Shadowrun General - /srg/

...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to JackPoint...

>Welcome back to /srg/, chummer
>Last Viewed Files:
>On the Nature of Technomancers.epub
>Beer Jokes.txt
>Cooking_For_Dummies_Impress_Your_Date.pdf
>Cheerful.sim

Personal Alerts
* Your Current Rep Score: -27 (42% Positive)
* You have 1 new private message, titled 'Yo, omae, 'sup? Want a hit of some cool drek?'
* Your Chummer > Tools > Options books list has been unchecked github.com/chummer5a/chummer5a/releases
* Cloud File Storage: pastebin.com/SsWTY7qr
* Running Dryads&Dragons.BTL...

Other urls found in this thread:

amazon.com/Angels-Shadowrun-replay-journey-Books/dp/4775308769/ref=sr_1_1?s=books&ie=UTF8&qid=1462120007&sr=1-1&keywords=Angels to Shadowrun 4tn Edition replay journey
allterrainsystem.com/pdf-angels-to-shadowrun-4tn-edition-replay-journey-role-roll-books-46k/
youtube.com/watch?v=CeiSf8-z3UA
twitter.com/SFWRedditGifs

Some things need to be answered:

>>Cheerful.sim

Boy, was I not ready for those feels this early in the thread.

How do I make this, anons? Specifically, how do I make a 4-legged vehicle I can run around in/on?

My first thought was 'take motorcycle, subtract wheels, add legs,' but I don't know if I can.

If I'm reading correctly, you can add Secondary Propulsion: Walker, which comes with a Speed of 1. I can then take the Speed Enhancement for 12,000 nuyen (using the base speed of 1x12,000) to bring it up to 4 (which is still not very fast, but I can live with it). However, that takes up 20 Mod Slots in the Power Train section, which requires a huge truck to do, not to mention that the Acceleration is still 1.

Is there any way to have a fast legged vehicle?

For the premade stuff, food fight is a good module to use as an introduction to action elements.

That is found in First Run, a 3rd edition which you may have to alter a bit to fit for a 5th edition game.

If you want advice on how to format a run, just brain storm.


A. What is the point of all this?
A1. How its suppose to go down.
B. Who is involved?
C. Where do the runners fit in?
D. How can this play out?

When doing A, be sure to stay clear and be simple. Have an idea. A company wants to exploit animals for profit. A terror cell needs patsies to pit the blame on. A girlfriend wants her boyfriend dead, etc. Once you do this you can establish the key players in the run.

A1 entails the Johnsons plan. All Mr. Johnsons want their plans to go into action. Just go into office and get so and so. Just go tail company trucks to lead you to the hide out and break in. Etc. Remember this is Mr. Johnsons plan. Don't be afraid to leave holes in it. Thats the fun part runners get to mess with.

C. is where you utilize the runners. Make sure to know what each player brings. If a mage is in the group, have the Johnson make note of it. Play the meeting like a poker game. Dont show your hand but hint at it. Let them know you are hiring them for this gig.

D. is the most important because it involves GM's avoiding their bias. Write down all the outcomes that can possibly happen. May seem tedious at first but understand how bad things can go. Is there a good end? Is there a bad ending? Is there an inbetween? Or maybe even leg room to get back at people?

Hope this helps

5e has Fast Food Fight as an quickstart run for new players, and I'm fairly sure the classic Food Fight was also released for it at one point.

Oh cool! Never knew that.

You know there's a random complication table in the back of the core book, right? It's part of the 'random run generator', but broad enough that you could use it easily mid-session.

>cheerful.sim

I do not know this. Can someone explain.

It's a moodchip. You jack a little module in your head (or comlink for those without a datajack) and you feel cheerful.

Last thread, when Little Mac popped in, did anyone ask about the 'technomancer adept' thing? Is that still a go?

Nah. She just confirmed Techno book was still a thing, and Critters book was on its way.

Have they said anything about it elsewhere? I think it could be really neat, and I hope they can pull it off.

Little Mac's a she?

A friend is going to GM 5th but I know nothing about the system since 2nd edition.
I was thinking about making a shaman, should I study about it or just make a more generic samurai?

does it matter?

Nope, I just assumed they were a dude 'cause of that one boxing game

Refers to themselves as she, I don't know if anyone has put together enough dots to figure out which author is behind the trip.

Planning a run where the team unknowingly taking part in a hostile takeover of a corp. They're supposedly stealing a sample of an animal experiment, but a mole has planted the entirety of the target corp's database in its genetics.
At some point, two other teams hired by the same J will hit other portions of the building to distract from the PC team's antics.
I can't decide if it should be before they get the sample, and thus wonder what the hell is going on, or after they load it into "bioinformatics analysis" briefcase that is actually a powerful transmitter that will self destruct after sending the DNA data.
I figure if it's the later I can have building power get cut to make escape that much more exciting.

...

You could mod the living shit out of an Ares Mule

You can do either. Shamans are no longer distinct from Hermetic Mages, they're all magicians following different traditions (both can summon spirits and cast spells). It's up to you and your group, chummer.

Pretty sure LittleMac is Amy Veeres, if it makes any difference.

Magic isn't that hard to grasp, just read the magic section until you understand the mechanics and make sure to write down your spells and their drain values. If you still don't get it after reading, then there are a fair few cheat sheet/tutorials out there for you to peruse.

It's hard to go wrong with shaman, spirits are powerful. Too powerful if GM doesn't bother with background count and punishing for spirit abuse.

Drone attribute mods can only go up to twice their base attribute, and mules have a Speed of 1. The only legged drone that would work in terms of speed is a Cheetah, but those are nowhere near big enough.

Best bet? Either get your GM to allow combined Drone and Vehicle mods, with Drone mods taking from every category at once to account for their cheapness, then do what says, or start with something like a Steel Lynx or (for personal preference) an Ares KN-Y2 and just rip EVERYTHING out. You can get it up to 17 mod points if you go down to 5 Body and flatline zero movement stats, which means you can get Accelleration and Speed up to 2 on Secondary Movement: Walking. Not "fast", per-say, but it's a giant spider tank, and you can get another KN-Y2 in a drone bay (or, more preferably, something faster) with a Rigger Coccoon in it to act as your seat.

Anybody know anything about the books of this series?
Tried digging around, but only managed to find the names of the characters (at best), but was wondering if anyone in here would be more in the know

Thanks. I mostly just liked the idea of basically having a motorcycle with legs to run and jump about, to add some flair to the runs.

Normally OP would have sim titles like 'SpinradBestFriend.btl' or some other amazing experience.
Sometimes you just want to feel happy. Sometimes you have to buy that happiness in a very small box.

Not for the faint of heart, but you could design it in another (balanced) rule system's construction rules, then convert it back over.

their replays of famous Japanese players games. they can be bought at the yellow submarine gaming store, but good luck buying them or even understanding them unless you speak moonspeakI hear there's a guy living in japan who will buy them for you and ship them to you, id also like to get my hands on some of the books, especially if there translated.

I was wondering if anyone had uploaded them online, but I guess not?

5e Plots and Paydata, Alphaware toolkit.

I think it was also in the 4e core book.

maybe, I haven't really tried looking so I wouldn't give up hope quite yet. if I do manage to get a hold of them ill see what I can do here.

Godspeed, user, godspeed.

So you can't get a translation of them? That's surprising.

There's a few on EBay, too. Kinda pricey, though.

Shamans aren't as cool as they were in 2e tbqh, but you can get a decent enough grasp of them pretty quickly.

Nth for runway fashion is /srg/-related as long as it's futuristic enough.

>those shoes

They're fucking weird but I think they work in the closed fiction of Van Herpen's designs tbqh.

Translation takes time and Shadowrun is niche.

When LM was having trouble with CGL, a few /srg/ guys went on /r/Shadowrun asking about Little Mac, and Wakizani or whatever mentioned "I have no idea who Mac is, the only person working on the techno book is female."
Either way it doesn't matter, LM is chill.

In the future, our shoes will be held aloft by other, lower class shoes.

Okay, let's do this.

Cyber genitalia is described as "might well be considered a cyberlimb" (CF, 73). Nobody would would call it or its natural counterpart that if that weren't mentioned (especially in case of the female variation), so this means cyber genitalia should be a limb as per SR5 rules, just like head (skull) and torso (SR5, 455).

There is a limit on giving characters extra natural limbs (Shiva Arms, RF 118), and giving them more limbs with phenotype adjustment is up to GM's discretion, but is advised against (CF, 158). However, extra 'ware limbs costing essence are okay (CF, 209), as are other additional body parts such as eyes (CF, 75). "Mr. Porcupine" is also mentioned (CF, 73).

All cyberlimbs have a capacity rating that lets you install cyberware into them (SR5, 456). This means that cyber genitalia is a cyberlimb with a capacity of 1, not a piece of 'ware taking up [1] capacity (same typo as with cyberfingers in the same book (CF 89, 227)).

One full cyberlimb grants the character an additional physical condition box (SR5, 456). Since cyber genitalia is a limb, and there is only one level to it, it is a full cyberlimb and should grant a similar bonus.

Chrome Flesh lets you have R1 radar sensor, attention co-processor, math SPU, orientation system, biomonitor, a day's worth of nutrition storage or cosmetic steamers installed into your 1 capacity cyberlimb. SR5 also allows you to enhance your limbs by either increasing their attributes or adding to total armor rating (SR5 457). There is a hard limit on the enhancement points one limb can have, and each point costs 1 capacity.

A character can fit 23 cyberdicks onto themselves before running out of essence, for 23 extra physical condition boxes. As every limb also has 1 capacity, they can also all be enhanced for armor, for +23 armor total. With deltaware, this number rises to 47 boxes and +47 armor.

(continued in the next post)

Bulk modification rules allow hands and feet to be modified for +1 extra capacity (CF, 86). Cyber genitalia is also a 0.25 essence limb, so these rules may apply to it as well.

With capacity of 2, you can fit a lot more into your limbs. You can install ultrasound sensor, smuggling compartment, magnetic system (install it in two different limbs to climb metal surfaces). It lets you install some weaponry, like a holdout pistol or a weapon launcher (they use the limb's attributes, and should be installed into 6 Agi or 6 Str ones, respectively). You can have an additional eye mount with up to 16 capacity for visual enhancements. A hard nanohive of your choice.

With 2 capacity, cyberlimbs can also be optimized for certain tasks (CF 87). This raises your limit by 1 for each limb optimized for the task and adds one die to that check for every pair of such limbs. The limbs are probably expected to take part in whatever skill they have been optimized for, so a cyberdick wouldn't apply for most skills. Still, they may have some uses:

>Unarmed or Exotic Melee Weapon, depending if "a wad of cyberdicks" qualifies for either
>spread aerodynamically across the body, they may help with the Athletics group and Free-Fall
>heavily specialized Performance
>Disguise and Impersonation for Mr. Porcupine only, if you do connect the dots right on that one
>all Tasking and magical skills except Arcana, depending on how mana and resonance interact with the user's body and if you can use those limbs in your tradition
>Cracking group, assuming the limbs had hacking hardware installed
>Intimidation

You can also keep it simple and just double the armor enhancement, for a total of +46 armor with normal cyberdicks, +94 with delta and +118 with gammaware (CF 72) (this also gives you 59 physical condition boxes).

(continued in the next post)

Just looking at how her ankle is turning in them, they're not a tight fit and that platform does not look stable enough to support her weight shifting too far.

It's an interesting design, but not well executed.

Using the essence cost rounding proposed by one of the editors (no book reference), with the Biocompatibility quality (CF 54), the number of dicks one can house goes up to 79. Adapsin treatment (CF 160) further increases it to 115.

So, as a grand total, a fully dicked out player can have 115 physical condition boxes and up to 57 extra dice to their skill of choice, +230 armor that might interfere with their equipment, or some combination of the two. Mages, adepts and technomancers who don't want to be locked into a single specialization can have up to 15 cyberdicks before they lose more than 1 point of essence, for 7 extra dice at most. Giving up 2 points of essence brings the number of dice you can get to 17, which can be useful for an alchemist or a talismonger.

Going with the idea they take up capacity instead of having it, /srg/ has made a guy with 300+ cyberdongs by using the centaur luminal body.
Shit was cray.

Truly, you are the hero we deserve. Thank you for your sacrifice.

Would it work if you install them into an existing "limb"? A torso is one, after all.

You'd be surprised at how strong they could be with the right materials, honestly. They probably have to be as strong as most heels at the least. I think they're supposed to look less snug than they are too but that's kind of a guess honestly.

You will never recover the 20 minutes of your life you spent on this.

That's the idea, you could use limb capacity or essence
Centaur body gives you an 80 capacity torso and four cyberlegs each with 20 capacity, before bulk enhancements.

>Priority A
>Human (9)
>Elf (8)
>Dwarf (7)
>Ork (7)
>Troll (5)
I don't get what those numbers do.

Special attribute points. They go into Edge or Magic/Resonance.

They're the special attribute points that you can put into Edge, Magic, or Resonance.

Thanks.

Ok heres what i got so far Chummers. you can grab a legal copy

of one of them from amazon for about 20 or so bucks

amazon.com/Angels-Shadowrun-replay-journey-Books/dp/4775308769/ref=sr_1_1?s=books&ie=UTF8&qid=1462120007&sr=1-1&keywords=Angels to Shadowrun 4tn Edition replay journey

but i think its still in Japanese.


i thought i found a download of the same book but frankly i dont trust it at all and i don't want to bother with what's probably just dolphin porn. here's the address if you really want to try it out.
allterrainsystem.com/pdf-angels-to-shadowrun-4tn-edition-replay-journey-role-roll-books-46k/


that's all iv found so far but I think their more if you don't hear back from me assume the corps/dragons/ shadow cabal/ "insert group you wants you dead" got me.

Didn't anyone teach that loli to shoot? Her grip sucks. And she's cross eye dominant too, the poor thing.

>allterrainsystem.com/pdf-angels-to-shadowrun-4tn-edition-replay-journey-role-roll-books-46k/

Yeah, that's just some ad scam, as far as I can tell. Just trying to get surveys filled out, probably doesn't have the file at all.

Decided to check it out myself, and indeed, once you click the "proper" links, it wants you to fill out a survey.
Also, when inspecting the page, those "Available" images for the download links are literally just an image, and the facebook comments are inserted there manually...
The chance of the file actually being there is 0%.

>115 cyber-vagina's with steamers full of seven-7
We just found found a use for 198 chemical grenades.

Steamers don't have enough range. You need to either put a hard nanohive into one of them and hope O-Cells come with immunity to whatever you are using, or install weapon launchers into bulk-modified limbs (and split the pools to launch more than one).

Would Min the poker dealing robot be a good example of a realistic rating 0 anthro? rating 1?

Probably Rating 1. It's obvious to most, but can look like a human at first glance, from far away, or if you're a 1 INT trog with no ranks in Perception.

>or if you're a 1 INT trog with no ranks in Perception.

That could apply to everyone, not just trogs

Anyone with 1 INT and no ranks in Perception can be a trog.

#reclaimit

Eh, I'd just call them unobservant twatwaffles, personally

...

I'm takin' it back, you watch!

>unobservant twatwaffles
Yeah, that works too.

Man, she did NOT conserve ammo.
Barely enough left for suppressive fire.

Rating 1. There's nothing obviously mechanic anymore at first glance, it could fool someone at a glance.

So a t-800 would be a realistic rating 0.
And Min the poker dealing robot would be a realistic rating 1.
A realistic rating 4 would be a breathing and bleeding "human" with all the emotional junk and so forth.
What would a realistic rating 2 or 3 be like?

Probably the Scharfe Geminoid-DK.
youtube.com/watch?v=CeiSf8-z3UA

Going off the descriptions of the I-Doll from Rigger 5 (and assuming that each 'class' corresponds roughly to one rating)

>Rating 1 is very inhuman; anthroform, but obviously not anything close to living
>Rating 2 is a pleasant mix between anthro and machine; still obviously a machine, but a humanlike one. Little Buddies fall into this category, where they're human enough to empathize with but you do remember that they are robots
>Rating 3 dips into the uncanny valley; "lifelike as synthetic cyberlimbs, but the usual problems, such as cold skin and eyes that aren’t quite right, really makes some people uncomfortable. Then again, they sell a ton of these..."
>Rating 4 is practically human, with simulated breathing, temperature, subtle motions of the body and face

The MCT Fly-spy is ruled as having Realistic Features (Rating 2) in Rigger 5.0, and it has a rather noticeable red led when seen up-close. But the artist probably didn't hear of rules that were to be written in the future.

Little update for anyone who saw this last night.

The Wedding Cake plan was good, but apparently air vents aren't designed to support a dwarf.

Things happened.

Cake went off a little early.

Skyline looks a little different.

On the plus side, we got paid.

On the down side, Johnson told us never to contact him again.

What would a good dead drop location be in UCAS?
I mean like how in movies people would grab stuff from train station lockers.

That's too bad.
did you do my pixie topper idea

Dead drops are a bit risky. Short term you can use any public place with low foot traffic. Long term - just dont.

It's a place to pick up some johnson provided equipment.
PCs think they're returning it there, it'll actually self destruct.
Suitcase sized

Actually, someone else suggested the very same idea when I mentioned the cake, so kudos.

In hindsight we probably shouldn't have hired a real couple.

And we probably should have told them that the cake was plastic explosives.

And we probably shouldn't have used glue. The glue was a bad move.

Why is Johnson bothering with this? If its disposable tell them to dispose of it.

Use a park or a toilet in a gas station, or have them hand it off to some intermediary barman.

Trunk of a car parked on the side of a road.
In a waterproof container on the underside of a buoy, or beneath a pier.
Hidden in the AC unit on the roof of an abandoned building.

Just use a delivery drone. It's 2077, nobody thinks twice if someone receives a package via drone. When the drone comes back to pick it up, surprise the bot is actually packed with explosives.

I mean that's not necessarily going to be true. Delivery drones are the kind of thing that could be tracked (Since flightpaths probably have to be recorded and broadcast, flight-control protocols being kinda necessary), and law enforcement could certainly clamp onto that. You make enough mystery deliveries to people who end up in prison, and you're suddenly implicit.

It's not really a case where there's a correct or incorrect, like, whichever method works in your game can be justified by the GM. But if you want the extra feelings of shadiness and paranoia you get with dead drops and such, it's pretty easy to justify.

Yeah, because there's no way someone would do something like broadcasting a false ID on a drone painted to look like one of Amazon's fleet so that they could hide their illegal deliveries in plain sight.

There's no overall control of drone flight, SkyGuide hasn't gone into effect yet. Obey municipal flight rules and nobody would notice.

There would need to be some kind of sharing of flight data between drones in order to prevent collisions, if there were as many drones in the air at a given time as Shadowrun suggests. There'd certainly be enough for law enforcement to go off of, especially if they already had suspicions that drones were being used for such a thing.

The drones have systems that prevent collisions, true, but there's no central database where every drone's traffic is logged that the police can access; at best, they get the fun of trying to convince a corp to give up valuable records about the flights of their drones.

Also, you're missing my point; if you disguise a personal drone to look like one belonging to a delivery company, you can fly around to wherever you want and no one can track it without either directly marking the drone as it flies, or by trying to get through a maze of jurisdictions, camera feeds, and RFID readers to follow it (which is stated as being near-impossible in the core book).

Well the way you'd do it is, if you learned that such a delivery happened (say, by capturing one of the recipients and offering a plea, or with on-the-ground investigation), you'd scrub down nearby nodes and grab all air control records, then find where it came from (Smart hackers would have the thing give fake destination files, but with enough sources you could still hop from node to node and follow the drone along its path, it'd just be a giant pain in the ass).

So, random idea for a campaign or setup here.. anyone seen Limitless? Film and/or TV series (though TV series especially)? The whole scenario smells Shadowrun'y as fuck (hell, one episode of the TV series had a guy hacking peoples' advanced, beta-testing cyberarms to cause accidents), with an experimental drug spilling into the market with horrific side-effects but the payoff being basically that your mental abilities are jacked up to the maximum (exceeding even regular racial limitations of the stats). Eddie Morra being a Great Dragon in this scenario, being a powerful political figure with influence, resources, and a fuckload of hidden labs, assassins and other shadowy sorts working for him.. and the players being some poor schmucks beholden to this dragon as he's the only one who has a serum that counteracts the drug's side-effects.

In wich book are the wakyambi? I wanna make a Garnet samurai.

New to playing Shadowrun, but a huge fan of Shadowrun Storytime and have done some research. Joined a Missions game in lieu of having a regular group, and was surprised to find the very first game broke the fourth rule of running, Never Deal With A Dragon, by having a direct representative of Lofwyr offer us a job.

I declined in character and was confused out of character, but no one else hesitated, and the GM said if I declined here, I wouldn't be able to do several other missions during the season. Are my expectations just off, or is this weird?

Probably Run Faster

The never deal with a dragon is largely pointless attitude. Ultimately all high paying runs are done for either Dragons, Megas, Mafias, or combination there of. Lowfy is a fine, and so long as you do what he told you to do and not make his life much harder, he wont eat you.

Never Cut a Deal With a Dragon is kind of more a moral and self-preserving rule. It's kinda like 'don't stick your dick in crazy', or 'never get involved in a land war in Asia'. I mean, you can do it, but it's one of those things that's totally going to come back to bite you in the ass and make you its bitch afterwards.

Description is there, but no stats.

Yeah. And if the police have the time and resources to devote to that, and if they can access all those stores of data (a decent flight path for an undercover drone will make sure to go through a couple of extraterritorial spaces), and if they can sort through the yottabytes of data to extract the few worthwhile kernels, they could probably figure out where the drone went.

Fortunately for shadowrunners everywhere, they don't have those kinds of resources. Maybe if the drone was the vector for a bug spirit infestation of huge proportions, or was dispersing CFD-laced nanites, or something similar they might do it, but it's not at all worth it for what the guy said was just some disposable gear provided by a Johnson. Limited police resources strike again.

Yes it is. There's a section that gives a description of all the metavariants, pg. 104 has the table for stats, and beyond there's the tables for prioritygen substitution. Learn to finish a chapter.

I find her sunken in cheeks more disturbing. She looks anorexic. Probably wouldn't survive 3 days without food.