Flames of War: Glorious Supersoldiers edition

thread was dead, need more reinforcements...

Flames of War SCANS database:
mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
flamesofwar.com/Default.aspx?tabid=108

Current Veeky Forums fan projects - Noob Guide &FAQ, and a Podcast
drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
panzerfunk.podbean.com/

vimeo.com/128373915

flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page

Which army do you play the most?
strawpoll.me/4631475

what actual country are you from?
strawpoll.me/4896764

imgur.com/gallery/csesM you will love it.

Other urls found in this thread:

flamesofwar.com/product_details.aspx?ProductId=520
flamesofwar.com/Default.aspx?tabid=53&art_id=3714
flamesofwar.com/hobby.aspx?art_id=1949
mediafire.com/download/d05qvoeet9ra7h9/Osprey - NVA 233 - Valentine Infantry Tank 1938-45.pdf
testors.com/product-catalog/testors-brands/model-master/american-fs-enamel/sprays
twitter.com/NSFWRedditVideo

Don't die before I wake up, thread.

So, near the end of the last thread we were talking about list-building advice for playing in Doubles games.

What have your experiences been playing team games with multiple players per side?

don't have your teammate be a moron.

literally blocked himself on his side of the board with a KT company w no field of fire...

So when are Russian paratroopers happening?

still in th eair.

we DO have the afghantsy for Team yankee...which should have been more aptly mnamed the Aeromobil Rota or some such shit.

they are pretty cool. like hinds?

as for WWII....no snow-deploy yet....

BF staff are on record as saying that people should just represent them using existing Guards lists.

post your wip bench projects.

(not in pic detail work on 12 m1s, detail work on 4 cobras)

what if you are shit out of any FOW WIP on your desk at the moment?

maybe Sunday....

forgot to post mine

umm paintstation/workstation thread? also post what you are most proud of.

They're not 100% finished yet, but I'm pretty please with my rag-tag bunch of King Tigers. (I previously showed the Octopus camo one as a WiP)

Tournament update:

Going exceptionally badly, ended the day on eight points. Lost the one T-35 that could contest the objective at the wrong time, broke morale. Second game could not undig Italians and the table set up was literally the worst. Surrounded but with rocky hills in the eight inch deployment zone. Third Game: Opponent deploys HQ 38(t)s, Pioneers, and Nebelwerfers, cross the board and bitchslapped off his Nebelwerfers and commanders off the objective before his tanks could turn up. Opponent's mistake really.

May post photos, maybe not. Kinda bitter about some of my losses.

Those are beautiful! I'm planning on painting my Panthers for my Berlin Kampfgruppe in a similar red oxide look.

Not bad. I really can't ever get my freehand lettering to look good.

Has anyone played a Firestorm campaign?

If so, how did you find it?

Firestorm

just because the dev's have an idea doesn't mean we use it....

Really, really hope you don't get a moron for an ally. I've had games where my ally lost his entire army (save a single bailed tiger and his command Panzer IV) by the end of turn 2, because he decided that the best way to get into the opponent's side armor was to charge right at them through the open. As for things that are useful, being able to concentrate force on one enemy player at a time is good. Break one company, then you can turn your two remaining ones on his remainder. And remember NOT to block their movement with your dead tanks. Had that happen when playing alongside a russian player, he killed off the rearward tanks in his formation (when the formation was a long diagonal line where everything could see and shoot) which left my brits unable to get clear fire lanes or advance quickly on the enemy he needed help with. He ended up being killed off by turn 4 because I just could not get in there to help against the enemy panzers.

What?
obviously not everyone will use it, I was asking if anyone had.

I just thought they seemed cool and would be fun to try, I was wondering if anyone had any stories of it, or if it was good or bad?

I ran the Market Garden one for a while, but then ran out of players as a few left the area, etc.

We did 1500 pts + Firestorm units, and tried to field only the units present (with some variation) and to make the tables look the part. It added a more historical feel with linked battles and each side trying to work together toward a common goal.

It is a very good system if a bit involved, but once you know what to do it's easier. I really like them, but don't have enough people playing to really run one. You need players to commit and do their part, and want to do it, not just show up and expect everything has been done for them which was a problem for me.

nice, that sounds really fun!

I've heard Pacific is already fucked with Japanese light tank spam and US marines having very little AT assets.

Any truth to this?

>24-1 april 1944+72
>nobody shared 20 armee in funland lists
Come on /fowg/

US Marines do indeed have limited AT assets (like British-level Bazooka presence) but also plenty of options for light AT guns and their own tanks to deal with Jap armour.
It's plenty to take on what a Japanese player can bring at that points level, as long as you take the possibilities into account and don't just bring three bazookas and a pair of 37mm guns in a 1500-point LW game.

Japanese players can field lots of crappy tanks in LW if they want to, but if you're playing with the Pacific War points values they're pretty typical for EW armoured options, no worse than stuff like a British Armoured Regiment or Soviet T-26 or BT horde.
Pacific War points are compatible with Early War, but includes some tech that wasn't yet available in EW like Shermans.
If they go for LW tankspam, they run into the same issues you'd have with something like a Stuart spam list in LW, except your tanks aren't even fast.

>If they go for LW tankspam, they run into the same issues you'd have with something like a Stuart spam list in LW, except your tanks aren't even fast.
Though they are able to Always Attack at Dawn while ignoring the darkness movement penalty, which is a pretty significant advantage. I'm seriously having issues figuring out how to beat them with my cromwells, since they'll close range faster than I can and my speed and Semi-indirect are utterly wasted at night.

I'll post the grenadier list later. At work atm.

>Though they are able to Always Attack at Dawn while ignoring the darkness movement penalty
...w-what.

Jeez, that is pretty major. What's their AT like though?

Grey Wolf revised scan when

Varies between 5 and 8. The AT 8 guns cost 50% more than the AT 5 guns, which cuts down on the spamming you can do with them. V tanks are all FV, T tanks are all CT (you have to choose which your list is at force creation).

525 points for 30 AT 8 shots with 12" night movement? Jeez. Though I guess american medium lists with the uparmoured late M4A3s are okay, and soviets with T-34-85 spam will be fine. The armour's shit but you won't be able to shoot them until they're in range, so that's still fairly nasty. And they're all in small bunches, which is going to make eradicating them properly a pain.

Do the IJA have the british "company with attached platoons" organisation, or is 3 platoons of tanks your lot?

I have 2 old blisters of horse carts I picked up in a lot I bought a ways back, what were they used for?

XX650 is the code, still sold on the website

flamesofwar.com/product_details.aspx?ProductId=520

Horse limbers and Pioneer supply carts are still sold, with a different code and design.

>Do the IJA have the british "company with attached platoons" organisation, or is 3 platoons of tanks your lot?
I'm afraid I don't really get what you mean here. The platoons of a Sensha company operate separately, and the Sensha Rentai they go under requires at least two Sensha companies as compulsory choices. They don't do the Russian "a company is single platoon" thing.

Yeah, that's the brit thing I mentioned. So you've potentially got 30 tanks from just your core picks... Jeez. That's pretty scary for a medium tank list or non-US/LLW German infantry company.

Sensha Rentai has only one compulsory Sensha company

>sensha company
>FA 2 tops
>light sensha company

I'm worried.

Paradoxically, the Light Sensha Company can contain captured M3 Stuarts, with *higher* Armor and AT than the standard Sensha Company.

just alternates to the supply carts I guess

I guess I'll make them generic looking horse limbers then, so they can be used as soviets or germans.

Those soviet tank slogans, what's up with those? Were they just whacked on like how US tankers named their tanks or were they written on batches like an imperial quote of the day?

Depended on the unit, the unit leader, and where they were. Some veterans don't remember ever having them on there. It was pretty ad hoc, much like other people naming their tanks.

So it's pretty much the soviet version of calling your talk "Lucy" or "The Fighting Cock" or whatever weird names it got?

>your talk
Tank, jesus christ. Paint fumes.

>Not having at least 3 tanks named Sloppy Joe in your company

Sorta. Here's an article on the subject.

flamesofwar.com/Default.aspx?tabid=53&art_id=3714

>flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page

Are there any other lists that can take big batteries of 15cm sIG33 guns like this?

Shameless bump

Really really want to try a Viet Cong Vietnam list but I've yet to get into Nam. How does it compare to WW2 games? More importantly, how fucked am I by taking the paddy farmers for an army?

China Markers are your friend.

The game looks pretty different but nobody bought in, so I can't tell you how it works in practise.

Anyone bought from Old Glory 15s before? When it says "4 vehicles listed" for things like the 25pdrs, does it mean 4 guns or 2 guns and 2 carts, or what?

They are going to struggle with Soviets so much.

4 guns, no crew. Crew is purchased separately.

Old Glory is really hit or miss on casting. I've had some okay sculpts, and I've had some that required pretty extensive prep/cleaning

Been pretty busy for while, how is the state of Flames, Team Yankee and TANKS?

So German 20. Armee in Finland Grenadierkompanie is really big so its coming in 2 parts. Just combine pdfs at Smallpdf or a similar site. Anyway, part 1.

German 20. Armee in Finland Grenadierkompanie part 2.

So back to the multiple player discussion.
Whay do you guys think about one player running solely combat platoons and the running a large variety of support?

>look at Funland mountaineer list
>seriously struggle to fill 1420 in a balanced manner
>take as many gun platoons as I feel comfortable, what with reserves and all
I'm going to take French monkey tanks to a tournament and I don't see what else I can feasibly do.

Glorious.

Those converted French AT guns are awesome.

Take the Luftwaffe escort platoon instead.

Bren carriers and tankettes for everyone!

So, Just got into the game, bought 5 t34s and know nothing about the game( I assumed t34s would be decent in game) what should I know about starting a soviet army and the game in general?

Oh boy what a can of worms you've opened.

Finished on 16 points. For comparison first place had 28. Not once did my Company Commander pass motivation. Which I am bitter about. Played on several more wretched tables with not enough line of sight breaking terrain, or with too much terrain.

For starting Soviets, you're going to need comparatively more troops than other nations, for the most part.

Fortunately, that problem with infantry is somewhat nullified thanks to the plastic strelkovy boxset, which gives you something like 21 stands of infantry, plus some support weapons.

T-34/85s are fairly good tanks in LW, with decent front armor and a good gun. However, you're still likely going to need a lot of them (well, either the 76 or the 85 variant). If you want to run a tank-heavy force, you'll probably want 15-21 tanks.

Soviets have a bit of a learning curve, but I think they really are a fun army to play. Very blunt force, but combined arms and planning is extremely important with them, especially with their tanks. They can't fire on the move very effectively, thanks to Hen and Chicks, so yoou essentially need to move into a position that will maximize your fire power.

Soviets in general have decent direct-fire artillery, good heavy mortars, decent tanks, decent infantry, good assault guns, and in LW all around high morale. They do, however, lack smoke generation, which can be troublesome.

This whole thing is a bit rambly and not well-organized, so sorry for that.

Me and my club run at least one a year. They're a good reason to keep playing and keep people interested while not being as intimidating as a tourney.

Our set up is a lil weird, we do a campaign in a weekend so lots of fatigue and people can get bitter ESP when they get no firestorms and the opponent gets 2.

Personal background aside they can be really fun. The extra strategic layer is pretty interesting (if sometimes broken). In the opening turns it's always gonna be awkward as one side is given clear advantages in most of them. This can lead to butthurt or really interesting games. For example in our market garden campaigns we have one FJ player who ROFL stomps all the early allied pushes and basically wins the game for the axis turn one despite facing opponents with huge points advantages.

I'd say in general they're best for beer n pretzel groups, really competitive people get either butthurt or wreck. Hope my awkward rambling helps.

The scaling is pretty different from BF, the tanks are bigger and the infantry is smaller and non heroic style so be careful if you plan on mixing, it could turn out looking really awkward.

Thaaaanks m8

What did you play?

T-35s, HQ and two platoons of three. 5 Ba-6s, and some of those Tsarist Era howitzers at 1375 points.

I found that the T-35s can shrug off a lot of fire, but certain weapons cause them to fuck off an die, namely the Laffey Portee AT guns. Three Shots at AT9 rather ruined my shit. The Artillery is bad frankly. I was missing every shot basically, but they're too heavy to roll forwards for breakthrough gun duty.

Strong single shots are basically nothing to the T-35 and their land battleship rule, but faster firing guns are a problem. The BA-6s are goddamn champs though. So very cheap and numerous. The Platoon commander managed to withstand like, four rounds of assault with Fallschirmjager Pioneers.

If I was going to do this again, the Artillery's fucking off. It was kind of okay for blasting away at Infantry over many turns and threatening Matildas, but not being able to hit a fuckin' thing with them is the worst. Probably replace them with BT-7As or SU-12s for infantry blasting duty and find more BA-6s.

Has anyone modelled this hilarious shit before?

I'm so tempted.

How did the t35 perform against other tanks?

Valentine Infantry Tank 1938-1945 (Osprey New Vanguard 233)

The Valentine was the most produced and most widely used British tank of the Second World War. The Valentine first saw combat during Operation Compass in November 1941 and remained one of the main medium tanks in British service into 1943. As the Churchill became more prevalent the Valentine was relegated to specialist and tank-destroyer variants, which would remain in service in the Far East to the end of the war. This book describes the evolution of the Valentine design and weighs up its impact on the battlefield. Although widely regarded today as one of the weaker tanks to be fielded during the war, it was exceptionally numerous, with more Valentines produced than any other British tank.

mediafire.com/download/d05qvoeet9ra7h9/Osprey - NVA 233 - Valentine Infantry Tank 1938-45.pdf

I was thinking specifically OG 25pdrs, Peter Pig gun crew. Not such a good idea?

Painted my first ever platoon of FoW miniatures and decided to grab a somewhat scenic shot with the limited terrain I have right now.

Badly in most cases. Panzer IVs are real bastards, and Matildas just waddled forwards tanking every side shot against their side armour.

nice. I'm working on my first platoon too

Well the list just came out so probably not too many people.

Those look good.

I'll get those added to the scans database later today.

...

no experience with peter pig so dunno but i found OG nebs to be kinda small but my french guns are good sized so it sounds like it'll be ok.

Would a testors flat green enamel work well for painting a one-tone BMP-2?

it doesn't matter. nothing matters. we all die alone.

>people playing VIETNAM.
>most of their faces once they try and pick up the NVA/VC....

You have to be more specific.

Restores makes a lot of good colors, you just need to know which one is recommended for the vehicles you are trying to paint.

>Restores

Testors.

Damn autocorrect.

Model book only recommends some chinese shit. They list two Dark Green, one 70 and one just plain dark green.

Forgive me for being retarded since I'm very new to this.

how about model numbers?

testors.com/product-catalog/testors-brands/model-master/american-fs-enamel/sprays

or,
it'd be nice if they had a full color chart. their's tend to be specific, not a full range of color.

like, this Vallejo chart....

The Flat Green I have is 1164.

I recently bought a bunch of models from someone and he painted them horribly. Does anyone have experience getting old paint off of plastic and resin models?

I use engine cleaner. Soak them over night and you can scrub at least most of the paint off. Everyone online swears by Simple Green but I've never found any.

Related, but does anyone here have experience with testors acrylics? I've started painting my stuff and they're the only ones I can get at the local shop.

You use it on both plastic and resin models?

Where do you live? Simple Green goes by different names in different places.
Personally, I use 90% acetone for paint stripping. totally fine for metals, and fine for the BF Resin (for, say, less than a day)

You don't even need to soak! You can literally dunk them for 5 seconds, then gently scrub with a brush, re-dunking if the primer is stubborn.

DO NOT use on any plastic bits (some of the new figs are plastic, and say, Shurtzen, some old tracks etc)

Yeah, I've used 'em a bit here and there, not a fan in general, had the same issues with them I did with the tamiya pots (Oddly, Tamiya and Testors are my favorite primer brands)
I also really like Tamiya for thinning down into Airbrush paints.
I just mail-order the vallejos, which I prefer for actually painting with a brush

>had the same issues with them I did with the tamiya pots
What issues are those?

Didn't thin well, it was a lot of work to stop it from getting "clumpy" and too thick.

What's Simple Green in the UK?

illegal

Shit, seriously? What do UK anons use for stripping?

I've only done it on plastic personally.

Dettol

Oh, well, I've got a fuckload of that. Had no idea it was this easy. Good on plastic?

It's not illegal, it's just not stocked by, like, anyone.
Specifically Brown Dettol

Break Fluid is also supposed to be golden.