Super Hero General

From street-level to cosmic and everything in between, this is the thread to discuss all things superheroic, at least as tabletop games go. Mutants & Masterminds, Marvel Heroic, Heroes Unlimited, Dark Champions, Villains and Vigilantes, and any other system out there, this is the thread for you if you want to feel superhuman.

Previous thread: Current topic: What would a real-life city be like in a world of supers? How would they become part of the city's culture?

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en.wikipedia.org/wiki/National_Public_Safety_Commission_(Japan)
youtube.com/watch?v=L7xD1ePI_P0
youtube.com/watch?v=_jI_C48N5bs
youtube.com/watch?v=2L5lOh1CJIQ
youtube.com/watch?v=Uk-87jzhVhs
twitter.com/AnonBabble

San Francisco heroes outfits would typically expose their genitals

wow
rude

Given the whole ww2 nazi supervillain thematic, how would germany handle it´s supers?

I´d imagine them wanting to prove themselves as different from their countries past "heroes".

If you could teleport trough shadows does that mean that you can teleport almost everywhere at night or not?

The Hitler Hangover hit Germany and its supers HARD. Pretty much all the records had to be stricken of all their former heroes. Those who were still alive needed either a top-to-bottom rebranding or outright disappeared. Germany would never acknowledge their old supers, innocent or not, and they essentially had to rebuild their super presence from scratch. No country has ever had to go through that to such a degree as Germany did.

Makes you wonder about the Russian supers.

all military controlled

Meanwhile, many American supers had a bit of Renaissance thanks to World War 2. Many heroes underwent a more "patriotic" rebranding, at least temporarily, and after the Americans won the war, any new supers that arose tended to sport the Stars and Stripes somewhere in their colors or motif.

If you were an American, you were as proud as could be. If you were a German or Japanese, you either lived in shame or outright ceased to exist.

I'd say you can teleport anywhere in total, pitch darkness but if there are discernible shadows you're stuck with those even at night.

You could carry around some kind of hooded lantern to cast your own shadows in nighttime conditions, though.

Up until the 60s, at least. America's use of drafted supers in the Vietnam War created a lot of backlash and led to a whole generation of heroes with an anti-establishment image.

personally I'm thinking outside of a small handfull who were around pre-WW2(and went into hiding for most of the war), Japan didn't really have much of a Superhero culture prior to reconstruction, with most of it's Supers during the war simply being treated as normal soldiers, the combination of the high influx of American culture post-war and no longer being able to have an army, which extends to it's Supers as well, which is one of the reasons why Japan has the second highest Civilian Supers population after the United States, as they can't funnel theirs into Military Service like a lot of other nations do

I actually really like that idea.
A cape's gimmick/branding and public perception being changed overnight by other events.

>outright ceased to exist

I agree with this for Japan. Supers would be quietly absorbed into the National Public Safety Commission or something similar sounding-ministry.

en.wikipedia.org/wiki/National_Public_Safety_Commission_(Japan)

So supers would be nondescript people in suits and ties operating under some so-and-so special response/ public security agency of some kind. On paper.

Something like those guys in K' or Ga-Rei but more drab and boring.

As a reminder: If people want, I'm willing to pop into Champions Online and do my best to capture the costumes they're putting down to text.

It may not end up being exactly right, but it'll be enough for if drawfags need models.

What if Japan's Supers were rolled into Unit 731 or one of their Secret Police or one of the Colonial Affairs enforcement units? Special Attack Unit #xxxxx ?

Or they were mass-thrown into the Kwantung Army to nip the Soviet invasion at the tail end of WW2, so a whole lot of them were obliterated by Soviet supers?

It's not a common thing, and you didn't see Superman or Batman actually changing their color schemes, but you did see them waving a lot more American flags around.

Existing heroes didn't change, but there was definitely an explosion of super-patriots

No one's stopping you, mate.

...

Yeah, but no one's really sat down to do up costumes except someone who's already drawing them. Unless I missed those posts.

You can be the first, then, and people can offer feedback from there.

So who are some of these legacy German heroes, before and after the war?

nah that's just terrible, boring, and limiting

that's pretty much what I was thinking, a lot of Japan's existing Supers population would be wiped out due to that, so much of the first wave of post war Supers would be ones with powers artificial in nature(one of the reasons why so many Japanese Supers are technology or magic based instead of inherent like in the United States and most other countries)

What about supers that arose out of nature and Shinto? There has to be at least one flying miko somewhere in Japan.

well that's what I meant when I mentioned Magic

>What would a real-life city be like in a world of supers? How would they become part of the city's culture?

Astro City is basically based around exploring this idea.
The answer is thus, "surprisingly normal, but the little stuff they holds up our lives (such as rainstorms and freeway blockages and construction and police cars around a crime scene forcing you to drive slower) tends to have a lot weirder causes and sources in general."

Germany would almost certainly be leading the charge on rebranding old nationalistic heroes as token minorities.

I love how Earth-Prime handles this with it's Central Europe supplement.

Basically, it points out that VERY little is left of the country that Adolf Hitler took over because the Allies and the USSR spent decades dismantling it. You can find far more Nazi Superheroes in AMERICA then you can find in Germany because no one in Germany sympathizes anymore and nothing of what they do has had any relevance to modern Germans for over sixty years.

Communism and the fall of the USSR on the other hand HAS left it's mark. Remember; up until the Berlin Wall fell Germany was TWO separate countries, so any super in modern day over the age of 40 grew up in a nation that doesn't quite exist anymore.
One of their state hero team's members, an Iron Man-type hero is actually a former member of the old Stasi-controlled superhero team and he's changed his identity to both redeem himself and hide from the crimes he committed as a member of East Germany's secret police for example.

So, one of the things that hit me was that the conversation for Country Gal had her as basically the Hollywood idea of a cheesecake cowboy. As a sidekick to the Heiress, she'd basically be eyecandy. Eyecandy that could hit you like a ton of bricks, but still basically Western-flavored cheesecake.

Her costume's largely a reflection of that arrogance. A white cowboy hat, to show that she's the good guy, a vest, Daisy Dukes, an oversized belt, and boots with heels that probably aren't even that comfortable. They added spurs just for that jingle jangle jingle, and enforce the idea that she should be chewing on blades of grass because it's what country girls do.

My only real addition is the necklace. I kinda like the idea of one of her ancestors being a US Marshall, and his badge being passed down through the family. She wears it as a necklace, about the only part of the costume that the Heiress will allow her to choose for herself.

M&M's Earth-Prime is kinda funny about Japan. It noted that super "fads" are common there, and that Tokyo actually has one of the highest superheroes per capita of any city in the world.
However most don't actually DO anything because Japan is ALSO one of the least violent nations on the entire planet and most of it's problems are sociological and have nothing to do with violent crime or anything of the sort.

I think the semichub this gave me prevents me from accurately assessing its quality

Once she delivers the beatdown to Heiress and reclaims the Barnstormer name, I figure she'd switch up her outfit. Still very Hollywood cowboy, of course, but more comfortable and less cheesecake overall. comfy boots, jeans with chaps for when she gets slung across a parking lot, a lasso so she doesn't have to jump after flyers like an idiot, gloves to avoid ropeburn... The white hat's grown on her, though.

For the record, I have her set at 5'10", not counting the hat or boots.

>a lasso so she doesn't have to jump after flyers like an idiot
One of her totems is the flight of the eagle, so she can be a flyer herself. That said, being able to hogtie someone in midair would be quite the feat.

>As a sidekick to the Heiress, she'd basically be eyecandy. Eyecandy that could hit you like a ton of bricks, but still basically Western-flavored cheesecake.
Initially, on top of being easily digestible cheesecake, Country gal is, for all intents and purposes, the Heiress's manservant. When she's not tanking hits for the Heiress, she's the one forced to stand in the corner of the club while the Heiress is in the middle of the dance club. As time goes on, she gains some autonomy but is still basically kept under the Heiress's heel.

Goddamn, I wish I had CoH still installed just so I could use this fucking program.
Best MMO ever man, best MMO ever.

This is CO, not CoX, sorry. You might get some dramatically different costumes from CoX's designers.

There was mention of a standalone executable that can be run that still gives you access to CoH's chargen and maps.

Astro City is GOAT cape comic.

>Japan Capes

The way I see it the Tokyo area would be like the system described last thread with the Catgirl. The government/corporate backers that fund the Tokyo super universities only want the best of the best, and when the new breed comes up the old has to step aside. Rarely are there sanctioned Japanese supers over thirty. It's just the culture. They're obsessed with youth.

Outside of Tokyo you run into Ishinomori/Go Nagai inspired characters that really don't give a shit about government/corporate rules. Ishinomori heroes in particular are often victims of a broad conspiracy at all levels of society and government. They aren't going to let red tape stop them from getting revenge. God help the government stooge that tries to protect a member of VIRAL, terrorist organization that transformed Joe Henshin into Karate Bugman. And even god can't help whoever the Go Nagai inspired character is after.

The Tokyo outfit usually has their hands full dealing with the "unaffiliated". But they can't deny that the unaffiliated produce results. Sometimes you have to work outside society to see whats wrong with it. It's an idea that's anathema to the Japanese way of life, but its one many of her greatest heroes embrace.

I'm thinking about making a Sentai/Getter Robo group. Each member represents one of the seven chakras, and when they combine their power they all merge into a giant physic tulpa. Their one of the few capes that can actually harm the psychic nightmare-invaders they fight, so the government is forced to tolerate that fact that many of them are individualist, unhinged, and violent (just like good ol Getter Team!).

So in Japan we have:

Tokyo Team

The Unaffiliated

And that cool idea about small town Ghibli capes keeping peace between the townsfolk and ancient kamis.

I think Japan is developing nicely, but we need more faces besides the Catgirl.

"Skill of the wolf" or something like that.

>least violent nations and most of its problems are sociological

Go the "Grant Morrison Paul Bunyan" route. Disaffected Korean/Ainu/Burakumin members of the super Yakuza blackmaling businesses. Superhuman loan sharks that impose weird penalties on their prey like JoJo characters. Living depression monsters that feed on depression that take the forms of monsters of the week that the local sentai/giant robot team has to deal with.

I really dig how the outfit changes. Good job!

I'm not sure about the "forced retirement at 30" angle. Yeah, Japan has an intense focus on youth, but they also adore their legacies. The old heroes still work hard before bequeathing their title to a worthy successor; even then, it's always exciting to see the old veteran come back and fight alongside their modern counterpart. It's why there's been five Tiger Masks and who knows how many Pretty Cures.

Speaking of, as mentioned in the last thread, Japan makes it a cottage industry of turning their anime/manga/film/TV/literature characters into real life. Imagine a world where Railgun is real, where Raoh is real, where fucking Sasuke is real.

>Forced Retirement at 30

You raise a good point. Perhaps we could go less of an idol angle and more of a rigorous Tokyo University standards angle? Their "best of the best" Tokyo team only has so many seats, and those seats can be challenged. While many capes thing people put far too much importance on joining this team (they'll happily point out how no one from the Karate Bugman legacy has been on the team, and how mech teams don't get a seat, etc) people give it a lot of weight. Its prestigious.

So its less our Catgirl heroine being forced into retirement by her corporate masters and more a younger hotshot fresh out of high school wants her seat. Could that work?

Franchise supers could be very interesting. Maybe that's how many capes support themselves, by "bringing to life" a popular character? You could even have this surreal thing where manga writers create fictional manga works specifically with a real world cape in mind to "play" the part.

>where fucking Sasuke is real.
I actually had a ninja character for M&M once who found Naruto mildly offensive because being a ninja is part of his cultural heritage and he felt it was basically the Blaxploitation of his culture.

That said, he DID have uncanny abilities derived from his ninja training, they just weren't Dragonball Z magic like they have in Naruto but instead the exaggerated a abilities ninjas had in Japanese folklore.

>Japanese Capes

I remember someone mentioned how Deathmatch sims and "Super MMA" matches were big in Las Vegas. I bet Super MMA would be big as hell in Japan.

Imagine all the weird pro wrestling style matches Japan could make with real capes...

youtube.com/watch?v=L7xD1ePI_P0

So your guy was more Daredevil/Ninja Gaiden then Naruto?

>Characters compete to be the offical super-cosplayer of a favorite manga character

It adds to the "competitive culture" Cape Japan has. "So what if he's a better actor? I'm the more powerful one, I deserve to be Astro Boy!"

Up next, we have Heiress coincidentally, that's the name of the first porno I ever saw. The Heiress, from what I read last thread, is demanding, hedonistic, bitchy, arrogant, and full of herself. Actually, I don't think a power was decided on for her.

I figure she's got a costume for every occasion. A separate clubbing costume, a dance costume, an interview costume, a costume when she has to appear with the 'poor unfortunates'... I'd bet that she's got a superpowered tailor that can manipulate clothes on standby at all times.

When I think of the kind of person that'd be called 'Heiress', two things pop into mind. The first, a Paris Hilton type. Kind of boring, visually, though. Regular gowns, skirts, etc. That said, Paris Hilton is apparently super nice in real life and way, way into radios and astronomy. The second is a fully overblown rich chick who stepped out of some movie about European royalty. High maintenance hair, perfect make-up, and a costume that isn't entirely sensible, but damned if it doesn't look good as she sweeps past the unconscious bodies in her path.

The mask hides some high-tech communications gear and cameras, so she can point out how everyone except for her fucked up that last time. Everyone knows who she is underneath it, though, but it enhances the mystique. The choker contains a GPS chip, so that her people can find her if she goes missing.

Her hair is dyed, of course.

Oh, and I have her at 5'5".

I saw a Japanese wrestling show where a HARDCORE wrestling promotion performed a faithful rendition of the Shakespeare play Macbeth.

>You could even have this surreal thing where manga writers create fictional manga works specifically with a real world cape in mind to "play" the part.
That's almost exactly what I partly had in mind. It becomes this strange meta where certain manga writers create characters under the assumption that they will be reenacted by a super.

Maybe heroes in the modern age, once they hit that 30s range and aren't quite as able to keep up or be as marketable, tend to go into politics?

>Actually, I don't think a power was decided on for her.
She had some manner of psionics, allowing her to dazzle with light shows, mind blast, and even sling some telekinesis. Supposedly, the strength of her power is tied to her popularity.

She's also apparently the descendant of a former big name hero, though that was never elaborated on.

Potentially. They could do a lot of things once they retire. Catgirl's mom went into flower arrangement and tea ceremonies. She uses her enhanced cat senses to blend the most perfect tea.

Yeah. She has a suite of psychic powers. The more people think about her the more powerful she becomes. When she mellows out and gets her life together she steps out of the limelight and loses a degree of power, but her friend and family thinking about her gives her enough power to be an effective member of the team. She finds she has enough power to protect what is truly important to her.

Her dad was a telekinetic and her mother had light and sound powers. She always hated herself growing up because when she was just their daughter she could barely bend a spoon. But when she made it in acting her powers exploded with her popularity. Unfortunately her new lifestyle has estranged her form her parents. Reconnecting to them is part of her arc.

>The Six Guardians of Tokyo

Tokyo's Premier Superteam only has six seats. "Catgirl" (any ideas for a better name?) has one. Who has the other five?

I stand corrected!

I figured the Stuntman was a pretty simple design. He was described as raw 80s action hero. I stopped short of giving him the mullet.

6'3", zero frills to his costume. He gets shot at, cut, and blown up so much that he'd end up spending more on costumes than his merchandising would cover. Despite pushing 50, he's still in peak physical condition, though his joints let him know about it in the mornings now.

>"Catgirl" (any ideas for a better name?)
Meowing Midori? Fuzzball?

>dat babyface

Pushing 50? Shouldn't he be roughly the same as age Arnie and Sly?

Also, I imagine he had a more pouched phase in the nineties

>Magic Girl

An adult ex- magical girl of about 30 with knowledge beyond her years from communing with ancient spirits. Personality wise she's calm and mature, more like Dr Fate or Strange and less like Sakura. She specializes in training and protecting children with unpredictable and random powers. She had trouble controlling her powers at first, she knows how hard it can be for a kid to have powers. She's a very maternal, warm character. She's the "team mom".

She doesn't care about having a seat. She deals with more important things than popularity contests, like kami and shadow demons made of depression and would drop her seat in an instant if Tokyo didn't beg her to stay on.

Her apprentice is a member of the Ghibli small town team, a tomboy Magical Girl. She teleports in from time to time but doesn't want to appear overprotective.

She advises Catgirl to just give up her seat to the challenger. It's less trouble for everyone that way.

Meowing Midori works for me!

If he's about 48~49, that means he'd be hitting 18, and probably beginning his career, at around 1986 or so. That still gives him about thirty solid years of heroing.

Sly and Arnie are pushing 70. I'd think that's too old to keep up with something as physically demanding as superheroing. But, then, I didn't make any of these guys. I'm just putting together costumes for people to give their opinions.

personally I'd take a note from various Toku series and just have new villainous organizations be constantly forming and emerging, but since Japanese heroes don't have anywhere near as much of a taboo against killing as American heroes do, said organizations rarely last longer than a year or two before crumbling

>The government/corporate backers that fund the Tokyo super universities only want the best of the best, and when the new breed comes up the old has to step aside. Rarely are there sanctioned Japanese supers over thirty. It's just the culture. They're obsessed with youth.
still hate this idea

that works a bit better

very good points made

remember Japanese Professional Wrestling has several characters who basically are Superheroes like the aforementioned Tiger Mask, not to mention people like Jushin Thunder Liger;

youtube.com/watch?v=_jI_C48N5bs

youtube.com/watch?v=2L5lOh1CJIQ

if Stuntman has a Theme Song(which I bet everyone on the team has), it's probably something like this;

youtube.com/watch?v=Uk-87jzhVhs

Does anyone have the Smallville PDF?

We should really compile a list of troves for the next OP.

The bad guy syndicates are small and don't last long because so many of them are dedicated to the supremacy of cyborgs/psychics/monsters/aliens whatever the fuck makes up their ranks, so they don't consolidate and the heroes just take them apart.

Maybe we could do a Samurai Flamenco thing and have them be patsys for the TRUE evil organization working behind the scenes?

No, but I can lay hands on a .pdf in a day or two.

Anyone here familiar with Hero System? I wanted to know if there were any rules regarding throwing things into orbit since a certain brick character has taken to throwing baseballs into low-earth orbit with a STR 50 throw, much to the annoyance of the GM. The latest incident is when the Villian of this arc was temporarily de-powered to base human and the brick decided this was the perfect time to throw every single possible strength increasing power he had on at he same time and Max-Strength nut-shotted the guy into orbit with 120~ strength.

Anything new with Baron Bizarre's design?

while there are plenty of independent groups, a lot of the villain organizations time and again turn out to be led by the mysterious entity known as Overlord Darkness, who's made multiple contradictory but apparently all true claims towards his origins, with these just being some of them;

Immortal Body Hopping Nazi Monk

Interdimensional Super Satan

Supercomputer created by elements of the Japanese Government in an attempt at a facist coup in the late 60's to early 70's

former Superhero captured by an earlier organization and turned into a cyborg

Emperor of an Alien Empire

King of an underground race of Saurian Demons

Alternate Timeline version of at least 5 different Heros


despite all these seemingly contradictory claims to what he is, over the years enough evidence has mounted that all of these claims are simultaneously correct, with the current theory being that this is possible due to him being at the epicenter of multiple Crisis grade events, which has resulted in multiple dimensional versions of him, all radically different, being metaphysically merged into a near indestructible memetic and multi-dimensional lifeform of pure evil

>Sonico
A 17-year-old by-the-numbers speedster. Like many upstart youngsters, he has a bit of an attitude to him. His signature technique is the "Sonico Boom," where he gets into a crouching runner's start before taking off with an explosion of speed, creating a sonic boom shockwave around him that shatters glass and can send enemies flying and disoriented. He claims to be able to run from one end of the country to another in ten minutes (he can hydroplane across water), and his catchphrase is "The bullet train's got nothing on me!"

If the guy was depowered at the time, wouldn't a 120 strength strike turn him into a fine red mist?

I like it! It explains how so many bad guy toku oragnizations can crop up over a relatively short period of time. Not enough resources? He crates some. Not enough people? He creates some!

>Sword Saint

A perfectionist and graduate of Tokyo U. Has trained his entire life to get on the team. Is a bit of a cold fish in his personal life, but Magic Girl is hoping to get him to come out of his shell before he burns out.

He has a huge crush on Meowing Midori but has no idea how to deal with his feelings. He appears doomed to be a herbivore man unless Magic Girl can convince him to work up the courage to ask her out.

He lives like a soldier. He eats exact portions. He gets up at dawn to train. He's never touched alcohol in his life.

He has enhanced human physicality to the point that he can catch bullets out of the air--not that regular bullets can even harm him. He can also read the aura of people to know exactly what they're going to do microseconds before they act. He can project a field of energy that becomes more powerful the closer the closer it is to his body. Normally he uses his energy field to create powerful swords that can bend and twist around obstacles to get at opponents.

The name of the game with Superstar is 'toyetic'. As stated last thread, the suit's fake. He flies and fires off energy blasts on his own. They could focus on making the armor look fancy and sell well rather than on function.

I've got him in the armor at 6'3". He's probably a few inches shorter outside of it.

Er. Let's try that again.

>Melted Metal Man (Ebisu)

His power is being the T-1000. His curse is being the T-1000. One of Magic Girl's hardest cases, he developed his powers when he was just a boy. But he's also probably her greatest success story. He went from being a blob that could barely hold a shape to being able to change into anyone and anything...as long as that someone is golden and metallic looking.

He has major body image issues that Magic Girl helps him with. He "grew up" throughout the years by slightly altering his default appearance every birthday based on a model of what he would've looked like if he never developed powers. He has a love/hate relationship with his shape shifting. He feels like a freak every time he transforms into something or someone not his default, but he admits to finding that it feels strangely liberating to be able to transform into nearly anything.

Because he went from incapable blob to Tokyo Guardian he is nicknamed Ebisu after one of the Japanese gods of fortune. He is fiercely jealous of his seat. With his seat he is a hero. Without it he worries that he'll be seen as little more than a freak. He advises Meowing Midori to fight tooth and nail to keep her own seat.

I want the action figure!

>Samurai Ninja

Westaboo and mangaka, this cape assumes the identifies of the characters from his own work "Samurai Ninja" about the bastard son of a Samurai warrior and a ninja assassin in a world where super powers exist in the feudal age and blood lines are breeding programs for living weapons. He's hoping for international success and a movie deal. If he's lucky he might even get to meet his heroes The Blockbusters!

Samurai Ninja is a controversial figure on the Tokyo Guardians for dressing like a feudal warrior. Some see him as honoring Japan's heritage. Others see him as promoting stereotypes.

Personality wise he's a friendly, hardworking individual that believes in self actualization represented by him becoming his own comic creation. Sometimes he loses himself in daydreaming thinking about manga plots. He advises Meowing Midori to fight for her seat. Tokyo deserves only the best, whether that best happens to be herself or her rival. If she's really better than Meowing Midori she should be able to prove it.

Power wise he is an extremely strong telekinetic. He's able to agitate molecules making things melt or explode as well as levitate and hurl objects and make force fields.

So, just so I have this down right about Super Japan:
>Japan is one of the most internally competitive countries in the world when it comes to supers
>Research and training are important ventures
>Supers are (mostly) rigorously tracked and regulated
>Tokyo has its Six Guardians, whose seats can be directly challenged for
>Out in the rural area, you have more down-to-earth, unaffiliated supers who protect the countryside
>Mechs and some toku heroes are somewhere in the middle
>There's also official "super cosplay," supers who are sanctioned to cosplay as favorite characters from anime, manga and other media, complete with powers that match the material
>Common enemies include shady organizations, strange monsters, and beasts that feed on negative energy

Anything I'm missing?

Body Double. Eccentric shapeshifting multiplier, he probably wants to stand out in a crowd. Always ready to pitch a movie or give an interview, what he's wearing doesn't matter so much since he can always look like something different. However, whatever he chooses will usually have a... unique approach.

I have him at 5'10". Not a very heroic build, kinda spindly. He's an actor/director/writer/~artiste~ first, hero second.

"Super fights" and supers as entertainment are relatively prominent, hence the "super cosplay" movement.

Not even going to bother with Seven Silver Screens. Might do the remaining two later, the burnout and the robot.

As it is... Any gripes/bitches/complaints? Things you'd change?

(If I had half a brain, I would've actually saved the costumes themselves. Gah. I'll do that from now on if people don't mind it.)

Pretty good encapsulation. You have capes in the Tiger and Bunny/My Hero Academia mold that focus as much on getting on the Six Guardians and "making it" as fighting bad guys and rescuing people, and then you have capes in the Go Nagai/Ishinomori mold that want to kick the ass of this guy and his organizations and aren't really interested in "the system". And then you have the small town Ghibli defenders that work to peacefully integrate the kami and kaiju that live in the remote parts of Japan with its rural communities, which I think could be Bone/Power Pack levels of comfy.

I think our Cape Japan is forming nicely. There's a lot of room for a lot of stories and the variety prevents Japan from being locked into a specific "hat" of super heroics.

For the last Tokyo Guardian I'm thinking "What if a kid found The Guyver and it became his best friend?". It'll be a trippy idea but I think it could work once I flesh it out a little.

Meowing Midori could use a little work as she's so far the "Barnstormer" focus character of Cape Japan. What's her rival like? We got some sense of her mother as a very traditional "Nadesico" type character.

I like them! I can't wait to see how the SFX robot turns out.

It mostly checks out. I wasn't expecting the Heiress's dress to be so...poofy.

I kinda liked the poofiness. Sort of gave it a European nobility thing in my head.

I can always redo it.

Honestly, I don't think Barnstormer has too much beef with the short shorts. It's not like she wasn't wearing them casually already. But yeah, both her costumes look fine. Country Gal is appropriately cheesy, and Barnstormer is far more practical. The US Marshal star is a nice touch.

The poofy dress is fine. I was thinking she had an alternate "party girl" outfit.

Obivously, Meowing Midori's challenger is considerably younger than her and figures they can take her seat since she's the "weakest" of the Six Guardians. The rival would be intensely ambitious and will stop at nothing to claim the seat, even to the point of running a smear campaign ("Is Meowing Midori really as capable as you people think?"). Midori has to consider if it's worth sinking to the rival's level and making this a petty grudge match. Not only does she have to question her own capability, but she also faces intense scrutiny from her comrades and other supers about her actions, whether she will give up the seat or fight to defend it.

Remember, one of the core tenents of the Japanese cultural experience is "Don't rock the boat."

She probably changes her look a lot anyway

Tried to get as close as possible to the artist's version of Blue Cobalt. I hope they don't mind. As you can see, I probably could've done better, but it's actually after midnight now. Time for me to call it quits and pick things back up tomorrow.

It usually takes me about thirty minutes to do up a costume in CO. For powered armor/robot types, sometimes over an hour.

Oh, right. That's scaled at seven feet tall exactly. And if you want to know how ridiculous CO's models for women are, that's with the Body Mass, Muscle, Bicep, Shoulder, Thighs, Lower Legs, etc. sliders all turned up to maximum.

If I did that with a male, they'd end up looking like the Hulk.

Would it be too corny if her rival turned out to be a Wolf Girl?

>Dream Warrior

When he was but a child Dream Warrior was captured by a psychic supremacist conspiracy that hoped that he was the "hero the dreams foretold of" that would bond with the "Princess of Dreams" and create an invincible warrior that would purge the world of non psychics.

Fortunately one of the KINGs (The Kamen Rider analog of this world. Comes in many generations and themes) rescued him before he could be indoctrinated and the boy grew up to be one of Japan's greatest champions.

Dream Warrior is protected by the Princess of the Dream world, his life long friend and companion, who manifests in reality as an armor of "pure imagination". Dream Warrior can convert her potential power into physics defying actuality, but the more insane his feats the more he risks being drawn forever into the world of dreams (along with a large chunk of Japan in the resulting teseract implosion). Generally he can fly, project waves of energy, and enter in and out of the dream world. But there are no "set" limits to his powers.

Think Guyver + The Flash + Little Nemo.

Personality wise he's a very quiet guy, more at home in dreams than in reality. He's something of an otaku/hikomori. He prefers to stay alone in his room until duty calls reading books and working on his paintings of the dream world. The Princess of Dreams is very protective of him, and wishes with all her heart to be a "real" person like he is. But her over-protectiveness is denying him the opportunity to grow and develop into a confident socially functioning adult.

Magic Girl is hoping The Princess of Dreams will let Dream Warrior spend some time alone with a human girl, for both their sakes.

Dream Warrior advises Meowing Midori to surrender her seat. He doesn't think its worth causing drama over. He promises that he'll never stop being her friend, even if she does have to leave the Guardians.

I think, as silly as it is, one punch man's hero society was a brilliant way of handling it.
It's allows you to document supers, give incentives to dictate behavior, acts as a almost - paranormal investigation unit of the police force, state regulated image and spin, classifications, and donation based pay for skilled work.

Supers didn't have to hide, they had help with things most supers don't know what to do with (law and liability arnt exactly ingrained at birth), and non Para humans got a better image instead of "crazy super powered muder hobo".

THE TOKYO GUARDIANS

Magic Girl (Maybe she should upgrade to magic woman?): Magic Girl now in her thirties with awesome arcane powers. Likes to help children with super powers. The Team Mom.

Dream Warrior: Hikomori who uses his dream-girl waifu as battle armor like The Guyver. Can bend the laws of reality at the risk of being suck forever into the dream worlds.

Sonico: Young cocky speedster with a sonic boom special move.

Samurai Ninja: Westabo mangaka looking for a movie deal with atomic manipulation and telekinesis. Portrays one of the characters from his own manga in an act of self actualization (very lucrative self actualization).

Sword Saint: Midnighter with a lightsaber that can bend, stretch, and flex. A cold fish with a crush on Meowing Midori

Meowing Midori: Super strong, super fast Catgirl and expert in judo, jujitsu, and karate. Her family is big in the "super MMA" world but she's the second of her family to enter the world of "real" superheroics after her mother. Her chair has been challenged by a rival with a smear campaign proclaiming her the weak link in the Guardians, and she's determined to not give it up without a fight.


HOW DOES IT LOOK?

It sounds a little like Geoff Johns JSA where it was less of a task force and more a superhero rotary club dedicated to making sure the next generation of supers integrated well with society at large.

Meowing Midori?

I approve! But with more fur. And possibly less clothes. Like a Japanese Tigra. She needs her feet bare at least if she's going to climb stuff

Here's an important question. Should Midori defeat her rival and keep her chair or should she be defeated?

Midori wins and keeps her seat as validation of her prowess and worth. The rival and her colleagues admit her strength, both in body and spirit, and her willingness to prove she deserves her seat. The rival promises to challenge her again soon.

I dunno. I think she should lose. Her rival appologizes for being a bitch during the fight and admits her strength, but Midori goes down after a hard fought battle. The rival promises Midori that she will honor her legacy.

But then what about those people who said she should've given up the seat quietly if this was going to be the result? That way, she wouldn't have been embarrassed.

>Midori wins and starts training and sparring with the rival because they both owe it to the people of Japan to fight their hardest for the seat.
>The two actually start to become friends and begin hanging out
>The day of the rematch comes
>"You know, you remind me a lot of myself when I was your age..."
>The rival is nervous
>Midori whispers in her ear "don't hold back" before the fight begins
>Midori can barely stand in the final round
>The rival and Midori stare at each other
>The Rival says I'm sorry, I love you before finishing Midori off.
>They embrace as the bout ends and have a good cry together.
>"I'll make you proud sempai, I promise!"
>"I already am."

IS THIS GOOD END?