Cantrips no.
Memorized spells I don't think so. But you lose those memorized spells at the end of a long rest, I believe.
Cantrips no.
Memorized spells I don't think so. But you lose those memorized spells at the end of a long rest, I believe.
Oh my bad, I meant an ether/or type of thing.
Right, that was my intention. I imagine DM will start throwing strong enemies at me later than can dispell my darkness or just see through it (maybe even better because my party members won't be able to).
>Secondly, that doesn't work. Darkness doesn't follow you around, you cast it on a point and it goes around that point and just stays there. It's a good way to blind a group of people, but if they move out of it, you can't move it without recasting the spell.
Other user pointed this out already, but yeah, it does work.
>To be honest, I don't really see what you'll be getting from three Warlock levels aside from flavor stuff.
It is mostly for flavor. However 2 invocations, 3 cantrips, a familiar, hex, and a couple other spells is nothing to sneeze at.
And unless there has been an update, Perfect Self doesn't always give you back ki points, only when you're at zero. (Although as a DM I would houserule this, it's pretty stupid).
Empty body doesn't interest me too much when as a shadow monk I can go invisible in dim light or darkness. Although, I do admit that certainly limits the usage of the invisibility. But I'm okay with that.
Read niggas. You need your spellbook only to change your prepared spells. That's all.
Barbarian?
Splash into Bladelock?
In that case...
Has anyone played CoS long enough to find their Strahd's Enemy? How do they work with the party?
Try 4e.
Does anyone know a good homebrew that helps the Chain Warlock Familiar scale a bit as levels progress?
Alternatively what do you think I could give my Chainlock player later on?
What is the fluff reason for a Blackguard / Death Knight / Otherwise Evil Paladin to exist, in a system where good and evil are not universal absolutes?
Note: I understand DnD may be such a system.