>setting has both werebeasts and beastfolk
>werebeasts are terrible monsters that are hated and feared
>beastfolk are basically treated the same as elves, dwarves, etc.
Setting details that make your butt hurt
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Any setting where they bother explaining Magic as Science.
Beastfolk are just furry people. Werewolves lose their minds and eat their families once a month.
Are you telling me you don't like Dorf Fort, OP?
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Eberron has both, and in-setting confusion led to a genocide of the innocent beast people.
This! There is a big difference between mental faculties.
The existence of gods is 100% real and confirmed with no need for faith and said gods regularly intervene in mortal affairs all the time.
>expecting Joe Dirtfarmer to know or care about the difference
>Divine magic can only be obtained be being channeled directly to mortals by the gods
>unless you believe in something really, really hard which gives you the same powers but without any responsibilities
Shifters are descended from werebeasts.
>Gods only exist if you believe in them
>Prayer is Godfood
Fuck all you niggers who let this cliche happen
It can make sense if they're a populous group with a high degree of societal integration.
Less so if they're foreigners.
>Gods are 100% real
>All of mortal kind are pretty much playthings they just throw at eachother in their stupid autism-tier debates over morality and singular concepts
>People are actually fucking retarded enough to willingly worship evil gods
> What is fear of death? My god is just gonna get my soul when I die and I'll live in blissful paradise forever. In fact, come at me bro, I WANT TO DIE!"
Fuck "confirmed" gods. It's fucking stupid on so many goddamned levels. It doesn't matter how divine magic ACTUALLY works, but characters in the setting shouldn't be able to confirm how it works. Maybe the gods ARE real, maybe they DO channel their power through mortals, but mortals shouldn't know 100% for sure how this works. It should be vague enough for them to speculate and have multiple interpretations and beliefs. You know, actual fucking FAITH.
Cave Swallow Man is a real hero
When every kind of elf or particular beastkin gets their own isolated territory
>not liking gods who are definitely real and regularly prove it but never stick around long enough to answer any questions, causing numerous factions to pop up arguing about who has the right interpretations of the gods
In settings like that, the gods are just juvenile assholes who can't handle any responsibility. Then again I suppose thats what like 80% of Greek myths were about.
Faith is basically just an Abrahamic thing. The Greeks didn't have "faith". They knew that their gods were dicks. Faith is something you need when there are concrete explanations that aren't "A god did it". When the gods literally throw power at people they like, and smite people they don't like, it's worship, not faith, that matters.
Which again reduces mortals to playthings of greater forces that don't really need them to begin with but use them because they're dicks?
Commune is a 5th level Cleric spell that lets you get direct answers from your deity. Seems like it'd be pretty easy to clear up any questions.
Welcome to how almost every pantheon ever worked.
Even things like the Japanese pantheon where there are just more or less powerful spirits and nobody knows what they want or why they want it are full of divine or pseudo-divine beings that use mortals as playthings in their own little games.
A lot of times, members of a pantheon can't or won't directly attack each other. But goading a mortal into pissing in another god's cereal is a-ok. Sure, the mortal gets completely fucked by that other god, but mortals are fucking everywhere and the gods have bitches to fuck and booze to drink. They don't have time in their busy schedule for getting off their ass and fixing things.
>Fuck all you niggers who let this cliche happen
After all, it was you and me
tvtropes.org
"High Fantasy"
It no longer means King Arthurian setting with Tolkein Races.
It means X-Men with over twenty player races made because Paizo has to publish something this month or Lisa will have to pull the plug on their doomed MMO.
YOU NIGGER
Basically all pagans accepted the fact fact man is utterly helpless to fate
I hate non human races in general
Tolkien was working in a dark ages Celtic/Germanic framework, elves and dwarves and ettins make sense given that he was telling sanitized & reinvented versions of northern legend
He hated Narnia because Lewis had fucking slapped together elves, centaurs, intelligent talking beasts, and even fucking Santa Claus in one setting
>He hated Narnia because he hated fun
FTFY
How does one explaing magic as science?
Do people formulate magic-theories from proven magic-hypothesis?
Then who killed pro magic
>nearly all settings have wizards as high-INT casters
>this kenderspawn thinks they won't bother to research the power they have
Also, Science fantasy master race
>I hate non-human races in general
What wonderful and diverse taste in fantasy you have.
>Wizards all have high INT
>Magic is still a total mystery
>All of that intelligence just lets them manifest more elaborate effects using science
They just overuse "Any technology, no matter how primitive, is magic to those who don't understand it"
It's just unnecessary.
Gross.
Well... tastes differ. And this thread is pointless.
>he hated Narnia
Given the close relationship between Lewis and Tolkien, I think "hate" might be gross hyperbole
He will if one of them is the guy in the village who makes shoes and the other is the ravening monster that tore a horse in half.
You are sorta assuming the beast folk came out of nowhere.
Annoyingly that's how Forgotten Realms used to work before the stupid Time of Troubles and ESPECIALLY before 3e rolled around. The deities had dogma sure, but they were vague enough that priests could disagree on specific matters and the gods were too busy being gods to actually waste time clarifying their mortal servants, which is why Lathander (the NG sun deity) had a HUGE section of his cult that worshippers him under a different name as an LG sun deity of law.
3e really shit up FR and basically every complaint anyone has about it these days (too much deity interference, too much generic stuff, too much Important NPC focus, too much "metaplot", not enough leeway to run adventures) is about as recent as the 3e FR core book and WotC's moronic design desicions,
I hear 5e toned a lot of that stuff down but I haven't seen the SCAG so I can't confirm.
Actually he had minor issues with Narnia because he had minor issues with the author over their religious differences.
People forget that Tolkien was a very devout Christian.
>anal circumference
Was lewis less devout or why? Narnia was for me a heavier christian allegory than lotr.
Tolkien was Catholic, Lewis was Protestant (Anglican?)
Say no more. That explains it.
>adventuring is a normal job
>adventurers find new ruins on a daily basis
>all this happens in 2 week travelradius
"Ok Steve, I like the sci-fi hoplite armor, I like the impractical pose, but it's just missing something..."
"I could throw a skull on his belt for no fucking reason."
"BRILLIANT!"
but really, it's neat
>adventuring is a normal job
Honestly in games like D&D adventurers need to be semi-common to give an explanation as to why your players can't slay these
I don't mind that. What I mind is that people find a shitload of unraided tombs with hidden treasures and artefacts when there where are 3-5 adventurepartys per square mile for the last 100 years.
I find myself relatively rarely using old ruins unless they are very heavily guarded/populated/hard to reach/very remote for that very reason.
Once I played a game where the DM played mild joke where the villain had to be stopped and he tricked the party into an old set of ruins to do a dungeon crawl to stop his evil plan at the bottom of said ruins as per most D&D adventures.
He ended up completing the plan aboveground using politics and conventional methods while we fucked around in a dungeon uselessly and got some random loot and shit.
He later succinctly pointed out that nothing ever ACTUALLY important happens in ruins, which is why of course they are STILL RUINS instead of actually being used and in shape.
Tolkien was Christian. Got it.
>Robot horses
>Magic can generate resources from thin air
chaosmatrix.org
Also, the whole concept of the fairy-folk of Ireland is that the "real" God fucked the pagan gods up when he came about and stole their prayers; YHWH doesn't need prayer, but he just wants it because he's so alpha.
>I find myself relatively rarely using old ruins unless they are very heavily guarded/populated/hard to reach/very remote for that very reason.
Then it's done fine. I just know some DM's that let ancient ruins pop up like mushrooms for no reason.
That beeing said, I'd play a game where the main-location is an underground city that expands for miles and miles underground where you can find a new set of catacombs by just knocking a wall down.
YHWH is so based
I remember reading a norse legend about Odin meeting a christian king and offering glory in battle if he'd go back to heathenism. Viking king gives Odin a three page speech about why he sucks and to back to the darkness, unloved and forgotten by all.
>Magic ignores the first law of thermodynamics
>not totally OK
When you're pulling raw primal energy from a place with infinite amounts of that energy, why not create matter from nothing?
...
>Basic infrastructure doesn't exist, yet there are cities counted in hundreds of thousands citizens
>High magic setting with easy access to trendemous powers without any drawbacks; still feudal societies relying on (inefficient) argarian production
>All races in space settings are humanoids AND compatibile in size with humans
>There is this big church institution and it's IVIL!
>There is this religion of evil (don't confuse it with previous point) based on demon summoning, ritual murder and suffering of everyone around... and it's somehow legal, not prosecuted and accepted by people
>Non-human races stand in for entire cultural circles
>Each country representing separate culture, usually completely alien to the rest, so you have suddenly Ancient Egyptian stand-in bordering with Not!China
>Technology curve is all over the place, so you can have a Bronze Age despotic empire of Ancient Sumer bordering with Space Elves and City-State of Florence, where they are building clockpunk weapons
>Despite having powerful magic that is easy to acces, wield and use, armies never emply wizard, even if just for sieges.
>If gun powder is present, it's in the setting for few centuries already, yet all weapons are at best matchlock arquebus
>Each non-human race got SINGLE kingdom/nation/country
>When the setting is anything but mid 19th century or later and each village, regardless of anything, got inn, blacksmith, general store and a chapel
>Towns and cities exists in places when there is no reason to settle in the first place, not to mention sustain commerce
>Population being concentrated in urban areas in pre-modern settings
>he thinks blind faith is the only faith
>>There is this big church institution and it's IVIL!
>>There is this religion of evil (don't confuse it with previous point) based on demon summoning, ritual murder and suffering of everyone around... and it's somehow legal, not prosecuted and accepted by people
>>Non-human races stand in for entire cultural circles
>>Each country representing separate culture, usually completely alien to the rest, so you have suddenly Ancient Egyptian stand-in bordering with Not!China
>>Technology curve is all over the place, so you can have a Bronze Age despotic empire of Ancient Sumer bordering with Space Elves and City-State of Florence, where they are building clockpunk weapons
Like, all four of these things are actually quite realistic.
As an econfag I've learned I just have to cheerfully ignore everything having to do with any fantasy world's economy - I can't expect writers who aren't really even pretending to be experts to not make basic mistakes constantly
I reserve my right to be mad about time travel and prophecies creating enormous logical inconsistencies in stories, though
>Setting has both gorillas and niggers
>gorillas are ferocious animals that are feared in the wild or captured
>niggers are basically treated the same as elves, dwarves, etc.
Sorry for the /pol/ but this is how you sound.
Considering that Tolkien himself said multiple times that LotR is not an allegory, that's not surprising.
What about Quest for Glory, where doing that exact thing makes you the butt of all the jokes?
Scifi Setting-specific
>FTL travel exists, space ships exist, weapons that cen destroy planets exist... most combat is still done by guys on the ground with assault rifles that aren't much more advanced than what we currently have.
>Space Magic. Whether it's Psykters, Biotics, Psionics, Light, whatever... fuck this noise.
>Humanoid all-female races. For obvious reasons.
>Energy weapons that are less effective than conventional ballistic firearms.
>The long extinct race of super-aliens that left tons of super advanced ruins scattered across the galaxy then disappeared without a trace.
>Space zombies
>Humanoid giant mechs (think Gundams)
>Entire alien races that are thinly veiled allegories for real-world cultures.
Yeah, the big corrupt church institution is essentially Catholicism and the blatantly violent evil religion that's inexplicably legal is clearly Islam, there are some groups on the planet right now who live in the jungle and kill each other with spears and there are others who are cooperating on building a space station
Reality is unrealistic, I guess
>Christianity is literally the biggest cucks wanting to cuck all the other religions the hardest
For once I even use the term in roughly the correct context.
how do you bearbeasyfolk?
I too hate mass effect. Mostly for the dull ass gameplay and the "world changing choices" that don't matter (don't impact gameplay). It's basically at failure at everything it attempts to be: A fun game and a game where "choices matter".
>Niggers in any fantasy setting automatically come from a southern desert country
Why is it mandatory ? Why have them in the first place ?
Not sure if describing Mass Effect, Star Wars, Halo, or Destiny.
>I don't like Mass Effect
I just don't like aliens being capable of interbreeding with humans, or other aliens from different planets
It's just weird to see a combination of genuine THIS ISN'T HOW SHIT WOULD WORK!!!! combined with a bunch of contrarian, anti-cliches shit. It wraps them up and tries, implicitly and subconsciously, that these things are related
Because, if you want a giant religious organization that ISN'T IVIL then you're doing something that isn't how anything actually run by humans would work on that large of a scale, as demonstrated by reality.
But if you want a setting where not every village has a blacksmith, then, well, "reality is unrealistic"
You're tearing me apart LISA!
Do you not understand the purpose of melanin or something?
>not making werebeasts a subset of beastfolk
>not making them sacred warrior caste
Melanin and kinky hair are nice traits in a scorching humid climate
>there are some groups on the planet right now who live in the jungle and kill each other with spears and there are others who are cooperating on building a space station
Disparate tech levels on an entire planet =/= disparate tech levels of adjacent regions
>any and all large organizations are evil
*tips anarchist trillby*
Do you have any basic advice or common mistakes to avoid? As much as I love things related to trade like bazaars, caravans, trading companies and large Silk Road type trade routes, I don't actually know shit about trade and economics
I know I sound like a faggot, but I'm going to go off the fact that you made a *tips* joke rather than state a very large organization that is demonstrably not evil that I have some sort of legitimacy in my claim.
>Disparate tech levels on an entire planet =/= disparate tech levels of adjacent regions
there are numerous examples on the planet of this phenomena as well
Mah nigga
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>Druids are guardians of nature
Anachronistic and boring hippie bullshit. And that's before you factor in the giant spiders and sentient man-eating plants that fantasy settings throw in.
Werecreatures are taken over by massive impulses of violence necessary to spread their disease. Intelligent wilderness creatures are simply humanoid beasts with circa-human intelligence and sentience. I don't see why having both is bad or contradictory. Beastfolk don't spread their genetics through violence in the way werecreatures do.
Beastfolk in general desu. I don't really have a strong reason, partly because they're basically just animal stereotypes but my dislike for them is much stronger than that warrants. It's not because of furries either, hated them before I even knew what a furry was.
>Fae are guardians of nature
>Druids are just filthy hippies
>killing animals is wrong!
>I've got to prevent people harvesting natures bounty!
>ignore the fact that nature brutally murders and burns shit to cinders on a regular basis
But magic and science (and religion) were intertwined in our own world for most of recorded history. Chemistry was born out of alchemy. Medicine was born out of 'healing herbs'/'witchcraft'.
this.
Druids worshipping nature's ferocity are best druids.
>druids worshipping nature's ferocity
>and thighhighs
Hmm, it's mostly pretty subtle stuff. When you have to touch on economics, keep in mind the law of demand - as price increases, the quantity demanded falls, all else being equal - and you'll avoid a LOT of common mistakes.
There are some edicts made by both good kings and evil barons in fantasy stories that would be simply unenforceable and/or would have the opposite effect than what the author thinks a lot of the time. And then there's all those conspiracies and wars that are started for some gritty complex economic motivation that the author clearly doesn't understand but thinks he does. If you aren't 100% sure you get how the econ involved works, at least try to avoid having the entire plot hinge on it, you know?
I do. It's just the fact of having niggers forcefully integrated to any setting that triggers me.
Does ME have gundams?
That's just because you don't like black people and consider white people the default. Nothing to do with quality at all.
Does your world not have tropical climate regions?
Werewolves are much bigger and more animal-like, but more importantly they are mindless berserk killing machines whose claws can shear through a concrete block. No one is going to mistake the mild mannered little bulldog man shopkeeper for a werewolf.
You may as well be comparing a lizard to a dragon because they both have scales. Or comparing a human to an ogre or a giant.
>setting has darkelves and drow
>they're two separate things
>dm can't tell them apart
>setting has both hags and old women.
>hags are vicious cannibals that are hated and feared.
>old women constantly mistaken for hags and killed on sight.
This sounds like something out of discworld
>setting has both dragons and lizardmen
>dragons are terrible monsters that are hated and feared
>lizardmen use the fact that everybody mistakes them for dragons to con supplies out of villagers and swiftly depart to go further on their shamanistic world journeys
Or maybe they're basically lovecraftian Gods - they're there, they're real and the majority don't really give a shit about humanity in the first place, just pop up in reality to do their business and then leave.
>innocent beast people
They where born wrong.
You're really overestimating the mental faculties of frightened peasants.
Not the original user, but are you fucking insane?
You can't have BORDERING countries that are on completely different technological level, that's one of the most unrealistic things in existence, because duh, technology and science flow. You can have Iron Age Culture C, B, A and S++, but in the core they are all still the same Iron Age Culture.
We are not talking about Tribe of A on Continent 1, Nation of B on Continent 2 and Empire of C on Continent 3. We are talking about Triba A, Nation B and Empire C bordering each other. Which by itself is barely possible.
For the rest - I tip you fedora, you mong
>there are numerous examples on the planet of this phenomena as well
List at least 10 of them.
If this is so fucking common, you are obligated to fucking shit up 10 examples without even trying.
And you don't sound like a faggot. Sexual preferences has nothing to do with being simply uneducated teen with bunch of contrarian, angsty ideas how world "really" works.