certain melee weapons now cleave through enemies daggers and other light weapons no longer cleave more than one or two enemies even cleave heavy weapons can no longer completely cleave through hordes
Ranged was left basically untouched while melee players will have a much harder time. Overall it's a wonderful patch and Fat Shark did a good job since Melee was such a huge problem and ranged players weren't able to contribute.
>play game >orange bar underneath health bar is empty for someone/multiple people >they run up to ammo box >orange bar is full hmm
>We fixed ranged weapon switch priority. If a weapon switch is triggered, it should enter the input queue with the highest priority. Which means that pressing ‘Q’, following by an instant RMB to go to “panic-block-mode” should work better now. hello
you can one shot CW with fiery head on legend
now i dont have to take of a item 16 fucking times
Why do Fireball Staff and Conflag Staff both exist? Their left clicks are literally the same, and their right clicks are functionally the same (charged aoe horde clear attack). What fucking gives
There's no such thing as not implented properly if they're clearly rigged to the models in the trailer.
It's not like they care about clipping, look at the mercenary helmet.
What's actually happening is that they're saving these finished completed cosmetics to release with a DLC. Literally withholding content to later sell.
>They still didn't fix silent hordes >Or globadiers spawning into to fuck your shit up right in front of you >Or hordes spawning in on top of you >Or their phantom range >Or ratlings shooting through walls
Legend would be a total cakewalk if those were fixed wouldn't it.
Never trust people with anime profile.
If they fixed phantom swings like they say in these patch notes than that's alright by me for now.
>Oi! Wazzok!- Fixed to now more reliably taunt bosses. >more reliably just make it work, good programming.
I agree, some, FK's, IB's, Slayres, and one cosmetic for the elf are ok and cool. But the majority are just lame, look at all of Sienna's, more candles?....
You can't one shot anything if you've already used it to one shot one of the guys in a patrol. Which you would know if you've ever run into an armored chaos patrol. Which is fairly common. On Legend.
Played 2 games on champ and they will way easier now. Patrols are more rare and rot helms are spread further apart instead of 2 in the same area
conflags right click has a MUCH bigger area of effect (about twice as large), while dealing less damage
it's the crowd control staff while fireball is the horde clearing staff
can you give me a bogdanoff?
Anime rots your brain. It's a proven fact.
Sort of. You can't control the fiery head for the most part and you can instantly drop them if it headshots but that is relying on RNG. I've fired it directly at their heads before only for it to swerve around them and do the fire halo thing before hitting somewhere else.
>user talks about being able to oneshot chaos warriors with firey head >you go NUH UH RECRUIT BABBY >user explains that the fiery head oneshots chaos warriors on legend (which is true) >you go NUH UH IT DOESN'T KILL A WHOLE PATROL BY ITSELF
What's your next move?
lock on and look up then release, works every time almost all the time
crashing this thread
>Talents and passives that would boost your Hero Power should now be boosted appropriately. >should now be boosted appropriately >should holy shit, you don't think...
Quick rundown? >makes discord on first day >bans people for petty reason >splits playerbase in half >mains 1 character >elitist >barely played to begin with >hates degeneracy >anime profile
> Imply there's only ever one chaos warrior at once > WOW WHAT THE FUCK HOW CAN YOU POSSIBLY IMPLY THAT I PLAY ON LOWER DIFFICULTIES THAN LEGEND I AM OUTRIGHT OFFENDED BY SUCH A SLANDEROUS IMPLICATION Shut up dweeb. I love baneposting. > When did a beamstaff ever stun a warrior just use your ult well no fucking shit you don't always have ult for every chaos warrior. lol this nigga.
But he didn't imply that. He never once implied that there could only ever be one CW at a time. Are you okay?
Shit I just realized I have to roll for a 300 power repeater now.
>> Imply there's only ever one chaos warrior at once kek, and you're accusing others of not having played legend?
If you want t osee the extent of how much you're embarassing yourself currently, start up a legend game of some norscan only map. Just go in with bots, don't be scared. You'll notice something very to the contrary of what you just claimed.
What will you feel when fatshark fixes this "issue"?
We’ve fixed some weapons that were using single target priority while not being single target attacks. This caused some swings to ignore other targets hit during the same frame as the aimed target. The affected weapons are Sienna’s Mace, Kerillian’s Elven Spear, Glaive, Dual Swords, and Sword and Dagger, Kruber’s Executioner Sword, and Halberd.
So 2h hammer master race wins long debate? (both krub and dwarf)
>We’ve fixed some weapons that were using single target priority while not being single target attacks. This caused some swings to ignore other targets hit during the same frame as the aimed target. >The affected weapons are Sienna’s Mace, Kerillian’s Elven Spear, Glaive, Dual Swords, and Sword and Dagger, Kruber’s Executioner Sword, and Halberd. >Kruber's Executioner Sword
It is hilarious to me after all the shitposting that happened yesterday about how ranged users were going to eat shit and that they were going to be nerfed into oblivion they were barely touched and melee was nerfed. My fucking sides.
That guy is probably hanging himself right now.
reminder keep is defaulted to recruit difficulty until you finish a game on a different difficulty (win or loss) so your testing dummies on recruit which now has a power cap
>WHC got nothing but a UI fix
Still useless it seems.
Makes sense You you imagine trying to do Memespew when everyone damage is straight up 40% lower? This is of course not considering power talents work know so it really is a wait see and pray kind of thing huh? Time to get a last few run of great hammer kruber in, smashing rats away like fucking god.
So you're knowingly spreading misinfo to prove a point you're wrong about