Xeno creature creation thread

Ok so we can roll 5 times on the ability table

>1d35

Rolled 35 (1d35)

sheeeiit
>Vampirism
For each unsaved wound the creature causes, it may attempt a strength test. (a 6 always fails) If passed then it adds one wound to its base profile for the remainder of the game. Though it may not exceed twice the number of its starting wounds.

4 rolls left

Rolled 10 (1d35)

Duplicating Attack

If the creature causes two or more casualties in the assault phase then roll a D6, on a 5+ place an replica of the creature within 2" of the first. This new model now counts as engaged in combat. The new creature has the same profile and abilities as the original, excepting that it has only one wound on its profile and it does not have the duplicating attack ability.
the cost for duplicating attack is 10% of the total cost of the creature that has purchased it.

>3 rolls left

Rolled 8 (1d35)

Disorienting Attack

Instead of making a shooting attack or running in the shooting phase, the creatures unit may instead place a large template over an enemy model within 12" and roll 2D6. If the number equals or exceeds the number of models under the template the target unit is disoriented for the duration of the opposing player's turn. They must move D6" in a random direction and can only shoot, run or assault if the first pass a leadership test.

>2 left

Rolled 1 (1d35)

Acid Blood

If the creature is killed, non-creature models in base-to-base contact suffer a single automatic S4 hit before the model is removed as a casualty.

Ok, only one more to go, make it count

I'm currently picturing this as it's appearance. Accurate?