ExfilINC I: Jailhouse Rock Pt2 [Skirmish]

[Xen]: PAUSE
NON HOSTILE ENTITIES
UNAFFILIATED WITH BONEJACKER ORGANIZATION

QUERY: HOSTILITY STATUS
ENEMY
YES
NO
UNSURE

[Merkalin] Huh. I'm not sure what those guys are doing here. Uuhhh... ppffhf... enemy?

[Xen]: HOSTILITY STATUS CONFIR--

[Merkalin] Uh! Override! Override! I meant to say... errh! Quick, someone handle this!

>Crew On Call
[1 No Name Crash-Slip
[2 Snake-Eyes Chip-Sgt
[3 Wraith Threat-SEN-KIN
[4 Cub Threat-Sgt
[5 Dand Jinx-SGT
[6 Roma JINX-Sco
[8 [8] Threat-Sgt]

>youtube.com/watch?v=PlUU2U-Sn_g
[Player Phase]
[Diplomacy Phase]

>What?
ExfilInc is a sort of play by play minirature wargame. You're a chess piece. With a gun! You get a number and wander about trying not to die.

>... What?
Currently the crew of Merkalin's Maruaders are trying to escape from a prison-facility / amateur surgery lab / contaiment operation / medical horror show

>what
You can be a robot! or a hacker! or a sword-using slashy-fighter!

>What!
The rules are to your left and it's more or less an open ticket, so you can join if you like

*deep breaths*"We.....come......in.....peace........ignore.......the......dumbass......we....want......information......."

'Ere!

We already gave our answer!

>(Actual) Crew On Call
[1 No Name Crash-Slip
[2 Snake-Eyes Chip-Sgt
[3 Wraith Threat-SEN-KIN
[4 Cub Threat-Sgt
[5 Dand Jinx-SGT
[6 Roma JINX-Sco-Nbu
[7 Tatiana JINX-Sco
[8 [8] Threat-Sgt]

"Alright alright everybody /stop/ before someone gets shot."

>Put down the Chirni
>Put both hands up, walk forward very slowly 2, 3, 2

"There are no guns in my hand, or on my person, and my friends in here right now are going to /leave/ and go deal with that bugger in the hallway, please do not shoot, are you making a prison break too?"

AFFIRMATIVE. PRESENT CONTAINMENT FACILITIES SHARPLY INADAQUATE. ALSO, INHOSPITABLE.

CONTAINMENT DOORS SUFFERED SHARP DECREASE IN FUNCTIONALITY FOLLOWING UNKNOWN EVENT AND-- chances of succesful escape rose by three-fold factor.

Attempting egress. Barred by doors. Currently seeking more information on location and whereabouts. Unsure of current location. Unsure of current time. Unsure of current situation.

QUERY: PRESENT LOCATION?

>No Name pauses.

"One moment please."

"Merkalin do you have the name of this place on that map of yours because I have no idea where we are either. Other then it sucks and someone intended to have us harvested for organs."

"Hostile? Enemy? Nah, baby..."

>Run fingers through hair.
>Pose fashionably.

"We're D A ℕ D Y."

>Strut away 6543
>Prepare dodge 4
>Prepare dodge 3

[Dandy]
Vitality 13
Move 4
Dice 4
Acc 5
Proc 4

Special:: Panache: MOV w/o Intercepts
[Jinx] - RES Cascade @ +2
[SgtSuite] - Free Prep/Vault

Loadout::
[Slugger] - DMG 3, 5/5 [Pistol]

Inventory::
Sec Vest - DR 3
AutoStimm Injector - +5 vit, +2 dice
2xHealKit - +8 VIT, Cure

"Around holding. We.............require.........assitance........"

>overwatch attack all 4 dice
>Overwatch retreat 666 55

>CUBBOT Kill LATER
[4 Cub THREAT-Sgt-Cog]

Integrity 4/10 | Vitality: 13/17 [Battered ServSuit]
Move: 3+2
Dice: 4
Acc: 4
Proc: 4
[Skill] SgtSuite,Iaji, PaCom, CogUp
[Qual] Threat, Swords +1, E-Stimm (1)

==Loadout:==
Baton (+2 dmg) | MultiTool (Utility) | [ExTermal] - cone 3, dmg 4, [burn] | +20 heat on firing OR 2 dice

==Inventory==
[Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc)
x3[First Aid Kit] +4 vit

Status unknown. Current location unknown.

[Merkalin]: This righteous rogue knows a lot of things, but to be entirely honest, no clue where'n exactly in the vast wide world we are. I was on the trial of unfathomable riches - as usual - and things were going right well - as usual - and then I ran into six robe clad people and woke up here with a pounding headache.

Yeah, that's my story and I'm sticking to it. What? You can just zip it--

"Hostile communications intercepted. High chance of electronic incursion. Deploying counter-measures"

"Relax, you giant creepy cyber commando - that's just the AI in my head making a ruckus. Ain't nothing to worry about"

"Sensations of anxiety not further lessened in light of this new information. Restating query. Current location?"

"Not a clue. But let's do like the nameless and the number suggests, yeah? Bust on out of here! Together. I'll be the captain."

"Negative. This unit does not fall under naval authority."

"Dashing roguish leader"

"Assistance request accepted. Merging tactical networks".

Skimmerdrone B inoperable.

[player phase]

Rolled 2, 10, 10 = 22 (3d10)

>Move 5, 6, 5, 5, pick up dropped Chirni on the way back.

"I can't break through this guy's armour with this gun and I don't think the baton will cut it either, alright let's try some of this."

>Attempt to hack C1's Motive Systems, use three dice for the attempt.
>-Regen 2 HP

[No Name]
Vitality - 10/12 (Regen 2)
Move - 4
Dice - 4
Acc - 6
Proc - 4
Special - [Slippery], [SgtSuite], [Takedown], [Crash]
Loadout - [Chirni] 3 dmg, FA 2, 4/4 ammo [smg]

Sec-Vest (+3 DR)
Baton (+2 Dmg)
Smoke Grenade
Fake Dice (A momento)

>A MISTAKE HAS BEEN MADE
>5-DANDY IS ACTUALLY ON TOP OF THE POWER SUIT SYSTEM

>CARRY ON

> move 443
> control turret to fire on C1, 4dice

[Roma]
Vitality:9/12 (-3+2)
Move:3
Dice:4
Acc:4
Proc:6
Special:[Scorch], [Jinx], [Takedown], [Regen 2], [Smg+1], [NodeBurner]
Loadout: [E-shield 1], Chirni: 3 Dmg, FA 2, 0/4 ammo, [Smg]
Inventory:Shaped Chargex2: line3, [destroy]

>-regen 2
>-Wait for Dandy to move before firing the turret.

Rolled 4, 3, 4, 2 = 13 (4d10)

"Hey there big guy!"

>Fire Slugger into Right Arm Servo
>Fire Slugger into Right Arm Servo
>Fire Slugger into Left Arm Servo
>Fire Slugger into Left Arm Servo
>Move 6611

[Dandy]
Vitality 13
Move 4
Dice 4
Acc 5
Proc 4

Special:: Panache: MOV w/o Intercepts
[Jinx] - RES Cascade @ +2
[SgtSuite] - Free Prep/Vault

Loadout::
[Slugger] - DMG 3, 5/5 [Pistol]

Inventory::
Sec Vest - DR 3
AutoStimm Injector - +5 vit, +2 dice
2xHealKit - +8 VIT, Cure

Rolled 5, 9, 3, 10, 2 = 29 (5d10)

>Botting Tatiana
>BruteForce 1
>Assit hacking , 4dice (5@proc5)
>Move 4
>Drone A move 445

>Tatianabots
Vitality: 4/8
Move: 5
Dice: 4
Acc: 5
Proc: 6
Special: Jinx
Loadout: RID implant, Scorch, BruteForce
Broadsword SMG (4 dmg, 2 FA, 4 ammo || 2 dices to suppress)
Displacement Shield (Jaunt 1d6+1d3, stun damage after first jaunt)

Skimmer Drone x1 (+1 destroyed)
Integrity 3, move 3, atp 2 drones with Proc 6 and Accuracy 4 + an smg

>Move 4, 4, 5, 5
>Hustle 6
>Take two contain nades and 1 first aid.
>Use aid.

Equip:
VibroBreadKnife 8 DMG +1 ACC [Sword],
Vit: 7
Move: 4
Dice: 4
Acc: 4
Inventory:
Shiv(x3), Baton +2 DMG
[Special]
Threat
Crash
Chipless
SolStar Affair
Nemesis
Dog Tag
[Loadout]
SgtSuite
Tiger Style
Melee+1
Reaver Claws

(OP)

>use first aid kit (+4 vit)
>repair exoskeleton with parts lying around (4 dice)
>-follow whoever taps this action

>CUBBOT Kill LATER
[4 Cub THREAT-Sgt-Cog]

Integrity 4/10 | Vitality: 13/17 [Battered ServSuit]
Move: 3+2
Dice: 4
Acc: 4
Proc: 4
[Skill] SgtSuite,Iaji, PaCom, CogUp
[Qual] Threat, Swords +1, E-Stimm (1)

==Loadout:==
Baton (+2 dmg) | MultiTool (Utility) | [ExTermal] - cone 3, dmg 4, [burn] | +20 heat on firing OR 2 dice

==Inventory==
[Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc)
x3[First Aid Kit] +4 vit

Cascading hacks on the motive system causes a spiral bad issues as Dandy slugs the servo-systems apart.

The pilot makes a few desperate adjustments and the suit lurches towards a nearby wall.

Then the pre-programmd missile fires.
--

[Player Phase]

( Cleaner version )

Rolled 5, 10, 5, 7 = 27 (4d10)

Who even uses missiles underground? You get what you-oh, hello.
> Reload Chirni, 2dice
> Fire twice at T3, 2dice
> Move 444

[Roma]
Vitality:9/12 (-3+2)
Move:3
Dice:4
Acc:4
Proc:6
Special:[Scorch], [Jinx], [Takedown], [Regen 2], [Smg+1], [NodeBurner]
Loadout: [E-shield 1], Chirni: 3 Dmg, FA 2, 2/4 ammo, [Smg]
Inventory:Shaped Chargex2: line3, [destroy]

Ah, vit should be 11/12, with
>-Regen 2

Rolled 1 (1d10)

"We may as well clean this place out before we go. Besides, I'm not leaving without my car and it might be in there."

>Move 4333
>Fire Slugger at T1
>Reload Slugger
>Prepare dodge 2

[Dandy]
Vitality 13
Move 4
Dice 4
Acc 5
Proc 4

Special:: Panache: MOV w/o Intercepts
[Jinx] - RES Cascade @ +2
[SgtSuite] - Free Prep/Vault

Loadout::
[Slugger] - DMG 5, 5/5 [Pistol]

Inventory::
Sec Vest - DR 3
AutoStimm Injector - +5 vit, +2 dice
2xHealKit - +8 VIT, Cure

Rolled 7, 7, 2, 4, 1, 10, 8, 1 = 40 (8d10)

"Urrgh god, I'm never doing that again. Oh shit we got Psykers!"

>Move 3, 3, 3, 3
>Fire twice on T1
>Fire twice on T2

[No Name]
Vitality - 12/12 (Regen 2)
Move - 4
Dice - 4
Acc - 6
Proc - 4
Special - [Slippery], [SgtSuite], [Takedown], [Crash]
Loadout - [Chirni] 3 dmg, FA 2, 4/4 ammo [smg]

Sec-Vest (+3 DR)
Baton (+2 Dmg)
Smoke Grenade
Fake Dice (A momento)

Caught in a deadly crossfire, most of the response team goes down. The last one standing is done in by a burst of automatic fire from Xen's silent companions.

[Player Phase]

>Move 333 13
>Hustle 33
>-grab first aid kit
>hustle 33

IF IN RANGE

>CUBBOT REPAIR
[4 Cub THREAT-Sgt-Cog]

Integrity 4/10 | Vitality: 17/17 [Battered ServSuit]
Move: 3+2
Dice: 4
Acc: 4
Proc: 4
[Skill] SgtSuite,Iaji, PaCom, CogUp
[Qual] Threat, Swords +1, E-Stimm (1)

==Loadout:==
Baton (+2 dmg) | MultiTool (Utility) | [ExTermal] - cone 3, dmg 4, [burn] | +20 heat on firing OR 2 dice

==Inventory==
[Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc)
x2[First Aid Kit] +4 vit

>Move 3, 4, 3, 4
>Hustle 4, 5
>Attempt to enter the armory.

Forgot stats.

>Equip:
>VibroBreadKnife 8 DMG +1 ACC [Sword],
>Vit: 11
>Move: 4
>Dice: 4
>Acc: 4
>Inventory:
>Shiv(x3), Baton +2 DMG
>[Special]
>Threat
>Crash
>Chipless
>SolStar Affair
>Nemesis
>Dog Tag
>[Loadout]
>SgtSuite
>Tiger Style
>Melee+1
>Reaver Claws

Rolled 3, 6 = 9 (2d10)

"Huh. They didn't put up much of a fight."

>Move 3333
>Hustle 3
>Loot.
>Loot!
>Prepare dodge 5

[Dandy]
Vitality 13
Move 4
Dice 4
Acc 5
Proc 4

Special:: Panache: MOV w/o Intercepts
[Jinx] - RES Cascade @ +2
[SgtSuite] - Free Prep/Vault

Loadout::
[Slugger] - DMG 5, 5/5 [Pistol]

Inventory::
Sec Vest - DR 3
AutoStimm Injector - +5 vit, +2 dice
2xHealKit - +8 VIT, Cure

>Move 3, 4, 4, 4
>Reload Chirni (2 Act)
>Overwatch two shots towards 3.

"The exit is in sight, I'll cover our back."

[No Name]
Vitality - 12/12 (Regen 2)
Move - 4
Dice - 4
Acc - 6
Proc - 4
Special - [Slippery], [SgtSuite], [Takedown], [Crash]
Loadout - [Chirni] 3 dmg, FA 2, 0/4 ammo [smg]

Sec-Vest (+3 DR)
Baton (+2 Dmg)
Smoke Grenade
Fake Dice (A momento)

[8] has some trouble entering the armory. The door refuses to acknowledge him as a person.

Dandy has some trouble getting things. Most of it turns out to be on fire.

[Player Phase]

>File was exporting, assume you've moved.

"Xen.....Require....Armory access.....Chip.......Stolen......"

Equip:
VibroBreadKnife 8 DMG +1 ACC [Sword],
Vit: 11
Move: 4
Dice: 4
Acc: 4
Inventory:
Shiv(x3), Baton +2 DMG
[Special]
Threat
Crash
Chipless
SolStar Affair
Nemesis
Dog Tag
[Loadout]
SgtSuite
Tiger Style
Melee+1
Reaver Claws

"Let me get that for you, be ready to move."

>Move 3, 3, 5, 5
>Attempt to open door.
>Prepare to fire on hostiles with two actions, and move to 5 on one.

Let me get that for you, be ready to move."

>Move 3, 3, 5, 5
>Attempt to open door.
>Prepare to fire on hostiles with two actions, and move to 5 on one action.

[No Name]
Vitality - 12/12 (Regen 2)
Move - 4
Dice - 4
Acc - 6
Proc - 4
Special - [Slippery], [SgtSuite], [Takedown], [Crash]
Loadout - [Chirni] 3 dmg, FA 2, 4/4 ammo [smg]

Sec-Vest (+3 DR)
Baton (+2 Dmg)
Smoke Grenade
Fake Dice (A momento)

Rolled 7, 5, 5, 5 = 22 (4d10)

>move 444
>use multitool to open door (4 dice)

>CUBBOT REPAIR
[4 Cub THREAT-Sgt-Cog]

Integrity 4/10 | Vitality: 17/17 [Battered ServSuit]
Move: 3+2
Dice: 4
Acc: 4
Proc: 4
[Skill] SgtSuite,Iaji, PaCom, CogUp
[Qual] Threat, Swords +1, E-Stimm (1)

==Loadout:==
Baton (+2 dmg) | MultiTool (Utility) | [ExTermal] - cone 3, dmg 4, [burn] | +20 heat on firing OR 2 dice

==Inventory==
[Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc)
x2[First Aid Kit] +4 vit

Rolled 4 (1d10)

"Hey, should we check out that cellblock there? Might be friends in there."

>Move 1222
>Hustle 123
>LOOT

[Dandy]
Vitality 13
Move 4
Dice 4
Acc 5
Proc 4

Special:: Panache: MOV w/o Intercepts
[Jinx] - RES Cascade @ +2
[SgtSuite] - Free Prep/Vault

Loadout::
[Slugger] - DMG 5, 5/5 [Pistol]

Inventory::
Sec Vest - DR 3
AutoStimm Injector - +5 vit, +2 dice
2xHealKit - +8 VIT, Cure

Dandy finds leftovers, scraps, guts, shell-casings...

and hey! Another [Slugger].
---

No Name tries to extoll the door to open! And it works. A multi-tool whirrs dejectedly. Shots ring out. Two miss, one is dodged.

Three lodge squarely in No Name's SecVest. Against the barriers, his return fire does little.

[Enemy Phase]

Roma KIA
No Name KIA
[8] KIA

Cub suit integrity compromised completely
Cub at 9 VIT

[Player Phase]

...

[Clean Version]
[Player Phase]

No i wanted to move 2

I missed the other and thought I put

I want to move 2

I was sort of wondering why you'd want to dodge /towards/ the enemy, but I'm not one to question the commands of the crew.

No I refuse to die to a clerical error

>Be one hex towards 2 like I wanted to be
>Move 1, 2, 3
>3 shots from the turret into A3
>One more shot if he isn't dead, take his shit if he is.


[No Name]
Vitality - 12/12 (Regen 2)
Move - 4
Dice - 4
Acc - 6
Proc - 4
Special - [Slippery], [SgtSuite], [Takedown], [Crash]
Loadout - [Chirni] 3 dmg, FA 2, 4/4 ammo [smg]

Sec-Vest (+3 DR)
Baton (+2 Dmg)
Smoke Grenade
Fake Dice (A momento)

Still KIA with the auto-stimm?

"Merkalin I hope you have a plan for this!"

>move 6
>-loot smoke grenade from Noname's corpse
>prepare and use smoke grenade at my position(1dice)

>run like a bitch 21
>continue 222


[4 Cub THREAT-Sgt-Cog]

Vitality: 9/17
Move: 3
Dice: 4
Acc: 4
Proc: 4
[Skill] SgtSuite,Iaji, PaCom, CogUp
[Qual] Threat, Swords +1, E-Stimm (1)

==Loadout:==
Baton (+2 dmg)

==Inventory==
[Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc)
x2[First Aid Kit] +4 vit

The incident is replayed.
The outcome doesn't change much.

Nonetheless, as the bodies are still in one piece and not [Destroyed] and there is a surgical unit in the basement /and/ you have a (nearly) trained doctor on staff, it should still be possible to save Roma, No Name and [8]. It merely requires

A) recovery the bodies
B) surgery
C) hoping for the best

Unfortunately yes. Every E-stimm auto-fired (except [8]'s, which was already used) It would normally just be enough, but the flame-spray seals the deal.

However, because of the E-stimms none of the bodies are so egrigrously damaged that recovery is impossible. So there's that slight boon.

Oh, shiny.

[Scary]
>Melee damage penalizes surrounding enemies

I changed my mind and I'm going to sleep instead.

Meh I can wait for rez

>Botting Tatiana
>Drone B move 223
> Relay through drone, camA2, to turret. Fire on A3, 4dice

>Tatianabots
Vitality: 4/8
Move: 5
Dice: 4
Acc: 5
Proc: 6
Special: Jinx
Loadout: RID implant, Scorch, BruteForce
Broadsword SMG (4 dmg, 2 FA, 4 ammo || 2 dices to suppress)
Displacement Shield (Jaunt 1d6+1d3, stun damage after first jaunt)

Skimmer Drone x1 (+1 destroyed)
Integrity 3, move 3, atp 2 drones with Proc 6 and Accuracy 4 + an smg

Of course, my lovely expendable minion! Merkalin always has a plan. Why do you think I am staying over here, safely out of the way of any errant bullet pathway? It's because I've got a plan.

[Xen222]: Arriving at evacuation point. Your unit is delayed. Clarify.

[Merkalin]: Issues, issues - just give us a moment and we'll sort this entire thing out

[Xen222]: Do you require additional assitance?

[Merkalin]: Well I wouldn't say /no/

[Xen222] Affirmative.
---

A3 goes down in a storm of bullets, dropping into the smokey-mist.

Inside the command centre, confusion reigns.

[Player Phase]

"Hey! Hang in there! Everything's going to be fine, really!"

>Move 6545
>Hustle 5565

[Dandy]
Vitality 13
Move 4
Dice 4
Acc 5
Proc 4

Special:: Panache: MOV w/o Intercepts
[Jinx] - RES Cascade @ +2
[SgtSuite] - Free Prep/Vault

Loadout::
[Slugger] - DMG 5, 5/5 [Pistol]
[Slugger] - DMG 5, 5/5 [Pistol]

Inventory::
Sec Vest - DR 3
AutoStimm Injector - +5 vit, +2 dice
2xHealKit - +8 VIT, Cure

[Enemy Phase]

>Swivel turret to face 5
>Strafe fire slowly 15º towards 6, 4dice

>Tatianabots
Vitality: 4/8
Move: 5
Dice: 4
Acc: 5
Proc: 6
Special: Jinx
Loadout: RID implant, Scorch, BruteForce
Broadsword SMG (4 dmg, 2 FA, 4 ammo || 2 dices to suppress)
Displacement Shield (Jaunt 1d6+1d3, stun damage after first jaunt)

Skimmer Drone x1 (+1 destroyed)
Integrity 3, move 3, atp 2 drones with Proc 6 and Accuracy 4 + an smg

Rolled 8, 2, 6, 7 = 23 (4d10)

"Expendable?!.....Fuck you Merk. NEW PLAN! Xen! There's about 5 hostiles beyond that smoke and three of our own are bleeding out. I have a plan but I need you and your men to get them out of there or better yet kill the bastards inside since they seem to be the one's still controlling the place.

Merk..Still....fuck you... but we need your help and you /need/ us. Implant me with that [Bio+] mod that was saved. Fuck it if you have to do a rush job we are killing these guys.

>move 555
>assist Merkalin in installing [Bio+] 4dice

[4 Cub THREAT-Sgt-Cog]

Vitality: 9/17
Move: 3
Dice: 4
Acc: 4
Proc: 4
[Skill] SgtSuite,Iaji, PaCom, CogUp
[Qual] Threat, Swords +1, E-Stimm (1)

==Loadout:==
Baton (+2 dmg)

==Inventory==
[Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc)
x2[First Aid Kit] +4 vit

[Merkalin] I wish I could, my friend, but -- I am not that kind of deligtful dashing scalpel scoundrel! I cannot do surgery in the midst of this battle!

Ah but now this? /This/ is a plan.

On three? One, Two...

Three!
---

Rolled 10, 2, 2 + 5 = 19 (3d10 + 5)

Roma, No Name and [8] bleeding and wounded for 5 turns.

Surgery suite on suite. Medical suite on site. Doctor on staff. Recovery possible.
---


[Augs]

[Bio+] RES | Interact with living, heal, remove, cure | 6 points

[R-Overclocker] On tap, doubles RES bonus, guarantees cascade

[Crea+] - +2 Melee damage | 1 dice for [Knockback]
on next attack

[KarateKa] Extra melee attack if unarmed.
---==---
[Items]
5x NervTrang Found
>Sleep 10, radius 1
1x Insin Ammo,
>[Fire damage] but -1 ammo to gun
2x Chirni
>3 Dmg, FA 2, 4 ammo, [Smg]
3x Batons
>+2 Dmg, [sword]
++
3x Slugger
[5 dmg, 5 ammo, Pistol]
4x Blocker
[Deployable 5 DR shielding]
2x ExTermal [Suit], cone 3 dmg 4 [burn]
--

ARMORY CONTAINS
1x Chiron-R
>6 dmg, 4 ammo, +3 range, || +40 heat for Plasma Shot, [rifle]
4x WhompGr
>16 dmg, radius 1 [grenade]
1xVibroBreadKnife
>+8 dmg, +1 acc, [melee]
1x MiniPod [Suit]
>20 heat for radius 1 dmg 5 missile
2x SecVest
>Dr 3

[Augs]
[Crea+]
>+2 dmg melee | 1 dice for KnockBack
[Iaji]
>1/4th dmg as DR with [swords]
[EXtrude]
>2 dice to deploy Shield 6 in target Hex
[KoLate]
>2 dice to give +2 acc bonus to hit targets in radius 2, 1 turn cooldown

Roma recoverable at -4VIT stat (ouch)
No Name and [8] recoverable at -1 VIT stat
---

Particpating crew
[1 No Name Crash-Slip
[2 Snake-Eyes Chip-Sgt
[3 Wraith Threat-SEN-KIN
[4 Cub Threat-Sgt
[5 Dand Jinx-SGT
[6 Roma JINX-Sco-Nbu
[7 Tatiana JINX-Sco
[8 [8] Threat-Sgt]

gets +1.3 CS for this expedition.

Taking a sec vest.

I'll grab the [Bio+] unit since no one picked it up when it's actually pretty fucking useful.

[Merkalin] Now, Mister Wraith, my map if you please?

Let's step outside in the fresh open air and find out exactly where we are. Too long have I beenc confined to this dread, drab and dark interior.
Ah, indeed, the splendid vista. Not quite the vista I wanted to see. Hm.

Hm.

Okay, so this is a /slight/ setback to my plan of getting rich in a hurry. You see, my friends, I have a map to a buried teasure on Seniral.

But it appears we are ... not on Seniral. Welcome to Seniral Minoris. Fancy I should find a fighting force in a Bonejacker prison cell, but so it goes, yes? At least when the Hong still ran this place the inmates didn't suddenly decide to take over and sell new prisoners for spare bits. Economics, eh? Dreadful thing. Can't let a little thing like being on the wrong planet get in the way of a good treasure hunt.

Help me, your dashing dastardly captitan get off of this rock and I - in turn - shall lead you to teasure unimaginable on a scale so vast it beggars the mind wait, no, I said that already that.

So how about it? Help me find a ship that can get escape this moth-balled mega-station, and then, my friends, glory!
---

>Current Location: Correctional A
>Possible Expeditions - Scar-Side, Pocket-3, Correctional C

> Taking 2xNervTranq
> 1CS=4vit

[Roma] 0.3CS
Vitality:12/12
Move:3
Dice:4
Acc:4
Proc:6
Special:[Scorch], [Jinx], [Takedown], [Regen 2], [Smg+1], [NodeBurner]
Loadout: [E-shield 1], Chirni: 3 Dmg, FA 2, 2/4 ammo, [Smg]
Inventory:Shaped Chargex2: line3, [destroy], NervTranqx2:Radius1, Sleep10

[Xen]
"Escape effected. Company taken some damage. Minor pause for repairs.
Use of facilities on this station possible."

[Merkalin]
"And you're sure I can't convince you to join me as my dap right hand?"

[Xen]
"This unit does not answer to naval authority"

[Merkalin]
"Curses.

At least allow me to ply your ears with words and acquire some of those grenades I see down the pants of your left-most man? Merkalin did not get this far by not spotting useful explosives!"
===

As a Scavenger Crew, you follow a slightly different expansion pathway than the more rigid military or security contractors.

You can, in essence, do almost anything, but you mostly have to pay for it in terms of gear and kludges.
---

CS is fully tradable at a 1:1.
---

Have a chat, decide the next Expedition, upgrade yourselves, shop around, stick things to other things while sticking them on things, ask questions make suggestions

so on.

As always, thanks for playing.

"Merk......Get.......Me......To.....Oceanside......Contacts....Should.......Pull through.......Unless....They...Still....Remember.....Hope....On....Voicebox.....Repair?

With access to a surgery suite, the [CS] cost for installing augmentations can obviously be HAPPILY IGNORED because you don't even need to loan a buzzsaw, just use the once that's lying in the corner splattered with the blood of the last patient.

[EXtrude]
>2 dice to deploy Shield 6 in target Hex
>target adjacent hex
Or
>target hex within ac?
"Ow. My whole body hurts, what happened?
Oh, yeah, sure, treasure sounds nice, but off this rock sounds nicer. Let's check out Scar-Side, looks like there may be fewer bullets there."

*scrawled on message*"Hey, barter. I need info on a certain person....Last known as TS Liren."
>Taking +1 ATP.

"Any....Hope...On...Voice...Box.....Repair?

Target hex within acc. But don't let anyone know I told you that. Chironan prides itself on their EX-line being "Entirely non-lethal with no offensive applications!".

Their QA Department is not very imaginative.

[Train] - You tell me what [Subject] you want to improve, I fix you something.

[Cobble] - We've got a bunch of bits, let's glue bits to bits and see what happens. Having an idea in mind a lot, so tell me what you want.

Most anything is good. Weapons, augs, armor, ammo. Can't promise it'll take, but what duct tape and spit can't improve ain't worth improving.

[Install] - if you have spare augs, slap 'em in your skull. Or skin. Or bones. They go everywhere, slap 'em in.

[Barter]
You give, I give. Gear I'll take at standard price of +0.1, Info is juicier. So on, so on. If you ask real nice or tell a story, maybe we can work out a discount or bonus.
--

If you don't like the haphazard nature of this particular dojo, I'll remind you I can only do so much while imprisoned on a giant floating space-fortress with makeshift tools and a badly understocked surgery suite. So maybe pick a safe option, like a known stat or aug, yeah?

Also you can trade the damn things. Always gotta remind people of that. Maybe someone else has what you need.

"Using two guns is a lot harder than I thought. I guess I'm just not up for it yet."

>Putting a [Slugger] into the item pool.
>Taking 1x WhompGr
>Taking 1x Insin Ammo
>Taking 1x Chiron-R

"Wait a minute, I don't see my car around here. Damnit, did they take my baby somewhere else? Tell you what, Merk, you help me get my car back, and I'll help you get off this rock. We're going to need all the help we can get to break through those UNCC bases, so I think we should head to Correctional C and go about jail-breaking more help."

>Voting for [Correctional C]

"Hey buddy, anything you can get me for this? Not sure how or when it got in me, but when Merk there saw it his face went white, so I figure it might mean something."

>Attempt to Barter Cranial Bomb (Defused) for ???

>offer .3 CS and various camera and computer components from the facility to get the 2 previous damaged drones working.

>offer 1 CS to train something drone related.

Also thank you Roma.

Do you want to sound like a classy posh general? I've got something for that. Other'n that, I'm afraid I can't do much.

But it does add a certain gravelly charm to your character, doesn't it?

Who now? Tech Specialist? Doesn't sound like a gig worth doing - agencies dont pay well, it's all "on the company" this and "non-booked expenses" that. They throw in a few shiny shindigs and give you a free gun and that's supposed to make up for putting people like Wonglei up top? Posh.

Nah. Name ain't familiar. Only Liren I know by name is the mad cat with the drone swarm. Unless you budding buddy habitually ordered drones around with her head it probably ain't the same one, no? I think she did moonlight as tech support once, for a joke or something. Sent a whole batch of agents up in the black to assault the Stone Dog Orbital Command Cluster. Suicidal by half and then some. Something about... busting out some subdirector some-body so they could oust Wonglei and get the Public Grid officially made cheaper.

Dunno how that all went. Never got the end of the story. But I tell you this; anyone willing to grossly mis-apply company funds for a personal mission just to restore internet access to the common man is a hero in my book.

*Scrawled on message*"Barter, you want info. I got info on and old assassination and mercanery clan. The Endless 10, this will cost you double. I know where their ancestral home is located. But it's heavily guarded. It's on a rim world by the west quadrant. Guarded by top of the line ships, aa guns, you name it. And the rumors are true. A so called 8 went rouge and nearly eliminated them leading to their decline, and he's still ready for the duel against 1. Take my dna, and blood, should be proof and you'll be paid handsomley for revealing my location. If they want a duel. I'll be happy to oblige. Also trading 3 shivs."
*another note*"I'll take it over this raspy fried out tone. Many thanks for the lead."
>Taking +1 ATP

>Installing [Bio+]
1.3-.5= 0.8CS

Can't wait until you get exiled to /qst/ and stop cluttering the board with a zero-content thread that gets bumped every two hours.

Sure, sorry my irregular postings lost drone B.
"So, I've got a [Takedown] and an [R-Overclocker] aug, you've got an Old Data Spike and some expertise. Think we can strike a deal to get me a hacking aug?"
> Buy Old Data Spike, 0.2CS
> Offering [Takedown] aug, [R-Overclocker] aug (assuming no one objects), Old Data Spike, and 0.1CS for Aug with hacking benefits.

You are a sad, strange little man.

"That Overclocker is gold for anyone that wants to master that creepy force stuff, baby. Why don't you pick a different aug; we got plenty of others to spare."

"I suppose I can offer the [Iaji] aug instead, but resonance cascades scare me. I seem to have bad luck with them."
>res JINX.

hOw IO-i-i-ii-illlleegaall? i-S It -f-f-o-or--rr f-f-f-orced CON-versIon to res? d-d-a,mn NEw Voice MOD.

bump

I'm fucking /invincib-/

Ow.

Yeah alright I think I need more health.

>Spend 1 CS for +4 Vit
>I'd like the Chiron-R, but can I only use it's secondary function with a suit?
>Hand over the Fake Dice to to barter, can I use this as a memento?

"I used to be able to see probability, now I'm honestly not sure I can."

[No Name]
0.3 CS
Vitality - 15/15 (Regen 2)
Move - 4
Dice - 4
Acc - 6
Proc - 4
Special - [Slippery], [SgtSuite], [Takedown], [Crash]
Loadout - [Chirni] 3 dmg, FA 2, 4/4 ammo [smg]

Sec-Vest (+3 DR)
Baton (+2 Dmg)
Smoke Grenade
Fake Dice (A momento)

Does anyone have a list of the Augs we had available?
Also yeah the Overclocker is pretty valuable, please don't barter it away yet.

Okay, so if noone objects, I'd like to have installed...[Crea+],[KarateKa],[R-Overclocker]. And Kludge can take a look at this Odd Vial I picked up in the mission?

Are you taking the [Bio+] or am I?

I'm not taking the [Bio+]

Dandy seems to have taken the Chiron-R, so I'll take a Slugger instead.

My vote
>Correctional C

"Whaddaya need all those melee mods for? You planning on handing off that Custodi Special to someone else?"

"Y'know, [KarateKa] is probably best on the guy with the [ReaverClaws], since those count as being unarmed and hurt a lot more than bare knuckles. He's been going around stabbing things with a knife so far though, so they're kinda wasted on him right now. Hey, buddy with the broken voice, you wanna pass those claws to someone whose going to use 'em?"

"Try asking Snake-Eyes for his. He's had this vacant look on his face ever since we hauled his ass to the med-room. Hasn't fired a single shot out of it."

Didn't you put one into the item pool? Can't I take one of those?

Other then that maybe someone should take some of those Nerv Tranqs

I'd be perfectly willing to hand off the Custodi Special. It's very nice to have, but sort of wasted on me. It would be much more effective in someone else's hands.

I was thinking of Cub, sorry, Cub was the one who was talking about taking the [Bio+].

Dibs, I wanted something to use for high DR buggers if you don't mind.

I'll put the Slugger back on the pile

>When you want to reply to a post but the network refuses to let you do it.

Command is there any way to salvage all these destroyed power armors? Maybe not make a functioning one right now but could we keep the parts?

Also since installing augs doesn't cost CS could I use my CS to accomplish this goal?

We can make our way to Ocean-side, and indeed, once there, finding some old friends to rustle up a proper escape plan is a good idea. Good thinking Eight.

"THIS UNIT HAS SOME USE FOR A NON-ACTIVE FISSION BASED PORTABLE BOMB. In turn, a trade. +0.3 CS or a [Weapon Tune Up]".

First things first you gotta do is make sure your drones stay stable. We can fix 'em just fine.
>Drones scrounged and scuttled, then repaired with sparebits. 3x Skimmer Drones in swarm.

Now what'cha wanna do is leech the network power. They've got more chips in them than you do, so it's pretty easy to run a few threads through the drone shell.
+1 move and:

[SynNet] - +1 Processing per drone that participates in a hack on the same target
or
[Reactive] - Drones auto-fire on /approaching/ enemies once.

Ah, the shivs I shall take and the info...
Well.

Hold out your hand for a moment, yes? A little stab has harmed no man. And we shall see if this tale of yours is Truth. I heard they never let a soul go.
>A happy trade, +0.5 CS.
>And a [Blood Sample] has been taken away for awry means
>That probably won't come back to be a problem

You ever used these dice to cheat? They look cheater's dice to me. Nah, kid, I ain't insulted.

That makes us kindred souls, way I reckon.
>[Chancy] quality gained.

Most of 'em were scrap but the armory did hold a 1x MiniPod rocket launcher system. Those Contaimnet units are pretty hard hitting and hard to rip apart, and the Ace Pilot you all wrecked mostly blew his own suit apart.

We can fix yours up to full Integrity though, and add a secondary weapon bay. ServoSuits are pretty bulky and kinda hard to improve without [Power Tools], though. How about it? Flamethrower and rocket-pod ain't a half-bad combination.
>Fix suit and gain weapon [slot]?

Anyone can use the Secondary Fire. Ya just hit the trigger and point it at something you want real dead.

==
Votes:
Correctional C: 2
Scar-Side: I

That Vial? I dunno, son. Looks a mite spooky to me. Free-floating transgenetics in a vial with a funky color ain't ever been nothing good. Try drinking it. Or don't.

I'll take

>[SynNet]

sounds like a good plan Command. I can still install the [Bio+] mod correct?

So, no interest in the Takedown and Iaji for an electrics aug?
Well, at least I've got this nifty Dataspike.