Scion 2nd Edition

What we thinking about it so far? Is it good? Bad? Shit? Better? Worse? What's better about it? What's worse? What do you want or don't want to see? What do you think you would?

Other urls found in this thread:

docs.google.com/document/d/1tWNQe4TAnKjyHA2TDqIki7hK6Vob0w8oX94SjC2kBis/edit
twitter.com/AnonBabble

What. When did it come out? I wasn't aware it was even being planned to be worked on yet.

First alpha just came out, and Onyx Path's been talking about the changes they're planning on and off for some time.

Can you provide a link to the alpha then?

docs.google.com/document/d/1tWNQe4TAnKjyHA2TDqIki7hK6Vob0w8oX94SjC2kBis/edit

Sweet thanks

Damn that make so much time I heard that they will make a scion 2nd ed but didn't saw anything about. I really liked the first one setting, I hope this time the rules will be better.

You're dealing with Onyx Path now. They're going to be a poorly thought-out, untested mishmash of whatever chunks they've copied off of Fate and Apocalypse World they thought would make them popular and bits of the old system they've changed so they can say they've changed it.

No, no, that's just Holdemorke. The other developers at Onyx Path can actually make decent shit. I actually expect Storypath to make a laughing stock out of Ex3's mess of a system.

Well, it is incomplete as expected from an alpha.

>Quetzalcohuātl: wisdom, light, justice, mercy, wind, dangerous white people
Really?

O-o-o-o-onyyyyyyx Paaaaath!

Don't they actually imply that Cortez was one of his scions?

>Quetzalcohuātl: wisdom, light, justice, mercy, wind, dangerous white people

...wait, what?

Why're you letting stuff like continuity get in the way of your agenda, huh?

>imply
It's not even implied, it's in scion god IIRC and Cortez is a scion of Quetzalcoatl.

Oooh boy, can't wait for them to once again wax about how the Dodekatheon are infantile, the Pesedjet are stuck up, the Aesir are crazy, the Atzlanti are monsters, the Amatsukami are sociopaths, and the Loa are wise, charming, clever, powerful, and admirable.

>Nagualism
Jesus Christ. What's next? Areteness?

How aretish.

I hadn't realised development had come along this far. The system itself seems fine; I like that the Attributes now have a dedicated defensive stat for each situation, and two different ones that can be used offensively depending on the approach of the player. Is this common across the Storypath stuff?

Kek. They really missed with that one. The Loa could have been a lot more interesting if they played up how they were interested in the local good to the detriment of the world as a whole.

Are the Annunaki and Igigi planned for this edition, or does the game still lack the best pantheon?

Also, I like that they're trying to keep Fate around, it was one of my favourite levers as a GM to influence players and the story, though Paths might be too broad. Also, they seem to have fixed quadratic Epic Successes, which is nice.

Hero is set to do 10 Pantheons; they've hinted at a North American Aboriginal one, and it's very likely there will be a Mesopotamian one. However, they also talk about dead pantheons, and maybe Gilgamesh is a dead god floating in the Astral Sea.

Are titans and titanspawn still in? How is the scaling on soak vs. damage vs. dodge? Will firearms be near useless once you get up to a certain point as are followers?

>Are titans and titanspawn still in?

Yes. The basic parts of the metaplot seem to be the same.

>How is the scaling on soak vs. damage vs. dodge? Will firearms be near useless once you get up to a certain point as are followers?
Well, Epics are out, so hopefully that will restrict the ludicrous scaling. I don't know anything that's not in the PDF+ a bit that's been mentioned online.

So then other than making it easier to get successes, how does a god differ from a mortal who has the same dice pool?

docs.google.com/document/d/1tWNQe4TAnKjyHA2TDqIki7hK6Vob0w8oX94SjC2kBis/edit

Read for yourself. I don't know shit about any rules that are not in there, because this is literally the first morsel of rules they have released, and it's still an alpha of the basic rules of the first book. There's no rules about gods.

Oh, so you didn't know more than I did.

I told you that in, user.

>Storypath is a roleplaying system, designed for heroic adventures featuring larger-than-life protagonists

So.
Why does Exalted still use storyteller?

Two possibilities
A)Because they hadn't finished Storypath in time

B) Because they want to keep Storypath for their Psion line.

Storypath is their proprietary system for things they own, not things they license.

Is Dangerous white people a new purview?

How does that all shake out, anyways? I thought Onyx Path was White Wolf basically setting up another corp so they could dodge debt collectors, and a bunch of licenses belong to Onyx Path but not all of them (though they seem to print all the WW books), and now I hear WW was bought by Paradox.

What's it's Avatar form? Vladimir Putin?

I feel like it's probably a joke placeholder, but it does actually fit with Quetzalcoatl's myths, so I'm not too concerned with some kind of sjw menace in this case. Quetzalcoatl has always been describes as appearing as a white guy among a pantheon of central amricans-- not necessarily a european or whatever, just bing unnaturally white in the same way gods can be all kinds of weird colours.

OPP came into being when CCP downsized their White Wolf division to the point that it was basically just a holding company, and would no longer publish anything. OPP was so that the White Wolf team and it's freelancers could do something with CCP's now useless IP. They bought the less popular stuff from them outright, and let CCP hold onto WoD and Exalted as a bargaining chip. Paradox ended up buying those properties and the entire White Wolf company, reviving it as their own subsidiary.

When White Wolf got bought by the company that ran EVE years ago, Onyx Path formed as a totally separate company. They licensed the WoD games, Exalted, Scion, and so forth to keep them going because...CCP was it?...only cared about the potential MMO.

When that failed and White Wolf got sold again, Onyx Path stepped up and outright bought the rights to Scion and Adventure/Aberrant/Aeon while retaining the license for the others. This means they use Storyteller for the ones they license and developed a new one for the ones they own.

The preview is some neat stuff. I hope they do something with the way modern Mexico blends a lot of their old religious stuff with typical spanish catholicism, there's a lot of cool folk belief there-- figures like Santa Muerte and the like. If 2e keeps 1e's depiction of Yaweh-as-Titan it might be tough to pull of, though. Hard to say.

>Paradox ended up buying those properties and the entire White Wolf company, reviving it as their own subsidiary.

And probably regret it.

It depends on how they handle the pantheons; I know they are being rejiggered into some divinely appointed thing, rather than existing in their own right. If they bring in modern reinterpretations, it changes up the structure quite a bit.

They'll probably try it again in a few years.

They said 10 Pantheons, and that all the core ones from the 1st edition would return (Greek, Egyptian, Norse, Japanese, Voodoo and Aztec). That leaves room for 4, and they've hinted at both the Tuatha de Danaan and the Mabinogi (because that's not a complete and utter waste of a precious pantheon slot). What of the other two?

One of them is probably going to be Mesopotamian/Persian/something else from that region, and the second is either American Aboriginal or African. Runner-up goes to Hindu or Chinese.

Man, tough choice. They really shouldn't have gone for the Tuatha/Mabinogi thing. I mean, I get they're different pantheons and I got the utmost respect for the Welsh and all but when you can only afford to tackle 10 mythologies with your book is it really smart to waste one on what is practically a regional variant of the other? Good thing they didn't do the Greek and Roman pantheons as two separate ones either.

>I got the utmost respect for the Welsh

Noone should ever have respect for the Welsh.

When the alternative is respecting the Irish? Kind of a bind.

This.
People not getting the joke in exchange for being the thing they decry.

They haven't even really gottent started doing anything with it, user, chill out.

Didn't they already cancel one World of Darkness MMORPG they were working on?

That was pre-Paradox, and mostly the work of Ryan "The king is dead, long live the king" Dancey, who makes his entire career jumping from project to project, ripping as much money as he can out of them, and then leaving before the plane crashes.

That was before the current owners.
Paradox has expressed interest in an mmo and something near to Bloodlines.

Isn't Paradox' specialty strategy games?

On the development side, but they're also a publisher.

Mostly, but they've done a lot of stuff over the years. I wouldn't be surprised to see them put out a Bloodlines-esque game, and depending on how WoW does in the next few years there might be a glut of MMOs looking to snatch up segments of the audience.

They seem enthusiatic enough to try new shit, and they also publish, so it shouldn't be a big leap.