BFGG - Battlefleet Gothic General

VOID STRATEGY Edition.

old thread :
>Where can I find the rules?
forum.specialist-arms.com/index.php?topic=5203.0

>What the FUCK? What rules books do I actually need?
pastebin.com/6AGsum1s (embed)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)
Revised is a set of fan-rules, written almost entirely by a Dark Eldar player. It shows.

>Where can I find physical miniatures to use/proxy with?
pastebin.com/jC96JeMV (embed) (But we always need more - Feel free to chip in with others you've found in-thread)
Also looking for more non-GW minis suitable for running boarding party games.

>Paper ship Proxies:
sendspace.com/file/h6zp53
imgur.com/a/MhFcj

>Boarding action rules
forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
See the physical models link for some appropriate options for Navy troops

>Tactics and strategy resources for tabletop
Marine Tactica underway.
AdMech tactica: pastebin.com/YSrAf9f7 (embed)

>BFG:Armada is now live
>Battleflee/tg/othic Steam Group
steamcommunity.com/groups/bfgtg

>user is hosting a campaign, you can find the forums and info here:
tg-gothiccampaign.freeforums.net/board/1/general-discussion

Other urls found in this thread:

wh40k.lexicanum.com/wiki/Sepulchre
twitter.com/NSFWRedditGif

i hope I di not miss anything to recreat the general.
Rear Admiral Drawfag reporting in. Someone tried to ocontact me in the last thread, but the astropathic duct was locked in.
Still working on the "Remove Xenos/chaos" picture.

Meanwhile, please share your stories, questions, pictures, about both the tabletop game and the Vidya.

>Every user submitted webm on the BFG:A community page is about ramming
I'm okay with this

I already got stasis and enhanced induction for my facefucker ship

taunt or mwd for next skill?

Taint

When ramming with a torpedo ship does it matter if you fire right before the point of impact or agter? Sometimes i noticed if i wait to fire until im actually touching the other guy with my tip i only send one torpedo into him as opposed to the full spread

If you shoot when the targeted ship is in the red zone, the torpedoes won't arm and you'll inflict no additional damage.
So no, it doesn't matter, both methods aren't supposed to work.

Torpedoes have an arming range, corresponding the red portion of their targeting indicator. They will not detonate within this range. So by firing after you ram you're wasting torpedoes.

Torpedoes have a minimum range, inside of which they don't have enough time to arm themselves (seen in red in the torpedo spread). So if you fire them too close they won't do anything but scratch the enemy's paintjob.

Ahhhhh gotcha

This but with Spire riding a cruiser into abaddons face and holding a melta bomb

Optional Eldar crashing into an ork station in background preferable

new to 40K spess combat.

What do Necrons use as weapon in space? Lazors like the Eldar? Torpedoes?

Help

I'm caught in the Defeat Spiral

Space lightening and minature solar flares

You have performed admirably rear-admiral Drawfag.

Not only are your ongoing efforts to create OC appreciated, but also your actions to save battlegroup /BFGG/ of the battlefleet Veeky Forums have not gone unnoticed.

With the authority i have been bestowed upon by the Segmentum naval command, i here by promote you to the rank of Vice Admiral.

May you serve the Imperium as you have served it until now.

So a Necron fleet would be all about skill-shots?

"bolts of oblivion"

Basically captured stars and green lightning. Also weapons which cause hellish visions and other asorted mind fucker to drive crew members insane

Necrons would outfucking skill eldar.

So they have weapons which will actively try to force the enemy into fleeing the battle?

Ork players are going to be mad as fuck when put against them, or they MUST pick the chained squigs upgrade.

Is there any info on the Space Marine fleet out yet?

How do they perform on TT, and do you think they'll be similar in game?

UNLEASH THE SWORDS!

Depends how they balance it.
It might just cause damage and/or have a chance of them fleeing

wh40k.lexicanum.com/wiki/Sepulchre

>it generates a wave of palpable psychic force towards any enemy starship.

>Necrons
>Psychic force

Wat

I don't know, maybe the C'tan did it?

No idea, this "fluff" was written eons ago when BFG was something Geedubs was intrested in.

If its anything like the doom/night scythe's engines then it just something to do with the frequency of sound/pressure. Either way it causes the same effect just in the vicinity of the aircraft and not across the void

I recall someone mentioning the strike craft (carrier) based eldar could theoretically work. Anyone have any ideas on that? Also, how viable is torpedo based IN?

Melta for opening volleys, normals to finish them off

I dunno i have fun with them but thats mostly because i shot gun them at as close to point blank as possible

>first convoy mission vs. Eldar in campaign
>"I hope their transport ships can't super boost too."
>they can
>catch one ship, maul it to death, ignore cruisers
>one ship escapes
>final ship heavily damaged but out of range and closing on the finish line
>hail mary torpedo launch from a Mk 2 Dauntless catches and kills it

And that's how I can to appreciate torpedoes.

It could, you could go in and use bombers to attack at the rear of a ship and fly out.

Like orks except high armor but less HP, faster, better accuracy and better lightning strikes. It's a fleet of CLs with maybe a BB and plenty of escorts

The wording is strange. Necron can cause panic and fear into the minds of lesser races. Cryptek psychomancers are dedicated to that. However, they do it with sciencey stuff, not psychic forces.

So one big ship to stand around and take hits while your escorts swarm targets?

thanks a lot, Lord Admiral.
(though, at this rythm, we won't get enough ranks. how about medals and titles next time not that I care much about that).

here is the corrected version for the REMOVE BLACK CRUSADE drawing. if someone has a screen of Captain Abridal, it will help me. I'm gonna go on BFG to get the icons right. Criticisms welcome.
might be funnny to do. I'll add it to the work to do queue.

More like a bunch of dauntlesses with 75 armor on all sides and bombardment cannons. Add escorts to taste. And maybe a BB too.

of course, If I forgot to add the drawing...

>tfw playing as orks against eldar on breakthrough

even managed to ram a shadow cruiser with boost and it did no damage whatsoever what's the deal with that

why is it that spire is so cool?

Monotone emotionless voice?

He is the very model of the imperial navy admiral
Knowledgable in all matters heretical, xenomal, and astronautical
He knows the Lords of Terra, and all battles historical.
From Cadia to Kaurauva, all of them categorical

You should probably put the keys closer to Spires fingertips, so it looks like he is pressing them.

Other than that, its looking good, don't know how you are gonna make the keyboard look like a pipe organ though.

I tried to read that to the tune, but it didn't work too well for me.

Still, 5 points to gryffindor for effort.

I wish there was a way to distinguish my ships from each other. Pretty frustrating when you send the wrong ship into close range because every Imperial ship looks exactly the same.

Bonus question: Emperor or Retribution?

I crapped out before finishing the first verse dont deserve shite

The Necrons' original BFG stuff was, for the most part, written before their first codex, which cemented them as the anti-warp faction, so to speak. That said, I don't recall pre-codex crons ever really being implied to be psychic, so "psychic force" can just be put down to misleading wording (and for the record, it is the exact term used in all the various iterations of the list, i.e. copied from the original description). See also how the aforementioned first crondex spoke of Pariahs' "horrifying psychic presence", or both them and Culexus Assassins having a rule called "Psychic Abomination".

Of course, given the extra fluff description here (which I recall the Armada list omitted), it could actually be something psychic after all. Just depends on what's inside. Though I'd still stick with the wording explanation.

'cause no matter what scars you bear
Whatever uniform you wear
You can fight like an Eversos, run like an eldar
But you'll never be better than Admiral Spire

You cant tell a ship from another by the fact that it has a ramming spur or a nova cannon, macro battery or a flight deck or lance battery, nor by the amount of turreted lances on top of it?

Emperor if you want a carrier with long range sensors but is ungodly slow and little to no guns on it.
Retribution if you want a close range brawler that can also give some occasional long range fire support with its lance turrets and plasma macros and can also devastate ships with some serious ramming power and 8 torpedo tubes of murder.

EMPRAH!!!!!!

>that glorious feel of an all Slaanesh fleet with taunt against Eldar

>Canceling warp at the last second can instant transmission you to the other side of the map if you move when you are flying at near light speed

It was a fucking trip. But it's a fun glitch.

Retribution. It can delete even battleships at close range with "lock on" macro cannon broadsides. Also it has torpedos which are just hilariously great with blink\stazis combo. And ramming. Overall it's just a great way of dispensing Emperor's justice upon heretics and xenos.

Macro- Micro warpjump?

Ok, I have no idea what I'm doing with taunt, can someone give me a quick run through?

...

You could say... it brings retribution to the enemies of man.

>Get close to enemy
>Use taunt
>Enemy wont run away and you can ram em, torpedo em or broadside em.

Carlos!

I will fucking rape your sheep and slaughter your women Carlosoth

You've got me on the ramming spur/nova cannon, but I'd be amazed if you can instantly distinguish between a lance battery and a macro battery. Maybe my view is too far zoomed out.

It's a wave of null energy, which is just the negative side of the psychic spectrum.

It makes more sense than you'd believe.

mah dik

Well the lance battery is always standing on top of a protrusion from the ship, while macros are just inside the wall with the cannons barely visible on the side.

Mars or overlord?

Some of these role players are serious.
>ChaosFaggot:When I'm finished with the eldar here, I'm killing my imperial ally.
>He actually does it by ramming him into a minefield.
>Orkcrusha:KNIFE EAR'D GIT!
>Apprently the ork spawn behind the eldar line and charged forward crushing them all immediately and they get into a shouting match
>One asshole named '"Alfrid Lickspittle'' torpedoed his ally when he asked us if we would spare his ships ''life'' and he would kill his ally they fought till Alfrid left and we kill the battlecruiser that was left battered.

alright i'm done with multiplayer
not gonna play a single more game until at the very least pulsar range gets halved

the MP sure is full of some really angry people, had a chaos player get angry at me for murdering his slaughter cruiser and later some ork player called me a homo for ramming his all ordinance cruiser into a asteroid field where it got shredded.

>Sepulchre
>What exactly it is that rests inside this thrice damned place is not known, other than that it exudes an aura of sheer visceral horror that radiates across enormous distances even in the vast emptiness of space.
>As well as being a resting place for whatever unnameable horror that lies inside, the Sepulchre contains technological wonders that are so advanced as to be magical to virtually any other race and project the will of the creature within far beyond the ship.

It's a personal vault for a C'Tan, that's what they're saying. A Tombship with a Sepulchre is a chariot for a star god.

Tell them to git gud

Yeah. Lance batteries sit on platforms that jut out from the side of the ship. (Take a look at a Lunar to see what I mean - it has a macro battery and a lance battery on each side so you can see the difference).

For the Imperial Cruisers:

Tyrants and Dominators are the only cruisers with full macro broadsides with nothing extra sticking out - the Tyrant has the Ramming Spur, and the Dominator has a Nova Cannon. So that's how you tell those two apart.

Gothics are the only ones with nothing but lance batteries on the sides, so each side will have two of the big lance platforms sticking out.

Lunars are the only ones that have a mix between Lance and Macro batteries. It will have one lance platform sticking out on each side, towards the middle of the ship, while the front is slim and smooth from the macros.

Dictators are the only ones that have the jagged teeth shaped protrusions of a Fighter/Bomber bay - its the only carrier cruiser we have in the game. The front will be slim because of the macros, the fighter bay is towards the middle.

Once you get familiar with the weapons on each class, you'll eventually be able to tell what it is just at a glance, even zoomed out.

I played an Imperial with an Imperial ally and we routed a double chaos fleet.

As all their ships started doing emergency warp jumps i said "The cowardly traitors the Emperor's retribution"

they called me a nerd and left

Mars is best. It does everything, allowing you to fill the rest of your deployment with high impact sexual harassment. Toss Mechanicus on it as well and you have all your support needs on one ship.

I wish you well in all your future endeavours.
Fucking primitives.

Thanks chief, that's helpful

That reminds me.
>Playing as orks against imperials
>Throw my regular ork shouting at him to spice the game up for both of us
>":D gg man"
>To which i answer
>"Oy! Did ya just tell me ta git gud!? OK BOYZ! PULL OFF THE BREAKS! DIS IS WAAAAAGGGGHHH!!!! NOW!"

I then ended up ramming his shit in and based on his last words on the field he had a blast.

Tsk. The proper response is to yell "no quarter!" and ram the fuck out of the traitor scum.

Bueno

Why does it seem like ships sometimes die in much bigger explosions than normal?

Howd you die?

All of their weapons ignore holofields because they're AOE

[Muffled Eldar crying in the distance]

>About to win a match
Game crashes.
>All ships destroyed when I log back in.

I am so mad right now I can't even find a pic related image.
Also there was eldar involved in the match.

For those interested, the narrator from Focus (that did the voice for the Armada trailers) is on the Space Hulk Deathwing new trailer /v/ thread.

>multiplayer
>chaos chaos vs IN IN
>chaos players start talking mad shit
>both get absolutely wrecked by silent IN players
>as his flagship explodes, one of the traitor admirals screams out his last words into the void
>I DIED AS I LIVED
>WITH POOR DECISIONS

Vice Admiral Drawfag reporting in.
the line work on the current drawing is finished. Shading is about to begin.

Love the gameplay icons on the accordion. Very nice touch.

>playing multiplayer for the first time
>decide to roll with chaos because I like the way their ships look
>get slotted in with an Ork player against an Imperial and Eldar player
>decide to help slow the Imperial ships down with a stasis bomb
>notice the instant I pull the trigger to launch the bomb that the Ork player's ships are plotting a course right through the field
>Ork ally furious that his ramship line is ruined, has to slow the game down to manuver all his escorts so they don't run into the stasis field
>suddenly game glitches and the camera gets stuck looking down the length of the field
>game crashes as few second later
I felt so bad.

1d4chan WHEN

That camera bug happens when people use micro warp jump apparently, get pretty fucking tired of it.

Why is micro warp jump so fucking finnicky?

its the warp, man

I.. I want to bear your spawn

thanks !

I'm not expert on this sort of thingss. more like the work of the quills(-pushers of the Adminstratum... You'd better ask to someone else to create the proper wiki dataslate.
take contact with my Famulous, mayhaps ?

Anyway, i'll begin the shading this evening, it will be finished tomùorrow. Next drawing in the line : Fifty Shades of Spire.

No specific way that I recall. Just seems like sometimes ships make a weird noise and detonate rather than the regular explosion. Maybe I was trying to go to warp.

This is magnificent stuff.

Have you considered turning your habit into a profession?

I took a little break from this, and now I see the random MP crashes are back.

>Yay.

Sounds kinda familiar.

Is there a way for the warp core of your ship to detonate?
If so, is the chance of it detonate higher when you are warping out?

Also, i have noticed that some times when a ship explodes, it does hardly any damage to you, then on other occasions when they go up, they take anything smaller than a light cruiser with them, even when said escorts were in full health and shields.

>Fifty Shades of Spire
Eldar included??

>Eldar included??
as asked during the last admirals meeting, said drawing will consists of Spire giving a lecture of a ramming action, with many sororitas eandd female fleet officers getting... flustered by sais lecture. with perhaps a sneaky ork coming to hear about a good scrap.

I've just started playing again from beta, as I play orks im kinda stuck fighting against the eldar. Got any advice?

Just use on or two line ships and a bunch of escorts.

Send the escorts out to fight the eldar and warp out when they are dead. You still get exp. It's slow but you will eventually get to a level where you can finally do shit.

taunt, taunt and taunt again