What has been Japan's biggest contribution to all things tabletop?

What has been Japan's biggest contribution to all things tabletop?

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A bunch of really good to decent RPGs?

They developed a subculture around not only playing roleplaying games, but recording them and publishing the sessions as stories. In their country, they elevated the idea of games to not be simply something that was done casually among friends, but a skillful artform that could you could improve to the point that people would want to hear your stories.

They were the first to say "let's see what happens if we get famous authors together, and record their gaming sessions."

That, and they've pushed the limits of how big swords can be to an admirable degree.

I really wish more replays got translated.

Popularizing AD&D enough to codify it as the basics of one of the biggest JRPG series?

loli dorfs
dog kobolds
liberal use of belts

This.

That ties back to .

Battletech was based on macross and dougram and whatnot originally.

Trapped in a fantasy world anime.
Oversized weapons
Dogbolds