Our horses can gallop for days on end

> Our horses can gallop for days on end
> the dorf hunts for deer with an enchanted battleaxe
> The main roads are always absolutely swarming with armies of goblins and raiders
> it takes four days to get from the heart of Not!Rome to Not!China
> Cooking raw meat is as easy as sticking it over a fire for an hour or so
> all our supplies fit in a small rucksack
> paladin never takes off full plate armour
> we always sleep outside, always
> we just finished a grueling weeklong journey only to immediately walk into a library to start reserching
I don't think my party has ever actually seen a forest in real life
Pic absolutely related

> The main roads are always absolutely swarming with armies of goblins and raiders
That one sounds like it's on the GM rather than the players.

>Cooking raw meat is as easy as sticking it over a fire for an hour or so
>we always sleep outside, always
>we just finished a grueling weeklong journey only to immediately walk into a library to start researching

Holy shit I'm not the only one, this shit is infuriating.

You also forgot,
>They're always eating rations
>When they're not eating rations, they're wearing a ring that keeps them full and hydrated
>Speaking of hydrated, it's always ale all the time

Holy shit dude, you're a person not a robot, stop acting like you can live off dried meat and berries for weeks on end in the middle of the forest, only to immediately return to civilization and spend all your time reading a book, forging a sword or drinking beer.

I've started giving disadvantage on social rolls if they don't have a solid rest after a long trip for shit like bathing and mending clothes.

I've also told players to consider getting medium armor under robes if they really wanted to stay armored all the time.

>Cooking raw meat is as easy as sticking it over a fire for an hour or so
After you clean and gut the critter it kinda is. It's not exactly rocket surgery.

Making it taste good is another thing entirely, but cooking it isn't.

>Making it taste good is another thing entirely, but cooking it isn't.

So why do we never see players with a little pouch of salt with them, or maybe a little container of spices or rubs or any other multitude of things that will make the meat taste better than "the gamiest shit in the land."

>Live, healthy trees immediately engulf in flames should they ever come into contact with fire

Gamey meat isn't that bad, it just tends to have a bit of a smell to it.

Because we are playing a fantasy adventure game, not a wilderness survival simulator. Let the mundane stuff happen off screen so we can get to the good stuff that actually matters to the story.

Suddenly I want to play Samwise Gamgee