Welcome back to the eleventh chapter of Mecha Space Pirate Quest, buckos. As always, you are Admiral Roarke S. Starwind of the Iron Kestrels Pirate Fleet, pilot of the Knuckle Kaiser.
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Last time, you confirmed that you are definitely a wanted man now and made the jump to Suleiman 1 to begin the raid there. Thanks to a clever battle plan devised by Anons, you outmaneuvered the Green Skulls' perimeter defenses and crushed the twenty Harpies that served as their first line of defense. Their efforts to keep you at bay long enough for their battleship to come to their smaller troopship's defense were in vain, and you personally dove into their formation headfirst and scored eleven consecutive kills while the Rhinehawk's mecha complement and CIWS accounted for the rest.
However their battleship is still out there, you haven't destroyed their light troopship yet, and there's no telling what awaits you on the colony itself. On top of that, the mysterious mech-sized blip that kept popping up on your sensors and vanishing has now reappeared directly behind Miles' Master Harpy, which was at the rear of your formation. You are the first to notice, being the only one looking in that direction, the rest of your pirates are busy crowing about their victory over the comms while Michael Jackson's 'Smooth Criminal' finishes playing over yours.
>[What will you do, space pirate?]