I think that she should instead have "When ~ enters the battlefield you gain 6 life, creatures you control gain indestructible and double strike until the end of turn. Screw the flash, man. W and G ain't sneaky breeky.
Noah Barnes
Cardsmith/10
*If you do, Not then. I'd lower the P or T by one. Quite like it, but may be a bit broken.
Interesting. I'd make it cost UBG, or give it an evergreen, feels a bit naked for 4, tricolor cmc.
I like the intention. A lot. butitsshit You're probably better off with a Hold the Line type of effect.
Angel Robinson
Why does Veeky Forums always remove my tripfaggotry ;_;?
Dominic Edwards
i wanted to give Astika wither, but mtg cardsmith sux
Jonathan Johnson
This doesn't work well as a replacement effect as they can't target.
Lucas Hall
>Cardsmith/10 Couldn't have said it better myself.
>card Intimidate is dead, Kazy. Use Menace instead. And I'd personally say >If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Also, were you the person asking about Scarecrows before? Because I'm certain one of the designs was similar to pic related.
Nolan Bell
>pic flavortext? It's an spirit warrior from a forgotten war.
Naaaah. Wither doesn't do it for me. It needs to be something really aggro, to encourage to put counters on it, or really defensive to use it as a stick.
My instinct is Hexproof, but that'd make it a boring and uninteractive card.
Because of the colors, costs, and flavor, I'd be inclined to make a graveyard or infect types stuff that procs on cards entering your graveyard.
I'm against Intimidate being dead. I believe it does have a place in MTG, swingy as it is. It does fit as a primarily Black mechanic, at least a lot more than Menace does, in my opinion. Black should have intimidate as its primary evasion, and red should have Menace. And in any case, Mythic Rare, huehue.
And about the wording, I want people to be able to bounce and shuffle the creatures, and the exile to only prevent infinite sacrifices.
And I wasn't! But I posed three or four for that user, and actually made the Mythic for him.
Isaiah Williams
>flavortext? How about >I should have Menace, but Kazy only lets me have Intimidate ;_;
Luis Cruz
That's a good one.
Alexander Nguyen
>posting way too many times.
By the way, anyone wants to test out a set on Cockatrice?
Jaxson Nguyen
But really, I think it could do with an evasion ability. And I'm utter shit at flavor text.
Oh wait, maybe not an evasion ability. I mean, this is huge in mill. But... Eh, I'll have to think on it. I guess it would help to compare it to creatures that get buffed based on the graveyard.
Ryan Lopez
Toned down the buff it gives to other creatures from Double Strike to First Strike.
If I can get Cockatrice working, sure.
Xavier Hughes
>It's an spirit warrior from a forgotten war. I guess something about how everyone but him forget the war he died in?
Shouldn't it say "Whenever AT LEAST one card" to make clear something like startled awake doesn't give him +13/+13?
Also, just to be sure: "from anywhere" means any cards being discarded (good, that's quite black), anything on the battlefield being destroyed (ok I guess), any kind of mill (sound kind of blueish to me) AND any instant or rituals played (definitively blue). All that regardless of owner. That's pretty wide and definitively UB. I would at the very least limit it to permanent cards. But it can still go up extremely quickly, though it doesn't have evasion.
Benjamin Diaz
OK, Cockatrice is up. Now what?
Dominic Sullivan
But I do want Startled Awake to give him +13/+13 user ;-;
Uh oh! I totally didn't think about Ins/Sorcs. I want it to include mill though, because of dredge stuffs and a graveyard mechanic. I'll remove the non-permanent casting.
Uh, I'll hop on; log on it and PM me. Same name as here.
Leo Edwards
Yeah, no idea how this works. Do I need a port? Also, I'll be calling myself CO user.
Henry Brown
OK, I'm on the Cockatrice server now, port 443. Now what?
Cooper Walker
Survival bump
Ryan Clark
Here are some red Riggers I've been working with. Gonna post some other R/U/Colorless Rigger/Contraption stuff momentarily.
Chase Green
Reminds me of this guy.
Gavin Morgan
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Carson Murphy
I didn't realize it had already been done, but that won't stop me. Though I realize I need to fix the Assemble wording, and I'd like input on how to make Unstable more interesting
William Jackson
How is your Assemble wording incorrect? Seems fine to me. If you're saying this because of the cards I posted, ignore them. This was before Investigate was a thing.
>Unstable I really don't like this. Keywording coin flips sounds awful.
Nathaniel Stewart
Yeah, I'm not happy with Unstable either. Hence asking for input. I wanted to give the feel of needing a crew to operate them, and have them be kinda chaotic/unpredictable, but I feel like there's gotta be a better way.
Nicholas Wilson
And of course, factor in explosions.
Gavin Fisher
Actually just got an idea about it. I have to go to work, but I'll be back tonight with a new and improved Unstable mechanic. No coin flips included.
Thomas Johnson
Their use of Assemble doesn't work because Steamflogger Boss's wording implies the creatures do the assembling, but his version of assemble functions as a triggered ability where a player does something, not a creature. The current state of it means assemble can be stapled onto anything sense it is a passive thing like lifelink or trample.
Nolan Edwards
How equal in power would you consider this cycle? Any too strong?
Nathan Stewart
I don't really see much of a difference between the user's keyword and how this guy's second ability works with Evolve.
Austin Stewart
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Gavin Ortiz
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Nicholas Price
I'd argue this is stronger than the Talismans.
White strikes me as the strongest (evasion + removal protection). Green can get out of hand depending on what anthems/overruns you have. Black is annoying in limited only if you don't have ample ways to deal with artifacts in your set.
Jonathan Scott
Woof
Hudson White
so a less interesting Pyreheart Wolf?
Bentley Evans
Yeah, not the greatest at this. Eh, I'll think on it later.
Joseph Jones
I'm considering to change the subtype name from tome to rhetoric or lesson so they can be something other then books or scrolls. Thoughts?
>White seems strongest I'll keep this in mind, maybe make the cost WW1. >Green could be nuts I will consider giving the tokens defender.
Adrian Ortiz
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Asher Ross
"As Sanctify enters the battlefield, name a card other than a basic land card.
Permanents with the chosen name are legendary. (ReminderText)"
Adam Reyes
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Thomas Davis
Derailing this threads with no survivors
Samuel Thompson
Fairy tale plane, working on card mechanics. Any advise, ideas?
(Blue) Whimsy - When you play an instant, {value}
(Green) Fable - Wheneven you put a token onto the battlefield, {effect}
(Black) Punishment - Rename Curse, Enchantment for the enemy players that does nasty stuff
(White/All?) Quest - Whenever {Value}, put a quest token on this {Card name}. Remove five quest tokens from {Card Name}: {Effect}
(Red) Wish - I got nothing.
Jordan Cruz
Maybe reference or thesis? IDK, both of those names you mentioned are better than tome flavorwise. I, and I think most magic players, associate tomes too strongly with artifacts.
Christian Thompson
black should be deals (effect occurs only when opponent agrees)
red should be passion (opponent chooses between (min)two options)
white should be purity (downsides for multicolor targets, upsides for monocolored targets)
all should have quests
Carson Ross
Good ideas. Curses would be something your opponent may {value}. If no, you {Value}.
Red I'm not sure how that's different from black's deals, but white's purity is good. Something like Target {Color Creatures} gain X or something. Like red gains defender.
Hudson Foster
Purity: Whenever your opponent casts a [something], {value}
Matthew Ross
deals ONLY effect work when the opponent agrees enchantments effects the opponent toggles
passion is selected by the opponent out of a list like a charm spell the opponent selects out of instants stack resolution
sure they are similar
Connor Powell
you seemed to have confused hosers with my idea
I don't care about the specific color I care if they punish multicolored, or buff monocolored
Asher Scott
Ah. So purity would be like "Creatures you control with a single color gain first strike" or "Creatures your opponent control with more than one color gain defender."
Situational, and it has to be limited to who controls what.
Red would be something like: "Your opponent chooses one of the following effects."
Aaron Rivera
yes
Alexander Bell
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Jayden King
How multicolor is the set?
Joseph Barnes
Nice, I'd use it. Do colorless count as one color?
Jason Peterson
...No. It has no colour.
Bentley Gomez
Yeah, so I figure artifacts and eldrazi would be boned by a 2 cost.
Julian Hill
yes and? doom blade already does that
Matthew Gutierrez
And path, and dec, stone. There are a lot of things that easily remove something at 2 mana. Only hitting multicolors & colorless as removal is pretty big of a restriction.
Daniel Thomas
Eldrazi are indestructible, don't give a fuck about doom blade.
Lucas Moore
Ulamog is the only indestructible eldrazi.
Gabriel Robinson
What. No. Stop that immediately.
Julian Morgan
>see exited because I made that card >huh why would this derail the thread, the only time I posted it it only got 1 reply telling me it was well made/balanced >look on Veeky Forums archive >5 replys calling the card completely totally, and insanely broken Looking at the replys I've got a feeling like they didn't realize that the effect was symmetrical, does it really need to be vanishing 1?
Angel Johnson
I thought it was fine,
but it can be put in any deck, is basically free, and its effect is very useful
desu i think it's just some autists complaining who don't understand why no one plays "i win in one turn" legacy/vintage
Justin Butler
It doesn't even counter spells already on the stack
I think its fine, if an auto-include in every deck, which might be the actual problem
Jason Martinez
>It doesn't even counter spells already on the stack It's not supposed to, I'm not so dumb as to try to make a 0 mana force spike. Confusion might be a problem, but I'm making the set more experienced players so I think it shouldn't be too big. >if an auto-include in every deck, which might be the actual problem You mean like in the sideboard? I don't think that it's good enough for many decks to play it maindeck, but I could see it being too good against combo maybe.
Aaron Gonzalez
I think it has play potential in most decks. Playing aggro creature deck? Turn 2 if red, 3 if black, 4 if white to prevent the wipe. Slow down tron a few turns to get the win. 100% blowout against burn.
Austin Martinez
>Slow down tron a few turns to get the win. Ah, modern. I play pauper/legacy much more often, so I made the natural comparison to lotus petal (which is mostly unplayable in pauper and is fair in legacy) I don't think petal is playable in most standards either looking at simian spirit guide, though it was good enough with yawgamoth's bargain/will in tempest/urza's to get banned back then. Modern is a lot more deprived of fast mana though, so whatever little rituals it does get tend to be amplified. What deck(s) do you think I should test it in for modern? I'll try testing it in zoo for now.
Levi Bennett
...
Ryan Stewart
Back from a bit of testing, it's total trash in zoo, (I don't know where you got the idea that it was good against burn, it felt the most useless against burn, OK against affinity though) An issue with it for being playable in modern (maindeck) is that if it prevents a player from being able to cast a spell then they can tap their land and effectively gain 2 life instead, instants can also negate the tempo advantage as well as well as activated abilities or suspend. There might be some sort of shell for it, but I doubt it would be too strong against an average deck.
James Moore
>and effectively gain 2 life instead wat
Hudson Ramirez
So if your opponent was planning on playing a 1 drop but then you played a bauble they can't play their card anymore so instead of playing their shockland untapped and losing 2 life they play it tapped. This means they're down 1 mana in tempo but up 2 life.
Robert Brown
why the hell would you play it that fucking early?
James Fisher
People have 1 drops past turn 1, and if the only creatures in your hand are one or two one drops then it is the optimal time to cast it against most decks. Also if you know you're playing against affinity, it's usually right to do it on turn 1.
Joshua Morgan
>affinity no one said this would be effective against affinity
at most they said the archive reaction was inappropriate
Xavier Barnes
>no one said this would be effective against affinity I never said anyone said it would be effective against affinity? I don't what problems you have with my statements.
Cameron Howard
But why report back after such little play testing against an already extremely overpowered opponent
Jeremiah Anderson
Modern burn relies heavily on it's creatures, eidolan of the great revel, goblin guide, and monestary swiftspear, to function, and delaying those creatures by even one turn can let pretty much any deck have a much better chance of finding their burn answer post board, which is something most decks have.
Leo Butler
I heard you folks like Deathrite Shaman
Elijah Mitchell
>Seems suspiciously old for something like this
>Warning, do you want to install this program from an unknown publisher?
...Ummm... Nah.
Brody Allen
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Jace Ward
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Jayden Morgan
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Jaxson Barnes
Feel like posting the card anyway. Please excuse the lack of patience in finding a good card maker that I trust.
Jackson Wright
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Lincoln Jenkins
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Caleb Cruz
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Ayden Bennett
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Owen Cooper
If anyone splashed this against my cleric deck, I'd be dead. Should be changed to tap all cleric tokens.
Blake Young
Tried to cut the text for you friendo
Josiah Anderson
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Asher Gray
I'm not really sure if the wording came out right, i'm being too retarded to find cards to compare it to.
Austin Cruz
Thought of hybrid, but I couldn't see why mana of all 1 color should be able to cast an opposite color spell that effects an enemy color. Maybe remove 1 of the Shaman's abilities, but which 1 would make more sense writing-wise?
Ryan Johnson
The mana cost is so prohibitive that i'd just make it have no cost, its going to have to be cheated in anyway, and it works because the previous version was a land into token.
Justin Cruz
Zero cost spells are just asking for cascade abuse.
Christian Hernandez
Or other things like that. Also, cards that use creatures' mana costs would refer to people drawing off her power, like the other cards relating to her do and refer to.