Monster Alignment

Do you prefer a setting where most monsters (read non-playable races) are out to eat you or take your wallet, a setting where there are lots of monsters who are friendly (mermaids, gnomes, giants, etc), or do you like to leave people guessing, where some monsters seem friendly but aren't, and vice versa

Most attractive monsters are friendly, most ugly ones are not.

It is the duty of all human warriors to ensure the safe future of our children. So long as any monster exists in the world that future is threatened.

The latter. I like to leave people guessing.

I'd like to keep people guessing. That way, runs into a a congregation of fey folk and learns a very important lesson about first impressions. I wouldn't consider myself beyond having different individuals (or groups) of the same race act in distinct ways and bear differing personalities. One unicorn may take it upon itself to guide unweary people through the forest to safety, another might be downright feral (unless it's dealing with a virgin girl). One giant might be a beloved guardian of a remote peasant village, another might prefer turning people into jelly with their bare hands. Is that mermaid guiding the shipwrecked sailors to dry land, or out into a feeding frenzy? Is that dragon really going to keep help itself to wild game like it said, or should I get my cows and sheep insured?

Usually goes:
>Are you as strong as the intelligent monster to the point where fighting you is a terrible risk?
>Do they hate you bad enough to risk it?

>2016
>Alignment
No user.

Just no. I don't describe any of the elements of the setting with 9-point grid system that provides no real informations. If it's feral, the it's feral. If it's sapient, then it's sapient and acts upon it.

Jesus fucking Christ, can we FINALLY stop even pretending alignments add anything to gameplay or story? They are basically cheap plot coupons and idiotic element of crunch. How the FUCK they are suppose to represent anything?

Didn't even bother to read the post, eh?

>Vurics wasting free labour
>Laughing_Nexians.scripture

I did and it changes nothing. Making sapient creatures act on their own is the only right thing to do. I'm not talking about complete relativism, but putting sticker saying "all mermaids are playful creatures that are fun to stick with, because they are Chaotic Good" or "every single motherfucking gnome is the same greedy merchant".

Honestly, it's not even alignment. It's the part which states "all members of X". All. Always. Just because.
And alignments have a nasty consequences to work just like that.