Warhammer Fantasy Battle General

Warhammer Fantasy/The 9th Age General: Wood Elves best Elves edition.

Sylvan Elves just got a full 9th Age release, go crazy kids.

Remember to ignore or report shitposters and off-topic discussion.

Previous thread: (Cross-thread)

>Newbie Introduction To Warhammer Fantasy
mediafire.com/download/i330182xo9b1hsi/Rulebook (Hardback).pdf (Download, start reading at page 174 for the story and all the races)

>1d4chan
1d4chan.org/wiki/Category:Warhammer_Fantasy (All pages marked WF on the Veeky Forums wiki)

>Warhammer Wikis
whfb.lexicanum.com/wiki/Main_Page (Warhammer Fantasy wiki)
warhammerfb.wikia.com/wiki/Warhammer_Wiki (Warhammer Fantasy wiki)
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki (Warhammer Online wiki with lots of background articles too. Also AoR is not ded: Veeky Forums for details.)

>Resources(Armybooks, Supplements, Fluff, Crunch)
pastebin.com/8rnyAa1S (embed)
www.pastebin.com/0e6RuQux (embed)
>Endhammer
1d4chan.org/wiki/Endhammer

>9th Age
the-ninth-age.com
1d4chan.org/wiki/The_9th_Age

>Total War: Warhammer (Now confirmed to have mod support!)
store.steampowered.com/app/364360/

>End Times: Vermintide (Drachenfels DLC confirmed!)
store.steampowered.com/app/235540/

>Mordheim: City of the Damned (New Warbands in production!)
store.steampowered.com/app/276810/

>Bloodbowl 2 (More races on the way!)
store.steampowered.com/app/236690/

>Man O' War (First patch out, improved world plus Orc/Pirate ports, raids, Bretonnia/Khorne/Beastmen)
store.steampowered.com/app/344240/

>Third party Miniature manufactures
pastebin.com/CvGaNyrk (embed)
Google "Unsupported Age", because we can't link blogs here.

hot topic: brets
secret pals of the woodies?
the cuckdoms of the elves?
primitives with rare values?

what's your preference?
secret pals is the only good option

>captcha: select street signs,
>there's only a big tree
fuck those trewi

>tfw no love story between young questing knight and wood elf seer

I always like to think of them as elfaboos and pretend the Lady's elvish roots was still just a matter of conjecture

The Brets want to be High Elves. They hate and fear the Wood Elves.

The Wood Elves want Brets to be stupid animals they can hunt or tame at leisure. They hate the High Elves in the same way they hate Dwarfs.

Lileath/The Lady wants the Brets to protect the Wood Elves, not fall to Chaos, and protect their Waystone.

Isha wants the Wood Elves to follow in their father's footsteps. She gives the High Elves the bulk of her magic to protect the Waystones so her favorite child race gets left alone. She doesn't think about Brets at all.

Kurnous wants the Wood Elves to be awesome. He has forgotten the High Elves exist other than those of Ellyrion who he probably thinks are Wood Elves. Brets are just the most interesting game to hunt.

The High Elves want the Brets to guard their Waystone, and want the Wood Elves to stop playing in the woods and come back to work the fields like good little peasants.

>what's your preference?

Giant electric Übermensch.

A young Bret is hiding in Athel Loren after his crusade against Archaon is destroyed. He sees a beautiful Elf Mistweaver and by luck says her name. They fall in love, partially because Lileath thought this has potential.
Orion forbids their union, and hunts the Bret but the spirits aid him by turning him into a White Hart with ironlike skin.

Orion uses a different tactic, telling him to pluck one of Slaanesh's eye nipples and bring it back. He is accompanied by insane Dryads.
The Dryads devestate Slaanesh's Daemons, which allows Nurgle to take a large chunk of his territory while the Bretonnian plucks an eye, but gets greedy and tries to take a second and third as well. Slaanesh almost kills him if not for the intervention of the Mistweaver who used illusions to convince a small army of wolf-riding Goblins she was a warboss.

The two escape, are wed according to Asrai custom which involves , and they become the parents of Araloth.

They never shapeshifted him back to human form, he's a deer still. Even Orion is horrified by the idea of Araloth's conception.

That's some weird beren and luthien

So, /whfb/ what are you currently working on?

Bloodreavers for my Khorne Marauder army.

A pile of Sisters of Sigmar off eBay. Not sure if I'll use them for Mordhiem or just collect each sculpt.

I've misspelled Mordheim also, truly a shamfur dispray.

>9th Age Wood Elf codex hits
>I get surge of inspiration and hobby drive
>Said inspiritaion and drive for some reason make me work on my Skaven army
>while I actually have Wood Elf army

what the fuck is my brain thinking?

It's nice to know the game will on. We might be about to hit a golden age. Hurry up and nuke 40K please GW.

live*

>, just because you don't like a model or an artist doesn't mean that money has been cut
I sure as hell hope they didn't pay the same for this as, say, for a Kopinski piece.
It's obvious they try to save money on art.

You are just tempted to build an army you always wanted, but hated GW to much to start.

Now is your chance.

Trying to decide what knightly order to make my knightly orders box.

Yes-yes, listen to the voices

Knights Griffon bruh

nah, Skaven are my primary and most complete army. just working on a few things that 9th Age created + Vermintide conversions

>tfw Mordheim
>tfw Tzeentch-worshiping Chaos warband is getting stronger

...

There are no codexes in Fantasy or 9th Age. Only Army Books.

if it was for me I'll call them liber
short, of impact, simple and latin derived

i don't like word Armybook. it's too out-of-universe. Codex (or Warscroll, or Battletome, or anything else, really) sounds more in-universe.

Is the fluff any good? I've some time to read.

Whats the verdict on Orcs? 2HW seems to be the way to go, as sword n board really is too low a save to ever make much difference vs 2x the attacks.

didn't read into it yet, but the bits I picked up while looking through the book are pretty good

if it's like the tomb kings, it's all about in setting point of views: entertaining for a while, a bit repetitive on the long run.

No it doesn't.

Codex is Latin for book, but there is no Latin words used in Warhammer Fantasy barring English ones. Only in 40k. There is no Fantasy Administratum or other nonesense.

Words in Fantasy all have French or German roots. Or pseudo-Sindaren.

So "Buchen" is appropriate.

This is the setting where the planet is called "The Warhammer World".
It fits.

doesn't matter, "as long as it sounds foreign" and "as long as it sounds fantasy-ish" and "as long as it sounds cool"

Buchen sounds sorta retarded. Codex sounds cool. Basically, if it can be used as a name for a metal band, the word is good.

tl;dr Rule of Cool trumps logic and stuff

i still call it Hammerverse

To each their own I guess.

By association, I only hear 40k with Codex. It sounds as stupid to me as someone referring to Lords and Heroes as "HQ choices".

Also, the only decent thing Age of Sigmar gave us was the name Mallus for the world.

It's called "The Old World" tbqh.

that's only the not-europe part

The Old World is just the notEurope part. The world as a whole doesn't have a name other than 'The Warhammer World' (There's one diagram of the solar system where it is referred to as 'The Fated Place' in Elvish).

I'd assume not since that is really supposed to be akin to a map.

Personally I think people make too much of a stink about the maps in the AoS books.

Well apparently it's called "Mallus", and I'm very okay with that.

It's ok. It's just a kind of clumsy corruption of the latin for hammer.
Which is fine, but doesn't really make sense in-universe.

Fantasy only needed one.

Age hasn't gotten any. Good ones, that is.

Technically...Mallus is the name of the magic metal Sigmarite core of the twin-tailed comet. Which at some point before End Times was at the core of the Warhammer World. Probably through the Great Maw hole.

But its the closest thing we have.

>Sigmarite
Blech. How much effort would it have taken to just call it Gromril?
But whatever, wrong thread for that.

Does anyone here know OnG or Ogres in 9th well enough to give advice? I posted on the 9th age forums to little avail.

I'm trying to finish off my two 2500 lists so that I can give demo games at my LGS, but also so that I know what to purchase.

As an aside, is a Colossal Squig a good stand-in for an Orcs and Goblins giant with a Ward Save?

All I know is what I used in 8e, and that's this: you can never have enough Savage Orcs.

Based on what I've gotten in the past, there's no pitfalls in OnG. But I don't know 9th Age yet.

I have 38 Savage Orc Big Uns in that list, so I should be good.

And for 9th, OnG no longer have to take a Black Orc Big Boss tax in each unit to stop it from bickering when standing directly in front of some elves, Almost all units got buffs, and the only 'nerf' is that we lost the Lucky Shrunken Head, which was basically auto-take in 8th.

Ok so my bitz order came in today and now I'm the proud owner of 30 something Bretonnian Great Helm heads...I'm not really sure why I decided I needed them since i play skaven and the bit order I did was for some Beastmen for my warband but anyways what are some good foot knight models that i can head swap with for Mordheim, on that note what warband could i use them in?

Nice.

So the 8th tactica still applies then. Good to know.

How come the Skaven don't just unleash plague after plague each year until all the humans die then pick off the rest? If they still got beat by 25% Empire, wait until 5% empire. They literally should be unstoppable.

Tomb Kings confirmed for Keeblovers.

Wizards are weaker across the board, and cannons got nerfed pretty hard as well.

Not many other changes off of the top of my head.

>Skaven
>Long term plans

Pick-choose one, man-thing.

Because they backstab WAY too much for that.

If all the Pestilent Brotherhood works together, they'll all be in one place where they can sabotage each other with no survivors except the humans. If any single clan works on it, the others will recognize that clan will rise within Skaven society and all others will sabotage it.

The only time it'll ever happen is if a clan manages to do it in secret, and keep their own clan members from fucking it up while backstabbing each other.

Planning out a Mordheim game and shuffling in elements of other fantasy skirmish games plus more advanced systems of campaign progression, tracking, and influence because I like taking relatively simple systems and nesting them inside of other systems to create a campaign system.

I should take this art piece and carve it into a foam frieze, cracking it into a few pieces and sanding it down around the edges to show age and installing it as a central element of a ruined building board for Mordheim. Possibly a game objective.

A lot of the rulebooks have little bits of art that are easy to ignore like that.

Mallus is the name for the core of the Fantasy world.

Because it might not actually be Gromril or Sigmarite may just be what humans call it.

Goblin player here. I'm not sure what to advice, it seems there aren't any must-haves or absolutely shit units any more. Case in point I only ran night goblins + normal goblin character models in 8th, now I have units of each type.

How about you post what you have so far list-wise and we try to finish it?

I only know what I've seen in tournaments, none of which was after 1.0 hit.

There was basically one Orcs and Goblins list run with multiple Aracnaroks and an Idol of the Gods surrounded by big units of goblins and a big 'un bunker. Goblin big bosses on squigs with 1+ armour saves seem to be the favoured way to go for warmachine hunting.

Ogres are pretty versatile, but I really like building them as MSU with 3 smallish units of mournfangs and multiple stonehorns.

If you post lists I can flick through the army books and have a look when I get back from my game tonight. My not-tombkings have some elves to smash.

I have replaced my Orcs and Goblins army book and I'm trying to find some info on the Bloody Sunz Boyz. I don't find much of any relevant fluff online. Did the greenskin tribes have any significant fluff like they did in 40k or is it all just about the bosses?

>I have misplaced my army book*
Thanks autocorrect.

Skaven plagues have a tendency to kill as many Skaven as humans.

>Did the greenskin tribes have any significant fluff
nope, it was mainly color schemes

Fantasy tribes don't tend to last long enough to get much lore.

The exception is Skarsnik's.

Okay, thanks. I was mostly wondering what the deal with the red face and checkers was.

Anyone got the "Reaper" short story by Sarah Cawkwell and willing to share? It's about Valkia the Bloody and I've already been to #bookz, but they don't have it or the Chapbook 2012 from which it's originally from.

The Evil Sun is a depiction of Gork or Mork. Same with the Bad Moon.

I like the theory that the greenskins picked up the sun iconography after Gorbad Ironclaw's destruction of Solland and that the Black Orc's bull iconography came from the Chaos Dwarves. That's just me though.

Okay, so it's all straightforward. I like that.

According to Age, all the greenskin gods were real. There's a shitload of aspects and related gods to Gork and Mork. The Spider God for example is a literal spider that bit Gork and became a god from his blood, and will live as long as he does.

There's also a great hunter, the Bad Moon, and like ten others at least. They have a full pantheon.

Meta-wise, its an old symbol of Games Workshop and appears somewhere on most of the old full-page art.

since when did losses bother any skaven bonzo?

powerful plagues would give too much weight to Pestilens and no other clan wants that. Pestilens have almost conquered Skavendom back in the day, so now the rest of skavenity are happy they fucked off into jungle to fight lizardmen, and nobody has any desire to call them back

kek

I never liked the literal theology stuff. It just doesn't gel with the way certain gods are presented.
Manann/Mathlann, Khaine/Khorne, Shallya/Valaya, Kurnous and Isha/Taal and Rhya. Are these all distinct entities? Or is it just syncretism?

I don't mind it as the various mythologies of the people in the warhammer world, but taking it literally just seems weird.

I think the metaphysics entierly depends on the edition and who is writing.

>Are these all distinct entities

>Khaine/Khorne

Yes.

Khaine died when Tyrion was struck down.

>Shallya/Valaya

Valaya was devoured by Nagash

Shallya was Nurgle's prisoner, mutated into being the Poxfulcrum.

>Kurnous and Isha/Taal and Rhya

Taal was infected by Nurgle had to be healed by Lileath, Shallya, and Ulric

Kurnous was Orion and he died at the hands of Tyrion.

Rhya knelt besides her husband as he was suffering from Nurgle's plague.

Isha was Ariel was and she spent her time slowly dying after being poisoned by Lileath. Eventually she passed away.

>Manann/Mathlann

Mathlann died at the hands of Tyrion.

Manann made no appearance.

They are all distinct entities.

Compared to the early Chaos wank lore where there is only the Chaos Gods and non-Chaos mortals are retarded sheeple, anything is an improvement.

I didn't mind that a whole lot. The idea was that the Chaos gods were not actually truly evil and they had benign aspects to them. The strongest aspects just happened to be huge assholes.

go
v

I sorta agree, but at the same time I don't think End times/AoS handled the "Goodly Gods" quite right either.

See, this is bullshit because Khaine was always implied to have some connection to Khorne, whether they were the same entity or just that one is an aspect of the other.
Same with Manann and Mathlann except even more obvious.

Maybe that's how the background ended up, but it certainly wasn't representing the intent of many of the previous writers.

>this is bullshit because Khaine was always implied to have some connection to Khorne

He can still be drawn from the sphere of Khorne while being a distinct entity. Your original was whether they are distinct entities or not, not if they they related or not.

original question*

True.

They decided to try and make them Greek gods, but missed and fell into DC Comics territory.

I hate how every single thing has to come back to Chaos. They're the least interesting faction.

You can't have anything in Warhammer not come back to them over and over and over again.

Meh. I think undivided/khorne wank is boring, but if the other chaos gods actually got attention in fantasy it'd be another story.

That's because when Rick Priestly and another guy designed Chaos, Rick wanted Chaos to be a primordial power. So Chaos is probably supposed to be the original divinity of the cosmos before order even came into being.

Finishing up the conversion of my 3 x Skullcrushers ( hate the look of Juggernauts in fantasy so I'm replacing them with spawn conversions) and my 14 x Khornate Chosen.

It's better than nothing tbqh familam

This. Its one thing for everything to be connected to chaos the primordial power, that makes sense. But the way it's presented is chaos= the 4 dark brothers and everything else chaos falls under their domains. I would have preferred if the big 4 were just one pantheon of evil deities, and that all the other gods were their own distinct entities with their own realms and daemons.

Just finished painting my first block of 50 orcs, 2 more to go and 50 gobs and some boars and a chariot and 50 black orcs and a custom warbeast arachnarok proxy

>According to Age, all the greenskin gods were real.
The myths of the birth of the gods come after the creation of the realms iIrc, so that fluff isn't necessarily true for those gods as venerated in the old world.

Yeah, but Priestly's Chaos is a neutral force that is as good as it is bad and ultimately coming to self-destruction.
But everyone else just wanted 2deep4u mustache-twirlers that won 20 minutes ago which in their concept of time is before time began.

I dunno. I just feel like its bad writing if a setting keeps hammering the same antagonist over and over as the source of everything.

Age then made it worse, because everything falls under Archaon now. He's become Megatron, where you have villains doing their own thing and entities greater than him, but he remains the big boss and center of all evil.

>Dat ending to Undying Dynasties
>Dat ending to Sylvan Elves

Empire/High Elves next!

I just impulse-bought $200 worth of Kensei Undead.

Any chance the 9th Age guys will do Nippon I can use them as? Or would it be in bad taste to use them as Cathay?

Even moustache-twirling evil can be done well. It just needs good writing.
There's a good sequence in The Wine of Dreams that I always liked:

>"The real tragedy, my newly-hatched hero, is not that the evil gods are powerful but that they are playful. I do not know whether they hate us or love us, or which of those possibilities ought to be reckoned the worse, but I do know that they like to tease us and tantalise us and test us and terrify us. Yes, they can send daemons into the world, but they do so with exceeding discretion. Yes, they delight in turning men into beasts and monsters, but they delight even more in confusion. Yes, they have powerful sorcerers at their beck and call, but they delight in letting men of that kind hope and believe, absurdly, that they are the masters, and gods and daemons their servants. They are playful, and that is the most horrible thing about them, for all the terror we experience and all the blood we shed is but play to them."

Zeus, Ares, Apollo, and Dionysius with the powers of the Titans who are aspects of existence itself.

So, I was reading the frst Ulrika solo book, and found it hilarious how much the Lhamian slumord's "House" resembled something a Don Bluth cartoon villain would live in, with tacky brass lamps and frayed carpets everywhere.

Yeah, there was a lot of fun in that story. Gives the Hammerverse a lot more life.

That's whats missing in Age of Sigmar. There's no normalcy. Just the Chaos Wastes, Outland, and Holy Terra.

>Or would it be in bad taste to use them as Cathay?

Japanese pirates and mercenaries were all over the far east.

So the Undying Dynasty Cathay thing works?