Here's the only mostly-completed one, the Dread Prince:
docs.google.com
It's still got some bag-of-cats issues and I'm thinking of retooling it somewhat to be more of a nega-Chandler, using the terror of its foes as a sort of debuff aura.
Here's the only mostly-completed one, the Dread Prince:
docs.google.com
It's still got some bag-of-cats issues and I'm thinking of retooling it somewhat to be more of a nega-Chandler, using the terror of its foes as a sort of debuff aura.
Everyone I REQUIRE HELP. I have created part of a class I am writing for a homebrew. I need opinion on the features that are out so far.
>docs.google.com
To explain the feature Facility Expansion it goes as the following.
The Agent gains a facility they can both pack and unpack, while it is unpacked you are able to make use of a number of features. At it's base it just gives skills, but your Facility Expansions provide other bonuses ranging from at low level stored research notes to at high levels a cloning lab.
Both packing and unpacking your facility is something one must consider as for how long it will take. As well as transporting it.
I would love to have some feedback.
I made Thriae as a playable race!
pastebin.com
Please give me some feedback, /pfg/!
Grasp is also countered by freedom of movement, and also a binary system.
Why is darkwood so important to the Andoran navy that it allows the Lumber Consortium to exist? It seems like it would be prohibitively expensive to build a ship entirely out of darkwood, and probably not wise (though it would be lighter, it would probably also be more at risk for rolling over, especially in a storm).
My closest guess is that darkwood is used in conjunction with other hardwoods to cut weight and increase speed and mobility on smaller ships that rely more on their maneuverability than outright firepower, and maybe on larger ships so they can field more and heavier armaments. But that doesn't seem like enough to tolerate what is basically a monopoly that operates on wage-slavery when you've got a paladin for president and a literal celestial who drops into random town hall meetings around the country.
I realize the answer is probably just that either I'm interpreting things wrongly or Paizo is shit at writing, but I'm just tryin' to make this shit work.
Me here.
Brander, Inquisitor Archetype
pastebin.com
Pretty much the extremist militant inquisitor class
As far as recovering maneuvers go, the Agent should probably have normal 'recover-one-as-a-standard action' and then their special action (which should be noted as recovering [Init Mod] in maneuvers)
What is this weaboo shit?
but i'm still (not) writing Jels!
I'm trying to think of pointless details I'll probably never include in their description like the types of clothing they favor!