Tundra civ thread on Veeky Forums ep. 48

Yesterday's thread
Check out the pastebin for story, technologies, stats etc.
pastebin.com/t7gWa2pa
And an archive of ALL previous threads if you want to skim through some of them.

archive.4plebs.org/_/search/boards/pol.tg/subject/Civ/username/Civ bulgar/page/1/


>Population:46 500 000 (63% white, 3 % chink,3% kafi, 3% hibibi, 6 % pajit, 4% darkskin,11% ramki,6% pacharnati)
>Colonials: 7 700 000 Eyerdar 1 600 000 Veita 1 600 000 Ocras

>Economy:7/10
>Food stockpiles:7/10
>Food production: 7/10
>Political Stability: 7/10


>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

Previously - for a year we waged war on the Pacharnati Empire in Eyerdar, ultimately winning and splitting the territory of that nation between us and our allies as we agreed beforehand. The world is getting smaller - aside from us, our vassals and allies, there remain only two nations - the Barniju Spice Islands and the New Pajit Union. Both of those have not crossed us in any way so far and take part in foreign trade with no issue.

Other urls found in this thread:

youtube.com/watch?v=6Yy7YLOTYEs
archive.4plebs.org/tg/search/username/Civ bulgar/type/op/
archive.4plebs.org/pol/search/username/Civ bulgar/type/op/
youtube.com/watch?v=XZp3Mtn-Ysl
youtube.com/watch?v=XZp3Mtn-YsI
youtube.com/watch?v=4WgT9gy4zQA
twitter.com/SFWRedditImages

The NPU faced major defeat in their fight against the Empire and did not gain any new territories - that left more for us and our allies, of course.

L. Enact a one of two child policy applied to the Kafi and Darskins until they're like .5%.

Geological surveys in Ocras revealed great underground riches, among which coal and iron in large quantitites, which has increased the pace of colonisation of this previously uninhabited continent.

The Kaichou were given colonisation rights in Veita and have used this to seize lands from the aboriginals for the establishment of new colonies.

Industrialisation continues at a reasonable pace in the home continent as new technologies are spreading.

>D.Settle new lands - Veita

A. Gotta find the final spire.

A
Let's find the last spire

Where would you like to explore?

You've forgot to tweet bulgar
also explore the eye of sand.

Eye of sand

This I've got a gut feeling something important is in there.

Rolled 86 (1d100)

We shall sent out scouts to thoroughly search the Eye of Sand, the desert area in Eyerdar

>high roll
let it be the last spire, or ruins, or a spaceship, or any kind of lost technology, or an ancient library.

We're either going to find something amazing or awaken a giant golem that's going to attack everything In sight

That wouldn't be that bad considering we have dynamite, as long as the golem is not a High INT super AI we would be able to fuck him up with a good planned take-down and even salvage some of his tech.

Over 600 rangers were sent into groups of 4 to 8 men. At the headquarters we established on the northern edge of the desert we've recieved a number of reports - it appears the mountains in this desert are rich in coal and gold among other things. At the eastern edge of the desert live michiki tribes, in the west and south there are some pajit settlements, the locals having found some decent-sized coal mines.
Our rangers are trained in all terrain survival measures and the desert won't be able to kill them on its own - which is why we are now concerned, after three month of operations, with group 7's status - they sent us their last report three weeks ago and they're searching through the central parts, two weeks is enough time for them to report back.
Another week's passed and all other groups are still actively reporting or have already completed their assignments and returned - all except group 7.
Their last report was as follows:
"Ranger group 7 report number 4 - day 41, within grid area 7 we had so far discovered nothing of note or value. Today we found signs of human activity - we're certain of it. Within a cave we found metal and glass - remnants of a constructio or building. We are continuing our investigation"

A.Continue operations as orders dictate, await their return
B.Recall all ranger groups and move to investigate grid 7
C.Send some of our best groups to grid 7
D.Recall all ranger groups, call in army support and then move on to grid 7

>C

C. proceed with caution and be very sure to send word back if it goes tits up.

>. Within a cave we found metal and glass - remnants of a construction or building. We are continuing our investigation"

we need to see this C

C.Send some of our best groups to grid 7
If they don't come back we'll get army support.

>C.Send some of our best groups to grid 7
if we march with the army the nose will know when we come and they'll destroy every piece of intel they have

C

Rolled 14 (1d100)

Ranger General Armsted called in groups 13 and 14 - 9 of our best rangers, experienced, willing and able.
Mission briefing:
"Grid 7 was given to ranger group 7 as the target area to conduct reconnaissance. This here's their last report - from one month ago. Grid 7 is in the central part of the desert, as far away from civilisation as you can get on this continent. Your task is to search for them, find any information on their whereabouts and what happened to them and bring them back if possible"

well fuck, send in the army.

youtube.com/watch?v=6Yy7YLOTYEs

A report was recieved from groups 13 and 14
"HQ, we've located the cave site after 8 days of travel. Metal and glass remnants as they reported. They left signs pointing to their objective, it's deep in the desert. Coordinates described as follows..."
That was 24 days ago, past appointed time for report submission.
Another squad that had passed near grid 7 has also gone missing
A.Finish all current assignments and get the hell out of there
B.Assemble all ranger forces and move on grid 7
C.Call in army support for this

C

B. move in smaller but more numerous groups to ensure greater intel gathering, begin moving military forces to the area.

>C.Call in army support for this

This

Call in the army. Full force baby!

B

>C

>C.Call in army support for this
it has to be done we need reinforcement otherwise we won't have the whole area under lock-down and they might be able to escape through tunnels, send our best armed forces.
also fuck me for installing my wifi router to the opposite of my room.

C! Army support.

Call in our elite forces, back them up with as much professional armed forces we can rally quickly. All present units now act as border guards; secure the region, contain what ever this is and protect all civilians!

The longer we wait the worse this will get but if we throw our resources away we might lose more.

>C.Call in army support for this

> Sargerasl
>Not Sargeras
say what?

Rolled 32 (1d100)

We've called in a blitzkrieger regiment, as many njordgales as Supereme Command can spare, light cavalry, all availabel ranger units, some infantry regiments and a few light artillery corps, a total of 20 000 men are being mobilized for this operation.
Fortified camps have been established at several points on the desert edge, rangers have established a perimeter surrounding the target area. Our forces are ready, General Tarek and Ranger General Armsted will now lead them towards grid 7.

>Rolled 32

We might need another army

We need my rolls

Inky, we want to live on this planet, not to have the enemy win!

Rolled 2 (1d2)

let's ind out if we need your rolls
>1 means you'll roll somewhere between 95 and 100
>2 means you'll roll somewhere between 5 and 1

go away, both of you, now

Rolled 99 (1d100)

WOAH

Rolled 92 (1d100)

16 000 men marched on Grid 7
Along the way as we approached the range at which the missing groups had sent their last message we began to lose outlying patrols, vicious sandstorms came down upon us. Not that many men died from the head or the sand, but any group that split off from the main force sooon went missing and the storms contributed to that.
We lost 740 men in three days, but we kept going. 16 days after departing from HQ we're now in the middle of grid 7 and at last - object sighted in the distance - a spire!

Dice gods work in mysterious ways I'm starting to think Inky is their champions at this point

The ORGINIZATION well this should be fun.

we should inform the SA and KE about this.

KE would be pissed off if we didn't inform them but we have to say it's our own operation and that we'll give them information as we please, we never know who to trust with the spires.
You know they're always con-spiring

So wait what're the spires, what do they do/what's inside them?

Agreed

I was hoping it was not this...

Well! No time to waste now, the longer we wait the more time they have to disperse and to destroy any documentation they might have.

Assault them, immediately.

you should have read the previous threads
archive.4plebs.org/tg/search/username/Civ bulgar/type/op/
archive.4plebs.org/pol/search/username/Civ bulgar/type/op/

both link are for the archives, start by the pol threads.
tl;dr :
Spire are where the conspiring fucks of this planet lives and they're a elusive race that we're trying to fight while they conspire against us.

The spire's are constructs, dens of one of our gravest enemies. They use them to gather information, to control and manipulate societies in order to maintain their own power.

They were responsible for the pajit beginning to war with us, they also attempted to reverse engineer our technology for their own perverse use.

We must tread carefully, they have destroyed these before just to deny us the knowledge inside but seeing as this is their last... we might see their real strength.

>but seeing as this is their last
might not be, who knows what Veita and Ocras wilderness might hide

Rolled 51 (1d100)

Approaching the spire we find no sign of human presence around.
The spire is identical to what our records indicate all other spires were from the outside. Only one way in, it's locked so some old-fashioned force does the trick.
As previous records indicated, there's office floors, storage floors, laboratories at the top and some quarters. Maps of all continents can be found, even charts to the top secret military island - rummaging around we find more heavily classified information from our own republic, but also from the Sunset Alliance, the Pacharnati Empire, the NPU and the Barniju isles. Information in regards to secret military development, deployment, national security, internal and external affairs. An entire library of books with information on the various races, their histories, languages and beliefs.
Within their storage we find schematics for steamships, locomotives, dynamite, experimental rifle designs - all new technologies developed within our nation, some of which are closely guarded secrets! There's also information on SA rocket artillery development, kaichou rail transport innovations and experimental weapon designs we didn't know of.
Interestingly the information available on the kaichou government stops at a certain level - the imperial cabinet and most importantly - the God-Emperor. Dossiers are available on various top government officials, reports of secret societies that are established through the lands.
These documents are also marked with levels of classification, the top ones pertaining to secret societies, agreements and top military secrets at levels designated as "Palace" "Fortress" "Market" "Prince" "King" and such.
We find evidence of a top level clearance designated as "God" - no such documents are available here, their existence is only implied.
Further search continues

this implicates the KE?? have we been duped by them for centuries?

Ah, nah I haven't seen all the previous threads sorry. Will check em out.

Right on, let's kick their ass.

if the Emperor is against us this would be worst since they have been partially adopting a political system close to us, so i guess we did counter the spires in a way.
But informing KE about this might not be the smartest play now guys.

They might not be able to get anything on them didn't the ORGINIZATION assassinate one Of their emperors a while back the kaichou likely upgraded their security

Rolled 56 (1d100)

We find a pair of keys that lead to an underground level - a prison and interrogation room! We discover the remains of our missing rangers in various cells, in the interogation room we find one of the rangers tied to a chair, his throat slit and with wounds across his face and body.
On the walls behind the dead ranger large letters, written in blood, read:
"WE HAVE AWOKEN"

It all makes sense. The God emperor could only claim such a title if he was helped by the "chosen people".

>Assassinate one of their leader
>put a leader that's part of the Organization instead
It adds up
>"WE HAVE AWOKEN"
get ready for WW1 boys

fuck

well shit, time to prep with all out war against everyone. I think it would be best to assume that we will be alone, and the primary enemy is probably KE and SA who have been very close recently.

youtube.com/watch?v=XZp3Mtn-Ysl

it has begun

Everyone? Should we head back to the homeland and just prepare to defend it and hunker down?

After a thorough search of the spire we find the entrance to a secret underground tunnel. The entryway is collapsed, judging by the fact that we've found no living humans around it is most likely an escape tunnel of sorts. Engineers determine that further use of explosives would collapse the tower - its foundations have already been stirred by the previous detonations that have occured, its a wonder it didn't collapse then.

Check the bottom part of the pastebin for the excerpt on the God Emperor's encounter with the Organisation. This is the information we were given from the imperial government when we first signed our alliance.
Our men have completed their search of the spire. We've recovered all documents, items and the remains of our rangers.
If you want to do anything with the shaky remains of the building, say along with your vote.

>Population:47 000 000 (63% white, 3 % chink,3% kafi, 3% hibibi, 6 % pajit, 4% darkskin,11% ramki,6% pacharnati)
>Colonials: 7 700 000 Eyerdar 1 600 000 Veita 1 600 000 Ocras

>Economy:7/10
>Food stockpiles:7/10
>Food production: 7/10
>Political Stability: 7/10


>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

youtube.com/watch?v=XZp3Mtn-YsI

youtube.com/watch?v=4WgT9gy4zQA
"IT'S WAAAR TIME BABIES. I'VE BEEN HATCHIN' UP SOME IDEA'S TO FIGHT THESE NEW WORLD GOOKS. WE USE MECHANIZATION AGAINST THEM, MOVING CANNONS, USING GAS AGAINST THEM, FUCK ALL! COMBINE BOTH, AND SOME AUTOMATIC MUSKET BOYS."

no get as much intel as we can, those schematics are pure gold for us
>L.Government and laws
Anti spy laws now time to spot the nose among us.

G. lets look more into metalurgy and steam power, this is the future of warfare.

L

>L.Government and laws
Laws to stop the nose from getting more people in the government

>G. Research tanks.
We must get mechanized horses. This will give us a great protection against enemies in the fields of battle as we'll be behind steel as we gallop through war.

G, gotta research better guns!! And battleships.

>L

>*G. Research sciences

G

the jews need to go L

>all theses people who want to research while it's been proven that all our research were taken by the spires
>wanting to research tank while there is an intel leak so they have them to

...TRUE.
And I doubt there's a way to guard secrets safer.

>>L.Government and laws

>>L.Government and laws

more safety protocols
>burn all records that aren't in a safe archive
>hold everybody who works in the gov as a hostage
>publicly execute traitors in the worse way possible
>give bounties for people who denounce people with proof (but little they know investigation will also investigate those who denunciated)
simple really to reduce the amount of traitor we need to detect them more and incite people to defect less.

That'd definitely work.

No trials for traitors? Just straight-up execution? I feel they'd be wanting us to instill fear among the populace.

It seams the kaichou have made great advances into steam power and rail transport.Their rail program seeks to make their trains pass through great underground tunnels to traverse mountains, hills and other harsh terrain - our railroad construction capabilities have increased, more distant targets are now accessable.
The kaichou have made advances in metallurgy as they are also producing cheap and strong steel, but they are also have designs for steam warships, clad in iron!
Military research in the past years resulted in the creation of a new pistol - the revolver. Our current models are capslocks and loaded as muzzle-loaders, but gun manufacturers have begun taking more interest in these guns, which are finding a wider market, Their advantage over older pistols is in their accuracy and a capacity of multiple metal balls, though reloading is done in a fairly slow, old-fashioned manner.

>Population:47 500 000 (63% white, 3 % chink,3% kafi, 3% hibibi, 6 % pajit, 4% darkskin,11% ramki,6% pacharnati)
>Colonials: 7 800 000 Eyerdar 1 700 000 Veita 1 700 000 Ocras

>Economy:7/10
>Food stockpiles:7/10
>Food production: 7/10
>Political Stability: 7/10


>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>L.Government and laws
anti traitor laws now.
No trials would be stupid, of course we'd investigate circumstances

L

J. strengthen the colonies, build up the military presence there, and add fortifications and plans for defense and assault.

>>L.Government and laws
Anit-Nose Laws
Like Obelix says Reduce the traitor scum,

E. Better fortifications for the eventual conflict.

>>L.Government and laws
We should really vet our higher ups. See about flushing out spies.

Information leaks from almost all levels of the government need to be adressed - national security is at a risk.
What measures shall we enact:
A.Harsh national security laws, open surveilance on all levels of government, public executioins for traitors - drastic measures
B.Reshuffle cabinet, increase funding for national security and secret service, more secretive counter-espionage actions - be more subtle
C.Another suggestion

B

B, shadow wars are fought in the shadows.