Which class is the best at asking for trouble?
Which class is the best at asking for trouble?
>2016
>Class
Bards. They're the best at asking for Anything.
The Game Master.
Probably a rocketeer, to make it double!
commoner with a foul mouth
So a team of rocketeers, protecting the world from devastation?
The proletariat, obviously.
Bards are usually pretty good at conversations, right? They should be able to ask for trouble, and all sorts of things.
inverse jackie chan.
When they're uniting all people within their nation.
pmub
Are they fond of denouncing truth and love?
>class
What kind of games do you play, friendo?
I've heard their reach should extend to the stars above.
Anti-Jackie.
Sadly, Paladin.
The kind that makes me less autistic to you.
Rogue, because they tend to attract the most LOLRANDOM players, or at the very least they are played as chaotic-stupid and try to steal from everyone they meet.
'Scuse me for being ignorant, but can anyone explain to me what exactly the issue with class based systems is? My group doesn't really run into any problems with them.
Granted, the one class-based system we do play is extremely rules lite, so that might be why.
Barbarian, it's inherent for the more wild of them to do something absurd in public without realizing it.
Just had so many bad experiences with class systems that there's little you could do to make one seem "less autistic," to me.
Having someone's metaphysical makeup in the form of shoehorning mechanics dictate--at least in some major way--how that character is capable of expanding as a person, is bound to make them feel less like a person or a character and more like a "build," the thing that's basically become the ruin of honest-to-god roleplaying and effectively created the massive Veeky Forums-wide cultural divide between playing through stories and playing through number-crunching skirmishes that are half-roleplaying and half-video game.
Granted, this is a biased view.
See my above, but with the added thing of you running a rules-lite system probably making it less of an issue.
>Best
Warlock, illusionist, wizard, mentalist
>Worst
Tao
Team rocketeers blast off at the speed of light.
Barbarians.
F I G H T S
Lucky Junkie
Because everyone wants a reason to feel better than others.
Paladins
6th graders, no question.
Paladin uninclined to cognitive dissonance in an evil setting.
Rogue for immediate trouble, Bard for long term. Wizard for most damaging.
+1 for this
"What? Supreme autocratic ruler of a powerful nation is totally evil? Smite him! ... Yes, yes, he's got 1.000,000 troops under his command, and there are only 5 of us. Your point being?"