Warhammer 40k General

>getting into range
Most hordes are either choppy or shooty. If shooty, get close in your metal boxes, they're cheap enough to spam. If choppy, stay back and only advance enough to flame. Its basic stuff, as long as you dont have your entire army footslogging hordes should melt almost as quickly as AV-heavy lists.
You sound like the dude who wants his CSM to be 15 ppm for 3+5++ ws5 troops. Sure, they're overcosted, but so are most basic troops, hence the term 'tax'. Focus on what they are good at rather than dwelling on the negatives

so, this is my first time looking through the Tau codex. holy fuck i'm mad

A Ghostkeel is only 130pts?? a riptide only 180?

what the flying fuck!

The army is still better than Orks, Tyranids, Guard, and CSM. It is on the same tier as Dark Eldar, Blood Angels, KDK, and Grey Knights.

>Past glories
Shit, why didn't I remember this when i was trying to think of a way to honor one of my Captains for his badassery in a recent game.

Look at the Cron codex. You know Canoptek Spyders, or whatever the canoptek MC is called? s6t6 MC with a bunch of amazing rules and it costs 65 points. Compare that nigger to a Carnifex, almost as good for literally half the price

there's a WAAC faggot tau player at my FLGS who's a gigantic douche about it. would necrons be good for pissing him off? tired of having four mediocre/shitty armies

He's better because he makes another good model too.

So Veeky Forums, I've been out of the metagame since 5th, and I've never done Chaos but I want to start.
Are Noise marines viable as Troops?
How many Sonic Blasters is too many? How many is not enough?
Are Doom Sirens and Blastmasters too useful not to take?

Is there anything stopping 2 lascannon devs shooting out of a Rhino?

If you want to stomp people while being a faggot, go the whole hog and play Eldar. Even Crons have trouble with Tau when the tau are played well