>I use square map grids >I want fun in a modern setting >nobody has mentioned Savage Worlds yet
What the fuck Veeky Forums Take that, get the Modern Ops book (it's for using the system as a wargame but all weapons and gear should be compatible) and get ready to kick ass. If you want to go full tacticool I feel bad for you son, laser sights are for some reason in the supers supplement while scopes are in there and also the sci-fi book. No idea if suppressors are in Wasted Land, but it has specialised ammo types if that's your bag.
If you want fast, mobile gunfights where tactics are your friend and every bullet can kill you, SW is your system.
Ayden Rogers
Savage Worlds is simple as fuck, and works really well for anything where positioning and cover are important.
Isaac Gomez
Call of the Void
Kevin Campbell
>oh no it has rules for things >things like counting ammo!
Leo Wilson
Fellow SWbro! Stuff I would like to mention for using the system: Shotguns as written are broken due to getting a +2 to hit with buckshot, either use the updated rules from East Texas University where it only applies to shots beyond a certain range or what I do: houserule it so regular shotguns only get a +1, while sawed-offs get a +2 to compensate for their shit range. Also swap the statblocks of the AK and G3 if you like, the fact an AK deals more damage than a full-fledged battle rifle rustles my jimjams
>he doesn't automatically count his ammo every turn do you even tacticool bro?
Camden Gonzalez
Herp. I meant Hell on Earth, and yeah, suppressors are in there too, as well as all the other gun toys I mentioned.
Benjamin King
Which AK?
Cameron Roberts
Actions are kinda extensive, I'd say which cover shooting (single, burst, auto) dodging and aiming etc, but there are talents that're modifiers to those actions